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Fitness group 'underwhelmed' by Wii Fit exercises

The American Council on Exercise recently conducted a study on the effectiveness of Nintendo's Wii Fit, and was "underwhelmed" by the results (PDF link). The study examined what the ACE dubbed to be the "most aerobically challenging activities," including the Free Run, Island Run, Super Hula Hoop, Free Step, Advanced Step and Rhythm Boxing. The study found that Free Run burned the most calories, averaging at 165 calories burned during a thirty-minute session. The next highest was Rhythm Boxing at 114, not exactly the fat-melting miracle one might hope for. Said Dr. John Porcari, "The Wii Fit is a very, very mild workout."

The ACE noted that performing the real-life activity -- real boxing, step aerobics, running, etc. -- burns significantly more calories than their Wii Fit counterparts. As an example, the study notes that traditional boxing burns three times as many calories as Rhythm Boxing. That said, the study did note that Wii Fit burns twice as many calories as normal video games, and that's got to count for something.

Still, if you're looking to really feel the burn, the study concluded that Wii Sports "is a better option" for gamers looking to find a decent workout.

Source - ACEFitness.org -- Wii Fit - Or Just a Wee Bit? (PDF)

iPhone Commodore 64 emulator back on the App Store

Having been rejected, accepted and subsequently removed, developer Manomio has finally gotten its iPhone Commodore 64 emulator back on Apple's App Store. The emulator had originally been rejected by Apple, thanks to its inclusion of a BASIC interpreter. Access to the interpreter was later removed, and the app was accepted, only to be later removed after some users figured out how to hack it and access the interpreter.

Now, with further revised code, the emulator has reappeared on the App Store. In addition to the revised code, Casualgaming.biz reports that the application has received a boost in performance as well as three new games, International Basketball, International Baseball, and International Tennis. These new titles join the other bundled games, Dragons Den, Le Mans, Arctic Shipwreck, Jack Attack and Jupiter Lander.

C64
($4.99): 5 Minutes to Kill (Yourself)

Lost and Damned Achievements spotted on GTAIV PC

According to a post on GTA4.net, a new update for the Games for Windows version of Grand Theft Auto IV has added Achievements from the Xbox DLC, The Lost and Damned. If the details of the update are accurate -- and users on the GFW forums indicate they are -- it looks like the DLC's long touted Xbox 360 exclusivity may be drawing to a close. Of course, as Games for Windows is also a Microsoft platform, it doesn't necessarily mean that PS3 owners will be joining in anytime soon.

We've contacted Microsoft for clarification on the update and will update this post when we receive new information.

[Via CVG]

Smash TV creator talks potential sequel

Speaking to RetroGaming, Mark Turmell, co-creator of Smash TV, revealed that a sequel to the game might be forthcoming. According to Turmell, design for a sequel began some time ago, with the developers opting for a 3D game that maintained the top-down viewpoint of the original. Programming for the game had actually begun, but further progress was halted thanks to the Midway meltdown earlier this year.

Turmell noted that Warner Bros. obtained the rights to Smash TV in its acquisition of Midway, adding that the company has "already identified that there's interest in some of that old Midway IP." When asked whether we'd still see a Smash TV sequel, Turmel said, "I'm sure you'll see a Smash TV that will rise again." Turmell admitted he wouldn't take part in such a project, saying, "It's a shame that I won't be involved with it this time around."

[Via 1UP]

Army of Two: The 40th Day co-op video is fist bump free

While we must absolutely stress that the above headline is true, it's also misleading. It's true that the video above contains no fist bumps whatsoever; the bulk is comprised of the various co-op tactics that can be performed in Army of Two: The 40th Day, including back-to-back gun play, lifting, hostage grabbing and -- our personal favorite -- mock surrender. That said, there is bumping in the video, specifically the bumping of forearms.

So why the change? What is the social significance of the forearm bump? Is it a sign of greater manliness, or are the characters in Army of Two simply trying to fight the spread of deadly germs? Please, contribute your theories in the comments.

This Wednesday: 0D Beat Drop, NBA Unrivaled & Encleverment Experiment on XBLA [update]

Word has come down from on high, and this week's Xbox Live Arcade release is none other than 0D Beat Drop. What's that, you've never heard of 0D Beat Drop? Truth be told, neither have we. Thankfully, the game's Xbox.com page provides us all with the crucial details. If the above screenshot didn't tip you off, OD Beat Drop is a puzzle game; however, it has a musical twist, challenging players to drop pieces to the beat. OD Beat Drop can even analyze your own songs for use in the game (Protip: It's time to break out your Tetris soundtrack). The game will be available this Wednesday for 800 ($10).

