Created by Alex Kobbs for the 15th Annual Interactive Achievement Awards, this three-minute bit of Lego stop-motion opened the show. The montage covers 15 games and took about three months to complete. For more on the conference, check out our coverage.
Lego-ized animation of 2011's biggest games
15
Created by Alex Kobbs for the 15th Annual Interactive Achievement Awards, this three-minute bit of Lego stop-motion opened the show. The montage covers 15 games and took about three months to complete. For more on the conference, check out our coverage.
Reader Comments (15)
Posted: Feb 23rd 2012 1:47PM Nightay said
Wow that was really brilliant. Btw what was the game that had cottons and fire coming out of the ground?
Posted: Feb 23rd 2012 2:41PM radioactivez0r said
@Nightay If I'm thinking of the same one you are talking about, I think it was Uncharted 3
Reply
Posted: Feb 23rd 2012 1:50PM Psychoplasm said
Apparently I wasn't realizing LEGO's full potential as a kid.
Posted: Feb 23rd 2012 1:59PM Roto13 said
I like that they just stuck Call of Duty and Modern Warfare in the same scene. They're the same damn game anyway.
Posted: Feb 23rd 2012 2:15PM Yuglyoshi said
The MincCraft rendition doesn't look any different from the actual game.
Posted: Feb 23rd 2012 2:42PM radioactivez0r said
I love stop motion. Especially lego stop motion.
Posted: Feb 23rd 2012 2:52PM Koming said
In 3 months game developers get cancer developing many things of those mentioned games. Things that are way harder to do.
But, as we all know, stop motion animation takes a lot of time.
But, as we all know, stop motion animation takes a lot of time.
Posted: Feb 23rd 2012 5:10PM Joshua Przygocki said
No Saints Row?
Posted: Feb 24th 2012 1:37AM Mr Sinister said
Can we get a videogame of THIS?
Posted: Feb 24th 2012 10:34AM Spookimitsu said
Was that Dead Space 2 after Skyrim?







