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<generator>Blogsmith http://www.blogsmith.com/</generator><itunes:title>The Joystiq Fancast</itunes:title><itunes:author>Joystiq</itunes:author><itunes:image href="http://www.blogsmithmedia.com/www.joystiq.com/media/Joystiq_podcast_cover.png" /><itunes:summary>And it came to pass in those days, that there went out a decree from the Internet that all the ears should be rocked with video game podcasts. And all went to be rocked, every one into his own iTunes account. And Chris Grant also went up unto the city to be taxed with Ludwig Kietzmann, his espoused co-host, being great with child. And so it was, that, while they were there he should be delivered. And he brought forth their firstborn podcast, and wrapped it in swaddling jokes, and laid it in a Zune; because there was no room for them in the iPod. And there were in the same country gamers abiding in the field, keeping watch over their ... games by night. And, lo, the angel who was named Justin McElroy came upon them, and the glory of video games shone round about them: and they were sore afraid. And the angel said unto them, "Fear not: for, behold, I bring you good tidings of great joy, which shall be to all people. For unto you is born this day a savior, which is the Joystiq Podcast."</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title><![CDATA[Nyko: Project Natal not a threat, but a 'challenge']]></title><link>http://www.joystiq.com/2009/06/10/nyko-project-natal-not-a-threat-but-a-challenge/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/10/nyko-project-natal-not-a-threat-but-a-challenge/</guid><comments>http://www.joystiq.com/2009/06/10/nyko-project-natal-not-a-threat-but-a-challenge/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><p><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/nyko-wand.jpg" alt="" />When Microsoft unveiled its controller-free camera technology dubbed <a target="_self" href="http://www.joystiq.com/2009/06/01/microsoft-reveals-project-natal-motion-camera-for-360/">Project Natal</a> during E3 last week, you'd think that gaming peripheral makers might start asking President Obama for a bailout. <br /> </p>
<p>But not so. At least not for <a target="_self" href="http://www.joystiq.com/tag/nyko/">Nyko</a>. The manufacturer of third-party accessories, whose core business is unlicensed Wii products, doesn't see physical controllers going away anytime soon. In fact, Chris Arbogast, Nyko's director of marketing, has a hard time seeing casual gamers letting go of the Wii remote. <br /> </p>
<p>"People in the casual market like feeling something physical to keep your hands aligned," he said. "When you grab the Wiimote and swing it, it feels like you're swinging a baseball bat, versus pantomining swinging a bat. I think that if you take all [the controllers] away and you're just pantomiming everything, there may be some disconnect with realism there." <br /></p>
<p>Obviously, working for Nyko, Arbogast has to stay positive. However, if Project Natal does take off, we wondered if the company has a Plan B. Arbogast said it might force Nyko to "think outside the box." "We'll have to think of other ways we can accessorize and augment the players' experience," he said. "Not with a controller anymore, but with other things to add to that camera functionality. It could be a whole new avenue of business that opens up for us because we'll be forced to challenge ourselves." </p>
<p>Luckily for Nyko, Project Natal is probably a long ways off, with <a target="_self" href="http://www.joystiq.com/2009/06/08/pachter-project-natal-and-playstation-motion-controller-wont-t/">analysts saying it won't trump the Wii</a> just yet. Until then, you can enjoy another innovation in camera technology: <a target="_self" href="http://www.joystiq.com/2009/06/02/well-nykos-lost-it/">the Nyko DSi Zoom Case</a>. </p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/10/nyko-project-natal-not-a-threat-but-a-challenge/">Nyko: Project Natal not a threat, but a 'challenge'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Jun 2009 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/06/10/nyko-project-natal-not-a-threat-but-a-challenge/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19061282/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/10/nyko-project-natal-not-a-threat-but-a-challenge/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2009</category><category>nyko</category><category>peripherals</category><category>project-natal</category><category>wii remote</category><category>WiiRemote</category><dc:creator><![CDATA[Tracey John]]></dc:creator><pubDate>Wed, 10 Jun 2009 09:00:00 EST</pubDate></item><item><title><![CDATA[Turbine arrives at E3 with brand new CFO]]></title><link>http://www.joystiq.com/2009/06/01/turbine-arrives-at-e3-with-brand-new-cfo/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/01/turbine-arrives-at-e3-with-brand-new-cfo/</guid><comments>http://www.joystiq.com/2009/06/01/turbine-arrives-at-e3-with-brand-new-cfo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/mmo/" rel="tag">MMO</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/newturbinecfo.jpg"  alt="" /><br />
<div align="left">MMO maker Turbine started off E3 not with a new game announcement, but a new staff member.  They've hired on M. Beau Paradowski, who's worked in the past for Clearwire Technologies and <a href="http://www.hcp.com/news/newsdetails.php/id/64808">Optasite</a>, as their brand new Chief Financial Officer.  As CFO, he'll be in charge of both overseeing worldwide financial operations as well as scouting ahead for any hidden orc raider camps.<br /><br /><a href="http://www.massively.com/2009/06/01/turbine-appoints-new-chief-financial-officer/">Massively has more</a>, and says that Turbine will depend on Paradowski's financial knowledge to help guide their three big MMO titles, <a href="http://www.lotro.com/"><em>Lord of the Rings Online</em></a>, <a href="http://www.ddo.com/"><em>Dungeons and Dragons Online</em></a>, and <a href="http://www.asheronscall.com/"><em>Asheron's Call</em></a>.  Paradowski says in a press release that, "I'm thrilled to join and help this talented team take Turbine to the next level."  And by "next level," we assume he means one floor deeper into the dreaded Mines of Moria.  You need as many executives as you can get down there.<br /></div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/01/turbine-arrives-at-e3-with-brand-new-cfo/">Turbine arrives at E3 with brand new CFO</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 01 Jun 2009 19:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/06/01/turbine-arrives-at-e3-with-brand-new-cfo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19054074/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/01/turbine-arrives-at-e3-with-brand-new-cfo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>asherons-call</category><category>cfo</category><category>dungeons-and-dragons-online</category><category>e3</category><category>e3-2009</category><category>financial</category><category>m-beau-paradowski</category><category>turbine</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Mon, 01 Jun 2009 19:45:00 EST</pubDate></item><item><title><![CDATA[Kill Southern zombies with four new characters in Left 4 Dead 2]]></title><link>http://www.joystiq.com/2009/06/01/kill-southern-zombies-with-four-new-characters-in-left-4-dead-2/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/01/kill-southern-zombies-with-four-new-characters-in-left-4-dead-2/</guid><comments>http://www.joystiq.com/2009/06/01/kill-southern-zombies-with-four-new-characters-in-left-4-dead-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_50cb0ba3"><param name="movie" value="http://www.viddler.com/simple/50cb0ba3/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/50cb0ba3/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_50cb0ba3"></embed></object></center> <a href="http://www.joystiq.com/2009/06/01/valve-details-left-4-dead-2-melee-combat-ai-director-2-0/">The <em>Left 4 Dead 2</em> announcement</a> at the Microsoft press conference gobsmacked us this morning (didn't they just <a href="http://en.wikipedia.org/wiki/Left_4_Dead">release <em>Left 4 Dead</em></a> like last November? What is this, <em>Madden</em>?), but apparently the sneaky folks at Rock Paper Shotgun weren't surprised: they've already seen the game in action. We're hoping to see it this week ourselves, but until then, <a href="http://www.rockpapershotgun.com/2009/06/01/left-4-dead-2-exclusive-rps-preview/#more-12370">here's a few juicy zombie tidbits</a> to hold you over: the game takes place in the Southern United States, and the five campaigns will take you on a Southern odyssey from Savannah to New Orleans. There are four new characters also: a rough high school coach who's used to taking charge, a female cable news reporter, a rustic Southern mechanic type, and a Sawyer-style con man. The characters keep the snappy dialogue, and the campaigns will tell an overarching story as you move through them.