Also, if Tecmo is to be believed, NBA Unrivaled will release on XBLA this week as well. It's worth noting that the game was not included in Major Nelson's XBLA announcement and that publishers are frequently mistaken about XBLA launch dates, so it's anyone's guess what Wednesday holds.

Update: Major Nelson has confirmed that 0D Beat Drop will be joined by both NBA Unrivaled (1200/$15) and Encleverment Experiment (800/$10) this week on XBLA.

Magic: Duels of the Planeswalkers on PS3, PC in 2010, XBLA getting more content

Wizards of the Coast has announced that PC and PS3 gamers have more to look forward to than just Magic: The Gathering Tactics. In spring 2010, Magic: The Gathering - Duels of the Planeswalkers will hit PCs, followed by a PS3 version in the fall. Previously available only on Xbox Live Arcade, Duels of the Planeswalkers features traditional Magic gameplay with plenty of unlockable cards as well as online versus and co-op play. The PS3 and PC versions will include similar gameplay, though the press release notes that the PC version will include "an extra bonus." It's up in the air as to what this bonus might be, though more complex deck building would certainly be welcome.

Meanwhile, the XBLA version of Planeswalkers will also receive two more expansion packs in spring and summer 2010. These expansions -- like the first, released earlier this year -- will include new cards, characters and some "surprises" as well.

Demon's Souls director talks difficulty, sequel possibility

Perhaps you've heard, but Demon's Souls is a hard game. Like really hard. Like bone-crushingly, soul-scathingly hard. Speaking to Game Informer, Demon's Souls director Hidetaka Miyazaki explains why. According to Miyazaki, the difficulty was designed around giving players "a sense of accomplishment," specifically in regard to the soul collecting mechanic. For those who haven't played the game, souls act as currency and you lose all of them upon death. They can be regained, but only if you make it back to your bloodstain without dying twice more. Trust us, it's not as easy as it sounds.

According to Miyazaki, "If the Souls could be recovered anytime, there would be no suspense or sense of accomplishment." He added that he wants players to feel like, "I did it! I made it to my bloodstain!" Of course, Miyazaki fails to mention the sense of utter, despairing failure one feels when they don't make it back to their bloodstain (a frequent occurrence).

Regarding the possibility of a sequel, Miyazaki said he couldn't give a direct answer, but noted that the team learned a great deal on Demon's Souls and there were several things that didn't make it into the game. Given the opportunity, Miyazaki said he would "welcome the chance to create an even better game in the same style." Gluttons for punishment that we are, we'll take it.

Interview: 343 Industries' Frank O'Connor

Now that Halo Waypoint has launched and the Halo Legends anime project will soon begin airing on Xbox consoles everywhere, we got the chance to discuss the current state of Halo with 343 Industries creative director, Frank O'Connor. After the break, you'll find discussion on Waypoint, Legends, Halo 3: ODST sales and whereabouts of Ryan Payton. We also talk about the whether or not there's just too much Halo out there, whether we'll see any Halo games for kids and we even squeeze in a question about Pimps at Sea.

Continued →

Rumor: Screens of Dishwasher: Dead Samurai 2 leaked; Ska Studios responds

Or, if you prefer: "Tom Morello strikes again; joined by Rebecca Romijn and Zach Braff."

Screenshots of what may be a sequel to the XBLA game The Dishwasher: Dead Samurai have landed on 1UP, allegedly supplied by the same saboteur that leaked those supposed Halo: Reach images. The shots certainly jive with the original game's art style and do feature some new enemies, backgrounds and objects. There are a number of new weapons shown, including a minigun, some kind of halberd, something that appears to be a giant syringe and -- our favorite -- a humongous pair of scissors.

When reached for comment, Dishwasher creator James Silva said, "Ska Studios does not comment on rumor and speculation," and then added, "I'm never inviting Tom Morello, Rebecca Romijn and Zach Braff over again."

