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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Xbox One requires Kinect connection]]></title><link>http://www.joystiq.com/2013/05/22/xbox-one-requires-kinect-connection/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/22/xbox-one-requires-kinect-connection/</guid><comments>http://www.joystiq.com/2013/05/22/xbox-one-requires-kinect-connection/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/22/xbox-one-requires-kinect-connection/"><img alt="Xbox One requires Kinect connection" data-src-height="205" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxsensorftransbgrgb2013.jpg" /></a></div>
Owners of the original Kinect on Xbox 360 had the ability to unplug the device, but that won't be the case with the <a href="http://www.joystiq.com/2013/05/21/xbox-ones-kinect-discerns-heartbeat-and-who-has-the-controller/">ever-vigilant and always-listening</a> Xbox One version, Corporate VP of Microsoft Studios Phil Spencer told Joystiq.<br />
<br />
"Kinect has to be connected to Xbox One," Spencer said. "That, from a creator standpoint, I love, because I like to have a common platform that I can target."<br />
<br />
Spencer did take the opportunity to note that just because Kinect is always connected now, it doesn't mean Xbox One games are going to integrate physical activity at every opportunity.<br />
<br />
"What I'm seeing in the creation process is more subtle uses of Kinect. I think when Kinect first came out on 360 everybody felt if you weren't doing jumping jacks in the middle of the room it wasn't a Kinect game," he said, going on to describe various everyday uses, such as watching television, for the product.<br />
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If you have concerns about Microsoft installing an always-on microphone and camera in your living room, better invest in a veil for the camera and some way of muffling Kinect's "ears." Owners of the next-gen console will need to accept Kinect is watching thee and there's little privacy.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/22/xbox-one-requires-kinect-connection/">Xbox One requires Kinect connection</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 May 2013 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/22/xbox-one-requires-kinect-connection/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20580256/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/22/xbox-one-requires-kinect-connection/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>kinect</category><category>microsoft</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 22 May 2013 17:30:00 EST</pubDate></item><item><title><![CDATA[Xbox One will definitely be in used games market, details still blurry]]></title><link>http://www.joystiq.com/2013/05/22/xbox-one-will-definitely-be-in-used-games-market-details-still/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/22/xbox-one-will-definitely-be-in-used-games-market-details-still/</guid><comments>http://www.joystiq.com/2013/05/22/xbox-one-will-definitely-be-in-used-games-market-details-still/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/22/xbox-one-will-definitely-be-in-used-games-market-details-still/"><img alt="Xbox One will definitely be in used games market, details still blurry" data-src-height="303" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxone-reveal-12-1369255863.jpg" /></a></div>
Microsoft isn't prepared to share how used games on Xbox One will be handled - which had adverse effects on retailer <a href="http://www.joystiq.com/2013/05/21/gamestop-stock-takes-hit-following-xbox-one-used-game-story/">GameStop's stock price</a> yesterday - but the company is definitely going to be in the market.<br />
<br />
"We understand the secondary market is incredibly important today in the current generation. It will be incredibly important in the next generation," Phil Spencer, Microsoft Corporate VP of Microsoft Studios, said in an interview with us. "I love the fact that my identity, my saves and my content can go with me to any console I move to. The ability to have me and my content save in the cloud who I am, and I can move around, that obviously requires some capability to know what content you own, associated with you and how you move."<br />
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He also danced around the always-online issue, something that already caused <a href="http://www.joystiq.com/2013/04/10/report-microsoft-studios-creative-director-adam-orth-no-longer/">one public firing</a> at Microsoft.<br />
<br />
"We also understand that sometime people's internet goes down and I shouldn't stop watching a movie or stop playing a single-player game when that happens. We'll support a tolerance where we can," he noted, but we were seeking specifics on how long the console could be offline. "You asked about the boundaries, how long will that work? I'll just tell you we don't know yet. We'll tell you when we have the answer and we can tell everybody. But we understand that secondary market is important to the ecosystem, no doubt."<br />
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Asked about the <a href="http://www.joystiq.com/2013/05/21/xbox-one-may-require-game-installs-close-out-used-game-market/?a_dgi=aolshare_twitter">game trading</a> that Microsoft previously mentioned, Spencer said, "Yeah, these are some of the specifics... honestly, I'm not really dodging, I just don't want to tell you something we haven't fully baked yet.<br />
<br />
"We basically set this reveal up so we could show the hardware, announce the name, talk about worldwide launch this year, show EA and Activision on our stage during our announce - which I think was a pretty compelling point to have both - with their biggest franchises in FIFA and Call of Duty," he concluded the topic. "Then we're gonna use E3 to game, game, game."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/22/xbox-one-will-definitely-be-in-used-games-market-details-still/">Xbox One will definitely be in used games market, details still blurry</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 May 2013 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/22/xbox-one-will-definitely-be-in-used-games-market-details-still/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20580253/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/22/xbox-one-will-definitely-be-in-used-games-market-details-still/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>always-on</category><category>microsoft</category><category>used-games</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 22 May 2013 17:00:00 EST</pubDate></item><item><title><![CDATA[GameStop stock takes hit following Xbox One used game story]]></title><link>http://www.joystiq.com/2013/05/21/gamestop-stock-takes-hit-following-xbox-one-used-game-story/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/21/gamestop-stock-takes-hit-following-xbox-one-used-game-story/</guid><comments>http://www.joystiq.com/2013/05/21/gamestop-stock-takes-hit-following-xbox-one-used-game-story/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/21/gamestop-stock-takes-hit-following-xbox-one-used-game-story/"><img alt="Image" data-src-height="353" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/rollercoastershutterstock530.jpg" /></a></div>
Microsoft's plans for the used games market on the newly announced Xbox One were a roller coaster ride this afternoon, with GameStop being the one to lose its lunch on the ride. The company's stock started an immediate dip once the news began to circulate that the console wouldn't support used games, closing the day down five percent (down -1.98 to <span class="pr"><span class="unchanged" id="ref_667047_l"><span class="unchanged">36.78/share).</span></span></span><br />
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Microsoft issued a statement after the market's close regarding Wired's report, stating the <a href="http://www.joystiq.com/2013/05/21/xbox-one-may-require-game-installs-close-out-used-game-market/">news wasn't accurate, but wouldn't detail</a> exactly how the information was incorrect.<br />
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"It doesn't help Microsoft to block, and will alienate consumers. They should stay out of the controversy," said Wedbush Security analyst Michael Pachter who attended today's reveal of the new console at the Microsoft campus. "It is a dumb idea for Microsoft to get involved."<br />
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He continued, "They could just as easily invalidate a download if the same disc is subsequently downloaded to another Xbox One, and the seller of the game wouldn't complain. The article reaches a conclusion without foundation, and was irresponsible."<br />
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As of this posting it's still unclear what Microsoft's plans are for the used games market. GameStop's pre-owned video game products represented $2.4 billion in sales, representing 27.4 percent of the company's income and $1.1 billion (48.1 percent) of company's gross profit in its previous fiscal year.
