If you're looking for an employee from Minecraft developer Mojang, you might want to look out your window, because they are currently over the moon. Mojang head Markus "Notch" Persson tweeted yesterday that he will distribute his 2011 Mojang dividends to his employees. The rub: said dividends totalled "about three million dollars" before tax. That is, to put it mildly, one hell of a bonus.
Mojang staff members have made their feelings known on Twitter, with Lydia Winters, Mojang's director of fun (no, really) revealing she was "incredibly stunned." Business developer Daniel Kaplan, meanwhile, admits to crying "tears in shock and happiness." Mojang "boss" Carl Manneh noted that Mojang is "the best company in the world." We'd be inclined to agree, but Notch has yet to acknowledge our application to become Mojang's Head of Monitor Dusting.
Reader Comments (44)
Posted: Mar 2nd 2012 12:33PM DarkSonata said
do anyone knows how many employees are there? ofc dividends will vary depending on the position of each employee, but just for the sake of knowing an average and pity myself in comparison
Posted: Mar 2nd 2012 12:42PM Korangulation said
@DarkSonata according to wikipedia, 25.
Proceed to pity yourself!
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Proceed to pity yourself!
Posted: Mar 2nd 2012 1:42PM jordan97267 said
@DarkSonata
It came out to 120k a person, providing the divided it equally.
Probably more than they're salaries.
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It came out to 120k a person, providing the divided it equally.
Probably more than they're salaries.
Posted: Mar 4th 2012 1:58AM maveric101 said
@jordan97267
well, that's BEFORE taxes. After, it's probably closer to $80k or so per person.
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well, that's BEFORE taxes. After, it's probably closer to $80k or so per person.
Posted: Mar 2nd 2012 12:36PM Faceless Troll said
Is Mojang hiring?
Posted: Mar 2nd 2012 5:54PM (Unverified) said
@Anarqi I'd gladly work as a Mojang ass-kisser slash donut getter if it meant getting a nice bonus.
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Posted: Mar 2nd 2012 12:37PM TraceurRyuk Part III said
Seems fair, I imagine that they contributed an equal, if not more amount of work. Still, that's pretty cool that he did that. Money tends to corrupt people, it's nice that there are some people with a sense of decency left.
Posted: Mar 2nd 2012 12:39PM Dante G said
I'm trying to picture myself with a $10,000 bonus... Man, that would be awesome.
Congrats to all of Mojang's employees.
Congrats to all of Mojang's employees.
Posted: Mar 2nd 2012 12:43PM FuzzyPierce said
It's unfortunate their games cannot match their apparent internal greatness.
We're still playing an unfinished minecraft, guys. We're still missing tons of promised features. People are still buying it at an artifically increased price because it's "retail" now despite still being very, very unfinished. Mojang is not really a respectable company, to me, because of things like this.
Were any other company- EA, Activision, ubisoft, or even respectable ones like Valve- to release a game that was obviously half-finished only so they could bump the price up, there'd be riots. It's ridiculous that Mojang gets away with it.
We're still playing an unfinished minecraft, guys. We're still missing tons of promised features. People are still buying it at an artifically increased price because it's "retail" now despite still being very, very unfinished. Mojang is not really a respectable company, to me, because of things like this.
Were any other company- EA, Activision, ubisoft, or even respectable ones like Valve- to release a game that was obviously half-finished only so they could bump the price up, there'd be riots. It's ridiculous that Mojang gets away with it.
Posted: Mar 2nd 2012 12:48PM TraceurRyuk Part III said
@FuzzyPierce
At this point I'd hardly call it unfinished. When I play it I don't think of it as unfinished. To me, it's a full game with regular updates. Especially since there is "technically" and ending now.
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At this point I'd hardly call it unfinished. When I play it I don't think of it as unfinished. To me, it's a full game with regular updates. Especially since there is "technically" and ending now.
Posted: Mar 2nd 2012 12:54PM Lotsamoss said
@FuzzyPierce Look at it this way. The game is super fun to play in the state it is. Almost every month there are new things and features added for FREE. That's right, for free. Any other game company would be charging us $5-$10 for updates. Sure they might be bigger, but you are looking at this all wrong. They are actually smart for doing it like this. People will play the game for longer because each time they come back, there is something new to play with.
