Like Magic Marker, The Curse of Brotherhood has you doodling things in the environment to help Max progress. The next game from Danish studio Press Play is another colorful platformer with a twist, but it looks a fair bit different to the Max games. Instead. Project Totem tasks you with controlling two totem pieces with a single controller, and it sounds like it'll be a challenging proposition for Xbox One and 360 owners when it hits this fall.
Copenhagen, Denmark – May 21, 2014 – Danish development studio Press Play is proud to announce that its cinematic puzzle-platformer, Max: The Curse of Brotherhood, is now available on Xbox 360 and PC via Steam. Originally released on Xbox One at the end of last year, Max's critically acclaimed visual style and clever gameplay mechanics provide a unique experience that gamers of all ages can enjoy.
"We put a lot of love and hard work into bringing Max to Xbox 360 and PC ," said Mikkel Thorsted, Creative Director. "The most important thing for us was to bring over the quality and atmosphere from the Xbox One version to these platforms and I am really proud of what we have accomplished."
Max: The Curse of Brotherhood is a story-driven adventure filled with action-packed platforming and creative puzzle-solving. Armed with only a Magic Marker, Max must confront evil at every turn in a hostile and fantastical world in order to save his kid brother, Felix. With five magical powers and twenty levels in seven unique worlds, Max: The Curse of Brotherhood is an adventure for players of all ages.
Rated E (Everyone) by the ESRB and 12 by PEGI, Max: The Curse of Brotherhood is now available on Xbox 360 and in the Steam Store (PC) for $14.99 / €14.99 / £11.99. For more information, please visit http://pressplay.dk/ and follow along on Twitter and Facebook.
About Press Play
Press Play is a multi-award winning game development studio located in Copenhagen, Denmark.
Founded in 2006 by Rune Dittmer, Ole Teglbjærg, and Mikkel Thorsted, Press Play has created numerous games but is best known for its original IP: Tentacles, Max and the Magic Marker, and Max: The Curse of Brotherhood. The Studio currently has several unannounced original IP in development.
In 2012, Press Play joined Microsoft Studios in a light-touch acquisition, allowing Press Play to retain full creative control of its projects. As always, Press Play creates original mechanics-driven game experiences for geeks, moms, and other extraordinary people.