Those unable to follow the labyrinthine naming structure Arc System Works uses for the Guilty Gear games should know that Guilty Gear Xrd Sign is the fifth official installment in the series, and ninth overall. Unlike 2007's Guilty Gear 2: Overture, Guilty Gear Xrd Sign features three-dimensional characters duking it out on a 2D plane, not unlike Capcom's various Street Fighter 4 iterations. Unfortunately for fans of Arc System Works' gorgeous 2D sprite animation, that's not the only trick Guilty Gear Xrd Sign borrows from Street Fighter 4, as the game will ditch hard-drawn graphics in favor of cel-shaded 3D models.
Further information from this week's Famitsu report includes the comforting news that the PlayStation 4 incarnation of Guilty Gear Xrd Sign will run at 1080p resolution. Arc System Works also plans to add new, exclusive characters to the console version of Guilty Gear Xrd Sign, though there's no word on how many polygonal pugilists will join the fight.
As we recently mentioned, Guilty Gear Xrd Sign is slated to hit both the PlayStation 3 and PlayStation 4 in North America at some point this Fall.