<div style="text-align: right;"><small>[Image: <span><a href="http://www.shutterstock.com/gallery-756502p1.html" id="portfolio_link">nuttapol yupothong </a></span>via Shutterstock]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/21/gamestop-stock-takes-hit-following-xbox-one-used-game-story/">GameStop stock takes hit following Xbox One used game story</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 21 May 2013 19:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/21/gamestop-stock-takes-hit-following-xbox-one-used-game-story/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20578683/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/21/gamestop-stock-takes-hit-following-xbox-one-used-game-story/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamestop</category><category>microsoft</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 21 May 2013 19:45:00 EST</pubDate></item><item><title><![CDATA[Xbox One revealed [Update: Launches later this year]]]></title><link>http://www.joystiq.com/2013/05/21/xbox-one-revealed/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/21/xbox-one-revealed/</guid><comments>http://www.joystiq.com/2013/05/21/xbox-one-revealed/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/21/xbox-one-revealed/"><img alt="Xbox One revealed" data-src-height="299" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxone-1369156107.png" /></a></div>
Microsoft's new Xbox has been officially unveiled at the company's Redmond campus in a big, giant tent in the middle of the complex (so much for the console sharing its birth story with friends as a teenager).<br />
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For a sense of symmetry with our <a href="http://www.joystiq.com/2013/02/20/playstation-4/">PlayStation 4 reveal post</a>, the announcement of the new Xbox console comes seven years and six months (2,737 days) after the launch of the Xbox 360, marking one of the longest distances of wibbly-wobbly timey-wimey stuff between one console and its next regeneration.<br />
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The distance in time between this console and the last certainly makes up for the original Xbox's lifespan, which was one of the shortest, at a mere four years and one day.<br />
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<strong>Update:</strong> The Xbox One will launch "<a href="http://www.joystiq.com/2013/05/21/xbox-one-coming-later-this-year/">later this year</a>," Microsoft President of Interactive Entertainment Business Don Mattrick said near the end of today's conference.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/21/xbox-one-revealed/">Xbox One revealed [Update: Launches later this year]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 21 May 2013 13:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/21/xbox-one-revealed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20577576/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/21/xbox-one-revealed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>kinect</category><category>microsoft</category><category>one</category><category>xbox</category><category>xbox-720</category><category>xbox-720-reveal</category><category>xbox-infinity</category><category>xbox-one</category><category>xbox-reveal</category><category>xbox-reveal-may-21</category><category>xo</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 21 May 2013 13:05:00 EST</pubDate></item><item><title><![CDATA[Unity mobile tools go free for indies and small studios]]></title><link>http://www.joystiq.com/2013/05/21/unity-mobile-tools-go-free-for-indies-and-small-studios/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/21/unity-mobile-tools-go-free-for-indies-and-small-studios/</guid><comments>http://www.joystiq.com/2013/05/21/unity-mobile-tools-go-free-for-indies-and-small-studios/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2013/05/21/unity-mobile-tools-go-free-for-indies-and-small-studios/"><img alt="Unity dropping Flash support" data-src-height="240" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/unity.jpg" /></a></center>
Unity Technologies, creators of the multi-platform Unity engine and its tools, is making its mobile tools free to indies and small studios starting today, taking tools that cost around $800 and making them free. Unity currently supports Apple's iOS and Google's Android, with support for BlackBerry and Microsoft's Windows Phone 8 to be added at no additional cost in the future.<br />
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"Mobile games development is possibly the most dynamic and exciting industry in the world, and it's an honor to be able to help so many developers be so successful in fulfilling their visions and in building their businesses," said Unity CEO David Helgason. "We were able to make Unity free for the web and for desktop computers a while ago, but have been dreaming of doing the same for mobile for what seems like forever."<br />
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To contextualize this, Unity is already a beast in the mobile field in terms of market share and developer relations. The company just opened the flood gates further.<p><a href="http://www.joystiq.com/2013/05/21/unity-mobile-tools-go-free-for-indies-and-small-studios/" rel="bookmark">Continue reading <em>Unity mobile tools go free for indies and small studios</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/21/unity-mobile-tools-go-free-for-indies-and-small-studios/">Unity mobile tools go free for indies and small studios</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 21 May 2013 10:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/21/unity-mobile-tools-go-free-for-indies-and-small-studios/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20577739/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/21/unity-mobile-tools-go-free-for-indies-and-small-studios/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>ios</category><category>iphone</category><category>mobile</category><category>unity</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 21 May 2013 10:40:00 EST</pubDate></item><item><title><![CDATA[Xbox launching interactive TV show 'The Music Room' in EU]]></title><link>http://www.joystiq.com/2013/05/21/xbox-launching-interactive-tv-show-the-music-room-in-eu/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/21/xbox-launching-interactive-tv-show-the-music-room-in-eu/</guid><comments>http://www.joystiq.com/2013/05/21/xbox-launching-interactive-tv-show-the-music-room-in-eu/#comments</comments><description><![CDATA[<div style="text-align: center;"><img alt="Xbox launches interactive TV show in EU, The Music Room" class="hidden" data-src-height="287" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/themusicroom5302.jpg" /></div>

<center><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/rUx81Ze05RQ?rel=0&amp;wmode=opaque" width="530"></iframe></center>
The Music Room is a new auditory-arts focused "interactive show" exclusive to Xbox. Beginning May 29, the The Music Room will showcase "the most exciting live bands around," with each episode featuring three acts. The first episode will be live on Live at 8.30PM UK time next Wednesday.<br />
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The first episode will feature Carl Barat, Everything Everything, Don Broco and Swim Deep. The interactive portion of the show will display three options asking what the audience wants to see next. Sadly, playing <em>1 vs. 100</em> doesn't appear to be an option.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/21/xbox-launching-interactive-tv-show-the-music-room-in-eu/">Xbox launching interactive TV show 'The Music Room' in EU</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 21 May 2013 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/21/xbox-launching-interactive-tv-show-the-music-room-in-eu/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20577653/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/21/xbox-launching-interactive-tv-show-the-music-room-in-eu/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>microsoft</category><category>the-music-room</category><category>uk</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 21 May 2013 09:45:00 EST</pubDate></item><item><title><![CDATA[Rhode Island prepared to sell 38 Studios' Amalur intellectual property]]></title><link>http://www.joystiq.com/2013/05/20/rhode-island-prepared-to-sell-38-studios-amalur-intellectual-pr/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/20/rhode-island-prepared-to-sell-38-studios-amalur-intellectual-pr/</guid><comments>http://www.joystiq.com/2013/05/20/rhode-island-prepared-to-sell-38-studios-amalur-intellectual-pr/#comments</comments><description><![CDATA[<div style="text-align: center;">
<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/20/rhode-island-prepared-to-sell-38-studios-amalur-intellectual-pr/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/project-copernicus04_530x298.jpg" /></a></div>
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The state of Rhode Island's last keepsake of <a href="http://www.joystiq.com/2012/12/31/events-2012-38-studios/">38 Studios</a> - beyond a <a href="http://www.joystiq.com/2012/05/15/if-38-studios-collapses-rhode-island-taxpayers-owe-112-6-milli/">$100-million-plus loan debt</a> - is the company's <a href="http://www.joystiq.com/game/kingdoms-of-amalur-reckoning">Amalur</a> intellectual property, which it's planning to sell off shortly. <a href="http://news.providencejournal.com/breaking-news/2013/05/ri-prepares-to-sell-38-studios-video-games-to-help-recover-130-million-debt.html">The Providence Journal</a> reports there is interest in the asset, but the lawyer in charge of the sale hasn't revealed a value.<br />
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Meanwhile, a hearing in the state's <a href="http://www.joystiq.com/2012/11/01/Rhode-Island-38-studios-lawsuit/">lawsuit against the architects of the 38 Studios loan</a> is scheduled for this Wednesday, after studio founder and former Boston Red Sox pitcher Curt Schilling was <a href="http://www.joystiq.com/2013/03/04/schilling-asks-judge-to-throw-out-lawsuit-over-75-million-loan/">unable to get the suit dismissed in March</a>.<br />
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The sale of the studio's physical assets net the state <a href="http://www.joystiq.com/2012/10/26/38-studios-auction-rhode-island/">approximately $830,000</a>. Following the sale of the IP, Rhode Island tax payers will have to pay off the rest of the debt.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/20/rhode-island-prepared-to-sell-38-studios-amalur-intellectual-pr/">Rhode Island prepared to sell 38 Studios' Amalur intellectual property</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 20 May 2013 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/20/rhode-island-prepared-to-sell-38-studios-amalur-intellectual-pr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20576766/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/20/rhode-island-prepared-to-sell-38-studios-amalur-intellectual-pr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>38-studios</category><category>curt-schilling</category><category>pc</category><category>rhode-island</category><category>rhode-island-economic-development-corporation</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 20 May 2013 19:30:00 EST</pubDate></item><item><title><![CDATA[UFC news scheduled for tomorrow's Xbox reveal event]]></title><link>http://www.joystiq.com/2013/05/20/ufc-news-scheduled-for-tomorrows-xbox-reveal-event/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/20/ufc-news-scheduled-for-tomorrows-xbox-reveal-event/</guid><comments>http://www.joystiq.com/2013/05/20/ufc-news-scheduled-for-tomorrows-xbox-reveal-event/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/20/ufc-news-scheduled-for-tomorrows-xbox-reveal-event/"><img alt="UFC news tomorrow, too!" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/ufceasports530.jpg" /></a></div>
EA Sports won't just show off <a href="http://www.joystiq.com/2013/05/20/fifa-14-goes-next-gen-in-tomorrows-xbox-reveal-event/">next-gen FIFA</a> tomorrow at Microsoft's Xbox reveal, but is also planning on punching out some details about its UFC game, which is not scheduled for release this year (<a href="http://www.joystiq.com/2013/05/07/ea-tiger-woods-pga-tour-15-ufc-not-planned-before-next-march/">as far as we know</a>).<br />
<br />
