Nintendo Ambassadors now have 10 free Gameboy Advance games on their 3DSes, which is wonderful. Some of these games look like they were thrown onto a freeway during rush hour in Freight-Truck Town, which is not wonderful. The 3DS' screen is 400x240 pixels, while the classic games are set at GBA standards, 240x160 pixels. When loading a GBA title normally, it will stretch out to fill the 3DS screen and look like the elastic on your 30-year-old "lucky" pair of tightie whities -- but never fear, because you can revert the game to its standard size, as provided by 1UP.
Launch a GBA title on the 3DS and hold down the select or start button until the boot screen disappears and the game begins -- the playable screen will shrink down to standard GBA size, with black bars filling in the extra space around the smaller area. Think of it as a frame for your nostalgia.
Reader Comments (88)
Posted: Dec 18th 2011 2:06PM spekkio said
Now how do I make the Y button run and the B button jump?
Posted: Dec 18th 2011 2:17PM NoodleGunshot said
@spekkio More importantly, how do we turn off the god-awful motion blur?
Reply
Posted: Dec 18th 2011 3:11PM enderwiggn said
@spekkio This is a valid point. People can ridicule all they want, but I need those buttons mappable.
Reply
Posted: Dec 19th 2011 4:39AM Milak said
@Roto13
look man, there's just no good reason to not allow players to map their own controls - EVER - Doesn't matter how stupid you think it is, doesn't matter how stupid the developers think it is, but it's not hard to implement, so there's no excuse not to, and if someone wants to, say, play Halo with jump mapped to X and action mapped to A, who are you (or the developer) to tell them to adapt to the way things are?
Reply
look man, there's just no good reason to not allow players to map their own controls - EVER - Doesn't matter how stupid you think it is, doesn't matter how stupid the developers think it is, but it's not hard to implement, so there's no excuse not to, and if someone wants to, say, play Halo with jump mapped to X and action mapped to A, who are you (or the developer) to tell them to adapt to the way things are?
Posted: Dec 19th 2011 12:16PM Brodo said
You know what would be great? If you could select the screen size that you wanna use. I would probably make it a few cm bigger just because it is too small. Not to complain, but you can't really win right now. Either you look at a really tiny screen and hold it right against your nose, or you look at a really blurry image. I'm no programmer, but I would assume it wouldn't be THAT hard to let you choose a screen size
Reply
Posted: Dec 18th 2011 2:07PM CommanderPepper said
The smaller size does make it look better, but its to small for me to see.
Posted: Dec 18th 2011 2:11PM Wizardsofwaverly said
I thought they looked great then again that's coming from someone who still games on a standard 100 pound tv
Posted: Dec 18th 2011 2:13PM mrmobius said
Just hope you like looking at very small images.
It's the same resolution, yes, but 3DS has a higher resolution per area than GBA, so makes the image tiny if put down to original resolution.
It's the same resolution, yes, but 3DS has a higher resolution per area than GBA, so makes the image tiny if put down to original resolution.
Posted: Dec 18th 2011 2:20PM Roto13 said
@mrmobius The 3DS and Game Boy Micro have the same DPI so Game Boy Advance images are the same size on the screens of both (at their original resolutions, obviously).
Personally, I'd rather have a bit of blur than a tiny image. Having to hold the 3DS an inch from my face affects my performance.
Reply
Personally, I'd rather have a bit of blur than a tiny image. Having to hold the 3DS an inch from my face affects my performance.
Posted: Dec 18th 2011 3:22PM Punkrawk Bbob said
@Roto13
"an inch from my face affects my performance. "
Is that what you tell your girlfriend?
Reply
"an inch from my face affects my performance. "
Is that what you tell your girlfriend?
Posted: Dec 18th 2011 2:19PM Acosta02 said
This needs reporting on? It's in the manual for every ambassador game.
Posted: Dec 18th 2011 2:33PM Gibbeynator said
@Acosta02
How often do you read the manual for anything else?
Reply
How often do you read the manual for anything else?
Posted: Dec 18th 2011 2:53PM (Unverified) said
@Gibbeynator enough that ppl cried about it when companies stopped including them in game boxes?
