"I wanted to create the biggest world in any Capcom game so far," director Hideaki Itsuno says about Capcom's upcoming RPG, Dragon's Dogma. The other big goal was creating a game where players are able to finish the game in many different ways – an experience shaped by choices.
Posted on Aug 30th 2014 10:30PM
Posted on Aug 30th 2014 1:30PM
Posted on Aug 29th 2014 10:30PM