Lexis Numerique's Taxi Journey, an adventure that takes equal parts inspiration from Tim Burton, Hiyao Miyazaki and Limbo, is officially accepting cab fare on Kickstarter. Lexis Numerique seeks $130,000 for development of a Windows and Wii U version of the game, while Mac, Linux, iOS, Android, PS Vita, PSN and XBLA versions are tied to higher stretch goals. The fundraising campaign will conclude on October 12.
Taxi Journey tells the story of Gino, a cab driver so broke his cab doesn't have a passenger seat or engine, and Zoey, a "mysterious young girl." The two strangers meet in a dark forest, and from there begin their (wait for it) taxi journey across the strange world.
Lexis Numerique wants players to care for protagonists Gino and Zoey, even if there is a certain amount of crate pushing and puzzle solving to be done. Gino also possesses an umbrella sturdy enough to shield himself and Zoey from rocks, as well as a fishing pole that can catch reflections. Zoey, meanwhile, has the ability to carry immaterial things, like energy and sound. The Kickstarter video, for example, shows Gino fishing out a light's reflection to sneak by a giant fox-like creature.
Yeah no, that totally sounds like the last time we caught a cab.
Climb Onboard for the NEW Kickstarter Campaign!
Champs-sur-Marne, France - September 12, 2013
Lexis Numérique, one of Europe's leading independent video game studios, today unveils the very first gameplay video and exclusive new artwork of their upcoming title, Taxi Journey.
Announced in July 2013, the Kickstarter campaign for Taxi Journey begins today with plenty of fanfare. In less than 2 months, Taxi Journey, an original puzzle/adventure game set in a universe that combines charm, humor and mystery, has gained more than 17,000 Facebook fans! Taxi Journey takes inspiration from games such as Limbo and Machinarium with influences from film directors such as Tim Burton and Hayao Miyazaki, combined with a unique universe and original gameplay features.
Gino, a taxi driver, is a man of few words.and he is broke. He can only afford a car with no engine or passenger seat. Therefore, he carries his customers on his back and pedals his car.
As a result of an encounter with Zoe, a mysterious young girl, he ends up journeying to strange, faraway lands; together, they'll face unique situations and meet amazing characters. Some are friendly, while others hide an evil seed inside... They could be in the villages you'll pass by, in the overcrowded towns that you'll visit, and even in the deserts you will cross -- there will be some encounters you will never forget...
Djamil Kemal, Marketing & Business Development Director, explains the idea behind Taxi Journey: "We love adventure games, we love platformers and we want to do something truly unique. We believe there is room for a side-scroller that focuses on the story, on the characters and connects to players on emotion level".
The fundraising page on kickstarter.com is here:
For Djamil Kemal, the Kickstarter campaign is not only about the money. "We've been developing a very strong relationship with the community and we want this to go on during the whole production. In addition to classic rewards (the game itself, artbook, print frames etc.), we want to offer the community a unique chance to give their feedback and have a real impact on the game at every key moment of the production (pre-production, alpha, beta, etc.). For us, Kickstarter has also become a social platform that connects the developers with our fans.