The handful of screens he offered shows what Irrational's award-winning BioShock would look like if it had been built atop CryEngine 3 (which powered Crysis 2), rather than a modified version of Unreal Engine 2.5.
In a different world, we might have gotten this version of BioShock we received. Who knows, maybe it'll be a BioShock we get later ... if the industry continues its love affair with updated and re-released classic games.