Reply
Posted: Dec 18th 2011 7:39PM ItsameMatt03 said
@Acosta02
I just did this automatically when I first booted one of the games up. I didn't need instructions from anyone. Newer gamers are so needy nowadays and require hand holding.
Reply
I just did this automatically when I first booted one of the games up. I didn't need instructions from anyone. Newer gamers are so needy nowadays and require hand holding.
Posted: Dec 18th 2011 2:21PM Vidaluko said
Full screen is WAY better, the small image of the native GBA resolution is awful
Posted: Dec 18th 2011 2:23PM alfighter27 said
Guys, seriously, its not that bad. People are blowing these blown pixels way out of proportion.
Posted: Dec 18th 2011 2:44PM BPMOmega XBL PSN Steam said
@alfighter27
I see what you did there...
Reply
I see what you did there...
Posted: Dec 18th 2011 3:56PM Measlesopolis said
@BPMOmega XBL PSN Steam
I don't....
*holds down select button*
oh!
Reply
I don't....
*holds down select button*
oh!
Posted: Dec 18th 2011 2:29PM Mmmmz said
I don't think it looks all that terrible upscaled. It's stretched to the proper ratio.
My biggest beef is the brightness. Why did they do that? I mean seriously, it's just kind of stupid. I don't want THAT authentic of an experience. At least give us the option.
Sometimes I just wonder about Nintendo's "talent". It's not like they're designing these emulators without knowing the proper specs and code. It's their hardware. So, why can't you make it as nice as the gameboy emulator? Does the 3DS suck that much and if so, was it worth it Nintendo?
They keep bunting when they need a homerun. It's getting damn annoying.
"Better than nothing" yeah, whatever. This isn't entitlement, this is wanting Nintendo to be competent and an actual competitor. They're seriously losing ground everywhere and it's us picky bastards that will keep them afloat when the Wii crowd leaves them. So they better start understanding that.
My biggest beef is the brightness. Why did they do that? I mean seriously, it's just kind of stupid. I don't want THAT authentic of an experience. At least give us the option.
Sometimes I just wonder about Nintendo's "talent". It's not like they're designing these emulators without knowing the proper specs and code. It's their hardware. So, why can't you make it as nice as the gameboy emulator? Does the 3DS suck that much and if so, was it worth it Nintendo?
They keep bunting when they need a homerun. It's getting damn annoying.
"Better than nothing" yeah, whatever. This isn't entitlement, this is wanting Nintendo to be competent and an actual competitor. They're seriously losing ground everywhere and it's us picky bastards that will keep them afloat when the Wii crowd leaves them. So they better start understanding that.
Posted: Dec 18th 2011 2:43PM BPMOmega XBL PSN Steam said
@Mmmmz
The "brightness" is due to how the games were originally made. A good portion of these games were made before the GBA SP was released, so the colors were kinda washed out to appear brighter due to the original GBA's non-lit screen. Then when they introduced the front-lit GBA SP, it really showed how bad this looked. Only made worse with the back-lit GB Micro and GBA SP v2. Probably the biggest offender of this is Super Mario World.
Reply
The "brightness" is due to how the games were originally made. A good portion of these games were made before the GBA SP was released, so the colors were kinda washed out to appear brighter due to the original GBA's non-lit screen. Then when they introduced the front-lit GBA SP, it really showed how bad this looked. Only made worse with the back-lit GB Micro and GBA SP v2. Probably the biggest offender of this is Super Mario World.
Posted: Dec 18th 2011 3:44PM Mmmmz said
@BPMOmega XBL PSN Steam
Again, it is something that can be addressed through software. It's nice to have a 1:1 experience but if you're coding an emulator it isn't hard for them to add a few optional features that would make it more worthy of release.
They're just pussyfooting around because people apparently have no standards or expectations for them.
Reply
Again, it is something that can be addressed through software. It's nice to have a 1:1 experience but if you're coding an emulator it isn't hard for them to add a few optional features that would make it more worthy of release.
They're just pussyfooting around because people apparently have no standards or expectations for them.
