"We appreciate the enormous support we've received from all of you to get to this point, and while this extra few weeks may not seem like a lot, I know the game you'll play will be all the better for it," Darrah says.
He continues, "I'm privileged to be a part of a team that has been working very hard to surpass every measure they've set for themselves. That has meant completing huge amounts of game content, fixing bugs both big and small, and improving the overall experience. This last bit of time is about polishing the experience we want you to see. Ensuring that our open spaces are as engaging as possible. Strengthening the emotional impact of the Hero's choices. And ensuring the experience you get is the best it can be in the platform you choose to play on."
Dragon Age: Inquisition was part of what we called "The Video Game Industry's $300 Day," a lineup of five major games slated to launch on October 7. This is the first game on that list to change release dates, and a few of our contributors totally called it.
EA also announced today the delay of Battlefield Hardline from October 21, 2014, to some time in 2015.