"Imagine a 2D side-scrolling platformer, with crazy-fast swordplay and screen-clearing MAGIC supplied by yours truly. There are power-ups! Special abilities! Hidden passages! A whole world of STUFF to find!" says Fidget, clearly still enthused about her first project as a freaky cat-bat thing.
"Now, if you can, imagine all this awesomeness is hand-drawn like an old animated movie from the 80s and 90s, but with art at crazy high resomolutions! Like, 1080p! People tell me that's pretty darn good! Also, 60fps. I'm guessing that's some sort of speed? Like, the speed of awesome? I don't know much about these things, though. I mean, look at my hands! I'm not plugging anything into expensive TVs with these ham-hocks."
Dust was originally released on Xbox 360 in 2012 to critical acclaim, after Dodrill built the game largely on his own starting in 2008. The Metroid-style quest eventually released on Windows, Mac, and Linux as well.