Posted: Dec 18th 2011 4:14PM Roto13 said
@Mmmmz First of all, GBA games are specifically designed for dim light (or none at all). Brighten up those colours and they look like ass. No, they're not going to go in and tweak all of the sprites and backgrounds to make them look good with a bright light. That's going into remake territory, and they're not going to put that much effort into a bunch of games they're giving out for free.
Second of all, GBA games aren't emulated. They run natively on DS hardware included in the 3DS. It's the same as playing a DSiWare game on a 3DS.
Reply
Second of all, GBA games aren't emulated. They run natively on DS hardware included in the 3DS. It's the same as playing a DSiWare game on a 3DS.
Posted: Dec 18th 2011 4:46PM Mmmmz said
@Roto13
I'm not asking to remake but fixing the brightness via software wouldn't make all the games look like ass if you adjust the pallet accordingly.
The only valid and logical thing you said is it about running in DS mode, which makes sense for the way the games are handled (not going to sleep mode for instance)
Reply
I'm not asking to remake but fixing the brightness via software wouldn't make all the games look like ass if you adjust the pallet accordingly.
The only valid and logical thing you said is it about running in DS mode, which makes sense for the way the games are handled (not going to sleep mode for instance)
Posted: Dec 18th 2011 5:03PM Roto13 said
@Mmmmz Yeah, they could adjust every colour on every sprite and every background in all ten games to make them look better under brighter light. They could also put each game on its own unique 3DS and send them out to Ambassadors. They could do lots of things that are impractical and overkill.
Reply
Posted: Dec 18th 2011 10:43PM tendoboy1984 said
@Mmmmz
You do realize that Nintendo of Japan is very conservative and traditional when it comes to game design, right? This is how they've always been. They aren't going to follow the crowd just because it's the "cool thing to do". Nintendo does things their own way. If you don't like it, play something else.
Reply
You do realize that Nintendo of Japan is very conservative and traditional when it comes to game design, right? This is how they've always been. They aren't going to follow the crowd just because it's the "cool thing to do". Nintendo does things their own way. If you don't like it, play something else.
Posted: Dec 18th 2011 11:37PM Mmmmz said
@Roto13
READ: Color.Pallet. If you don't understand that in regards to what I'm talking about you can just be quiet because you are of an uninformed opinion and don't understand what I'm talking about. Therefore, can't form a cognizant argument for that. You were totally right about them just basically porting them over. Which if actually true, is funny since it took so long to get them released. There must be more to it than just running in DS hardware mode.
@tendoboy1984
You do realize that they're in trouble, right fantard? I heart Nintendo, truly. There's a reason why I have strong opinions about what they're doing because it's the wrong thing to be doing in THIS DAY AND AGE. I don't want to see them fall by the wayside because of their stupidity and blatant arrogance. It's showing increasingly apparent that their business strategy is weak. Oh, and I guess Sony is some Unicorn company from Narnia. Not Japan...
And the entire point to this argument is that I'm sure we all can agree that we want MORE releases from the GBA and NES era (SNES too). But, they're going to charge more for them than the GB and GBC games and if delivered in this current package, that's just shit. Plain and simple. These games weren't truly free as we early adopters got hosed by them. A few lucky opportunists got them for free, sure.
Again, they made the hardware the know the hardware, they can CODE emulators efficiently and correctly. The NES one still needs save states and it would be nice if the GB one had a Super Gameboy mode for fun but that's just being picky. As it stands, I have no issue with the GB one all things weighed and considered.
Will they fix/update the NES/GBA games? Possibly. Their current firmware makes for easy updates to software. Will they if people don't care? No. And do explain to me why you wouldn't want more for your money and more customer appreciation which in return means more money for Nintendo?
Again, I'm not asking for them not to include a 1:1 mode, that's quite easy and useful. It's just that it truly wouldn't be that hard for them to do SLIGHTLY more; UNLESS the 3DS hardware is just that crappy for them. Which is simply annoying all things considered too. But, whatever, we bought it so can't complain about them not having forward thinking for the future.
