Griffin McElroy

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Wil Wheaton to deliver inaugural keynote at PAX East

Before the live Joystiq podcast recording, before the Blueberry Muffin Tops Breakfast, and before ... you know, all the news, the festivities of PAX East have to be kicked off with proper keynote address. Appropriately enough, the first-ever east coast iteration of the con will be introduced by the man who led the opening ceremonies of PAX 2007 -- child star, adult star, writer and world-renowned D&D cognoscenti, Wil Wheaton.

If you're curious about what to expect from Wheaton's speech during the almost-sold-out expo, we suggest checking out his speech from three years ago. We imagine it will be in a similar style as that, only ... beardier.

Ubisoft bringing Imagine franchise online with Imagine Town

Image above is from Imagine: Babyz for the DS. You probably figured that out already, though.
According to a recent Ubisoft press release, launched alongside its Q3 earnings report, either this year or the next will see the introduction of what may be the company's most profitable property to date -- Imagine Town, an online extension of the popular series of casual DS games. Little is known about the platform so far, though the presser stipulates that it will be "a virtual world" which will be seamlessly folded into "UbiWorld™, the portal dedicated to young girls." (In any other context, that would be an extremely creepy thing to say.)

We realize this news probably means very, very little to you, so allow us to frame it to you in a different way: Imagine Town is going to be the thing that lets Ubisoft afford to make Beyond Good & Evil 2. See, now you're interested.

Report: Dead Space 2 PC no longer in EA's plans

A great deal of news came out of EA's Q3 earnings report yesterday; enough to make us overlook this item: The early 2011 listing for Dead Space 2 didn't reference a PC version of he title, as was previously announced. Blue's News reportedly contacted Electronic Arts about the absence of the listing, and was told by a representative that "as of right now a PC sku is not in the plan."

That doesn't mean a PC version of the game is never coming out -- after all, the game's release window is still a year away. We've contacted EA to see exactly what "the plan" entails. Perhaps an elaborate casino heist?

Yale gets $4 million grant for HIV avoidance game

A group of pupils at Yale University recently received a grant from the (deep breath) Eunice Kennedy Shriver National Institute of Child Health and Human Development, which will help fund development of a video game which teaches youngsters how to avoid contracting HIV. The game, Retro-Warriors, will be designed with a multicultural focus, so that it can be used to teach young people across the globe how to identify and eschew risky behaviors.

It's not the first time someone's proposed such a project -- however, considering the aforementioned grant was for $3.9 million, it might be the most well-funded educational game of all time. We're fully expecting top-of-the-line graphics, a score by Hans Zimmer and some measure of involvement from Nolan North. For more information on what the game will actually be like, check out this CNS News article.

[Via GamePolitics]

We sure hope the new Sonic 4 isn't a remake of this Sonic 4

Here's a fun little piece of 16-bit history for you -- did you know that when Sega made its big announcement last week, a game called Sonic 4 had actually been floating around for 14 years? Sure, it's not an official Sonic game, mind you -- it was merely a modded version of the classic Sunsoft SNES platformer Speedy Gonzales: Los Gatos Bandidos. 1UP recently shared the game's illicit history -- a group of Peruvian hackers known as Twin Eagle Group got their hands on the game in 1996, removed all instances of the hasty Mexican mouse, and replaced them with Sega's spiny mascot.

Check out a gameplay clip of the unsanctioned Sonic 4 after the jump. Yeah, it doesn't look great -- but to be fair, Sonic doesn't whip out a gun at any point, nor does he engage in light bestiality, so we guess it has its charms.

[Via Kotaku]

Continued →

Former EyeToy exec warns of the difficulties facing Natal, 'Arc'

In a recent interview with GamesIndustry.biz, Jamie MacDonald, former Vice President of Sony Worldwide Studios (the company responsible for EyeToy), gave out a few pointers to Sony and Microsoft regarding their respective motion controllers. MacDonald warned that gamers are expecting more from the 360 and PS3's motion gaming than they do from the Wii, due to both consoles' beefier hardware. However, he also warned about implementing "traditional long-form gameplay," lengthy sessions of which would leave players "completely knackered."