<a href="http://www.joystiq.com/2012/06/06/ea-has-big-plans-for-its-ufc-game/">EA obtained the rights to UFC</a> games thanks to <a href="http://www.joystiq.com/2012/06/04/thq-relinquishes-ufc-rights-to-ea-for-undisclosed-cash-payment/">THQ's financial pains at the time</a>, eventually passing to the great octagon beyond. The Xbox event is scheduled for tomorrow, May 21, at 1 p.m. ET (10 a.m. PT, 6 p.m. UK). Prepare yourself for some next-gen sweat tech.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/20/ufc-news-scheduled-for-tomorrows-xbox-reveal-event/">UFC news scheduled for tomorrow's Xbox reveal event</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 20 May 2013 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/20/ufc-news-scheduled-for-tomorrows-xbox-reveal-event/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20576801/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/20/ufc-news-scheduled-for-tomorrows-xbox-reveal-event/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>ea-sports</category><category>electronic-arts</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>xbox</category><category>Yukes</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 20 May 2013 17:30:00 EST</pubDate></item><item><title><![CDATA[The Last of Us dev diary covers survivalcraft]]></title><link>http://www.joystiq.com/2013/05/20/the-last-of-us-dev-diary-covers-survivalcraft/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/20/the-last-of-us-dev-diary-covers-survivalcraft/</guid><comments>http://www.joystiq.com/2013/05/20/the-last-of-us-dev-diary-covers-survivalcraft/#comments</comments><description><![CDATA[<div style="text-align: center;"><a class="hidden" href="http://www.joystiq.com/2013/05/20/the-last-of-us-dev-diary-covers-survivalcraft/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xbills-town-sunset-1368767900_530x298.jpg.pagespeed.ic.XzLjj_lREF.jpg" /></a><iframe frameborder="0" height="318" id="viddler-a7d5de31" mozallowfullscreen="true" src="http://www.viddler.com/embed/a7d5de31/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=77991308&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="530"></iframe></div>
<br />
 <a href="http://www.joystiq.com/game/the-last-of-us"><em>The Last of Us</em></a> puts the fun in fungicidal funerals through the use of its weapon and supply crafting systems. This developer diary covers how the items that create offensive molotov cocktails can also be used to make med kits. There's also highfalutin words like "negative space."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/20/the-last-of-us-dev-diary-covers-survivalcraft/">The Last of Us dev diary covers survivalcraft</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 20 May 2013 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/20/the-last-of-us-dev-diary-covers-survivalcraft/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20575662/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/20/the-last-of-us-dev-diary-covers-survivalcraft/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Naughty-Dog</category><category>playstation</category><category>ps3</category><category>the-last-of-us</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 20 May 2013 08:30:00 EST</pubDate></item><item><title><![CDATA[Smash Bros, 3D Mario, Mario Kart in pre-E3 Nintendo Direct]]></title><link>http://www.joystiq.com/2013/05/20/smash-bros-3d-mario-mario-kart-in-pre-e3-nintendo-direct/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/20/smash-bros-3d-mario-mario-kart-in-pre-e3-nintendo-direct/</guid><comments>http://www.joystiq.com/2013/05/20/smash-bros-3d-mario-mario-kart-in-pre-e3-nintendo-direct/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/20/smash-bros-3d-mario-mario-kart-in-pre-e3-nintendo-direct/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/smashbrosmelee530px.jpg" /></a></div>
<a href="http://www.joystiq.com/2013/04/24/nintendo-not-doing-e3-press-conference-holding-smaller-closed-e/">In lieu of an E3 press conference</a>, Nintendo is going to present a Nintendo Direct before E3, showcasing the "new Smash Bros., 3D Mario game, Mario Kart and other Wii U titles."<br />
<br />
The company previously announced that all three games would be <a href="http://www.joystiq.com/2013/01/25/super-smash-bros-wii-u-3ds-to-be-showcased-at-e3/">playable</a> <a href="http://www.joystiq.com/2013/01/23/new-mario-3d-and-mario-kart-announced-playable-at-e3/">at E3</a>. This means for those not attending the show, the games may be playable at Nintendo's special <a href="http://www.joystiq.com/2013/05/17/play-unreleased-wii-u-games-at-best-buy-during-e3/">Best Buy E3 demo extravaganza</a> (note: fullness of "extravaganza" is TBD).<br />
<br />
The most recent Nintendo Direct held last week covered the <a href="http://www.joystiq.com/2013/05/17/nintendo-direct-summer-roundup/">company's summer plans</a> and Hedgehog snuggles.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/20/smash-bros-3d-mario-mario-kart-in-pre-e3-nintendo-direct/">Smash Bros, 3D Mario, Mario Kart in pre-E3 Nintendo Direct</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 20 May 2013 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/20/smash-bros-3d-mario-mario-kart-in-pre-e3-nintendo-direct/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20575665/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/20/smash-bros-3d-mario-mario-kart-in-pre-e3-nintendo-direct/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>mario-3d</category><category>mario-kart</category><category>nintendo</category><category>super-smash-bros</category><category>wii-u</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 20 May 2013 08:00:00 EST</pubDate></item><item><title><![CDATA[Dungeon Defenders 2 begins character profiles with 'Man and Machine']]></title><link>http://www.joystiq.com/2013/05/17/dungeon-defenders-2-begins-character-profiles-with-man-and-mach/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/17/dungeon-defenders-2-begins-character-profiles-with-man-and-mach/</guid><comments>http://www.joystiq.com/2013/05/17/dungeon-defenders-2-begins-character-profiles-with-man-and-mach/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/17/dungeon-defenders-2-begins-character-profiles-with-man-and-mach/"><img alt="Dungeon Defenders 2 announced, " class="hidden" data-src-height="273" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/dungeondefenders2.jpg" /></a></div>

<center><iframe allowfullscreen="" frameborder="0" height="337" src="http://www.youtube.com/embed/q7uZl0WZP_M?rel=0&amp;wmode=opaque" width="599"></iframe></center>
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Trendy Entertainment's <a href="http://joystiq.com/game/dungeon-defenders-2"><em>Dungeon Defenders 2</em></a>, which is split into a tower defense sequel and a MOBA, has begun releasing videos for the latter portion of its DNA. Every Wednesday, the studio will highlight a new character for the player-versus-player mode. First up is the "Man and Machine."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/17/dungeon-defenders-2-begins-character-profiles-with-man-and-mach/">Dungeon Defenders 2 begins character profiles with 'Man and Machine'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 17 May 2013 23:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/17/dungeon-defenders-2-begins-character-profiles-with-man-and-mach/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20573492/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/17/dungeon-defenders-2-begins-character-profiles-with-man-and-mach/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dungeon-defenders-2</category><category>pc</category><category>trendy</category><category>trendy-entertainment</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 17 May 2013 23:15:00 EST</pubDate></item><item><title><![CDATA[WRUP: Xbox 720? NeXbox? Xboxfinity?]]></title><link>http://www.joystiq.com/2013/05/17/wrup-xbox-720-nexbox-xboxfinity/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/17/wrup-xbox-720-nexbox-xboxfinity/</guid><comments>http://www.joystiq.com/2013/05/17/wrup-xbox-720-nexbox-xboxfinity/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/17/wrup-xbox-720-nexbox-xboxfinity/"><img alt="WRUP Xbox 720 NeXbox Xboxfinity" data-src-height="274" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxtent530.jpg" /></a></div>
The next generation of Microsoft's Xbox console will be revealed next Tuesday, May 21. Swing on by here (and set those calendars, Siri reminders) to join us at 1PM Eastern (10AM Pacific, 6PM UK) for whatever happens.<br />
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What's everyone playing this weekend?<p><a href="http://www.joystiq.com/2013/05/17/wrup-xbox-720-nexbox-xboxfinity/" rel="bookmark">Continue reading <em>WRUP: Xbox 720? NeXbox? Xboxfinity?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/17/wrup-xbox-720-nexbox-xboxfinity/">WRUP: Xbox 720? NeXbox? Xboxfinity?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 17 May 2013 21:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/17/wrup-xbox-720-nexbox-xboxfinity/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20573276/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/17/wrup-xbox-720-nexbox-xboxfinity/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>what-are-you-playing</category><category>wrup</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 17 May 2013 21:45:00 EST</pubDate></item><item><title><![CDATA[Metal Gear Solid: The Legacy Collection priced, dated for July in Americas]]></title><link>http://www.joystiq.com/2013/05/17/metal-gear-solid-the-legacy-collection-priced-dated-for-july-i/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/17/metal-gear-solid-the-legacy-collection-priced-dated-for-july-i/</guid><comments>http://www.joystiq.com/2013/05/17/metal-gear-solid-the-legacy-collection-priced-dated-for-july-i/#comments</comments><description><![CDATA[<div style="text-align: center;">
<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/17/metal-gear-solid-the-legacy-collection-priced-dated-for-july-i/"><img alt="Kojima MGS Legacy will include graphic novels for those with 'difficulty playing' MGS 1 or 2" data-src-height="312" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/ashleywoodmgs.jpg" /></a></div>
</div>
Originally scheduled for June, <a href="http://www.joystiq.com/game/metal-gear-solid-the-legacy-collection"><em>Metal Gear Solid: The Legacy Collection</em></a> will arrive via cardboard boxes to North and South America on July 9, publisher Konami announced this afternoon. The PlayStation 3 exclusive bundle includes Metal Gear Solids (or Metal Gears Solid?) 1-4, <em>Peace Walker</em> and <em>VR Missions</em>. The package is priced at $49.99.<br />
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The bundle also includes two Ashley Wood "digital graphic novels" and the 100-page art book featuring the series' marketing art over the past 25 years. <em>The Legacy Collection</em> was previously dated <a href="http://www.joystiq.com/2013/05/05/metal-gear-solid-legacy-collection-coming-to-japan-in-july-incl/">July 11 for Japan</a>, and it appears to include the same items now announced for the Americas.<p><a href="http://www.joystiq.com/2013/05/17/metal-gear-solid-the-legacy-collection-priced-dated-for-july-i/" rel="bookmark">Continue reading <em>Metal Gear Solid: The Legacy Collection priced, dated for July in Americas</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/17/metal-gear-solid-the-legacy-collection-priced-dated-for-july-i/">Metal Gear Solid: The Legacy Collection priced, dated for July in Americas</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 17 May 2013 15:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/17/metal-gear-solid-the-legacy-collection-priced-dated-for-july-i/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20574232/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/17/metal-gear-solid-the-legacy-collection-priced-dated-for-july-i/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hideo-kojima</category><category>Kojima-Productions</category><category>Konami</category><category>metal-gear-solid-the-legacy-collection</category><category>playstation</category><category>ps3</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 17 May 2013 15:15:00 EST</pubDate></item><item><title><![CDATA[Nintendo Direct roundup: Multiple Sonics, Luigi and Best Buy E3]]></title><link>http://www.joystiq.com/2013/05/17/nintendo-direct-summer-roundup/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/17/nintendo-direct-summer-roundup/</guid><comments>http://www.joystiq.com/2013/05/17/nintendo-direct-summer-roundup/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/17/nintendo-direct-summer-roundup/"><img alt="Nintendo Direct roundup post" data-src-height="283" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/iwatabow-1.jpg" /></a></div>