#Not really nerd raging just have little patience for insolence today.
Reply
READ: Color.Pallet. If you don't understand that in regards to what I'm talking about you can just be quiet because you are of an uninformed opinion and don't understand what I'm talking about. Therefore, can't form a cognizant argument for that. You were totally right about them just basically porting them over. Which if actually true, is funny since it took so long to get them released. There must be more to it than just running in DS hardware mode.
@tendoboy1984
You do realize that they're in trouble, right fantard? I heart Nintendo, truly. There's a reason why I have strong opinions about what they're doing because it's the wrong thing to be doing in THIS DAY AND AGE. I don't want to see them fall by the wayside because of their stupidity and blatant arrogance. It's showing increasingly apparent that their business strategy is weak. Oh, and I guess Sony is some Unicorn company from Narnia. Not Japan...
And the entire point to this argument is that I'm sure we all can agree that we want MORE releases from the GBA and NES era (SNES too). But, they're going to charge more for them than the GB and GBC games and if delivered in this current package, that's just shit. Plain and simple. These games weren't truly free as we early adopters got hosed by them. A few lucky opportunists got them for free, sure.
Again, they made the hardware the know the hardware, they can CODE emulators efficiently and correctly. The NES one still needs save states and it would be nice if the GB one had a Super Gameboy mode for fun but that's just being picky. As it stands, I have no issue with the GB one all things weighed and considered.
Will they fix/update the NES/GBA games? Possibly. Their current firmware makes for easy updates to software. Will they if people don't care? No. And do explain to me why you wouldn't want more for your money and more customer appreciation which in return means more money for Nintendo?
Again, I'm not asking for them not to include a 1:1 mode, that's quite easy and useful. It's just that it truly wouldn't be that hard for them to do SLIGHTLY more; UNLESS the 3DS hardware is just that crappy for them. Which is simply annoying all things considered too. But, whatever, we bought it so can't complain about them not having forward thinking for the future.
#Not really nerd raging just have little patience for insolence today.
Posted: Dec 19th 2011 7:00PM xxxsam said
@Mmmmz
Seriously nobody gives a shit about any of these issues outside the odd gaming forum. There is no part of Nintendo's troubles attributable to the fact that their emulator only has one user option (stretch the screen vs. don't).
Yes they could have more options in the emulator, it would be nice, but this is not even remotely connected to the reasons for their financial problems. It's not even a *metaphor* for those reasons.
They aren't in trouble because they didn't offer options up the wazoo. They're in trouble because (a) Wii sales declined quicker than they might have hoped, and (b) they thought people would be really impressed by the 3D gimmick on the 3DS, and mostly people were like eh whatever, so they had to do a dramatic fire-sale price drop.
Claiming any of this is connected to options in the emulator is ludicrous - it's like me saying their financial problems are because they region-code everything. I personally find it really annoying that they do that, but any financial consequences for them as a result are so far after the decimal point it's not even a rounding error.
Reply
Seriously nobody gives a shit about any of these issues outside the odd gaming forum. There is no part of Nintendo's troubles attributable to the fact that their emulator only has one user option (stretch the screen vs. don't).
Yes they could have more options in the emulator, it would be nice, but this is not even remotely connected to the reasons for their financial problems. It's not even a *metaphor* for those reasons.
They aren't in trouble because they didn't offer options up the wazoo. They're in trouble because (a) Wii sales declined quicker than they might have hoped, and (b) they thought people would be really impressed by the 3D gimmick on the 3DS, and mostly people were like eh whatever, so they had to do a dramatic fire-sale price drop.
Claiming any of this is connected to options in the emulator is ludicrous - it's like me saying their financial problems are because they region-code everything. I personally find it really annoying that they do that, but any financial consequences for them as a result are so far after the decimal point it's not even a rounding error.
Posted: Dec 18th 2011 2:29PM Omega2822 said
400x240 resolution for the 3DS screen?
Disgusting for a $170~ to $250 (originally) device.
Disgusting for a $170~ to $250 (originally) device.
