Just because we can't play old school-inspired, Kickstarter success Pillars of Eternity right now doesn't mean we can't experience it. Developer Obsidian has released a score from the game's soundtrack to give anxious adventurers a taste of what to expect when the game releases later this year. The music is an ambient background tune for the Dyrford Village area.
Audio Director Justin Bell noted in a forum post that he looks to the Infinity Engine games (Baldur's Gate, Icewind Dale) for inspiration, blending "tropes found in European folk and pre-Renaissance modal music" with modern techniques. Bell also wrote that he listens for inspiration during his daily commute to work, and that he reads Johann Sebastian Bach daily.
Video games: classy stuff.