- Game Informer (90/100): "One of the most polished aspects of the game is environment traversal. Death can run along walls and leap between pillars much like the Prince of Persia. These platforming-like sequences add an element of verticality to exploration, and are used extensively to unearth hidden areas. The overworld is filled with them (including numerous bonus areas and bosses). A handy fast travel ability makes backtracking painless affair."
- Gamespot (85/100): "Bigger doesn't mean better, of course, but this isn't a "more of the same, just bigger" kind of sequel. The game uses its expansive geography to cultivate a poetic tempo in which your intellectual triumphs are rewarded with the immediate pleasures of fleet-footed platforming and demonic brutality. In Darksiders 2, Death is not an end, but rather, a portal to a memorable saga of snarling brutes and stolen souls. "
- GiantBomb (4/5): "The adventure has its rough spots and the technical issues are disappointing, but these are relatively small issues in the grand scheme of things. Darksiders 2 is an exciting and lengthy adventure with interesting characters and a host of items and features that make its mix of combat and puzzle-solving very attractive. It's better if you also played the original game, but even if you didn't, Darksiders 2 is definitely worth looking at."
- IGN (75/100): "Despite its problems, I was compelled onward in my quest with Death because Darksiders 2 is simply a fun game. The RPG elements and to-the-point action all make for some solid gaming, glitches and all. It's a shame so many glaring issues hold such an ambitious endeavor back from the greatness its developers were clearly aiming for. Still, if you love action adventure games, it's certainly worth checking out - but don't expect it to rival the masterpieces it will inevitably call to mind."
Posted on Jun 19th 2013 8:30PM
Posted on Jun 19th 2013 8:00PM
Posted on Jun 19th 2013 7:30PM