And please don't call EA a respectable company. Don't even get me started on how rediculous they are.
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And please don't call EA a respectable company. Don't even get me started on how rediculous they are.
Posted: Mar 2nd 2012 12:56PM SisypheanLife said
@Lotsamoss
Well, not any other company. Valve has added to TF2 an insane number of times, and then made the game free. But Valve has always been the exception, not the rule.
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Well, not any other company. Valve has added to TF2 an insane number of times, and then made the game free. But Valve has always been the exception, not the rule.
Posted: Mar 2nd 2012 12:59PM Lotsamoss said
@FuzzyPierce NVM You didn't call EA respectable, I misread. But 1 more thing. Mojang also had it at such a low price at the beginning for those people that were there from the beginning as a thank you. They warned that once it was more complete, they would be raising the price. It still costs less than a lot of DLC nowadays and the guy in charge isn't keeping all of the hard earned money for himself. They deserve credit and respect.
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Posted: Mar 2nd 2012 1:04PM PR0F3TA said
@FuzzyPierce
cry us a river. at this point the game is more of a game then it will ever be. i spent 10 bucks ONCE and to this day i still get more gameplay then games i paid twice or three times as much. Limbo cost me 15 bucks and as great as it was it stands unplayed. If Monjag is STILL making money to this day then i applaud them.
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cry us a river. at this point the game is more of a game then it will ever be. i spent 10 bucks ONCE and to this day i still get more gameplay then games i paid twice or three times as much. Limbo cost me 15 bucks and as great as it was it stands unplayed. If Monjag is STILL making money to this day then i applaud them.
Posted: Mar 2nd 2012 1:09PM liquidsoap89 said
@FuzzyPierce
You paid for a game that would be finished over time, nobody says when the game will be finished. Get over it.
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You paid for a game that would be finished over time, nobody says when the game will be finished. Get over it.
Posted: Mar 2nd 2012 1:23PM Drakkenfyre said
@SisypheanLife
Valve has also screwed over alot of that goodwill by slamming purchasable items down everyone's throat. You either wait for a drop (which can, and does have it's drop rate controlled by Valve), craft it with a ridiculous material amount meant to frustrate you into buying it, or pay for it. And that's not even mentioning the items which can ONLY be found in crates, which cost money each time to open. They also whore out the game to be a promotion tool, giving items to preorders of games on Steam, then months later letting some of them trickle in as drops or crafts.
They make far more money now than they ever did with TF2 at retail. And "updates" today consist more of more paid items, usually from player contributions and not even Valve's work themselves, than actual content.
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Valve has also screwed over alot of that goodwill by slamming purchasable items down everyone's throat. You either wait for a drop (which can, and does have it's drop rate controlled by Valve), craft it with a ridiculous material amount meant to frustrate you into buying it, or pay for it. And that's not even mentioning the items which can ONLY be found in crates, which cost money each time to open. They also whore out the game to be a promotion tool, giving items to preorders of games on Steam, then months later letting some of them trickle in as drops or crafts.
They make far more money now than they ever did with TF2 at retail. And "updates" today consist more of more paid items, usually from player contributions and not even Valve's work themselves, than actual content.
Posted: Mar 2nd 2012 1:53PM Cave Johnson said
@FuzzyPierce
You gotta whisper things like these. God knows why, but the Minecraft Defense Force is the largest militia on the internet, possibly the world.
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You gotta whisper things like these. God knows why, but the Minecraft Defense Force is the largest militia on the internet, possibly the world.
Posted: Mar 10th 2012 9:23PM Jetleo1 said
@FuzzyPierce "We're still playing an unfinished minecraft, guys. We're still missing tons of promised features. People are still buying it at an artifically increased price because it's "retail" now despite still being very, very unfinished."
I'm sorry, I didn't realize that a game that presents literally infinite amounts of playability and at least Skyrim amounts of adventure per world, along with getting new features all the time, was a bad deal. You idiot, people like the game BECAUSE it's unfinished! It's already so great now and keeps people occupied for loooooong amounts of time, and it doesn't even have all its features yet! The price isn't artificially increased, it's gotten a lot more things since beta, and now the price won't ever change again, so you're still getting a full game at the full price. It's just that instead of taking the BS Activision "You'll pay us some more later for DLC!" approach and just adding only what they said they would before saying it's done, they took the VALVe "Hey, we made new stuff, here you go." path and add new things while they work on the main stuff, which is epic.
