Takashi Nishiyama has been in the game for about as long as "the game" has existed. Responsible for Moon Patrol, Street Fighter, Fatal Fury, the Neo Geo and more Sonic games than you can shake a stick at, Nishiyama's design portfolio spans 30 years and includes some of the most fundamental design philosophies that still serve as a foundation for many genres to this day.
His company, Dimps, has made a name for itself developing titles for other publishers' IPs; Dragon Ball Z, Sonic the Hedgehog, Street Fighter, etc. After nearly twelve years of development-for-hire work, however, Dimps is looking to branch out and create its own original IPs, according to statements made by Nishiyama during an interview with 1UP.
"I feel that it's time that we need to create our own social and browser IPs," Nishiyama said. "We're going to start with things that have more manageable budgets, like social and browser games. I believe that's more realistic."
Nishiyama sees mobile platforms as a lower-risk entry platform for a new IP, as compared with the astronomical costs associated with console game development. His company must be cautious, however, because creating original IPs will position Dimps as competition to publishers, rather than a developmental ally: "As soon as we announce that we're creating original IP, we become their competitor. So we need to approach it carefully and be sensitive to the politics involved."
Reader Comments (9)
Posted: Dec 17th 2011 2:18PM FreakSheet said
Wait... you must be careful about being successful and making original games, because publishers won't like it?
SCREW THE PUBLISHERS! YOU ARE A BUSINESS! NOT THEIR B****!
SCREW THE PUBLISHERS! YOU ARE A BUSINESS! NOT THEIR B****!
Posted: Dec 17th 2011 2:51PM daraikenu said
Dammit, I lost. >:(
Posted: Dec 17th 2011 4:39PM (Unverified) said
Good luck to them. While I personally think that most of their work on the Sonic series post-GBA has been pretty awful (Sonic Rush is overrated, they did the piss-poor Wii version of Sonic Unleashed that managed to be far more atrocious than the "real" version, and we don't talk about Sonic 4), they've done great work with Street Fighter and Dragon Ball.
I really hope they do a "real" game, even if it's a microtransaction-supported free to play type of game... Dimps making lame Facebook games is just a waste of talent.
I really hope they do a "real" game, even if it's a microtransaction-supported free to play type of game... Dimps making lame Facebook games is just a waste of talent.
Posted: Dec 17th 2011 8:39PM tendoboy1984 said
@(Unverified)
You do know that Facebook games are pretty much all microtransaction-supported right?
But I have a better idea, instead of trying to make it on their own with Facebook games, why don't they team up with a major publisher who can help market, fund, and publish their game. That's what Platinum Games did with Sega.
Reply
You do know that Facebook games are pretty much all microtransaction-supported right?
But I have a better idea, instead of trying to make it on their own with Facebook games, why don't they team up with a major publisher who can help market, fund, and publish their game. That's what Platinum Games did with Sega.
Posted: Dec 18th 2011 10:26PM type2red said
Is this the same Dimps behind The Rumble Fish & The Rumble Fish 2 on the SAMMY ATOMISWAVE? If so their first deal should be to make these titles downloadable and support full online play.