MacDonald's wisest words came when speaking about pricing the two pieces of hardware. He suggested they follow Sony's strategy with EyeToy, where the peripheral and a piece of software came bundled for the price of a normal game, which kept consumers from "paying a premium for the hardware." That's a sweet thought, but it's a little presumptive -- after all, we've yet to hear a price for the two devices. (Hell, we haven't even heard a name for one of them.)

Dead Space 2 and EA's Epic shooter slated for early 2011

EA's tentative release schedule for Q4 of its fiscal 2011 (or, as us normal people call it, January–March 2011) contains more than a few intriguing entries. You already heard about the new Dragon Age game -- but listed just below that is an untitled "Shooter from Epic TBA." Of course, this can only mean one thing: Gears of Madden 2012 is within spitting distance of becoming a sweet reality! Wait -- what's that? Oh, right, the listing more likely points to new speculative details about that possible "Bulletstorm" project from Epic's People Can Fly studio. How ... unofficial.

Also listed under the early 2011 releases is Dead Space 2, which EA had previously promised would drop before next March. The excitement level of the remaining games drops off like the deep end of a pool: The list includes (deep breath) a new Need For Speed on consoles and PC (in addition to an apparent Holiday 2010 release), a downloadable "action" game, a new fighting game designated as a "sports" title, a new Hasbro game (more Family Game Night?), and new installments in the Sims and Spore franchises.

NetEase temporarily suspending WoW account creation in China

Though the legal and political struggle between China's General Administration of Press and Publications (GAPP) and Ministry of Culture over whether World of Warcraft should be allowed in the country rages on, the game's operator, NetEase, is taking matters into its own hands. According to Reuters, the operator is suspending new user registrations for one week, starting today. During this time, NetEase execs will be waiting on pins and needles -- they recently re-submitted an application to operate WoW and The Burning Crusade directly to the GAPP.

In other words, you can probably expect another installment in the seemingly endless Chinese World of Warcraft saga within the next seven days. We can't wait!

Xbox Live deals of the week: Turtles, Tiger and Marvel vs. Capcom

We're guessing that the person at Microsoft whose job it is to choose the discounted XBLA games of the week is a huge New Orleans Saints fan. Filled with the overwhelming spirit of victory from last night's engagement, this person couldn't stop him or herself from repeatedly hitting the price reduction button. We're afraid of what might have happened if they were a diehard Colts fan. Can XBLA prices be increased?

Fortunately, things panned out in our favor. During the discounting spree, three titles got their prices reduced: Marvel vs. Capcom 2 is now 800 ($10, down from 1200), TMNT: Turtles in Time Reshelled is 400 ($5, down from 800) and Invincible Tiger: The Legend of Han Tao is available for 800 ($10, down from 1200). Basically, if you've got an itch to watch ninjas or superheroes beat the snot out of things, Xbox Live has you covered for the next seven days.

Report: Dante's Inferno not heading to the United Arab Emirates

According to bilingual gaming news site GamesLatest, the store shelves of the United Arab Emirates won't be stocked with fresh copies of Dante's Inferno any time soon. Electronic Arts reportedly published a statement explaining the company "decided not to release Dante's Inferno in the Middle East after an evaluation process which is based on consumer tastes, preferences, platform mix and other factors."

It might also have something to do with the territory's hesitance to distribute games dealing with religious matter. As GamesLatest points out, both Darksiders and God of War were banned in the territory for their deity-rich plots. Then again, maybe the UAE Media Council just has something against impossibly gravelly voices. Either way, we've contacted EA to get first-hand confirmation of the report.

Japanese hardware sales, Jan. 25 - Jan. 31: Super Prediction XLIV edition

We were hoping to recreate our Super Bowl-themed post from last year, in which the winner of the Big Game was predicted by placing a very literal representative of each team's moniker in a ring, and forcing them to duke it out. Sadly, we're finding this year's match-up a bit harder to emulate.

