began life as a very different game. When the team was formed years ago, the goal was to create a driving game.
"They were working on a driving engine, working on something. We had the Driver license. This was years ago," Ubisoft North America President Laurent Detoc told IGN
. "Then we were thinking, 'no, this is not the way we want to go with a driving game,' so we canceled that and restarted. It's not like Watch Dogs
started as Watch Dogs
. The Watch Dogs project was initially another game."
Detoc added that some parts of the engine were then incorporated into Watch Dogs
after the team reshuffled and added a new creative director. Ubisoft was also working on another driving game at the time – either Driver: San Francisco
or The Crew
– so it made sense to cancel the project. "What happens is that a game gets canceled, and then you take pieces of that game to make a new one. We could have had another driving engine from another team in another place, and then it would have been used by the Watch Dogs team."
, which was originally due to launch this year, was pushed back to Spring 2014
in October. The delay contributed to a drop in Ubisoft's stock
, though company president Yves Guillemot is adamant "the team needed additional time to realize the game's full potential."