This morning's Nintendo DIrect, hosted by the ever gracious <a href="http://www.joystiq.com/tag/satoru-iwata">Satoru Iwata</a>, covered NIntendo's plans for the summer. The company has another Nintendo Direct planned closer to E3, since it <a href="http://www.joystiq.com/2013/04/24/nintendo-not-doing-e3-press-conference-holding-smaller-closed-e/">isn't holding a press conference</a> at the mega show. Here's the highlights from this morning:

<ul>
	<li><em><a href="http://www.joystiq.com/2013/05/17/sonic-lost-world-confirmed-for-wii-u-3ds/">Sonic: Lost World</a></em> was confirmed as a Wii U and 3DS exclusive. This comes after yesterday's <a href="http://www.joystiq.com/2013/05/16/sonic-lost-world-trademarked-domains-registered-by-sega/">trademark, domain registration leaks</a>.</li>
	<li><em>The Legend of Zelda: Oracle of Ages </em>and <em>The Legend of Zelda: Oracle of Seasons</em> will be <a href="http://www.joystiq.com/2013/05/17/zelda-oracle-of-ages-oracle-of-seasons-discounted-for-first-th/">discounted at $4.99</a> for the first three weeks after launch on the Nintendo eShop May 30.</li>
	<li>Mario and Sonic are teaming up again to <a href="http://www.joystiq.com/2010/05/14/mario-sonic-and-profits-in-segas-fiscal-2010/">sell millions of copies</a> in <em><a href="http://www.joystiq.com/2013/05/17/mario-and-sonic-winter-games-coming-to-wii-u/">Mario &amp; Sonic at the Sochi 2014 Olympic Winter Games</a></em>. No release window was given.</li>
	<li><em>Super Luigi U</em> is <a href="http://www.joystiq.com/2013/05/17/super-luigi/">both downloadable content and a standalone product</a>.</li>
	<li>The <em>Wonderful 101</em> are set to save the Wii U the best they can on <a href="http://www.joystiq.com/2013/05/17/wonderful-101-arrives-on-wii-u-september-15/">September 15</a> in North America, flying into Europe on August 23.</li>
	<li>Sega's Game Gear lives again with <a href="http://www.joystiq.com/2013/05/17/more-sega-game-gear-titles-coming-to-virtual-console/">several more games for the 3DS virtual console</a>.</li>
	<li>And, finally, if you can't attend E3, Nintendo will hold special <a href="http://www.joystiq.com/2013/05/17/play-unreleased-wii-u-games-at-best-buy-during-e3/">demo sessions of unreleased games at Best Buy</a>. Specific locations will be detailed in the future.</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/17/nintendo-direct-summer-roundup/">Nintendo Direct roundup: Multiple Sonics, Luigi and Best Buy E3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 17 May 2013 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/17/nintendo-direct-summer-roundup/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20574017/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/17/nintendo-direct-summer-roundup/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>nintendo</category><category>nintendo-direct-summer</category><category>super-luigi-u</category><category>wii-u</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 17 May 2013 14:15:00 EST</pubDate></item><item><title><![CDATA[More Sega Game Gear titles coming to virtual console]]></title><link>http://www.joystiq.com/2013/05/17/more-sega-game-gear-titles-coming-to-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/17/more-sega-game-gear-titles-coming-to-virtual-console/</guid><comments>http://www.joystiq.com/2013/05/17/more-sega-game-gear-titles-coming-to-virtual-console/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2013/05/17/more-sega-game-gear-titles-coming-to-virtual-console/"><img alt="Image" data-src-height="297" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/gamegear530.jpg" /></a></center>
<br />
During this morning's <a href="http://www.joystiq.com/tag/nintendo-direct-summer">Nintendo Direct</a>, company CEO Satoru Iwata announced more titles from Sega's Game Gear handheld were on their way to the 3DS via the Virtual console service. We've placed the announced line-up after the break.<p><a href="http://www.joystiq.com/2013/05/17/more-sega-game-gear-titles-coming-to-virtual-console/" rel="bookmark">Continue reading <em>More Sega Game Gear titles coming to virtual console</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/17/more-sega-game-gear-titles-coming-to-virtual-console/">More Sega Game Gear titles coming to virtual console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 17 May 2013 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/17/more-sega-game-gear-titles-coming-to-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20573881/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/17/more-sega-game-gear-titles-coming-to-virtual-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>game-gear</category><category>nintendo</category><category>nintendo-direct-summer</category><category>sega</category><category>sega-game-gear</category><category>virtual-console</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 17 May 2013 11:00:00 EST</pubDate></item><item><title><![CDATA[Zelda: Oracle of Ages, Oracle of Seasons discounted for first three weeks on eShop]]></title><link>http://www.joystiq.com/2013/05/17/zelda-oracle-of-ages-oracle-of-seasons-discounted-for-first-th/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/17/zelda-oracle-of-ages-oracle-of-seasons-discounted-for-first-th/</guid><comments>http://www.joystiq.com/2013/05/17/zelda-oracle-of-ages-oracle-of-seasons-discounted-for-first-th/#comments</comments><description><![CDATA[<a href="http://www.joystiq.com/2013/05/17/zelda-oracle-of-ages-oracle-of-seasons-discounted-for-first-th/"><img alt="Image" class="hidden" data-src-height="296" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/zeldaoracleofages530.jpg" /></a>

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<br />
 <a href="http://www.joystiq.com/tag/the-legend-of-zelda-oracle-of-seasons/"><em>The Legend of Zelda: Oracle of Ages</em> and <em>Oracle of Seasons</em></a> was previously announced to launch on the Nintendo eShop on May 30, but now we know its price, which will be discounted for a short time.<br />
<br />
The game will launch on May 30 for $5.99, but for the first three weeks it'll be one dollar off. From May 30 until June 20 it will cost $4.99, so get the complementary Zelda games for $10. Although complimentary Zelda games sounds so much better.<p><a href="http://www.joystiq.com/2013/05/17/zelda-oracle-of-ages-oracle-of-seasons-discounted-for-first-th/" rel="bookmark">Continue reading <em>Zelda: Oracle of Ages, Oracle of Seasons discounted for first three weeks on eShop</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/17/zelda-oracle-of-ages-oracle-of-seasons-discounted-for-first-th/">Zelda: Oracle of Ages, Oracle of Seasons discounted for first three weeks on eShop</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 17 May 2013 10:09:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/17/zelda-oracle-of-ages-oracle-of-seasons-discounted-for-first-th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20573807/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/17/zelda-oracle-of-ages-oracle-of-seasons-discounted-for-first-th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>nintendo</category><category>nintendo-direct-summer</category><category>the-legend-of-zelda-oracle-of-ages</category><category>the-legend-of-zelda-oracle-of-seasons</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 17 May 2013 10:09:00 EST</pubDate></item><item><title><![CDATA[Twin-stick shooter 'Narco Terror' smokes some fools this summer]]></title><link>http://www.joystiq.com/2013/05/17/twin-stick-shooter-narco-terror-smokes-some-fools-this-summer/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/17/twin-stick-shooter-narco-terror-smokes-some-fools-this-summer/</guid><comments>http://www.joystiq.com/2013/05/17/twin-stick-shooter-narco-terror-smokes-some-fools-this-summer/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/17/twin-stick-shooter-narco-terror-smokes-some-fools-this-summer/"><img alt="Image" class="hidden" data-src-height="285" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/narcoterror530.jpg" /></a></div>

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<br />
In what appears to be a modern take on late-80s arcade game <em>Narc</em>, Deep Silver's <em>Narco Terror</em> is a twin-stick blast-everything shooter of one man (or two in local or online co-op) versus the cartels. The game is listed for Xbox 360, PS3 and PC.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/17/twin-stick-shooter-narco-terror-smokes-some-fools-this-summer/">Twin-stick shooter 'Narco Terror' smokes some fools this summer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 17 May 2013 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/17/twin-stick-shooter-narco-terror-smokes-some-fools-this-summer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20573565/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/17/twin-stick-shooter-narco-terror-smokes-some-fools-this-summer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deep-silver</category><category>microsoft</category><category>narco-terror</category><category>pc</category><category>playstation</category><category>ps3</category><category>rubicon</category><category>rubicon-organization</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 17 May 2013 09:00:00 EST</pubDate></item><item><title><![CDATA[EA has no Wii U games in development]]></title><link>http://www.joystiq.com/2013/05/17/ea-has-no-wii-u-games-in-development/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/17/ea-has-no-wii-u-games-in-development/</guid><comments>http://www.joystiq.com/2013/05/17/ea-has-no-wii-u-games-in-development/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/17/ea-has-no-wii-u-games-in-development/"><img alt="EA No Wii U games in development" data-src-height="300" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/wiiueaerase.jpg" /></a></div>
Mega publisher Electronic Arts has no games currently in development for Nintendo's Wii U. EA recently confirmed the detail to <a href="http://kotaku.com/ea-has-no-games-in-development-for-nintendos-wii-u-507588994">Kotaku</a>, following mounting evidence the publisher was no longer planning to make games for the <a href="http://www.joystiq.com/2013/05/14/pachter-wii-u-sales-hit-55-000-in-april-20-000-below-wii/">struggling console</a>.<br />
<br />
It was previously revealed that some of EA's biggest franchises would not make their way to the Wii U this year, including <a href="http://www.joystiq.com/2013/05/02/no-madden-nfl-football-from-ea-sports-on-wii-u-in-2013/">Madden NFL</a> or <em><a href="http://www.joystiq.com/2013/03/27/battlefield-4-skipping-wii-u-to-avoid-stretching-team-too-thin/">Battlefield 4</a></em>. The final sign of something being terribly wrong would have been EA's <a href="http://www.joystiq.com/2013/05/07/fifa-13-sells-14-5-million-in-2013-digital-revenue-up-from-fifa/">top-selling FIFA</a> franchise ditching out. That's a certainty now.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/17/ea-has-no-wii-u-games-in-development/">EA has no Wii U games in development</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 17 May 2013 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/17/ea-has-no-wii-u-games-in-development/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20573490/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/17/ea-has-no-wii-u-games-in-development/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>Electronic-Arts</category><category>nintendo</category><category>wii-u</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 17 May 2013 08:00:00 EST</pubDate></item><item><title><![CDATA[SimCity 'Amusement Park Pack' rides in May 28]]></title><link>http://www.joystiq.com/2013/05/16/simcity-amusement-park-pack-rides-in-may-28/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/16/simcity-amusement-park-pack-rides-in-may-28/</guid><comments>http://www.joystiq.com/2013/05/16/simcity-amusement-park-pack-rides-in-may-28/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/16/simcity-amusement-park-pack-rides-in-may-28/"><img alt="EA offers choice of Mass Effect 3, SimCity 4, more for SimCity players" class="hidden" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/simcity004.jpg" /></a></div>

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<em><a href="http://www.joystiq.com/tag/simcity-2013/">SimCity</a></em>'s "Amusement Park Pack," which leaked like oil out of a tea cup ride a tad early, has been confirmed to arrive in two weeks by developer Maxis.

