Though publisher Square Enix originally lamented its lower-than-expected post-launch sales figures, Crystal Dynamics' Tomb Raider
earned back its development costs by the end of 2013, executive producer Scot Amos told Eurogamer
"By the end of last year - Tomb Raider
is in the black," Amos said. "We've crossed the line of profitability for the last-gen and PC versions."
Despite its record-setting first-week performance
and sales that topped 4 million units
worldwide in the months following its launch, Tomb Raider
was characterized by Square Enix as a financial disappointment. The publisher cited "weak
" sales for Tomb Raider
and other published games as factors driving its financial losses
for the 2013 fiscal year.
An upgraded reissue of Tomb Raider
for the Xbox One and PlayStation 4 titled Tomb Raider: Definitive Edition
is due for release on January 28.