Publisher Majesco announced that it will bring WayForward's arcade-style brawler Double Dragon: Neon and Blue Isle Studios' first-person horror game Slender: The Arrival to new platforms in the first quarter of this year under its Midnight City indie label.
Double Dragon: Neon is set to hit Steam with a new online co-op mode -- a key feature that was missing from its previous PlayStation 3 and Xbox 360 ports. Slender: The Arrival will boast new post-game flashback levels when it debuts for the PlayStation 3 and Xbox 360 as a digital release this quarter, and developer Blue Isle Studios plans to patch the PC and Steam versions of the game to add the new console content once it's available.
Midnight City's lineup also outs the upcoming launch of Krautscape, a tactical racing game due for a Windows PC release via Steam later this quarter.
Krautscape, Double Dragon Neon coming to Steam with Slender: The Arrival for the first time on consoles in 2014
London, UK – January 8, 2014 – Midnight City, the recently founded indie label of Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of games for the mass market, is proud to announce its next batch of indie games coming to market; generative racer Krautscape and throwback brawler Double Dragon: Neon will both be coming to Windows PC via Steam, with Slender: The Arrival making its console debut on Xbox Live online entertainment network for the Xbox 360 games and entertainment system from Microsoft and PlayStation ® Network. All three titles are planned to launch in the first quarter of 2014.
Midnight City is excited to introduce Krautscape, the revolutionary racer from Mario von Rickenbach, coming to Windows PC via Steam early next year. Featuring hybrid bird-like flying cars and color-soaked racetracks in the sky, Krautscape shows off Rickenbach's keenly unique perspective towards tactical racing - by giving his cars wings. Players can jump off the track and glide through open air to avoid obstacles and collect special items. Driver-pilots then return to the track to gain speed and score points to win, creating a tension and balance all its own. The dynamic racetrack is generated real-time by the lead vehicle; turn right and the track builds right, turn left and it builds left – meaning no two races are ever entirely the same. In addition to speed trials, different modes challenge players to do more than just be the first to cross the finish line. Combining a track that drivers can steer and cars that can fly, Rickenbach has created a game that looks and plays like nothing else.
Billy and Jimmy Lee are back in Double Dragon: Neon, a reboot of the classic side-scrolling beat-em-up that is coming to Windows PC via Steam. To mark the occasion, developer Abstraction has gone back to the dojo and returned with an all-new online co-op mode for the true Double Dragon experience players have been waiting for. While taking down the Shadow Warriors and facing off with Skullmageddeon, co-op players can 'high-five' to share health, 'psych' up their comrades for special moves and revive their fallen partner. Keep an eye on your surroundings to discover life-restoring sodas, peruse the shop for items and find special mix tapes. The tapes can be stacked to pump up their effects, while playing two tapes at once creates a fusion of powers for devastating results!
The only official Slender Man game, Slender: The Arrival, is back to scare your pants off with two new levels created for its console debut. Blue Isle Studios has gone back to the brink of insanity to bring even more new content to Slender Man fans, all with a smooth layer of polish for console audiences. Featuring the hallmark terror, insanity and paranoia of the original, the latest iteration will delve deeper into the lives of those Slender Man has touched. Once players complete the core game, they'll gain access to new flashback levels that will put them in the shoes of Slender Man's victims. Slender: The Arrival is the definitive Slender experience on console that taps into the powers of loss, fear and curiosity. Blue Isle Studio plans to release new console content as a free update to the standalone PC and Steam versions following the release for Xbox 360 and PlayStation 3.
Krautscape is rated E for Everyone with online interaction, Slender: The Arrival and Double Dragon: Neon are rated T for Teen with online interaction. PEGI, USK & ACB ratings pending.
For more information on Double Dragon: Neon, please visit: http://www.doubledragonneon.com/
For more information on Slender: The Arrival, please visit: http://www.slenderarrival.com
For more information on Krautscape, please visit: http://www.krautscape.net/
Follow Krautscape on Twitter: http://twitter.com/krautscape
Like Slender: The Arrival on Twitter: http://twitter.com/BlueIsleStudio
For more information, please visit our website at www.midnight-city.com, or follow us on:
Twitter: @Midnight_City https://twitter.com/Midnight_City
Casey Lynch Twitter: @Lynchtacular https://twitter.com/lynchtacular
ABOUT MAJESCO ENTERTAINMENT COMPANY
Majesco Entertainment Company is an innovative developer, marketer, publisher and distributor of interactive entertainment for consumers around the world. Building on more than 25 years of operating history, the company develops and publishes a wide range of video games through several divisions, including its console and handheld division, its mobile division, and its independent digital label, Midnight City. Majesco also owns 50% of GMS Entertainment, the parent company of online gaming company Pariplay, which specializes in iGaming, iLottery and social gaming. Majesco is headquartered in Edison, NJ and the company's shares are traded on the Nasdaq Stock Market under the symbol: COOL. More info can be found online at majescoent.com or on Twitter at twitter.com/majesco.
ABOUT MIDNIGHT CITY
Midnight City is Majesco's independent digital label dedicated to supporting indie development teams with customized publishing services, including public relations, marketing, and community content. Operated by former IGN Editor-in-chief Casey Lynch and longtime industry veteran Doug Kennedy, Midnight City focuses its efforts on the ever growing independent game development market and independent game studios.
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