<h5 class="uiStreamMessage userContentWrapper" data-ft="{"></h5>

<div><span class="messageBody" data-ft="{"><span class="userContent">"Some of you may have seen thrilling new <em>SimCity</em> content that arrived too early at the gate. It's coming May 28th. We think you'll be amused," the <a href="https://www.facebook.com/SimCity/posts/10151628589679866">official SimCity Facebook page</a> now notes.</span></span><br />
<br />
The pack will allow mayors to lay out the park how they wish, featuring several different rides and customizable entrances. The park will also generate cash by bringing in shoppers, tourists and boosting the local commercial economy. No price was listed for the expansion.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/16/simcity-amusement-park-pack-rides-in-may-28/">SimCity 'Amusement Park Pack' rides in May 28</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 May 2013 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/16/simcity-amusement-park-pack-rides-in-may-28/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20572411/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/16/simcity-amusement-park-pack-rides-in-may-28/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>Electronic-Arts</category><category>maxis</category><category>pc</category><category>simcity-2013</category><category>simcity-5</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 16 May 2013 13:30:00 EST</pubDate></item><item><title><![CDATA[Arkham Origins tease features Deathstroke ballet]]></title><link>http://www.joystiq.com/2013/05/16/arkham-origins-tease-features-deathstroke-ballet/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/16/arkham-origins-tease-features-deathstroke-ballet/</guid><comments>http://www.joystiq.com/2013/05/16/arkham-origins-tease-features-deathstroke-ballet/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/16/arkham-origins-tease-features-deathstroke-ballet/"><img alt="" class="hidden" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/batman311-1299858651.jpg" /></a></div>

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<br />
This <em><a href="http://www.joystiq.com/tag/batman-arkham-origins">Batman: Arkham Origins</a></em> tease features no gameplay, no real concept of how the game will differ from the excellent <em><a href="http://joystiq.com/game/batman-arkham-asylum">Arkham Asylum</a></em> and <em><a href="http://joystiq.com/game/batman-arkham-city">Arkham City</a></em>. What it does feature is grizzled Batman in a CGI fight ballet with Deathstroke, and that's good enough for this morning.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/16/arkham-origins-tease-features-deathstroke-ballet/">Arkham Origins tease features Deathstroke ballet</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 May 2013 09:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/16/arkham-origins-tease-features-deathstroke-ballet/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20572028/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/16/arkham-origins-tease-features-deathstroke-ballet/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>batman-arkham-origins</category><category>microsoft</category><category>nintendo</category><category>pc</category><category>playstation</category><category>ps3</category><category>Warner-Bros</category><category>Warner-Bros-Interactive</category><category>warner-bros-montreal</category><category>wii-u</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 16 May 2013 09:31:00 EST</pubDate></item><item><title><![CDATA[Avalanche teaser images were steampunk sandbox game now 'on ice']]></title><link>http://www.joystiq.com/2013/05/16/avalanche-teaser-images-were-steampunk-sandbox-game-now-on-ice/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/16/avalanche-teaser-images-were-steampunk-sandbox-game-now-on-ice/</guid><comments>http://www.joystiq.com/2013/05/16/avalanche-teaser-images-were-steampunk-sandbox-game-now-on-ice/#comments</comments><description><![CDATA[<div style="text-align: center;">
<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/16/avalanche-teaser-images-were-steampunk-sandbox-game-now-on-ice/"><img alt="Avalanche teases Just Cause 3 announcement at E3" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/justcause3madmax530.jpg" /></a></div>
</div>
Avalanche Studios founder Christofer Sundberg's pictorial tweet teases - generally thought to be <em><a href="http://www.joystiq.com/tag/just-cause-3">Just Cause 3</a></em> or a <a href="http://www.joystiq.com/2012/03/02/god-of-war-2-director-cory-barlog-joins-crystal-dynamics/">Mad Max game</a> - were actually a steampunk sandbox game the studio was working on five years ago. Speaking to <a href="http://www.edge-online.com/features/avalanche-studios-christofer-sundberg-on-pacifism-their-steampunk-game-and-games-as-platforms/">Edge</a>, Sundberg explained it's a game the studio had in development but has now been "put on ice."<br />
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Sundberg <a href="https://twitter.com/CHSundberg/status/334993151188152321">tweeted</a> this morning, "The steampunk game was shut down in 2008. We lost ~90 [developers] in the process. Now, 5yrs later [Avalanche] is doing better than ever."<br />
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"I really love that art style, and to combine it with sandbox gameplay is a dream of mine," he told Edge. "Fortunately, being an independent developer I can control my own destiny and we'll make something in that world sooner or later."<br />
<br />
Another "almost" Avalanche Studios project was a <a href="http://www.joystiq.com/2013/05/07/avalanche-was-almost-signed-to-make-massive-star-wars-open-wo/">"massive, open world" Star Wars game</a>, but that fell through and now is <a href="http://www.joystiq.com/2013/05/06/ea-disney-exclusive-rights-star-wars/">more unlikely than ever</a>. Whatever Avalanche is really working on will hopefully be revealed by E3.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/16/avalanche-teaser-images-were-steampunk-sandbox-game-now-on-ice/">Avalanche teaser images were steampunk sandbox game now 'on ice'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 May 2013 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/16/avalanche-teaser-images-were-steampunk-sandbox-game-now-on-ice/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20571901/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/16/avalanche-teaser-images-were-steampunk-sandbox-game-now-on-ice/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Avalanche-Studios</category><category>Christofer-Sundberg</category><category>Just-Cause-2</category><category>just-cause-3</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 16 May 2013 09:00:00 EST</pubDate></item><item><title><![CDATA[Steam Trading Cards enter beta]]></title><link>http://www.joystiq.com/2013/05/15/steam-trading-cards-enter-beta/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/15/steam-trading-cards-enter-beta/</guid><comments>http://www.joystiq.com/2013/05/15/steam-trading-cards-enter-beta/#comments</comments><description><![CDATA[<div style="text-align: center;"><img alt="Steam Trading Cards enter beta" data-src-height="320" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/steamtradingcards530.jpg" /></div>
Steam Trading Cards are the <a href="http://www.joystiq.com/2012/06/25/valve-economist-examines-tf2s-sophisticated-barter-system/">next 10-gallon hats</a> from Valve. If you understand that line, then the rest of this story will make sense to you. If not, then you have every right to scratch your head and ask "Why?" to everything that follows.<br />
<br />
In beta starting today, Steam Trading Cards allow users to earn Steam rewards for playing games. The current line-up of participating games is <em>Don't Starve, Dota 2, Counter-Strike: Global Offensive, Team Fortress 2, Portal 2 and Half-Life 2. </em> Users will earn game-specific trading cards that can be collected to earn "game badges, profile backgrounds, emoticons, coupons, and more."<br />
<br />
Here's the simplest way we understand it: Create trading Card sets &gt; craft badges &gt; get prizes listed above. There's more details on the <a href="http://steamcommunity.com/tradingcards/">Steam Trading Card site</a>.<p><a href="http://www.joystiq.com/2013/05/15/steam-trading-cards-enter-beta/" rel="bookmark">Continue reading <em>Steam Trading Cards enter beta</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/15/steam-trading-cards-enter-beta/">Steam Trading Cards enter beta</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 15 May 2013 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/15/steam-trading-cards-enter-beta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20570654/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/15/steam-trading-cards-enter-beta/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dont-starve</category><category>pc</category><category>steam-trading-cards</category><category>valve</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 15 May 2013 16:00:00 EST</pubDate></item><item><title><![CDATA[Desilets' 1666 'suspended' by Ubisoft following firing]]></title><link>http://www.joystiq.com/2013/05/15/desilets-1666-suspended-by-ubisoft-following-firing/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/15/desilets-1666-suspended-by-ubisoft-following-firing/</guid><comments>http://www.joystiq.com/2013/05/15/desilets-1666-suspended-by-ubisoft-following-firing/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/15/desilets-1666-suspended-by-ubisoft-following-firing/"><img alt="Image" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/1666shutterstock-1.jpg" /></a></div>
The creative director on <em><a href="http://www.joystiq.com/game/assassins-creed">Assassin's Creed</a></em> and <em><a href="http://www.joystiq.com/game/assassins-creed-2">Assassin's Creed 2</a>,</em> <a href="http://www.joystiq.com/tag/patrice-desilets/">Patrice Desilets</a>, was <a href="http://www.joystiq.com/2013/05/07/patrice-desilets-fired-by-ubisoft/">fired</a> by Ubisoft last week and now <em><a href="http://www.joystiq.com/2012/03/14/thq-files-1666-trademark/">1666</a> </em>is also on the outs. Desilets began working on <em>1666</em> at THQ, which Ubisoft <a href="http://www.joystiq.com/2013/01/23/thq-bid-winners-prices-and-runners-up/">acquired as part of the THQ asset auction</a> earlier this year.<br />
<br />
"After <a href="http://www.joystiq.com/2013/03/14/patrice-desilets-officially-rejoins-ubisoft-following-thq-sale/">more than two months</a> of discussions with [Patrice], we couldn't align our vision both on the project development and the team management," said Ubisoft CEO Yves Guillemot during the company's <a href="http://www.joystiq.com/2013/05/15/ubisoft-ends-fiscal-2013-with-64-8-million-in-profit/">year-end financial</a> call today. "So, consequently, our collaboration has ended, and we have suspended <em>1666</em> for an undisclosed period of time."<br />
<br />
Desilets took a job at THQ and began work on <em>1666 </em>after his <a href="http://www.joystiq.com/2011/06/15/patrice-desilets-non-compete-is-up-begins-competing-at-thq-mon/">Ubisoft non-compete expired</a> in 2011.

