Given the many perils of Pid – spikes, pits, etc. – the potential for griefing during cooperative play is pretty high. With each player controlling one gravity beam, a great deal of trust (or patience) sounds like a prerequisite.
Posted on May 20th 2013 11:30AM
Posted on May 20th 2013 9:00AM
Posted on May 19th 2013 3:00PM