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Reader Comments (29)

Posted: Feb 1st 2012 11:40AM SgtBananas said

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Next game? See you in 5 years

Posted: Feb 1st 2012 11:48AM Nightay said

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@SgtBananas I hope Fallout 4 is the next game.
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Posted: Feb 1st 2012 12:23PM Darklink2009 said

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@SgtBananas I really hope they release an expansion to this game, either like Shivering Isles or even Fallout New Vegas. I'm not finished with the Nords yet.
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Posted: Feb 1st 2012 11:45AM Man Or Monster said

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Interesting that they're using Steam Workshop. I wonder how significantly this decision will affect Skyrim Nexus?

Posted: Feb 1st 2012 11:50AM Linkitch said

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@Man Or Monster It will be dedicated to Adult mods.
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Posted: Feb 1st 2012 11:53AM Onihikage said

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I see Notepad++ at 0:58, and they use the same style in it that I do, "Bespin." Talk about good taste! :D

Been playing the PC version while my PS3's in the shop, and wishing that buying a game for one system would earn you a hefty discount on other versions. Regardless, I can't wait for the Creation Kit to finally be out, and I do hope they manage to get some form of it on the PS3.

Posted: Feb 1st 2012 12:03PM baby sea tuna said

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"Snap into a Skyrim"

Lol

Posted: Feb 1st 2012 12:15PM xenothaulus said

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Every week or so I've been kicking myself for getting the 360 version at launch. With all the horror stories I had been reading about the PC version, I figured I would play it safe. Oh well, when TES6: Elsweyr rolls around, I'll do the right thing.

Posted: Feb 1st 2012 12:49PM DAmwake said

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@xenothaulus If the mods end up being anything like Oblivion mods you should do yourself a favor and sell your 360 copy now while the value is still high and buy the PC version.
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Posted: Feb 1st 2012 12:30PM Prince David said

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This is one of the reasons I am so glad I have it on the PC version. I am going to give this creation a try.

Posted: Feb 1st 2012 12:42PM McSmack said

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I cannot wait for what comes of this!

Oh, and was that age requirement at the start of the video really necessary? I must have missed something juicy?

Posted: Feb 1st 2012 12:43PM mrantimatter said

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They know their audience, and the PC folks used mods to give ES 3 and 4 a much, much longer gameplay life then we could have expected. Ditto for Fallout NV and FO 3, although not to the same level.

Posted: Feb 1st 2012 1:19PM stamps79 said

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After I'm done with the Xbox360 version, I'll probably pick up the PC version later in the year when it gets a nice price drop. Hands down one of the best gaming experiences I have had on the Xbox360.

Posted: Feb 1st 2012 1:21PM Slight of Ham said

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Gods be praised. I've got a lot of modding to do.

Posted: Feb 2nd 2012 10:37AM apples828 said

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@Slight of Ham

+1
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Posted: Feb 1st 2012 2:00PM HellFlyer said

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AWESOME!!
No seriously this is FANTASTIC

Posted: Feb 1st 2012 2:28PM TraceurRyuk Part III said

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I don't think molding on console is impossible. If I do recall, Unreal Tournament III did it fairly simply via USB Flash drive. Either way, I just want the patch to come out. I thought it was supposed to be out by the end of the month. Or was that just the "beta".

Posted: Feb 1st 2012 2:41PM etirmi said

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It is only impossible because many mods conflict with each other and Microsoft and Playstation aren't going to allow anything that hasn't gone through their testing process. You may see the tool and no ability to upload what you create. You may also see the most popular mods packaged together for the console at some cost.

Posted: Feb 1st 2012 3:38PM JakeAuditore said

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So, soon I'll be building that dream house on a mountain-side overlooking a beautiful lake? Hells yes.

Posted: Feb 1st 2012 4:19PM pluupy said

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I tried modding on Oblivion. It's certainly not something everyone can do but it is quite interesting to experience.

Posted: Feb 1st 2012 4:51PM Aerothorn said

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"We" don't have a PC strong enough? What are they paying you guys? Skyrim is a DX9 game whose specs are scaled down to accommodate for the 360's hardware. You don't exactly need a supercomputer to run it. Hell, my inexpensive *laptop* can run Skyrim at mid-high settings. Unless you're somehow writing this from a 6-year-old PC, I'm not really sure why you couldn't run it.

Which brings up the larger question of why anyone would buy a TES game on a console in the first place. I'd have so many broken quests if I wasn't able to fix them with console commands due to Bethesda's typical poor QA, not to mention the array of improvements already released before the Creation Kit has even come out (Sky UI!).

Joystiq seems to be under the impression that mods are mostly for goofing off or adding aesthetic improvements, but once this comes out we'll see mods that create a proper economy, expand and balance the magic system, add new landmasses, etc.