<p><a href="http://www.joystiq.com/2009/06/01/kill-southern-zombies-with-four-new-characters-in-left-4-dead-2/" rel="bookmark">Continue reading <em>Kill Southern zombies with four new characters in Left 4 Dead 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/01/kill-southern-zombies-with-four-new-characters-in-left-4-dead-2/">Kill Southern zombies with four new characters in Left 4 Dead 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 01 Jun 2009 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rockpapershotgun.com/2009/06/01/left-4-dead-2-exclusive-rps-preview/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/01/kill-southern-zombies-with-four-new-characters-in-left-4-dead-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19054104/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/01/kill-southern-zombies-with-four-new-characters-in-left-4-dead-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>left-4-dead-2</category><category>madden</category><category>pc</category><category>rock-paper-scissors</category><category>south</category><category>us</category><category>witch</category><category>xbox</category><category>zombies</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Mon, 01 Jun 2009 17:30:00 EST</pubDate></item><item><title><![CDATA[Episodic Tales of Monkey Island coming to WiiWare, PC]]></title><link>http://www.joystiq.com/2009/06/01/episodic-tales-of-monkey-island-coming-to-wiiware-pc/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/01/episodic-tales-of-monkey-island-coming-to-wiiware-pc/</guid><comments>http://www.joystiq.com/2009/06/01/episodic-tales-of-monkey-island-coming-to-wiiware-pc/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/epidodic.jpg" /><br /></div>
<span style="float: right; margin-bottom: 16px; margin-left: 4px;"><script> digg_url = 'http://www.digg.com/gaming_news/Episodic_Tales_of_Monkey_Island_coming_to_WiiWare_PC'; </script><script src="http://www.digg.com/tools/diggthis.js"></script></span> The tale of Guybrush Threepwood and his ascent through the pirate ranks is one of the most-loved stories from the adventure games of yesteryear, and now you can get ready for a whole lot more of it. LucasArts has announced to us at E3 that they're working with Telltale Games on <em>Tales of Monkey Island</em>, a five-part episodic series to be released monthly on both PC and WiiWare. LucasArts says that there's no shortage of demand among both developers and gamers to make and play as much Monkey Island as possible, so they're giving what they call "one of the forefathers of adventure gaming and the precusor to the RPG genre" <a href="http://nintendo.joystiq.com/2009/02/06/telltale-sam-and-max-season-two-is-coming/">the <em>Sam and Max</em> treatment</a>.<br /><br />There aren't any other platforms scheduled for release -- while the <em>Monkey Island</em> special edition is being released on Xbox Live, LucasArts CEO Darrell Rodriguez was tight-lipped when it came to getting the episodic content on consoles or even a platform like the iPhone. But he did tell us that their plan is to take us back to the "halcyon days" of the company, "when people couldn't wait for a LucasArts game to come out." Considering that the <a href="http://en.wikipedia.org/wiki/Escape_from_Monkey_Island">last <em>Monkey Island</em> release</a> was almost nine years ago, it'll be nice to have the wait for a trip to the Tri-Island Area reduced to just 30 days.<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/tales-from-monkey-island-concepts/">Tales of Monkey Island: Concept Art</a></strong></p><a href="http://www.joystiq.com/photos/tales-from-monkey-island-concepts/2047783/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/talesofmi_voodoolady_screenshot_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tales-from-monkey-island-concepts/2047782/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/talesofmi_ship_concept_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tales-from-monkey-island-concepts/2047781/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/talesofmi_lechuck_concept_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tales-from-monkey-island-concepts/2047780/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/talesofmi_hut_concept_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tales-from-monkey-island-concepts/2047779/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/talesofmi_guybrush_screenshot_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/01/episodic-tales-of-monkey-island-coming-to-wiiware-pc/">Episodic Tales of Monkey Island coming to WiiWare, PC</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 01 Jun 2009 12:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/06/01/episodic-tales-of-monkey-island-coming-to-wiiware-pc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19053661/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/01/episodic-tales-of-monkey-island-coming-to-wiiware-pc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Darrell-Rodriguez</category><category>e3-2009</category><category>episodic-content</category><category>guybrush-threepwood</category><category>lucasarts</category><category>monkey-island</category><category>pc</category><category>release</category><category>rpg</category><category>tales-of-monkey-island</category><category>wiiware</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Mon, 01 Jun 2009 12:01:00 EST</pubDate></item><item><title><![CDATA[ESA exec: E3 2009 to bring back 'glamour' and 'sizzle']]></title><link>http://www.joystiq.com/2009/02/17/esa-exec-e3-2009-to-bring-back-glamour-and-sizzle/</link><guid isPermaLink="true">http://www.joystiq.com/2009/02/17/esa-exec-e3-2009-to-bring-back-glamour-and-sizzle/</guid><comments>http://www.joystiq.com/2009/02/17/esa-exec-e3-2009-to-bring-back-glamour-and-sizzle/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><a href="http://www.gamesindustry.biz/articles/e3-ready-to-welcome-back-the-glamour-and-sizzle"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/gam_e3entry_580.jpg" /></a><br /></div>