Thrustmaster puts a board on your (balance) board

For those of you who aren't totally bored with boards and board-based peripherals, Thrustmaster has just the thing for you. Introducing the T-Freestyle NW, a skateboard attachment designed specifically for the Wii Balance Board. The peripheral is crafted of maple and includes "Rolling Motion Board" technology for "true lateral movement capabilities." Also, unlike your real skateboard, the T-Freestyle NW includes a "safety stopper" to keep overzealous virtual skaters and snowboarders from tipping over.

Perhaps such a peripheral could interfere with games designed to work with a naked Balance Board but, assuming it works as advertised, the T-Freestyle NW just might be the thing to make your extreme games that much more extreme. For the asking price of $29.99, it had better.

Expect the T-Freestyle NW to hit shelves at the end of November.

343 Industries worries 'constantly' about Halo oversaturation

Speaking to Joystiq, Microsoft's Frank O'Connor, creative director of 343 Industries, said that he worries "constantly" about the possibility of the market being oversaturated with Halo. When asked about the amount of Halo products out there (namely ODST, upcoming books, more comics, Halo Legends and the recently released encyclopedia), O'Connor said, "I worry about that constantly."

Regarding the various Halo products, O'Connor said, "All of that stuff has existed in the past, and it exists because of one simple reason, which is demand. We wouldn't make it if we weren't continually being asked for it." He added, "We obviously turn down almost infinitely more stuff than we actually produce, but when we produce it there's a good reason and a good plan and a strong demand."

As an example, O'Connor noted Halo Wars Risk, saying that the two games "had a natural connection" and that board game manufacturers actually received requests for a Halo strategy game. Still, he said that 343 has also had requests for things that "don't make any sense." Even if there is a demand, said O'Connor, "If it doesn't actually make sense and it's completely crazy, we won't do it."

Keep an eye out for the full interview later this week.

Halo Legends Blu-ray dated Feb. 9, 2010; perfect fanboy storm approaches

A year ago, the following sentence would have been absolutely, totally, and in all other ways inconceivable: The Blu-ray edition of the Halo Legends anime project is scheduled for release on February 9, 2010. The impossible union of Halo and Blu-ray will not only arrive on the same day as the DVD release, but it will also contain an exclusive overview of the series through the events of Halo 3. As Blu-ray.com risibly puts it, "Soon you'll be able to play Halo on your PS3."

Now, we'd like to think that this generation of consoles is far enough along that this news won't ruffle any fanboy feathers. Then again, we'd also like to think that HD DVD, in all its awesomeness, is poised for a comeback. Just remember, Halo fans, Blu-ray discs are not your enemy. Cliffhangers are.

French mag shoots DS through wall, we all win

The simple truth is that we don't care why French magazine Amusement shot small electronic devices through a wall. Oh sure, there are reasons supplied. Specifically, the gallery in question is entitled "Overheating" and depicts several objects being hurled through a wall out of frustration -- including a DS Lite. Yet, once again again, the why really doesn't matter. The end result -- a flying, frozen mass of wood, sheet rock and plastic -- just looks cool.

And anyway, it's not like all of us haven't felt like hurling a console through the wall every now and then. Now we just have a handy visual reference.

[Via GameSetWatch. All images: Romain Laurent]

Continued →

2009 THQ year-to-date sales up 22 percent over 2008

THQ has released its financial results for the second quarter of its fiscal 2010, which ended September 30, 2009, and things are mostly looking up. The company lost money this quarter compared to the same period last year, posting non-GAAP net sales of $100.38 million, down from $151.62 million during Q2 of its fiscal 2009. However sales are up for the entire year, with THQ posting net sales of $334.28 million for its fiscal 2010 thus far, up from $272.69 million last year, a 22 percent increase.

THQ blamed the second quarter dip on a lack of new titles, though it hopes to have a good holiday season thanks to a "strong mass-market line-up" including WWE Smackdown vs RAW 2010 and MX vs ATV Reflex. The company was also sure to mention its triumph in the JAKKS Pacific lawsuit, which resulted in a much lower payment to the longtime WWE series developer (though the scuffle is still haunting the publisher).

Finally, THQ promised to prevail in its march to profitability by the end of fiscal 2010. Though the company expects its Q3 2010 to be 5-10 percent lower than the same period last year, it predicts Q4 sales will exceed those of last year. A reasonable hope, given that all of THQ's major releases drop in its fiscal Q4, including Darksiders, Metro 2033 and the Dawn of War 2 expansion, Chaos Rising.

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