After clearing its $70,000 goal more than a week in advance, the A.N.N.E. Kickstarter has concluded at $100,272. The total is enough to unlock three of ANNE's stretch goals, namely Mac & Linux versions, gender swap mode and achievements, and New Game+. While stretch goals for Ouya, PSN/Vita and Wii U versions were not met, creator Moise "Mo" Breton promised in a previous update that these versions will still be made, though it will take longer.
Mo, whom we interviewed back in April, also posted an inspirational thank you video on YouTube, which retells the whole experience and, more importantly, heavily features his adorable children. "From now on, it's all about making the game," said Mo, thanking supporters for allowing him to develop full-time. He is planning to make monthly updates throughout development. ANNE is planned to launch in early to mid 2014.
A.N.N.E. has been taken to Planet Gomi. In a matter of minutes she will be dismantled and disposed of. Can you make it in time to save her?
Set on Planet Gomi, A.N.N.E. is a Metroidvania-style platformer with a unique focus on open exploration. So many places to go! So many things to see!
High level enemies are blocking your path, are you skilled enough to take them on now, or will you venture down a less risky path and come back later?