We've turned such phrases as "rich with spectacle," "booth babier" and "circus sideshow" when describing the extravagant elements of E3, <a href="http://www.joystiq.com/2008/10/22/e3-2009-brings-back-spectacle-june-2-4-at-lacc/">which will be making a reemergence in E3 2009</a>, but we feel that ESA senior director of communications Dan Hewitt aptly summed up the spirit of this year's illustrious trade show with a conciseness we've yet to muster: E3 2009 will welcome back the decidedly absent <a href="http://www.gamesindustry.biz/articles/e3-ready-to-welcome-back-the-glamour-and-sizzle">"glamour, sizzle and excitement"</a> of Expos preceding the <em><a href="http://www.joystiq.com/2008/07/21/the-unbearable-smallness-of-e3-2008-in-pictures/">professionalization</a> </em>of the annual event in 2007.<br /><br />That's not to say we'll see a return of the "over-the-top excess" that personified E3 2006, resulting in a gargantuan price tag for the event -- Hewitt says we can expect to see elements from the gaudy earlier years combined with the no-nonsensical attitude which characterized the event in '07 and '08. In other words, there will be copious amounts of booth babes, but they'll be adhering to a strict dress code of conservatively tailored three-piece suits.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/02/17/esa-exec-e3-2009-to-bring-back-glamour-and-sizzle/">ESA exec: E3 2009 to bring back 'glamour' and 'sizzle'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 Feb 2009 11:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/e3-ready-to-welcome-back-the-glamour-and-sizzle>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/17/esa-exec-e3-2009-to-bring-back-glamour-and-sizzle/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1462906/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/17/esa-exec-e3-2009-to-bring-back-glamour-and-sizzle/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dan-hewitt</category><category>e3</category><category>e3-2009</category><category>sizzle</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 17 Feb 2009 11:20:00 EST</pubDate></item><item><title><![CDATA[Microsoft looking to 'break the bank' at E3]]></title><link>http://www.joystiq.com/2008/12/08/microsoft-looking-to-break-the-bank-at-e3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/08/microsoft-looking-to-break-the-bank-at-e3/</guid><comments>http://www.joystiq.com/2008/12/08/microsoft-looking-to-break-the-bank-at-e3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><a href="http://majornelson.com/archive/2008/12/07/show-301-phil-spencer-keiichi-yano-jerry-johnson-and-seth-killian.aspx"><img hspace="0" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/jellyready.jpg"  alt="" /></a><br /></div>
We expect the big three to come to E3 ready to drop bombs, but lately it seems that in the past couple of years Microsoft has been content to drop not-so-subtle reminders of their fall release calendar. On the latest Major Nelson podcast though, Microsoft Game Studios chief Phil Spencer stopped just short of promising megatons.<br /><br />"I came out of an E3 planning meeting just about an hour ago," Spencer said, "and ...  maybe we'll break the bank a little bit and talk about things that are further out." From this, we've implied two things. 1. Phil Spencer maybe meant to use a different metaphor and 2. We can get our hopes up a little bit for big news during Microsoft's keynote. Let's hope the competition follows suit.<br /><br />[Via <a href="http://www.xbox360fanboy.com/2008/12/08/microsoft-ready-to-break-the-bank-at-e3-2009/">X3F</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/08/microsoft-looking-to-break-the-bank-at-e3/">Microsoft looking to 'break the bank' at E3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Dec 2008 13:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2008/12/07/show-301-phil-spencer-keiichi-yano-jerry-johnson-and-seth-killian.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/08/microsoft-looking-to-break-the-bank-at-e3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1394563/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/08/microsoft-looking-to-break-the-bank-at-e3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2009</category><category>microsoft</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 08 Dec 2008 13:55:00 EST</pubDate></item><item><title><![CDATA[E3 2009 brings back spectacle; June 2-4 at LACC]]></title><link>http://www.joystiq.com/2008/10/22/e3-2009-brings-back-spectacle-june-2-4-at-lacc/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/22/e3-2009-brings-back-spectacle-june-2-4-at-lacc/</guid><comments>http://www.joystiq.com/2008/10/22/e3-2009-brings-back-spectacle-june-2-4-at-lacc/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><img width="490" vspace="4" hspace="0" height="288" border="0" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/e32009possible.jpg" /><br /></div>
The <a href="http://joystiq.com/tag/esa">ESA</a> has just announced that <a href="http://www.joystiq.com/tag/e3-2009">E3 2009</a> will be held June 2-4 at the Los Angeles Convention Center. The event will welcome all qualified "international and US-based media, analysts, retailers, developers and business partners." Meaning, we're back to the way things were before the last two <a href="http://www.joystiq.com/tag/e3-2008">downsized</a> <a href="http://www.joystiq.com/tag/e307">years</a>.<br /><br />The event will <a href="http://www.joystiq.com/2008/10/20/rumor-e3-2009-open-to-the-public-happening-in-june/">not be open to the public as it was previously rumored</a>, but it appears that admission will be as lax as we remember it. Expect tens of thousands of people to converge on the LACC next June. More details to follow.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/22/e3-2009-brings-back-spectacle-june-2-4-at-lacc/">E3 2009 brings back spectacle; June 2-4 at LACC</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Oct 2008 13:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/10/22/e3-2009-brings-back-spectacle-june-2-4-at-lacc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1349915/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/22/e3-2009-brings-back-spectacle-june-2-4-at-lacc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breakingnews</category><category>e3-2009</category><category>esa</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 22 Oct 2008 13:59:00 EST</pubDate></item><item><title><![CDATA[Will Wright calls E3 a walking corpse]]></title><link>http://www.joystiq.com/2008/08/29/will-wright-calls-e3-a-walking-corpse/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/29/will-wright-calls-e3-a-walking-corpse/</guid><comments>http://www.joystiq.com/2008/08/29/will-wright-calls-e3-a-walking-corpse/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamesindustry.biz/articles/will-wright-e3-is-the-walking-dead"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/e3brains.jpg" /></a><br /></div>
The latest bandwagon that people seem to be hopping onto is the "Let's bash E3" express. We've had our own prognosticator <a href="http://www.joystiq.com/2008/07/18/the-political-game-e3-is-dead/">proclaiming</a> that the video game expo is past its prime, and now Will Wright is joining in by delivering a couple of swift kicks to the ribs. Then he backed over it a few times with his car before driving to his giant Scrooge McDuck pool of money and diving in.<br /><br />In an <a href="http://www.gamesindustry.biz/articles/will-wright-e3-is-the-walking-dead">interview with GamesIndustry.biz</a>, he calls the ailing conference "the walking dead" and says that the recently slenderized version of E3 from last month was "such an abrupt end to what was E3..." At least he could have bought it flowers or something while he was busy pronouncing it to be a living corpse. The nerve of some people.<br /><br />We're just about to get some shuteye before launching into the crazy realm of PAX 2008, and we'll see if E3 does indeed look like a zombie in comparison. Maybe all it needs is a little makeup.<br /><br />[Thanks, Jonah]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/29/will-wright-calls-e3-a-walking-corpse/">Will Wright calls E3 a walking corpse</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 29 Aug 2008 06:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/will-wright-e3-is-the-walking-dead>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/29/will-wright-calls-e3-a-walking-corpse/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1298724/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/29/will-wright-calls-e3-a-walking-corpse/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>E3</category><category>e3-2008</category><category>PAX</category><category>Spore</category><category>Will-Wright</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Fri, 29 Aug 2008 06:00:00 EST</pubDate></item><item><title><![CDATA[Cammie: Nintendo 'disappointed' with E3 performance]]></title><link>http://www.joystiq.com/2008/08/19/cammie-nintendo-disappointed-with-e3-performance/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/19/cammie-nintendo-disappointed-with-e3-performance/</guid><comments>http://www.joystiq.com/2008/08/19/cammie-nintendo-disappointed-with-e3-performance/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><a href="http://www.joystiq.com/media/2008/08/nintendocard.jpg"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/nintendocard-490.jpg" /></a></div>
