Developed by Arc System Works, the fighter features battles between Persona 3 and 4 characters in high-resolution 2D, and will be delivered to North America this summer. So if you were planning to summon a demon to bring this to you -- or import a copy -- you can cancel plans for those extreme measures.
IRVINE, CA. -- FEBRUARY 21, 2012 -- ATLUS today announced plans to bring Persona®4 Arena™, the highly anticipated fighting spinoff of the award-winning Persona series of roleplaying games, to North America this summer for Xbox 360® video game and entertainment system from Microsoft and PlayStation®3 computer entertainment system.
Developed in partnership with genre master Arc System Works, Persona 4 Arena uses gorgeous, hand-drawn, high definition 2D anime-style fighters and colorful, over-the-top special effects to bring to life characters from the acclaimed, highly popular Persona 3 and Persona 4. Backed up by an original, hardcore fighting engine from one of the most respected 2D fighting game developers in the industry, Persona 4 Arena represents the biggest, most noteworthy expansion of the esteemed series to date.
"The Persona series has had tremendous success in North America, and Persona 4 in particular opened the series up to wider audiences than ever before," said Tim Pivnicny, Vice President of Sales and Marketing at ATLUS. "Now we're looking to expand Persona even further by teaming up with a very strong partner, Arc System Works, to move the franchise outside of the RPG genre and develop its potential in new and exciting ways."
Persona 4 Arena is scheduled to release on Xbox 360 and PlayStation 3 systems this summer. For more information, visit http://www.atlus.com/p4arena.