Predator has up to six players as humans and Ustanak, in a rotation of quick-fire rounds. Survivors is for two to six players, solo and team deathmatch style: get taken down and respawn as an enemy character, where you have to take out a human character in order to reclaim your own human status. Onslaught has two players take our waves of enemies, though completing combos will push enemies into the other player's horde. Because that's what friends are for.
All three modes are available today, only on Xbox 360. There is no word on a launch for additional platforms.
In a series of quick fire rounds, up to six players take their turn as the fearsome Ustanak with full access to its weapons, while the others must avoid capture or worse. Human players score points for successful attacks, but lose points for being caught or taken down. The match is over once all have played as the Ustanak, with the participant with the most points crowned as the winner.
This is the Resident Evil 6 take on the classic solo and team based deatchmatch mode. Like Predator, you'll compete for the highest score, but once a player is taken out, they respawn as one of the game's enemy characters, and must then defeat another human character in order to return to the fray as their original player character. Survivors is available for two to six players.
Chaining combos is the key to success in this two player mode where each must clear waves of oncoming enemies. The twist comes when a player completes a combo chain as this will send enemies over to their opponent's screen. Expect the balance of power to constantly shift in this intense addition to the Resident Evil 6 experience.
Each mode is individually priced at 320 Microsoft Points or all three can be purchased together as a bundle pack at the value price of 720 Microsoft Points on the Xbox LIVE® Marketplace for Xbox 360.