Posted: Feb 1st 2012 4:53PM Aerothorn said

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@Aerothorn And just to be clear: this is not a sort of general PC elitism speaking here. There are a lot of game designs that work really well on consoles. The Elder Scrolls just isn't one of them, even if they've made a lot of changes/streamlining to get it to work well with a gamepad.
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Posted: Feb 1st 2012 5:44PM TraceurRyuk Part III said

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@Aerothorn

I bought in on console. As did millions others (not sure of actual sales numbers, but I imagine it's pretty high). I just prefer console gaming in general. The only game I play on PC is Minecraft and that's only because as of now, there isn't a console alternative.
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Posted: Feb 1st 2012 9:56PM Aerothorn said

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@TraceurRyuk Part III

But of those millions, I think the vast majority of them can be placed in one of two (overlapping) categories:

1. People who have no experience/history playing games on PC. Trying a game on PC takes some extra effort that just isn't worth it; it outside their comfort zone.

2. People who (possibly because of one) have either no conception of modding or only an abstract one; it's not clear to them just how substantially mods improve Elder Scrolls games, regardless of your tastes (because there are mods to suit anyone). Not to mention the aforementioned bug-circumventing capabilities.

So to put it another way: I misspoke when I said I "didn't understand." I guess I just meant that it's really hard for me to imagine, given how much better the PC experience is in with this specific franchise.

In other words, even if you prefer using consoles in general, it seems like any sort of version comparison would strongly favor PC. And if you really want to play it on the couch with a gamepad, well, you can do that - as Joystiq (somewhat strangely) did for their Witcher 2 review.
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Posted: Feb 2nd 2012 4:41PM TraceurRyuk Part III said

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@Aerothorn

No. I get that PC is the superior version. I don't even have a PC capable of running it. A gaming PC just never seemed like a good investment to me.
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Posted: Feb 2nd 2012 8:19PM Aerothorn said

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@TraceurRyuk Part III

Yeah, in the past PC gaming has definitely been more expensive than console gaming (unless you buy all the consoles, anyway). I'm not so sure this is true anymore, though. It is at this point in the console lifecycle given how old the hardware is, but come the next (and last?) generation of consoles, I'm not so sure.

First, even today, you can build a gaming PC with pretty hefty power (certainly plenty to run Skyrim!) for all of $600. Ordering it would cost more, maybe $750. But it's really an up-front cost, because the actual *games* are so much cheaper. There's the historic $10 you save on new releases (though some publishers are trying to fight this through sheer greed, which is particularly egregious when they put less effort into the PC version; see Skyrim!) but between the massive Steam sales and more indie bundles you can shake a stick at, you can end up getting games for really, really cheap. My *big* purchase was L.A. Noire for $12 on the last round, and I got a lot more games for $5 or so. At the end of the day I think it's actually cheaper than if I gamed on 360, where there is a lot more price control. And, of course, that's ignoring all the free games.
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Posted: Feb 3rd 2012 1:22PM TraceurRyuk Part III said

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@Aerothorn

I ended up picking up L.A Noire a couple weeks ago for $17 used. Most of my friends are on console and I love the console exclusives (Uncharted, LBP, inFamous, Resistance, etc). My computer isn't horrible. It has a decent amount of RAM it just has a really bad integrated graphics card. But it's sufficient enough to run Minecraft, and some MMOs that aren't available to console. As of now, $700 is just way too much for me, and it's gonna be more when the next generation of games start coming. I would rather pay $300-$400 every 6 or 7 years than constantly upgrading my PC. That's just me though. It would be nice to be able to mod and stuff. So I guess the perks make up for it.
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Posted: Feb 3rd 2012 6:18PM Aerothorn said

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@TraceurRyuk Part III

Yeah, you can definitely get the AAA titles for fairly cheap after a year or so; they don't depreciate quite as fast or as much, but still a lot. Though usually you have to get them used to get them at those prices, so none of it goes to the devs (which is a totally separate issue!).

I think you're right that social circle often just makes the decision for you. The only think keeping the console/PC divide existent right now, in terms of multiplayer, is worries about balance issues with gamepad vs. mouse input (and, of course, the fact that the multiplayer would have to use the settings of the lowest common demonimator) but I think it won't be long before it falls.

Likewise, consoles are totally capable of modding; making things on a gamepad is harder, but you could always just plug in a USB keyboard/mouse if the publishers would support them. It's just that Sony , Microsoft and Nintendo are so controlling about their hardware that they won't allow it. I hope they change their ways soon.
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Posted: Feb 1st 2012 5:32PM Cave Johnson said

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I'm pretty excited that they are implementing the mods on the Steam workshop. I don't think the Workshop is really being used to its full potential with just TF2 items. Also, I'm happy I don't have to mess with OMM or FOMM anymore. Hopefully this will add hundreds of hours to Skyrim for me, with all the mods.

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