Dubbed an "experiment" by Spaceteam designer Henry Smith, the Admiral's Club is asking for $80,000 CAD to create several free games – for everyone, not just backers. "I want to continue making interesting, accessible games but I don't want to charge money for them," Smith says. "I want them to be free, for everyone. By joining the club, you're making it possible for me to keep working on free games for a whole year."
Smith proposes two games to start with: a locally cooperative treasure-hunting game called Blabyrinth, and another spaceship game, Shipshape, in which players pilot ships crafted from modular components. Those will take up the first year, alongside a few upgrades to Spaceteam, like additional languages and adjustable difficulty.
There are several Kickstarter reward tiers, as usual, but these are strongly focused around Spaceteam merchandise, like embroidered patches, and customizations of the game itself. Smith is offering not only custom commands ("Incentivize core competency!"), but a fully personalized, private Spaceteam made from the graphics, words and sounds you send over. After you send $5,000 CAD over, that is.