Riot Games reports that its League of Legends
userbase has skyrocketed
to 27 million players daily, more than doubling the 12 million daily players it reported in 2012.
Speaking to the Wall Street Journal, Riot Games additionally confirmed that up to 7.5 million users are playing League of Legends
at the same time during peak hours, up from a high of 5 million concurrent users reported in March of 2013. League of Legends
earned over $624 million in microtransaction revenue throughout 2013.
League of Legends
enjoys continued popularity via streaming services like Twitch, and its widespread popularity led international players to be classified
as professional athletes by the US government.