Puzzle platformer/telekinetic alien simulator Paradise Lost: First Contact
is up now on Kickstarter
, and unlike its creepy-crawly protagonist, it's hit the ground running. Asthree Works' debut game is fast approaching the halfway mark for its $70,000 goal, and that's after just three days of funding.
turns players into Subject W, a pixelated life form that's trying to escape from an Earth research lab. It openly draws inspiration from a number of well-known series like Metal Gear, Castlevania, Metroid, and Oddworld, all of which is very much palpable in the first trailer
. If those inspirations translate into being able to spawn miniature clones to turn off security cameras, or take on jets of fire by metamorphosing part of yourself into a flame-resistant shield, then I'm all for them.
Should it achieve funding, Paradise Lost: First Contact
is set to touch base with Steam by December 2014, docking on PC, Mac, and Linux. At this rate Spanish studio Asthree may already be looking to a list of stretch goals that culminates in console versions. Get to the $200,000 mark and the game will come to PS4, PS3, and Vita, while $250,000 will unlock a Wii U version with GamePad-specific controls.