We're not sure whether any Saints are actually living among us -- even if they were, we doubt they'd agree to participate in such a needless display of pugilism. Worse still, what would they fight? A horse? That would just be unfair. The best compromise we could think of is a brawl between indie singer-songwriter St. Vincent and child star-turned musician Max Slade, who, as you already know, played Colt in the critically acclaimed 3 Ninjas films. We've contacted both parties, and are eagerly awaiting their responses.

- PSP: 47,875 5,034 (9.51%)
- Wii: 42,309 2,858 (6.33%)
- DSi LL: 34,863 10,804 (44.91%)
- PS3: 34,431 7,465 (27.68%)
- DSi: 24,783 4,410 (21.65%)
- DS Lite: 6,811 1,845 (37.15%)
- Xbox 360: 4,089 746 (22.32%)
- PS2: 2,182 94 (4.50%)
- PSP Go: 1,645 128 (7.22%)

[Source: Media Create]

Read: The super-er archives

Weekly Webcomic Wrapup is snowed in

Much like the rest of the nation, Weekly Webcomic Wrapup HQ is currently buried beneath roughly a half-mile of fresh snow. Despite our encasing, we've somehow managed to hold onto our internet connection. We know, that doesn't make a lick of sense -- we're guessing that somewhere out in the arctic wilderness, a router is still powered on, fueled by an unseen, tenacious modem.

We've used this inexplicable internet access to bring you our seven favorite webcomics, listed below. Check them out, and vote for your favorite after the jump! If we missed out on any good ones, leave a link in the comments!

BioScrap (2P Start)
Not Sold in Stores (Virtual Shackles)
Lost Concept Art (Of Noobs and Men)
The Future is No Escape (Penny Arcade)
Block Party (Digital Unrest)
Yolk (Brawl in the Family)
Gun to a Knife Fight (Extra Life)

Continued →

Diablo 3's female Monk designs revealed on The Jace Hall Show

In a recent segment on The Jace Hall Show, the typically secretive Blizzard dev team gave the towering host/television producer/Monolith founder a sneak peek at some of the concept art for the female iteration of Diablo 3's Monk class. While she doesn't embody what we normally imagine when we think of devout martial arts experts, she looks supremely badass. You can check out a few screengrabs from the clip on fan site BlizzPlanet, or simply watch the video posted after the jump (the segment starts at the 6:44 mark).

[Via VG247]

Continued →

Brock Lesnar makes the cover of UFC Undisputed 2010

We knew the Ultimate Fighting Championship was open to all forms of combatants, but we think professional brawler Brock Lesnar's admittance to the league is just a little unfair. Our attention was turned to Lesnar by the recently revealed cover of UFC Undisputed 2010 (the full version of which is posted after the jump), which features his countenance. See, we don't have anything against Lesnar -- we just think it's a little one-sided to pit human fighters up against shaved kodiak bears.

We can't wait to scare the living crap out of all the other game cases on our shelf by placing this one near them when UFC Undisputed 2010 releases May 25.

Continued →

Nomura working to 'realize' Kingdom Hearts III, explains Sora's furry origins

Two noteworthy pieces of information came out of a recent Famitsu interview (as translated by Andriasang) with Square Enix's Tetsuya Nomura regarding the prolific Disney-Final Fantasy mash-up franchise, Kingdom Hearts. The first isn't all that surprising -- when questioned at the end of the interview about Kingdom Hearts III, Nomura simply replied "Regarding III, fans and partners alike are pressing us for it, so we'll work to realize it as soon as possible."

Here's the more intriguing (or disturbing, depending on how you look at it) tidbit -- when asked about Sora's character design, Nomura remarked that the Disney staff made a few alterations to his outfit, explaining his stupid big shoes and pants. He went on to reveal that, in addition to wielding a chainsaw-sword instead of a giant key, Sora once possessed a tail and "beast-like ears." That can only mean one thing in our book: Furry. We'll take outrageously baggy pants over unsettling therianthropy any day of the week.

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