Sony's PlayStation 4 Eye
has two cameras each with a max resolution of 1280 x 800, four microphones and a field of view of 85 degrees, and all of these aspects work together in new ways, Sony Worldwide Studios president Shuhei Yoshida tells Engadget
. The cameras, for example, mark a departure from the current PS Eye's single lens, and they each have specific tasks: One is in charge of capturing the setting and ensuring a quality picture, and the other handles motion tracking.
The cameras will triangulate the 3D space, recognize gestures, enable Kinect-style body tracking and will work with Move functionality embedded in the DualShock 4 controller. Sony's goal is for players to be able to snap 3D pictures and video and store it on the PS4.
The microphones will be incorporated into PS4 games, though Yoshida was tight-lipped about their role in potential voice-control functions for the console itself.