For Cammie Dunaway, Nintendo of America's executive VP of sales and marketing, July's <a href="http://www.joystiq.com/2008/07/15/highlights-from-nintendos-e3-2008-press-conference/">E3 media briefing</a> was the perfect opportunity to cast a new spell. With most of Wii's casual ownership tuned out (c'mon, you think grandpop was glued to G4?), the press conference should have marked an effort to dazzle Nintendo's wavering "core." Allow the fans a whiff of another <span style="font-style: italic;">classic</span> sequel, and all would have been right in their hearts. Instead, well ... you know <a href="http://www.youtube.com/watch?v=0XR7LaJLLf8&amp;eurl=http://www.joystiq.com/2008/08/19/cammie-nintendo-disappointed-with-e3-performance/">what happened</a>.<br /><br />"I would say the message is we were disappointed with our performance at E3. There were titles like <a href="http://www.joystiq.com/tag/wario-land-shake-it"><em>Wario</em></a> which we think will be really fun titles that we should have showcased," Cammie recently admitted to <a href="http://news.vgchartz.com/news.php?id=1706">VGChartz</a>, adding, "We were excited that Mr. Miyamoto made the <a href="http://www.joystiq.com/2008/07/16/miyamoto-were-making-pikmin/">commitment</a> that <em>Pikmin</em> is coming. It would have been nice if we could have said that on stage." Points for honesty?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/19/cammie-nintendo-disappointed-with-e3-performance/">Cammie: Nintendo 'disappointed' with E3 performance</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Aug 2008 15:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.vgchartz.com/news.php?id=1706>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/19/cammie-nintendo-disappointed-with-e3-performance/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1288953/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/19/cammie-nintendo-disappointed-with-e3-performance/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cammie-dunaway</category><category>e3-2008</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Tue, 19 Aug 2008 15:57:00 EST</pubDate></item><item><title><![CDATA[Nintendo sends Thank-You note to E3 attendees]]></title><link>http://www.joystiq.com/2008/08/14/nintendo-sends-thank-you-note-for-e3-attendees/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/14/nintendo-sends-thank-you-note-for-e3-attendees/</guid><comments>http://www.joystiq.com/2008/08/14/nintendo-sends-thank-you-note-for-e3-attendees/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><a href="http://www.joystiq.com/media/2008/08/nintendocard.jpg"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/nintendocard-490.jpg" /></a></div>
<div align="center"><font size="1">click to embiggen</font></div>
We received a nice letter from Nintendo of America today, thanking us for our attendance at their <a href="http://www.joystiq.com/tag/e3-2008">E3 2008</a> <a href="http://www.joystiq.com/2008/07/15/highlights-from-nintendos-e3-2008-press-conference/">media briefing</a> (we think the community has already <a href="http://www.youtube.com/watch?v=0XR7LaJLLf8">sent their messages</a> to NoA). At first, we were excited to have authentic signature from famous Nintendo executives Reggie Fils-Aime, Cammie Dunaway and Denise Kaigler (we like to collect them like pokemon). <br /><br />Our excitement then quickly turned to utter disappointment (some would call that <a href="http://www.joystiq.com/2008/08/06/readers-pick-best-webcomic-impressions-of-nintendos-e3-confere/">appropriate</a>). As it turns out, every attendee got the same letter, complete with the same signatures in the exact same spots. After we discovered the names were stamped on, their eBay value immediately dropped from US $0.01 to three pieces of hair and a first-print of <em>Daikatana</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/14/nintendo-sends-thank-you-note-for-e3-attendees/">Nintendo sends Thank-You note to E3 attendees</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Aug 2008 00:47:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/media/2008/08/nintendocard.jpg>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/14/nintendo-sends-thank-you-note-for-e3-attendees/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1284137/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/14/nintendo-sends-thank-you-note-for-e3-attendees/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3</category><category>e3-2008</category><category>nintendo</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Thu, 14 Aug 2008 00:47:00 EST</pubDate></item><item><title><![CDATA[Joystiq hands-on: IndieCade games galore]]></title><link>http://www.joystiq.com/2008/08/13/joystiq-hands-on-indiecade-games-galore/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/13/joystiq-hands-on-indiecade-games-galore/</guid><comments>http://www.joystiq.com/2008/08/13/joystiq-hands-on-indiecade-games-galore/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://www.joystiq.com/category/galleries/" rel="tag">Galleries</a></p><div align="center"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/indiecade.jpg" /><br /></div>
One of the things we made sure to do at <a href="http://www.joystiq.com/tag/e3-2008/">E3</a> this year was to spend a significant amount of time with the IndieCade folks. Then we sat on that info long enough for some of these games to get picked up, have a successful release, come out with sequels, spawn movies, novels, comic books, become part of the general pop culture bloodstream, and then fade into nostalgia, and for that we apologize. Actually, I'll apologize, I did it.<br /><br />But in all seriousness, a lot of the more fun and innovative stuff we saw at E3 wasn't actually being churned out by big studios and publishers, but being worked on by small groups with tiny budgets and just a love of gaming. Read on to find out all about the IndieCade games that we saw on display, and why you'll want to be playing them now.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/e3-indiecade-2008/">E3: IndieCade 2008</a></strong></p><a href="http://www.joystiq.com/photos/e3-indiecade-2008/934997/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/dsc_0466_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/e3-indiecade-2008/934996/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/dsc_0469_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/e3-indiecade-2008/934995/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/dsc_0463_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/e3-indiecade-2008/934994/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/dsc_0461_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/e3-indiecade-2008/934993/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/dsc_0449_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2008/08/13/joystiq-hands-on-indiecade-games-galore/" rel="bookmark">Continue reading <em>Joystiq hands-on: IndieCade games galore</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/13/joystiq-hands-on-indiecade-games-galore/">Joystiq hands-on: IndieCade games galore</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Aug 2008 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/13/joystiq-hands-on-indiecade-games-galore/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1260010/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/13/joystiq-hands-on-indiecade-games-galore/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Block-H</category><category>Dark-Room-Sex-Game</category><category>Darkgame</category><category>Democracy-2</category><category>E3</category><category>E3-2008</category><category>E32008</category><category>Gravitation</category><category>ibb-and-orb</category><category>independent</category><category>IndieCade</category><category>Jojos-Fashion-Show</category><category>joystiqfeatures</category><category>pie</category><category>Prototype161</category><category>Rider-Spoke</category><category>The-Graveyard</category><category>The-Misadventures-of-P.B.-Winterbottom</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Wed, 13 Aug 2008 08:00:00 EST</pubDate></item><item><title><![CDATA[Variety judge disagrees with majority of E3 award winners, loves public drunkenness]]></title><link>http://www.joystiq.com/2008/08/12/variety-judge-doesnt-like-the-e3-awards-loves-public-drunkenes/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/12/variety-judge-doesnt-like-the-e3-awards-loves-public-drunkenes/</guid><comments>http://www.joystiq.com/2008/08/12/variety-judge-doesnt-like-the-e3-awards-loves-public-drunkenes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><img hspace="0" vspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/fabledrunk.jpg" alt="" /><br /></div>