<div style="text-align: right;"><small>[Image: <span><a href="http://www.shutterstock.com/gallery-317854p1.html" id="portfolio_link">Alexey L </a></span>via Shutterstock</small>]</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/15/desilets-1666-suspended-by-ubisoft-following-firing/">Desilets' 1666 'suspended' by Ubisoft following firing</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 15 May 2013 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/15/desilets-1666-suspended-by-ubisoft-following-firing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20570476/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/15/desilets-1666-suspended-by-ubisoft-following-firing/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1666</category><category>patrice-desilets</category><category>ubisoft</category><category>yves-guillemot</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 15 May 2013 14:00:00 EST</pubDate></item><item><title><![CDATA[Assassin's Creed 4: Black Flag monologue trailer bends knee to no man]]></title><link>http://www.joystiq.com/2013/05/15/assassins-creed-4-black-flag-monologue-trailer-bends-knee-to-n/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/15/assassins-creed-4-black-flag-monologue-trailer-bends-knee-to-n/</guid><comments>http://www.joystiq.com/2013/05/15/assassins-creed-4-black-flag-monologue-trailer-bends-knee-to-n/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/15/assassins-creed-4-black-flag-monologue-trailer-bends-knee-to-n/"><img alt="FOR SWONG Assassin's Creed 4 trailer mini  EMBARGO Midday JST" class="hidden" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/ac4blackflagchase530.jpg" /></a></div>

<center><iframe frameborder="0" height="357" id="viddler-8efe9dc0" mozallowfullscreen="true" src="http://www.viddler.com/embed/8efe9dc0/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=64784025&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="599"></iframe></center>
<br />
I am a monologue trailer. I'm going to say things in a deeper than natural voice. I'm also going to wait ... (wait, no wait some more) before I finish a full sentence. I'm going to tell you how cool I am between quick flashy edits of me stabbing dudes. Yes, I am a protagonist and I'll finish off by saying something supposedly profound.<p><a href="http://www.joystiq.com/2013/05/15/assassins-creed-4-black-flag-monologue-trailer-bends-knee-to-n/" rel="bookmark">Continue reading <em>Assassin's Creed 4: Black Flag monologue trailer bends knee to no man</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/15/assassins-creed-4-black-flag-monologue-trailer-bends-knee-to-n/">Assassin's Creed 4: Black Flag monologue trailer bends knee to no man</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 15 May 2013 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/15/assassins-creed-4-black-flag-monologue-trailer-bends-knee-to-n/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20569945/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/15/assassins-creed-4-black-flag-monologue-trailer-bends-knee-to-n/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>assassins-creed-4-black-flag</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>ubisoft</category><category>Ubisoft-Montreal</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 15 May 2013 12:00:00 EST</pubDate></item><item><title><![CDATA[Gran Turismo 6 officially announced, available this holiday [update: demo in July, trailer]]]></title><link>http://www.joystiq.com/2013/05/15/gran-turismo-6-officially-announced/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/15/gran-turismo-6-officially-announced/</guid><comments>http://www.joystiq.com/2013/05/15/gran-turismo-6-officially-announced/#comments</comments><description><![CDATA[<div style="text-align: center;"><a class="hidden" href="http://www.joystiq.com/2013/05/15/gran-turismo-6-officially-announced/"><img alt="Gran Turismo 6 officially announced, available this holiday" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/granturismo6toyoto-1.jpg" /></a><iframe frameborder="0" height="318" id="viddler-c7156d56" mozallowfullscreen="true" src="http://www.viddler.com/embed/c7156d56/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=92624918&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe></div>
<br />
After <a href="http://www.joystiq.com/2013/05/15/gran-turismo-6-announced/">details leaked out of Europe this morning</a>, Sony has officially announced <em>Gran Turismo 6</em> for PS3 this holiday.<br />
<br />
"I'd like to announce today that we are developing <em>GT6</em> for the holiday season this year on the PlayStation 3," said Polyphony Digital and creator of Gran Turismo Kazunori Yamauchi <a href="https://twitter.com/PlayStationEU/status/334694796079812608">moments ago</a>.<br />
<br />
"10 million copies of [<em>Gran Turismo 5</em>] have been sold," according to the <a href="https://twitter.com/Toyota_EU">Toyota Europe communications team</a>, which did a better job of tweeting the reveal at the <span class="pfnObj_Zone" id="pfnObj_Zone_6"><span class="articleBody" id="articleBodyPrint">Silverstone Circuit in the UK</span></span> than Sony Europe. "Gran Turismo is most successful [PlayStation] franchise ever - over 70 million copies sold to date, almost 50 percent in Europe"<br />
<br />
 <strong>Update: </strong>We now have a trailer, along with some further details. First and foremost, Sony says a demo of <em>Gran Turismo 6</em> is scheduled for July. This'll be what kicks off GT Academy 2013, for those of you interested in that.<br />
<br />
The new iteration launches with 1200 cars, 33 locations, and 71 layouts. That's seven new locations in addition to those in <em>Gran Turismo 5</em>, and one of the new ones is the UK's Silverstone circuit, where today's event took place. Polyphony Digital's developed a new game engine for <em>GT6</em>, which Sony says "pushes the limits of the PS3," and a new physics engine, which includes new modeling for suspension, tyres, kinematics, and aerodynamics.<br />
<br />
Sony says we'll see more of <em>GT6 </em>at this year's E3 and gamescom conferences.<p><a href="http://www.joystiq.com/2013/05/15/gran-turismo-6-officially-announced/" rel="bookmark">Continue reading <em>Gran Turismo 6 officially announced, available this holiday [update: demo in July, trailer]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/15/gran-turismo-6-officially-announced/">Gran Turismo 6 officially announced, available this holiday [update: demo in July, trailer]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 15 May 2013 11:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/15/gran-turismo-6-officially-announced/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20570164/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/15/gran-turismo-6-officially-announced/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gran-turismo-6</category><category>gran-turismo-event</category><category>playstation</category><category>polyphony</category><category>polyphony-digital</category><category>ps3</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 15 May 2013 11:40:00 EST</pubDate></item><item><title><![CDATA[Rumor: Gran Turismo 6 for PS3 this holiday [update: it's official]]]></title><link>http://www.joystiq.com/2013/05/15/gran-turismo-6-announced/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/15/gran-turismo-6-announced/</guid><comments>http://www.joystiq.com/2013/05/15/gran-turismo-6-announced/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/15/gran-turismo-6-announced/"><img alt="Gran Turismo now cruising at 678 million series sales, GT5 over 9 million" data-src-height="285" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/granturismologo1.jpg" /></a></div>
<em>Gran Turismo 6</em> will reportedly launch this holiday season for PlayStation 3, according to <a href="http://technology.iafrica.com/news/games/859225.html">iafrica</a>, which allegedly obtained a leaked press release.<br />
<br />
 <span class="pfnObj_Zone" id="pfnObj_Zone_6"><span class="articleBody" id="articleBodyPrint">There is currently a Gran Turismo event going on at the Silverstone Circuit in the UK, where attendees are learning more about the series and are being treated to "exciting announcements about its future."</span></span> Yesterday, the Sony-managed gran-turismo.com website featured a <a href="http://www.joystiq.com/2013/05/14/rumor-gran-turismo-6-product-page-discovered-at-official-site/">product listing</a> for the unannounced simulation.<br />
<br />
 <em>Gran Turismo 6</em> has been <a href="http://www.joystiq.com/2011/11/11/polyphony-working-on-gran-turismo-6/">in development since 2010</a> and a Sony executive stated in February the <a href="http://www.joystiq.com/2013/02/28/gran-turismo-6-on-ps3-this-year-sony-exec-says/">game would be out this year for PS3</a>. As this is Gran Turismo we're talking about, release windows may mirror dates that are closer than they actually appear.<br />
<br />
<strong>Update 1</strong>: As spotted by <a href="http://www.digitalspy.co.uk/gaming/news/a481555/gran-turismo-6-for-release-this-year-on-ps3-according-to-leak.html">Digital Spy</a>, Someone at Toyota Europe Product Communications has been a busy tweeter at today's Gran Turismo event. We'll let the tweets (after the break) speak for themselves.<br />
<br />
<strong>Update 2: </strong>It's <a href="http://www.joystiq.com/2013/05/15/gran-turismo-6-officially-announced/">official</a>. <p><a href="http://www.joystiq.com/2013/05/15/gran-turismo-6-announced/" rel="bookmark">Continue reading <em>Rumor: Gran Turismo 6 for PS3 this holiday [update: it's official]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/15/gran-turismo-6-announced/">Rumor: Gran Turismo 6 for PS3 this holiday [update: it's official]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 15 May 2013 08:07:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/15/gran-turismo-6-announced/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20569699/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/15/gran-turismo-6-announced/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>playstation</category><category>ps3</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 15 May 2013 08:07:00 EST</pubDate></item><item><title><![CDATA[Anno Online sails into open beta]]></title><link>http://www.joystiq.com/2013/05/15/anno-online-sails-into-open-beta/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/15/anno-online-sails-into-open-beta/</guid><comments>http://www.joystiq.com/2013/05/15/anno-online-sails-into-open-beta/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/15/anno-online-sails-into-open-beta/"><img alt="Anno Online in open beta" data-src-height="277" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/anno-online530.jpg" /></a></div>
Ubisoft's <a href="http://www.joystiq.com/game/anno-online"><em>Anno Online</em></a> has opened the city gates for an open beta, granting all access to the free-to-play city building strategy game. Interested lords and ladies should set course to anno-online.com for access. New players logging in during the first week of the open beta will receive a "premium ship." Players who participated in the closed beta will receive several rewards. The greatest gift? Their data won't be wiped per the standard beta transition, so they can continue on.<br />
