Three years is plenty of time to heal most wounds, but Dark Souls cuts deep. With Dark Souls 2 finally in our hands, our memories loom large. Was the first Souls joint from Bandai Namco and From Software really that demanding? Did it really punish us so much that difficulty defined it in our minds? Have our skills dulled in the months since? Joystiq's Sinan Kubba, in preparation for his review of Dark Souls 2, waded back into those murky waters and found that his experiences had stuck with him. As evidenced by this Tiny Stream, Sinan's senses are still keenly attuned to Souls' mean tricks. Even when he's prepared, though, the game still manages to get in some licks.
Dark Souls is a brand new action RPG (role playing game) set in a rich, dark fantasy universe. Tense dungeon crawling, fearsome enemy encounters and groundbreaking online features combine for a truly unique RPG experience. Dark Souls breaks down barriers with a seamless world design that encourages exploration and fosters an adaptable gameplay experience. As players encounter terrifying enemies and discover new areas, the unerring foundation of challenge and reward permeates to offer an unparalleled sense of achievement.