The game includes two playable characters, Joe and Christine, husband and wife – Joe is behind bars and Christine can help him escape, but she doesn't have to. 1954: Alcatraz incorporates beatnik culture, jazz, high-stakes crime and loads of cash, all in a 3D, comic book art style. Player decisions "extensively influence the plot and lead to various endings," Irresponsible promises.
Irresponsible was founded by Gene Mocsy, the designer and artist of Quake 3's engine levels, course artist for Tiger Woods PGA Tour 2003 and 2005, and the world modeler for James Bond 007: Everything or Nothing, among other feats.
Hamburg, February 20, 2014 - 1954: Alcatraz, the upcoming adventure from Irresponsible Games and Daedalic Entertainment, will be released internationally online, March 11 for PC and Mac.
1954: Alcatraz will be available on Steam and GOG for $19.99 (USD), including a full localization in English and German, as well as French and Russian subtitles.
Set in 1950s San Francisco, Joe and Christine are far from your average 'picket-fence' family. Joe is serving 40 years in Alcatraz for armed assault, while his wife is left to deal with the gangsters still gunning for their cut.
But, where's the stash of loot? Only Joe has the answer to that.
With choices that alter the course of the story, it's up to the player to decide the fate of Joe and Christine. Will they be reunited once again, or will Christine grab the cash for herself and make a break for it?