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Based on <em>Anno 1404</em> (previously known as <em>Dawn of Discovery</em> in the States), <em>Anno Online </em>has players build and develop a medieval city, support the population and develop trade routes. <em>Anno Online</em> will also add a guild system sometime this month for players to cooperate with friends.<p><a href="http://www.joystiq.com/2013/05/15/anno-online-sails-into-open-beta/" rel="bookmark">Continue reading <em>Anno Online sails into open beta</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/15/anno-online-sails-into-open-beta/">Anno Online sails into open beta</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 15 May 2013 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/15/anno-online-sails-into-open-beta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20568366/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/15/anno-online-sails-into-open-beta/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anno-1404</category><category>anno-online</category><category>beta</category><category>blue-byte</category><category>dawn-of-discovery</category><category>open-beta</category><category>pc</category><category>ubisoft</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 15 May 2013 03:00:00 EST</pubDate></item><item><title><![CDATA[Wolfenstein: The New Order serves up new screenshots]]></title><link>http://www.joystiq.com/2013/05/14/wolfenstein-the-new-order-screenshots/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/14/wolfenstein-the-new-order-screenshots/</guid><comments>http://www.joystiq.com/2013/05/14/wolfenstein-the-new-order-screenshots/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/14/wolfenstein-the-new-order-screenshots/"><img alt="Wolfenstein images mini" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/wolfensteinreboot530.jpg" /></a></div>
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 <em>Wolfenstein: The New Order, </em>MachineGames' series reboot <a href="http://www.joystiq.com/2013/05/07/wolfenstein-the-new-order-announced/">announced last week</a>, has deployed a platoon of screenshots featuring mechs, robo-dogs and pistol-packin' Nazi grandmas.<p><a href="http://www.joystiq.com/2013/05/14/wolfenstein-the-new-order-screenshots/" rel="bookmark">Continue reading <em>Wolfenstein: The New Order serves up new screenshots</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/14/wolfenstein-the-new-order-screenshots/">Wolfenstein: The New Order serves up new screenshots</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 14 May 2013 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/14/wolfenstein-the-new-order-screenshots/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20568356/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/14/wolfenstein-the-new-order-screenshots/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bethesda-Softworks</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>wolfenstein-the-new-order</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 14 May 2013 15:45:00 EST</pubDate></item><item><title><![CDATA[PSA: Borderlands 2's playable Krieg the Psycho available today]]></title><link>http://www.joystiq.com/2013/05/14/psa-borderlands-2s-playable-krieg-the-psycho-available-today/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/14/psa-borderlands-2s-playable-krieg-the-psycho-available-today/</guid><comments>http://www.joystiq.com/2013/05/14/psa-borderlands-2s-playable-krieg-the-psycho-available-today/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/2013/05/14/psa-borderlands-2s-playable-krieg-the-psycho-available-today/"><img alt="Krieg the Psycho Bandit joins Borderlands 2 May 14" class="hidden" data-src-height="398" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/borderlands2kriegpsychobandit.jpg" /></a></div>
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<center><iframe frameborder="0" height="318" id="viddler-c4c200b4" mozallowfullscreen="true" src="http://www.viddler.com/embed/c4c200b4/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=28415519&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe></center>
<a href="http://www.joystiq.com/game/borderlands-2"><em>Borderlands 2</em></a>'s sixth vault hunter, Krieg the Psycho Bandit, is now available across Xbox 360, PS3 and PC for $10. The latest playable character is <strong>not</strong> part of the <a href="http://www.joystiq.com/2012/08/30/borderlands-2-season-pass-announced-all-4-dlc-for-30/">Borderlands 2 Season Pass</a>, so don't go thinking grabbing that will net the psycho. Gearbox covered <a href="http://www.joystiq.com/2013/03/24/borderlands-2-getting-new-class-level-cap-raise-in-the-next-few/">Krieg's skill tree</a> during PAX East, which features more melee and fire upgrades.<br />
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Take-Two CEO Strauss Zelnick mentioned during a recent investor call <em>Borderlands 2</em> has shipped over <a href="http://www.joystiq.com/2013/05/13/max-payne-3-ships-4-million-borderlands-2-on-track-to-be-2ks-b/">6 million units</a> and "remains on track to become the highest selling release in the history of 2K."<p><a href="http://www.joystiq.com/2013/05/14/psa-borderlands-2s-playable-krieg-the-psycho-available-today/" rel="bookmark">Continue reading <em>PSA: Borderlands 2's playable Krieg the Psycho available today</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/14/psa-borderlands-2s-playable-krieg-the-psycho-available-today/">PSA: Borderlands 2's playable Krieg the Psycho available today</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 14 May 2013 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/14/psa-borderlands-2s-playable-krieg-the-psycho-available-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20567937/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/14/psa-borderlands-2s-playable-krieg-the-psycho-available-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>borderlands-2</category><category>gearbox</category><category>gearbox-software</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 14 May 2013 14:15:00 EST</pubDate></item><item><title><![CDATA[Payday 2 wants unmarked, non-sequential bills this August]]></title><link>http://www.joystiq.com/2013/05/14/payday-2-release-date-august/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/14/payday-2-release-date-august/</guid><comments>http://www.joystiq.com/2013/05/14/payday-2-release-date-august/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/14/payday-2-release-date-august/"><img alt="Image" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/payday2530-1.jpg" /></a></div>
<a href="http://www.joystiq.com/tag/starbreeze-studios/">Starbreeze</a>-owned developer Overkill Software will launch <em><a href="http://joystiq.com/game/payday-2">Payday 2</a></em> this August on consoles and PC. Publisher 505 Games announced this morning the game will no longer be limited to digital distribution networks, with retail versions planned for Xbox 360 and PS3.<br />
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"We're expecting great things from <em>Payday 2</em> and are really looking forward to working with our retail partners all over the world to make it the huge success it deserves to be," said 505 Games Head of Global Brand Tim Woodley.<br />
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<em>Payday: The Heist</em> sold <a href="http://www.joystiq.com/2012/04/19/payday-the-heist-sells-400-000-copies/">around a half-million copies</a> and the sequel received a creative injection last year when it was announced <a href="http://www.joystiq.com/game/battlefield-3"><em>Battlefield 3</em></a> lead designer David Goldfarb <a href="http://www.joystiq.com/2012/07/13/battlefield-3-and-bad-company-2-lead-designer-david-goldfarb-exi/">exited EA</a> to work on the project.<p><a href="http://www.joystiq.com/2013/05/14/payday-2-release-date-august/" rel="bookmark">Continue reading <em>Payday 2 wants unmarked, non-sequential bills this August</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/14/payday-2-release-date-august/">Payday 2 wants unmarked, non-sequential bills this August</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 14 May 2013 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/14/payday-2-release-date-august/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20568129/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/14/payday-2-release-date-august/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>microsoft</category><category>overkill</category><category>overkill-software</category><category>pc</category><category>playstation</category><category>ps3</category><category>release-date</category><category>starbreeze</category><category>starbreeze-studios</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 14 May 2013 11:00:00 EST</pubDate></item><item><title><![CDATA[Nintendo wins latest round in Motiva lawsuit]]></title><link>http://www.joystiq.com/2013/05/14/nintendo-wins-latest-round-in-motiva-lawsuit/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/14/nintendo-wins-latest-round-in-motiva-lawsuit/</guid><comments>http://www.joystiq.com/2013/05/14/nintendo-wins-latest-round-in-motiva-lawsuit/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/14/nintendo-wins-latest-round-in-motiva-lawsuit/"><img alt="Nintendo comes out on top in Motiva lawsuit" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/wiimote530.jpg" /></a></div>
Nintendo and an Ohio-based company called Motiva have completed their latest courtroom dance, with the Wii manufacturer coming out the winner once again in the <span id="articleText">U.S. Federal Circuit Court of Appeals in Washington, D.C</span>. The patent infringement case goes back to 2008 with Motiva claiming Nintendo's Wiimotes infringed on two patents the company held for "<a href="http://www.joystiq.com/2008/11/12/nintendo-hit-with-another-controller-lawsuit/">Human Movement Measurement System</a>." <span id="articleText">The U.S. International Trade Commission already ruled in January 2012 in favor of Nintendo.</span><br />
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 <span id="articleText">"Motiva's litigation was targeted at financial gains, not at encouraging adoption of Motiva's patented technology," Circuit Judge Sharon Prost wrote, as reported by <a href="http://www.reuters.com/article/2013/05/13/us-nintendo-motiva-decision-idUSBRE94C0WJ20130513">Reuters</a>. "There is simply no reasonable likelihood that, after successful litigation against Nintendo, Motiva's patented technology would have been licensed by partners who would have incorporated it."</span><br />
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"We are very pleased with this result. The court confirmed that Motiva's sole activity, litigation against Nintendo, did not satisfy the ITC's domestic industry requirement," said Richard Medway, Nintendo of America's deputy general counsel. "We vigorously defend patent lawsuits when we firmly believe that we have not infringed another party's patent."<br />
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The lawyer for Motiva said the company will now take the case to the district court. The judge and Medway then went under the nearest bridge and laid out some nice bedding made of the finest straw to show there were no hard feelings toward Motiva.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/14/nintendo-wins-latest-round-in-motiva-lawsuit/">Nintendo wins latest round in Motiva lawsuit</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 14 May 2013 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/14/nintendo-wins-latest-round-in-motiva-lawsuit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20567880/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/14/nintendo-wins-latest-round-in-motiva-lawsuit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>motiva</category><category>nintendo</category><category>wii</category><category>wii-u</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 14 May 2013 09:30:00 EST</pubDate></item><item><title><![CDATA[Max Payne 3 ships 4 million, Borderlands 2 on track to be 2K's best-selling game ever]]></title><link>http://www.joystiq.com/2013/05/13/max-payne-3-ships-4-million-borderlands-2-on-track-to-be-2ks-b/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/13/max-payne-3-ships-4-million-borderlands-2-on-track-to-be-2ks-b/</guid><comments>http://www.joystiq.com/2013/05/13/max-payne-3-ships-4-million-borderlands-2-on-track-to-be-2ks-b/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/13/max-payne-3-ships-4-million-borderlands-2-on-track-to-be-2ks-b/"><img alt="Borderlands 2 to get level cap increase this year" data-src-height="334" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/borderlands2levelcapincrease.jpg" /></a></div>