Posted: Dec 18th 2011 2:47PM Wizardsofwaverly said
@Omega2822 I literally lol'ed at your comment . You trolls are why I visit joystiq just for a laugh
Reply
Posted: Dec 18th 2011 2:56PM Omega2822 said
@Wizardsofwaverly
I wasn't trolling in the slightest. Joke is on you.
I was genuinely surprised at the resolution mentioned in the article. I thought it was higher than that.
Considering the hardware specs of the 3DS, even with the dual screens, it should be able to do better than that.
Reply
I wasn't trolling in the slightest. Joke is on you.
I was genuinely surprised at the resolution mentioned in the article. I thought it was higher than that.
Considering the hardware specs of the 3DS, even with the dual screens, it should be able to do better than that.
Posted: Dec 18th 2011 3:26PM Punkrawk Bbob said
@Omega2822
I'm sorry, screen resolution is the sole determinate of pricing a piece of hardware? Well shit, how come gaming laptops with the same 1080p resolution don't cost the same as everything else at Best Buy?! Why would you pay $2-3k extra for the same resolution?!? THIS IS BULLSHIT11!1!!1!
Reply
I'm sorry, screen resolution is the sole determinate of pricing a piece of hardware? Well shit, how come gaming laptops with the same 1080p resolution don't cost the same as everything else at Best Buy?! Why would you pay $2-3k extra for the same resolution?!? THIS IS BULLSHIT11!1!!1!
Posted: Dec 18th 2011 3:27PM TechNick said
@Omega2822
It isn't as nice as it sounds. The 3DS in 2D mode gives the effect of scan lines due to the higher horizontal resolution but comparatively low vertical resolution. After being accustomed to the iPhone 4's display for the past 1.5 years, looking at a 3DS' display is a test of one's determination.
Reply
It isn't as nice as it sounds. The 3DS in 2D mode gives the effect of scan lines due to the higher horizontal resolution but comparatively low vertical resolution. After being accustomed to the iPhone 4's display for the past 1.5 years, looking at a 3DS' display is a test of one's determination.
Posted: Dec 18th 2011 2:31PM CaramelZappa said
Not worth it.
Posted: Dec 18th 2011 2:47PM LittleMofreaky said
They looked fine to me...
Posted: Dec 18th 2011 3:16PM Extinction said
@LittleMofreaky You have a supergameboy2 as your avatar, we already know you're fine with blowing up a small image onto a larger display.
I've never seen a more appropriate avatar+comment combo.
Reply
I've never seen a more appropriate avatar+comment combo.
Posted: Dec 18th 2011 5:25PM LittleMofreaky said
@Extinction I don't own a Super Gameboy 2. Do you own a block with a "J" on it? Because that's what you're trying to say.
Reply
Posted: Dec 18th 2011 6:05PM Special Agent Steve said
@LittleMofreaky
I actually do own a caricature of the Heavy from TF2 drinking tea.
Reply
I actually do own a caricature of the Heavy from TF2 drinking tea.
Posted: Dec 18th 2011 3:17PM TheChezDispenser said
I really wish they'd put some of these up for purchase, dammit.
Posted: Dec 18th 2011 7:52PM CaramelZappa said
@TheChezDispenser
They did, it was just a limited time offer with a $250 price tag.
Reply
They did, it was just a limited time offer with a $250 price tag.
Posted: Dec 18th 2011 3:17PM religiousjedi said
Only one that's made me dizzy in the slightest is Mario Kart: Super Circuit. Otherwise...full screen Metroid Fusion is godly sexy...
Posted: Dec 18th 2011 3:25PM Jennacide said
Uhh....they simply slapped the GBA version in there, and couldn't have the curteousy to put the ORIGINAL Yoshi's Island on there, since it has a higher resolution that wouldn't look like shit?
Good job Nintendo, even your Ambassador "rewards" are garbage.
Good job Nintendo, even your Ambassador "rewards" are garbage.
Posted: Dec 18th 2011 3:37PM Cypher FDP said
@Jennacide
god nintendo is such bullshit giving me free stuff!!!!
Reply
god nintendo is such bullshit giving me free stuff!!!!








