Q.U.B.E. moves 12K copies in first four days, recouping full Indie Fund investment
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Beyond being a game we're quite fond of, Q.U.B.E. is also profitable as of right now. Well, okay, a little bit before now, as the folks who funded the project -- the major league indies who comprise the "Indie Fund" -- have already recouped their expenses, according to a recent blog post at their official site.
"We are happy to announce that Q.U.B.E., the first Indie Fund-ed game to market, took only four days on Steam to generate enough revenue for Toxic Games to repay the full investment amount of $90k," the post reads. The project was originally supposed to cost just $42K, but the eventual budget ballooned to $90K, paid out in several big chunks. Thankfully, that investment paid off with 12K sold copies since the game launched last week.
The post also notes that Toxic Games is already discussing the possibility of moving Q.U.B.E. "beyond PC," though it's unclear whether that just means "to OS X" or to somewhere even more enticing (XBLA/PSN, perhaps?). We've asked Toxic Games for more info, naturally.
"We are happy to announce that Q.U.B.E., the first Indie Fund-ed game to market, took only four days on Steam to generate enough revenue for Toxic Games to repay the full investment amount of $90k," the post reads. The project was originally supposed to cost just $42K, but the eventual budget ballooned to $90K, paid out in several big chunks. Thankfully, that investment paid off with 12K sold copies since the game launched last week.
The post also notes that Toxic Games is already discussing the possibility of moving Q.U.B.E. "beyond PC," though it's unclear whether that just means "to OS X" or to somewhere even more enticing (XBLA/PSN, perhaps?). We've asked Toxic Games for more info, naturally.
Reader Comments (20)
Posted: Jan 16th 2012 11:56PM HellFlyer said
but but PC gaming is DEAD...lol
Posted: Jan 17th 2012 12:28AM gettinmoney662 said
@HellFlyer
I'm sure the majors aren't wetting their panties at $90,000.
Anyways, this is great to see for an independent project.
Reply
I'm sure the majors aren't wetting their panties at $90,000.
Anyways, this is great to see for an independent project.
Posted: Jan 17th 2012 11:57AM arrrgh said
@Dale P
And what games to we generally get out of that massive investment?
If the large pubs were smarter with their investments they wouldn't need to sell more than a million copies to break even.
I welcome the age of the independent game dev just as much as I welcome the age of the label free music world. Intermediaries are quickly becoming irrelevant. I just hope the trend accelerates.
Reply
And what games to we generally get out of that massive investment?
If the large pubs were smarter with their investments they wouldn't need to sell more than a million copies to break even.
I welcome the age of the independent game dev just as much as I welcome the age of the label free music world. Intermediaries are quickly becoming irrelevant. I just hope the trend accelerates.
Posted: Jan 17th 2012 12:00AM Doctalen said
Glad to hear it. Played the demo and loved it and going to buy it when I can.
Posted: Jan 17th 2012 12:10AM John1744 said
If you're curious about the game, Giantbomb has a great Quick Look of the game.
http://www.giantbomb.com/quick-look-qube/17-5504/
http://www.giantbomb.com/quick-look-qube/17-5504/
Posted: Jan 17th 2012 12:14AM Brian333 said
This game was fantastic. Bring on the console versions and I will buy it again!
Posted: Jan 17th 2012 1:02AM BenX02 said
I'd love to see this as a Steam Play title, I am very interesting in playing this game.
Posted: Jan 17th 2012 1:05AM LordBlackass said
I love old school (current terminology: indie) game development where the emphasis is on providing a fun game for the player, and reaping the financial rewards when that goal is attained. Congrats to all involved.
Posted: Jan 17th 2012 1:23AM MacUser1986 said
According to the official Facebook page and a direct response from the developer that it's coming to Mac and maybe consoles.
Can't wait!
Can't wait!
Posted: Jan 17th 2012 1:44AM fid said
+1 for xbla pls.
Posted: Jan 17th 2012 2:09AM ChaosBladez said
I'd love this on PSN and I'm sure others would love it on XBLA.
Posted: Jan 17th 2012 6:14AM archipelagos said
Great news.
Posted: Jan 17th 2012 7:04AM Proghog said
When Limbo went on sale on Steam it out sold the total console sales in a week.
Posted: Jan 17th 2012 9:17AM birdizzle87 said
@GiantGamer
What are you quoting?
What are you quoting?
Posted: Jan 17th 2012 10:57AM toughskin said
@birdizzle87 He is not quoting anything. He is putting a word he has made up in quotes. :)
Posted: Jan 17th 2012 11:10AM SewerShark said
@GiantGamer Unless they have some sort of publishing contract or exclusivity agreement with Microsoft, they may publish the game on any platform they want.
Posted: Jan 17th 2012 4:30PM Undulation said
Never heard of this before, but I sure hope Valve are firing up the lawyers. That's the most blatant Portal rip off I've ever seen.
Posted: Jan 17th 2012 5:10PM GodOfWar526 said
I actually bought this day one Yes, its in the style of portal, but it makes a name for itself, and better yet, its fun! I got it for $12 but i would gladly pay $15