Ben Fritz writes about video games for <a href="http://weblogs.variety.com/the_cut_scene/2008/08/notes-from-an-u.html">Variety</a> and was one of the E3 judges this year -- and he's not too happy with <a href="http://gamecriticsawards.com/winners.html">this year's winners</a>. He calls <em>Mirror's Edge</em> "gimmicky" and the <em>Gears of War 2</em> improvements "minor." He was really pulling for <em>Resistance 2,</em> which he felt offered up a lot more than the original, and we'll admit that's a good point.<br /><br />However, he really laments the fact that <em>Fable 2</em> didn't win anything. He hated the original <em>Fable</em>, but thinks that "the human interactions, from multiple gay marriages to public drunkenness, seem really fun" in the sequel. He also admits that he didn't care for last year's <em>Super Mario Galaxy</em> and disliked <em>Mass Effect</em>. Which is probably why the second comment from Just A Guy is "You suck."<br /><br /><strong>Update:</strong> Ben Fritz actually contacted us to let us know he didn't hate <em>Super Mario Galaxy</em>, he just "didn't lavish superlatives" on it. He goes on to tell us that the review he wrote of the game was "positive," but you can <a href="http://www.variety.com/review/VE1117935396.html?categoryid=1079&amp;cs=1">judge for yourself right here</a>. With friends like that, who needs negative reviews? However, he did point out (and rightly so) that the headline implied that he doesn't like the E3 awards. In actuality, "I just personally disagree with the majority of the winners." Our bad, and we've fixed that.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/12/variety-judge-doesnt-like-the-e3-awards-loves-public-drunkenes/">Variety judge disagrees with majority of E3 award winners, loves public drunkenness</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Aug 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://weblogs.variety.com/the_cut_scene/2008/08/notes-from-an-u.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/12/variety-judge-doesnt-like-the-e3-awards-loves-public-drunkenes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1282487/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/12/variety-judge-doesnt-like-the-e3-awards-loves-public-drunkenes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Awards</category><category>Ben-Fritz</category><category>E3</category><category>Fable-2</category><category>judge</category><category>Variety</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Tue, 12 Aug 2008 16:00:00 EST</pubDate></item><item><title><![CDATA[All our E3 2008 impressions are belong to you!]]></title><link>http://www.joystiq.com/2008/08/01/all-our-e3-2008-impressions-are-belong-to-you/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/01/all-our-e3-2008-impressions-are-belong-to-you/</guid><comments>http://www.joystiq.com/2008/08/01/all-our-e3-2008-impressions-are-belong-to-you/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/mobile/" rel="tag">Mobile</a></p><div style="text-align: center;"><img hspace="0" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/js-e3-hands-on-recap.jpg" /></div>
We thought it'd be best to start off the month of August by cleaning house and collecting all our E3 impressions from around the Joystiq Network into one easy-to-peruse guide. In case you missed anything (and there's a pretty good chance you did), check out all of our impressions from E3 2008.<br /><br /><strong>Multiplatform<br /></strong>
<ul>
    <li>Age of Booty (<a href="http://www.joystiq.com/2008/07/16/joystiq-e3-hands-on-age-of-booty/" title="View Joystiq E3 hands-on: Age of Booty on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Brothers in Arms: Hell's Highway (<a href="http://www.joystiq.com/2008/07/21/joystiq-e3-hands-on-brothers-in-arms-hells-highway/" title="View Joystiq E3 hands-on: Brothers in Arms: Hell's Highway on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Dark Void (<a href="http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-dark-void/" title="View Joystiq E3 hands-on: Dark Void on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Dead Space (<a href="http://www.joystiq.com/2008/07/22/joystiq-e3-hands-on-dead-space/" title="View Joystiq E3 hands-on: Dead Space on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Fallout 3 (<a href="http://www.ps3fanboy.com/2008/07/21/ps3-fanboy-hands-on-fallout-3/" title="View PS3 Fanboy hands-on: Fallout 3 on PS3 Fanboy" target="_blank">E3 hands-on</a>)</li>
    <li>Far Cry 2 (<a href="http://www.joystiq.com/2008/07/20/joystiq-e3-hands-on-far-cry-2/" title="View Joystiq E3 hands-on: Far Cry 2 on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Flock (<a href="http://www.joystiq.com/2008/07/21/joystiq-e3-hands-on-flock/" title="View Joystiq E3 hands-on: Flock on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>HAWX (<a href="http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-hawx/" title="View Joystiq E3 hands-on: HAWX on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Left 4 Dead (<a href="http://www.joystiq.com/2008/07/16/joystiq-e3-hands-on-left-4-dead/" title="View Joystiq E3 hands-on: Left 4 Dead on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Mega Man 9 (<a href="http://www.joystiq.com/2008/07/21/joystiq-e3-hands-on-mega-man-9/" title="View Joystiq E3 hands-on: Mega Man 9 on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Mirror's Edge (<a href="http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-mirrors-edge/" title="View Joystiq E3 hands-on: Mirror's Edge on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Neopets Puzzle Adventures (<a href="http://www.dsfanboy.com/2008/07/18/e308-neopets-puzzle-adventure-flips-othello-over/">E3 hands-on</a>)</li>
    <li>Puzzle Quest Galactric (<a href="http://www.joystiq.com/2008/07/20/joystiq-e3-hands-on-puzzle-quest-galactrix/" title="View Joystiq E3 hands-on: Puzzle Quest Galactrix on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Red Faction: Guerilla (<a href="http://www.joystiq.com/2008/07/21/joystiq-e3-hands-on-red-faction-guerrilla/" title="View Joystiq E3 hands-on: Red Faction: Guerrilla on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Resident Evil 5 (<a href="http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-resident-evil-5/" title="View Joystiq E3 hands-on: Resident Evil 5 on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Sonic Unleashed (<a href="http://www.joystiq.com/2008/07/21/joystiq-eyes-on-sonic-unleashed/" title="View Joystiq E3 eyes-on: Sonic Unleashed on Joystiq" target="_blank">E3 eyes-on</a>)</li>
    <li>Silent Hill: Homecoming (<a href="http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-silent-hill-homecoming/" title="View Joystiq E3 hands-on: Silent Hill: Homecoming on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Stormrise (<a href="http://www.joystiq.com/2008/07/21/joystiq-e3-eyes-on-stormrise/" title="View Joystiq E3 eyes-on: Stormrise on Joystiq" target="_blank">E3 eyes-on: Stormrise</a>)</li>
