Crimes & Punishments will follow "the most important stage in the Sherlock Holmes series" and play out over eight investigations. The details of each crime will be deduced by players using Sherlock's ability to "imagine and reconstruct a past event by studying the key features of a crime scene."
Our time with its E3 demo provided a dark, promising glimpse at the game's world.
Crimes & Punishments, the new investigation game developed on the Unreal Engine 3 by Frogwares studio, is set for release on PC and consoles in early 2014. Previously announced for PC, Xbox 360® and PlayStation®3, we can now officially confirm that the game will also be released on PlayStation®4.
We invite you to discover three new screenshots of the game and its crime scenes. Sherlock is up for a tough challenge in Crimes & Punishments, leading numerous original investigations in a variety of environments, with quite a few murders to solve! Today's screenshots illustrate the kinds of situations you can expect to see when you investigate the many crime scenes of Crimes & Punishments.
About Crimes & Punishments
Crimes & Punishments marks the most important stage in the Sherlock Holmes series. The decision by Frogwares studios to switch from the in-house engine to the Epic Unreal Engine 3 enables a much richer, more immersive and detailed rendering of both the environments and characters.
But the change of game engine has not only improved the graphics; new investigation techniques have been developed and the game can now offer 14 game mechanics. From the opening of each of the eight investigations up to the arrest of the culprits and the moral dilemmas faced by the players, the new game mechanics convey the feeling of BEING Sherlock Holmes. Players will therefore be able to exploit the incredible gifts and talents for which he is renowned, such as his ability to guess the details of an individual's life simply by observing them, or to imagine and reconstruct a past event by studying the key features of a crime scene.