"The game runs at 60fps, while all the 3D games up till now have run at 30fps," Aonuma said. "The faster the framerate, the more stable the 3D effect, so 60fps is a big deal." Aonuma also mentioned that the game will not take advantage of the 3DS' gyroscopic capabilities, as requiring the player to tilt the 3DS could break the screen's required viewing angle.
Posted on Aug 30th 2014 10:30PM
Posted on Aug 30th 2014 1:30PM
Posted on Aug 29th 2014 10:30PM