    <li>This is Vegas (<a href="http://www.joystiq.com/2008/07/16/joystiq-e3-impressions-this-is-vegas/" title="View Joystiq E3 impressions: This is Vegas on Joystiq" target="_blank">E3 impressions</a>)</li>
    <li>Tomb Raider Underworld (<a href="http://www.joystiq.com/2008/07/23/joystiq-e3-hands-on-tomb-raider-underworld/" title="View Joystiq E3 hands-on: Tomb Raider: Underworld on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li> Tom Clancy's EndWar (<a href="http://www.joystiq.com/2008/07/21/joystiq-e3-hands-on-tom-clancys-endwar/" title="View Joystiq E3 hands-on: Tom Clancy's EndWar on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Wheelman (<a href="http://www.joystiq.com/2008/07/16/joystiq-e3-impressions-wheelman/" title="View Joystiq E3 impressions: Wheelman on Joystiq" target="_blank">E3 impressions</a>)</li>
</ul><p><a href="http://www.joystiq.com/2008/08/01/all-our-e3-2008-impressions-are-belong-to-you/" rel="bookmark">Continue reading <em>All our E3 2008 impressions are belong to you!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/01/all-our-e3-2008-impressions-are-belong-to-you/">All our E3 2008 impressions are belong to you!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 01 Aug 2008 17:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/01/all-our-e3-2008-impressions-are-belong-to-you/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1273083/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/01/all-our-e3-2008-impressions-are-belong-to-you/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3</category><category>e3-2008</category><category>joystiqfeatures</category><category>this-week-in-review</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Fri, 01 Aug 2008 17:25:00 EST</pubDate></item><item><title><![CDATA[The Joystiq E3 2008 Awards]]></title><link>http://www.joystiq.com/2008/07/31/the-joystiq-e3-2008-awards/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/31/the-joystiq-e3-2008-awards/</guid><comments>http://www.joystiq.com/2008/07/31/the-joystiq-e3-2008-awards/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/meta-about-joystiq/" rel="tag">Meta (about Joystiq)</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/galleries/" rel="tag">Galleries</a></p><div align="center"><a href="http://www.joystiq.com/photos/the-joystiq-e3-2008-awards/944793/"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/joystiq-e3-2008-badge.jpg" /></a><br /></div>
<span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/gaming_news/The_Joystiq_E3_2008_Awards'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>With the bleeps and bloops of our beloved games -- and we suppose <em>Mega Man 9</em> was the only thing that sounded like that, really -- echoing through a cavernous and lifeless Los Angeles Convention Center, it was clear that this year's E3 was different. But the more things change, the more they stay the same. We still got to play some promising games, we still had to endure some rotten ideas and we still had to roll our eyes at corporate PR foibles. Thankfully, that's exactly what the <a href="http://www.joystiq.com/photos/the-joystiq-e3-2008-awards/944793/">Joystiq E3 2008 Awards</a> are for. <br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/the-joystiq-e3-2008-awards/">The Joystiq E3 2008 Awards</a></strong></p><a href="http://www.joystiq.com/photos/the-joystiq-e3-2008-awards/944793/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/dead-space-0722-02-530_thumbnail.jpg" alt="Best in Show E3 2008" title="Best in Show E3 2008" /></a><a href="http://www.joystiq.com/photos/the-joystiq-e3-2008-awards/944792/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/ff13-360-530-2b_thumbnail.jpg" alt="Most Devastating Megaton" title="Most Devastating Megaton" /></a><a href="http://www.joystiq.com/photos/the-joystiq-e3-2008-awards/944791/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/ff13-360-530-1b_thumbnail.jpg" alt="Best in Show E3 2011" title="Best in Show E3 2011" /></a><a href="http://www.joystiq.com/photos/the-joystiq-e3-2008-awards/944790/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/jack-tretton-does-palance_thumbnail.jpg" alt="Worst Jack Palance Joke" title="Worst Jack Palance Joke" /></a><a href="http://www.joystiq.com/photos/the-joystiq-e3-2008-awards/944818/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/pistolzoey530_thumbnail.jpg" alt="Best Simulation" title="Best Simulation" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/31/the-joystiq-e3-2008-awards/">The Joystiq E3 2008 Awards</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 31 Jul 2008 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/photos/the-joystiq-e3-2008-awards/944793/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/31/the-joystiq-e3-2008-awards/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1265719/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/31/the-joystiq-e3-2008-awards/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>E3</category><category>E3-2008</category><category>E3-Awards</category><category>JoystiqFeatures</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Thu, 31 Jul 2008 09:45:00 EST</pubDate></item><item><title><![CDATA[Pachter: Nintendo has not abandoned the core audience]]></title><link>http://www.joystiq.com/2008/07/29/pachter-nintendo-has-not-abandoned-the-core-audience/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/29/pachter-nintendo-has-not-abandoned-the-core-audience/</guid><comments>http://www.joystiq.com/2008/07/29/pachter-nintendo-has-not-abandoned-the-core-audience/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamasutra.com/php-bin/news_index.php?story=19591"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/p1000572b_topper.jpg" /></a><br /></div>
Not everyone stumbled away from <a href="http://www.joystiq.com/2008/07/15/engadget-and-joystiq-live-from-nintendos-e3-2008-keynote/">Nintendo's E3 presser</a> feeling lightheaded and sick to their stomach. Some, like Wedbush Morgan soothsayer <a href="http://www.joystiq.com/tag/pachter/">Michael Pachter</a>, felt that the presentation was on point, offering an "even more positive view" of the company, while adding belief that Nintendo has not yet turned its back on the '<a href="http://www.joystiq.com/2008/07/22/nintendo-hardcore-gamers-critically-important-to-us/">critically important</a>' hardcore crowd.<br /><br />"We think that Nintendo focused upon building upon its formidable lead with the mass market," notes Pachter, "and do not consider the lack of major hard core game announcements to be an abandonment of <a href="http://www.joystiq.com/2008/07/23/joystiq-interview-nintendo-spins-core-gamer-appeal/">its core</a>." Granted, this is a man who has the ear of investors and not necessarily gamers, and given that the analyst anticipates Nintendo to report revenue of more than $3.9 billion for 2009's fiscal first quarter, with an estimated $17.7 billion expected for the year, try to at least look surprised when his world views don't align perfectly with your own.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/29/pachter-nintendo-has-not-abandoned-the-core-audience/">Pachter: Nintendo has not abandoned the core audience</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 Jul 2008 09:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=19591>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/29/pachter-nintendo-has-not-abandoned-the-core-audience/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1269578/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/29/pachter-nintendo-has-not-abandoned-the-core-audience/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>casual</category><category>core</category><category>e3-2008</category><category>e32008</category><category>hardcore</category><category>mass-market</category><category>nintendo</category><category>pachter</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Tue, 29 Jul 2008 09:15:00 EST</pubDate></item><item><title><![CDATA[Peter Moore calls E3 'soulless,' calls for public event]]></title><link>http://www.joystiq.com/2008/07/26/peter-moore-calls-e3-soulless-calls-for-public-event/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/26/peter-moore-calls-e3-soulless-calls-for-public-event/</guid><comments>http://www.joystiq.com/2008/07/26/peter-moore-calls-e3-soulless-calls-for-public-event/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://itsinthegame.ea.com/archive/2008/07/25/e3-go-big-or-go-home.aspx"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/pete_moore_duh.jpg" alt="" /></a><br /></div>
