It's the penultimate podcast of 2014, and we still have plenty of games, released and forthcoming, to discuss. Ludwig, Xav, Jess, and Anthony are here with impressions of Dying Light, praise for Bloodborne's authentic goth, and hope for Evolve's team play. Also on the slate, Jess's thoughts about Croteam's The Talos Principle, and a lengthy discussion about the role and scope of story in games.
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Show Breakdown
Hosts: Ludwig (@ludwigk), Xav (@Xav), Jess (@ajohnagnello) Anthony (@ajohnagnello)
- 00:01:35 // Dying Light/game numbering and names
- 00:23:45 // The Talos Principle
- 00:34:50 // Giving developers properties & The Witcher
- 00:43:52 // Bloodborne
- 00:59:55 // Evolve
- 01:19:50 // Story in games
Theme Music: Satsuma Audio and Whitaker Blackall – "A Basstastic Undertaking"
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- Joystiq Streams: Silent night, Dying Light
- Swifter, Not Safer: Bloodborne trades Dark Souls' creep for speed
Jonathan Downin (@jonathandownin)


