We're not certain whose expectations Bizarre Creations' communications manager, Ben Ward, was referring to in his recent -- and incredibly vague -- statements about supposedly disappointing sales of (equally unspecified) racing games, but they must belong to
someone. "I won't name any names, [but] more recent titles that were really good, critically acclaimed and we all played them, they didn't sell as well as can be expected," Ward posited to
VideoGamer.com.
It's difficult to argue against Ward, as he doesn't suggest
anything concrete, but racing games have been competitive in the sales charts this generation (if that's recent enough). Console exclusives such as
MotorStorm, Gran Turismo 5 Prologue (a glorified demo!) and
Forza 2 all rank among the top 10 bestselling games to date on their respective platforms, and
Burnout Paradise has succeeded both
at retail and
digitally in its lengthy, multiplatform run. Sure, a niche racer like
GRID is never going to gain mass appeal (nor is it intended to) and certain staple franchises, like
Need For Speed, have dwindled in popularity and quality (hence the
reboots), but the racing genre is right where it should be -- at least, in terms of
our expectations.
Perhaps Ward and Bizarre just have
greater expectations for their upcoming racer,
Blur, which we
called "a hyper-realistic
Mario Kart." That puts
Blur in good company, as
Mario Kart Wii -- what Ward calls "the exception rather than the rule" -- has sold in excess of 15.4 million units by last count in May. But, really, there's nothing realistic about expecting those kinda numbers.