His face <a href="http://www.joystiq.com/2008/07/20/facebreaker-to-allow-breaking-of-peter-moores-face/">may be broken</a>, but EA's <a href="http://www.joystiq.com/tag/peter-moore">Peter Moore</a> likes to speak his mind, and what's on his mind lately is <a href="http://www.joystiq.com/tag/e3-2008">last week's E3</a>, a gathering that he thinks can be fixed by opening it up to the public. Whoa, maybe <a href="http://www.joystiq.com/2008/06/12/peter-moore-to-get-more-ink-if-ea-sports-misses-mark/">all of that ink</a> has gone to his brain, or has he already forgotten the madhouse that the annual used to be, when everyone and their brother seemed to find a way to roam the show's halls? Plus, isn't that what <a href="http://www.joystiq.com/tag/e-for-all">E for All</a> is for, anyway?<br /><br />Calling the event "soulless and lacking an epicenter," the former Microsoft exec suggests that organizers "invite the community" to the show, adding that given enough planning, letting gamers experience E3 first hand will help companies create better games and forge new ideas. Of course, it would likely be too crowded for any of the attending press to get any work done, but that's beside the point. Right, Pete?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/26/peter-moore-calls-e3-soulless-calls-for-public-event/">Peter Moore calls E3 'soulless,' calls for public event</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 26 Jul 2008 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://itsinthegame.ea.com/archive/2008/07/25/e3-go-big-or-go-home.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/26/peter-moore-calls-e3-soulless-calls-for-public-event/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1267079/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/26/peter-moore-calls-e3-soulless-calls-for-public-event/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e-for-all</category><category>e3-2008</category><category>e32008</category><category>ea</category><category>ea-sports</category><category>easports</category><category>eforall</category><category>electronic-arts</category><category>electronicarts</category><category>peter-moore</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Sat, 26 Jul 2008 01:00:00 EST</pubDate></item><item><title><![CDATA[Molyneux: 'I feel sorry for Denis Dyack']]></title><link>http://www.joystiq.com/2008/07/23/molyneux-i-feel-sorry-for-denis-dyack/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/23/molyneux-i-feel-sorry-for-denis-dyack/</guid><comments>http://www.joystiq.com/2008/07/23/molyneux-i-feel-sorry-for-denis-dyack/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><a href="http://www.videogamer.com/news/23-07-2008-8890.html"><img vspace="4" hspace="0" border="0" alt="molyneux" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/peterm-ponders-490w.jpg" /></a></div>
<em>Fable</em> frontman Peter Molyneux has raised his metaphorical fist of solidarity, showing support for fellow game designer and <a href="http://www.joystiq.com/tag/too-human"><em>Too Human</em></a> trumpeter Denis Dyack. "I feel sorry for Denis Dyack because you know, I think a few things were said wrong, there was that really unfortunate showing at E3 a few years ago," Molyneux told <a href="http://www.videogamer.com/news/23-07-2008-8890.html">VideoGamer.com</a> at E3 last week. "Everyone got on the bandwagon of saying things about <em>Too Human</em>. Now I've played it and, you know, it's a good game. It doesn't deserve a lot of that harsh criticism. But as soon as something starts it's very hard to turn the tide and pull it back again." Molyneux, of course, speaks from experience, having survived a similar "avalanche" of negative criticism after the first <a href="http://www.joystiq.com/tag/fable"><em>Fable</em></a> game was released in 2004 and failed to meet expectations hyped by Molyneux himself.<br /> <br />While Molyneux doesn't offer any sage advice for braving the inevitable storm to come (you don't actually have "something" in your back pocket, do you Mr. Dyack?), might we suggest, sir, that you quietly step away from the computer and out into the open air. Take a deep breath. You'll be safe there. Remember, it's not the <em>whole</em> world that's judging you (just a teeny, tiny nugget of web real estate). And besides, just like your pal Peter, you've always got <a href="http://www.joystiq.com/2007/08/21/too-human-trilogy-may-conclude-on-next-next-gen-console/">the sequel</a> to make good on empty promises.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/23/molyneux-i-feel-sorry-for-denis-dyack/">Molyneux: 'I feel sorry for Denis Dyack'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 Jul 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.videogamer.com/news/23-07-2008-8890.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/23/molyneux-i-feel-sorry-for-denis-dyack/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1265433/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/23/molyneux-i-feel-sorry-for-denis-dyack/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>denis-dyack</category><category>e3-2008</category><category>peter-molyneux</category><category>silicon-knights</category><category>too-human</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Wed, 23 Jul 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[The games that weren't there: Missing from E3]]></title><link>http://www.joystiq.com/2008/07/23/the-games-that-werent-there-missing-from-e3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/23/the-games-that-werent-there-missing-from-e3/</guid><comments>http://www.joystiq.com/2008/07/23/the-games-that-werent-there-missing-from-e3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><a href="http://www.joystiq.com/photos/the-games-that-werent-there-e3-2008/940253/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/missing-at-e3-490.png" /></a><br /></div>
<span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/gaming_news/The_games_that_weren_t_there_Missing_from_E3_2'; </script> <script src="http://digg.com/api/diggthis.js"></script></span> Whether delayed by last-minute technical deficiencies or a newly discovered apathy towards overblown trade shows, several announced, expected or downright anticipated games managed to escape our studious glares and hastened notepad summaries at this year's E3. Dash through <a href="http://www.joystiq.com/photos/the-games-that-werent-there-e3-2008/940253/">our punchy list of MIA attendees</a> and let us know which ones had you tapping your wrist watch and asking, "Do you have any idea what time it is? We've been worried <em>sick</em>."