TL:DR Minecraft is a whole game now, unfinished=/=bad.
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I'm sorry, I didn't realize that a game that presents literally infinite amounts of playability and at least Skyrim amounts of adventure per world, along with getting new features all the time, was a bad deal. You idiot, people like the game BECAUSE it's unfinished! It's already so great now and keeps people occupied for loooooong amounts of time, and it doesn't even have all its features yet! The price isn't artificially increased, it's gotten a lot more things since beta, and now the price won't ever change again, so you're still getting a full game at the full price. It's just that instead of taking the BS Activision "You'll pay us some more later for DLC!" approach and just adding only what they said they would before saying it's done, they took the VALVe "Hey, we made new stuff, here you go." path and add new things while they work on the main stuff, which is epic.
TL:DR Minecraft is a whole game now, unfinished=/=bad.
Posted: Mar 2nd 2012 12:50PM GuardianLegend2 said
Dang socialist businessmen!
Posted: Mar 2nd 2012 12:52PM EliminatorZigma said
*goes to apply for a passport to Sweden*
Posted: Mar 2nd 2012 12:55PM SisypheanLife said
That money could've gone towards Psychonauts 2! How selfish of them to think of someone other than me.
Posted: Mar 2nd 2012 1:00PM superafroboy said
While I applaud him for this, it really should have been kept private.
Posted: Mar 2nd 2012 3:40PM killer rin said
@Flat Rook
Actually, Notch had no decision over releasing the info or not... Looking through his employees twitter feed and they pretty much announced it before him, by atleast a day
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Actually, Notch had no decision over releasing the info or not... Looking through his employees twitter feed and they pretty much announced it before him, by atleast a day
Posted: Mar 2nd 2012 1:15PM kcswanko said
I really like this company. This game has changed my gaming life for sure. Started in Nov of last year and play every night. Before that I jump on each new major console release until this one. My back log is growing, just need to fix this damn city.
Posted: Mar 2nd 2012 1:27PM eat it said
wow, last year I got a $1000 bonus and the govt. felt that they deserved 49% of it...and I was still happy as hell.
Posted: Mar 2nd 2012 1:47PM Kresh said
Capitalism wins again!
Posted: Mar 2nd 2012 2:17PM crookedking said
I'm just upset that Lydia who really does nothing at all except look pretty gets a hundred grand, while people work hard every day in the world and are lucky to see a 10th of that. Oh well, guess that's how the world works.
Posted: Mar 2nd 2012 2:43PM Derp Sandwich said
A hugely-profitable company... SHARING the wealth with its employees? That's... That's preposterous! Only one, two guys TOPS should be raking all that in! I mean, who's gonna buy all the boats and cars???
Posted: Mar 2nd 2012 2:49PM Raffi256 said
Does that include the Bukkit new hires?
Posted: Mar 2nd 2012 3:43PM killer rin said
@Raffi256 If I had to guess, they might get a tiny portion because in a way, they were working for Mojang, without working for Mojang... if that makes any sense. Through Bukkit they probably helped Notch sell atleast 1000 copies.
If they did, It would be more of a "Thank you for helping us" bonus
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If they did, It would be more of a "Thank you for helping us" bonus
Posted: Mar 2nd 2012 4:21PM OmeletPants said
What if there's 3 million employees? Then that's only a one dollar bonus. What a gip.
Posted: Mar 2nd 2012 6:16PM allinwonder said
In Sweden, probably 70% of that goes to tax.
Posted: Mar 3rd 2012 11:47AM ZooTV said
thats cool. my boss is a piece of shit.
Posted: Mar 5th 2012 5:51PM (Unverified) said
Nice to see this happen. I'll wander off and play some other games for a while, but I always come back to Minecraft.
Really excited to see Bukkit become part of the team. I think half the fun is just checking out what all the mods can do. Hopefully this will really help in getting a large number of mods working together and for them to be able to update faster for new versions of Minecraft.
Really excited to see Bukkit become part of the team. I think half the fun is just checking out what all the mods can do. Hopefully this will really help in getting a large number of mods working together and for them to be able to update faster for new versions of Minecraft.