<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/the-games-that-werent-there-e3-2008/">The Games That Weren't There: Missing from E3</a></strong></p><a href="http://www.joystiq.com/photos/the-games-that-werent-there-e3-2008/940253/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/e3-missing-games-alan-wake_thumbnail.jpg" alt="Alan Wake" title="Alan Wake" /></a><a href="http://www.joystiq.com/photos/the-games-that-werent-there-e3-2008/940285/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/e3-missing-games-aliens-1_thumbnail.jpg" alt="Aliens: Colonial Marines" title="Aliens: Colonial Marines" /></a><a href="http://www.joystiq.com/photos/the-games-that-werent-there-e3-2008/940259/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/e3-missing-games-bge2_thumbnail.jpg" alt="Beyond Good &amp; Evil 2" title="Beyond Good &amp; Evil 2" /></a><a href="http://www.joystiq.com/photos/the-games-that-werent-there-e3-2008/940266/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/e3-missing-games-indy_thumbnail.jpg" alt="Indiana Jones &amp; the Fate of the Latest Indiana Jones Game" title="Indiana Jones &amp; the Fate of the Latest Indiana Jones Game" /></a><a href="http://www.joystiq.com/photos/the-games-that-werent-there-e3-2008/940263/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/e3-missing-games-bungie_thumbnail.jpg" alt="Bungie's Next Game" title="Bungie's Next Game" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/23/the-games-that-werent-there-missing-from-e3/">The games that weren't there: Missing from E3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 Jul 2008 18:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/23/the-games-that-werent-there-missing-from-e3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1264241/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/23/the-games-that-werent-there-missing-from-e3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>E3-2008</category><category>JoystiqFeatures</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Wed, 23 Jul 2008 18:29:00 EST</pubDate></item><item><title><![CDATA[ESA: E3 2009 'will occur']]></title><link>http://www.joystiq.com/2008/07/23/esa-e3-2009-will-occur/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/23/esa-e3-2009-will-occur/</guid><comments>http://www.joystiq.com/2008/07/23/esa-e3-2009-will-occur/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamespot.com/news/show_blog_entry.php?topic_id=26502918&amp;sid=6194893&amp;action=convert&amp;om_clk=latestnews&amp;tag=latestnews;title;1"><img vspace="4" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/e3-2009-prediction.jpg" alt="e3 2009" /></a></div>
Some will tell you they heard the solemn ringing of the death knell as it echoed through the barren halls of the LA Convention Center last week. Was this the final E3? ... <a href="http://www.joystiq.com/2008/07/15/welcome-to-e3-2008-now-with-less-magic/"><em>This?</em></a><br /><br />Nope. The Electronic Software Association has revealed its plans to organize at least one more E3 event, stopping short of actually detailing the who, where, when, and -- most pressing -- <em>the why bother?</em> "As we do every year, we're beginning the process of surveying exhibitors and attendees to determine potential changes to the Summit," an ESA representative told <a href="http://www.gamespot.com/news/show_blog_entry.php?topic_id=26502918&amp;sid=6194893&amp;action=convert&amp;om_clk=latestnews&amp;tag=latestnews;title;1">GameSpot</a>. "Once this is completed and shared with the ESA's Board of Directors, we will make an announcement about the specifics of the 2009 E3 Media &amp; Business Summit, which will occur."<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/e3-the-nand-now/">E3, then and now</a></strong></p><a href="http://www.joystiq.com/photos/e3-the-nand-now/937630/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/e3thenandnow.intro_thumbnail.jpg" alt="The unbearable smallness of E3 2008, in pictures" title="The unbearable smallness of E3 2008, in pictures" /></a><a href="http://www.joystiq.com/photos/e3-the-nand-now/936928/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/e304hi0180_thumbnail.jpg" alt="Then ..." title="Then ..." /></a><a href="http://www.joystiq.com/photos/e3-the-nand-now/936916/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/cimg2222_thumbnail.jpg" alt="... and Now" title="... and Now" /></a><a href="http://www.joystiq.com/photos/e3-the-nand-now/936921/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/e304hi0024_thumbnail.jpg" alt="Then ..." title="Then ..." /></a><a href="http://www.joystiq.com/photos/e3-the-nand-now/936913/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/cimg2231_thumbnail.jpg" alt="... and Now" title="... and Now" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/23/esa-e3-2009-will-occur/">ESA: E3 2009 'will occur'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 Jul 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/news/show_blog_entry.php?topic_id=26502918&amp;sid=6194893&amp;action=convert&amp;om_clk=latestnews&amp;tag=latestnews;title;1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/23/esa-e3-2009-will-occur/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1264794/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/23/esa-e3-2009-will-occur/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2009</category><category>esa</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Wed, 23 Jul 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[Joystiq E3 hands-on: Tomb Raider: Underworld]]></title><link>http://www.joystiq.com/2008/07/23/joystiq-e3-hands-on-tomb-raider-underworld/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/23/joystiq-e3-hands-on-tomb-raider-underworld/</guid><comments>http://www.joystiq.com/2008/07/23/joystiq-e3-hands-on-tomb-raider-underworld/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><a href="http://www.joystiq.com/photos/tomb-raider-underworld-e3-08/940386/full/"><img width="490" vspace="4" hspace="4" height="275" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/underwater_sharks-e3-490.jpg" /></a><br /><font size="1"><em>click to embiggen</em></font><br /><br /></div>
The room is stuffed with a handful of game journalists. It's dark. Drifting from the (very nice) speaker system are the sounds of ocean waves lapping against a boat. On screen, Lara Croft stands on the wooden deck wearing scuba gear. Thrifty girl that she is, it looks like Lara didn't want to spring for a wetsuit with legs in it. Apparently not worried by the deep cold of the ocean, she dives into the water. It's time for me to play <a href="http://www.joystiq.com/2008/07/19/tomb-raider-underworld-e3-trailer-blows-our-minds-in-reverse/"><span style="font-style: italic;">Tomb Raider Underworld</span></a>.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/tomb-raider-underworld-e3-08/">Tomb Raider: Underworld E3 08</a></strong></p><a href="http://www.joystiq.com/photos/tomb-raider-underworld-e3-08/940391/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/tentacle_attack_3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tomb-raider-underworld-e3-08/940390/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/rappel_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tomb-raider-underworld-e3-08/940389/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/lara_wallrun_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tomb-raider-underworld-e3-08/940388/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/lara_kraken_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tomb-raider-underworld-e3-08/940387/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/lara_gears_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2008/07/23/joystiq-e3-hands-on-tomb-raider-underworld/" rel="bookmark">Continue reading <em>Joystiq E3 hands-on: Tomb Raider: Underworld</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/23/joystiq-e3-hands-on-tomb-raider-underworld/">Joystiq E3 hands-on: Tomb Raider: Underworld</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 Jul 2008 09:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/23/joystiq-e3-hands-on-tomb-raider-underworld/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1259621/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/23/joystiq-e3-hands-on-tomb-raider-underworld/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crystal-dynamics</category><category>e3</category><category>e3-08</category><category>e3-2008</category><category>e308</category><category>eidos</category><category>JoystiqFeatures</category><category>lara-croft</category><category>tomb-raider</category><category>tomb-raider-underworld</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 23 Jul 2008 09:55:00 EST</pubDate></item></channel></rss>