<em><a href="http://joystiq.com/game/max-payne-3">Max Payne 3</a></em> has shipped 4 million units and <em><a href="http://joystiq.com/game/borderlands-2">Borderlands 2</a></em> has sent out 6 million units, according to Take-Two CEO Strauss Zelnick during today's financial conference call.<br />
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"<em><a href="http://joystiq.com/tag/borderlands-2">Borderlands 2</a></em> remains on track to become the highest selling release in the history of 2K," Zelnick said.<br />
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That's 2K Games, which should not be confused with Take-Two's other child, Rockstar Games, which has a clear highest-selling franchise with Grand Theft Auto. The next installment in that series, <a href="http://www.joystiq.com/game/grand-theft-auto-5"><em>GTA 5</em></a>, is scheduled to drive off with everybody's money on <a href="http://www.joystiq.com/2013/01/31/grand-theft-auto-5-release-date-september-17/">September 17</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/13/max-payne-3-ships-4-million-borderlands-2-on-track-to-be-2ks-b/">Max Payne 3 ships 4 million, Borderlands 2 on track to be 2K's best-selling game ever</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 13 May 2013 16:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/13/max-payne-3-ships-4-million-borderlands-2-on-track-to-be-2ks-b/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20567209/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/13/max-payne-3-ships-4-million-borderlands-2-on-track-to-be-2ks-b/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>borderlands-2</category><category>max-payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 13 May 2013 16:55:00 EST</pubDate></item><item><title><![CDATA[BioShock Infinite air-mails 3.7 million units]]></title><link>http://www.joystiq.com/2013/05/13/bioshock-infinite-air-mails-3-7-million-units/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/13/bioshock-infinite-air-mails-3-7-million-units/</guid><comments>http://www.joystiq.com/2013/05/13/bioshock-infinite-air-mails-3-7-million-units/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/13/bioshock-infinite-air-mails-3-7-million-units/"><img alt="Image" data-src-height="370" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/bioshockinfintiefalling530.jpg" /></a></div>
<em><a href="http://joystiq.com/tag/bioshock-infinite">BioShock Infinite</a></em> has shipped over 3.7 million units, according to Take-Two interactive's <a href="http://ir.take2games.com/phoenix.zhtml?c=86428&amp;p=irol-newsArticle&amp;ID=1818758&amp;highlight=">year-end financials</a> released today. The company noted the game experienced "significantly" higher first-month sales than any other BioShock release.<br />
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The company also mentioned it has seen solid demand for the <em>BioShock Infinite </em>Season Pass, but did not share any numbers. The Season Pass will include the game's three coming DLC packs.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/13/bioshock-infinite-air-mails-3-7-million-units/">BioShock Infinite air-mails 3.7 million units</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 13 May 2013 16:12:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/13/bioshock-infinite-air-mails-3-7-million-units/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20567172/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/13/bioshock-infinite-air-mails-3-7-million-units/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioshock-infinite</category><category>Irrational-Games</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>sales</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 13 May 2013 16:12:00 EST</pubDate></item><item><title><![CDATA[Assassin's Creed 4: Black Flag to tell true pirate stories, says trailer]]></title><link>http://www.joystiq.com/2013/05/13/assassins-creed-4-black-flag-to-tell-true-pirate-stories-says/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/13/assassins-creed-4-black-flag-to-tell-true-pirate-stories-says/</guid><comments>http://www.joystiq.com/2013/05/13/assassins-creed-4-black-flag-to-tell-true-pirate-stories-says/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2013/05/13/assassins-creed-4-black-flag-to-tell-true-pirate-stories-says/"><img alt="Image" class="hidden" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/ac4blackflag530.jpg" /></a></center>

<center><iframe frameborder="0" height="357" id="viddler-2b314c73" mozallowfullscreen="true" src="http://www.viddler.com/embed/2b314c73/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=80222096&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="599"></iframe></center>
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If the paranoia weren't already palpable of young students raising their hands in history classes to correct their teachers about how Ezio dealt with the Borgia family, or how Connor handled Washington, now Assassin's Creed's marketing is passing itself off as "true stories." This'll end well.<p><a href="http://www.joystiq.com/2013/05/13/assassins-creed-4-black-flag-to-tell-true-pirate-stories-says/" rel="bookmark">Continue reading <em>Assassin's Creed 4: Black Flag to tell true pirate stories, says trailer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/13/assassins-creed-4-black-flag-to-tell-true-pirate-stories-says/">Assassin's Creed 4: Black Flag to tell true pirate stories, says trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 13 May 2013 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/13/assassins-creed-4-black-flag-to-tell-true-pirate-stories-says/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20566819/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/13/assassins-creed-4-black-flag-to-tell-true-pirate-stories-says/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>assassins-creed-4-black-flag</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 13 May 2013 12:00:00 EST</pubDate></item><item><title><![CDATA[Eric Ruth goes crowdfunding route for 'Hauntlings' project]]></title><link>http://www.joystiq.com/2013/05/13/eric-ruth-goes-crowdfunding-route-for-hauntlings-project/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/13/eric-ruth-goes-crowdfunding-route-for-hauntlings-project/</guid><comments>http://www.joystiq.com/2013/05/13/eric-ruth-goes-crowdfunding-route-for-hauntlings-project/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/13/eric-ruth-goes-crowdfunding-route-for-hauntlings-project/"><img alt="Eric Ruth goes crowdfunding route for next project" class="hidden" data-src-height="334" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/hauntlings530.jpg" /></a></div>

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Eric Ruth of Eric Ruth Games has an <a href="http://www.joystiq.com/tag/eric-ruth">extensive history of creating de-makes</a>, and now he's branching out to create the original title <em>Hauntlings</em>. Using <a href="http://www.indiegogo.com/projects/hauntlings/x/3265324?c=home">Indiegogo</a> for crowdfunding, Ruth is seeking $35,000 to create his 2D 2-vs-2 side-scrolling multiplayer online battle arena (MOBA) game featuring supernatural entities.<br />
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"I've always had the means to create a free project on my own from beginning to end on my own, however this particular title actually has expenses and I can't afford them on my own," said Ruth in his pitch video. "Unfortunately, I'll need the assistance from my awesome - and very sexy - fan base to complete <em>Hauntlings</em> and make it the very best it can be."<br />
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Being a competitive online game, it would seem Ruth is seeking to hire some help and cover infrastructure costs. Ruth's previous projects include the <a href="http://www.joystiq.com/2011/07/19/team-fortress-2-demade-into-a-2d-beat-em-up/"><em>Team Fortress 2</em> arcade beat-em-up</a> and <em><a href="http://www.joystiq.com/2010/12/22/pixel-force-halo-trailer-shows-combat-devolved/">Pixel Force: Halo</a></em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/13/eric-ruth-goes-crowdfunding-route-for-hauntlings-project/">Eric Ruth goes crowdfunding route for 'Hauntlings' project</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 13 May 2013 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/13/eric-ruth-goes-crowdfunding-route-for-hauntlings-project/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20566469/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/13/eric-ruth-goes-crowdfunding-route-for-hauntlings-project/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eric-ruth</category><category>eric-ruth-games</category><category>hauntlings</category><category>indiegogo</category><category>pc</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 13 May 2013 10:00:00 EST</pubDate></item><item><title><![CDATA[Khaleesi, Sims 3 Dragon Valley is available May 30]]></title><link>http://www.joystiq.com/2013/05/11/khaleesi-sims-3-dragon-valley-is-available-may-30/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/11/khaleesi-sims-3-dragon-valley-is-available-may-30/</guid><comments>http://www.joystiq.com/2013/05/11/khaleesi-sims-3-dragon-valley-is-available-may-30/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/11/khaleesi-sims-3-dragon-valley-is-available-may-30/"><img alt="Sims 3 Dragon Valley May 30" class="hidden" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/sims3dragons.jpg" /></a></div>

<center><iframe frameborder="0" height="318" id="viddler-66e6d3a8" mozallowfullscreen="true" src="http://www.viddler.com/embed/66e6d3a8/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=95590064&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="530"></iframe></center>
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It is known that <em>The Sims 3 Dragon Valley</em> will hatch on May 30. The digitally distributed expansion will add a new location, architecture and dragons to the franchise. Not big dragons, but baby dragons. "Pet dragons," according to EA. <em>A DRAGON IS NOT A SLAVE!</em><br />
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Say what you will about all these expansions, but it's pretty clear now that by the time <em><a href="http://www.joystiq.com/tag/the-sims-4">The Sims 4</a></em> launches in the first quarter of next year, <em>The Sims 3</em> will conclude with an amazing collection of colorful expansions - and hopefully be sold in an incredibly discounted bundle. Sim <a href="http://www.joystiq.com/2012/10/09/sims-3-70s-80s-and-90s-stuff-pack-announced-university-expansi/">hipster</a> <a href="http://www.joystiq.com/2012/08/18/being-human-with-sims-3-supernatural-and-seasons/">werewolves</a> playing in the <a href="http://www.joystiq.com/2012/08/18/being-human-with-sims-3-supernatural-and-seasons/">snow</a> with their pet dragon while on <a href="http://www.joystiq.com/2013/01/08/sims-experience-university-life-march-5/">college</a> break? Sure!<p><a href="http://www.joystiq.com/2013/05/11/khaleesi-sims-3-dragon-valley-is-available-may-30/" rel="bookmark">Continue reading <em>Khaleesi, Sims 3 Dragon Valley is available May 30</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/11/khaleesi-sims-3-dragon-valley-is-available-may-30/">Khaleesi, Sims 3 Dragon Valley is available May 30</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 11 May 2013 01:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/11/khaleesi-sims-3-dragon-valley-is-available-may-30/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20564899/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/11/khaleesi-sims-3-dragon-valley-is-available-may-30/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dragon-valley</category><category>ea</category><category>electronic-arts</category><category>pc</category><category>The-Sims-3</category><category>the-sims-3-dragon-valley</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Sat, 11 May 2013 01:30:00 EST</pubDate></item><item><title><![CDATA[WRUP: Where do Sims go from here?]]></title><link>http://www.joystiq.com/2013/05/10/wrup-where-do-sims-go-from-here/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/10/wrup-where-do-sims-go-from-here/</guid><comments>http://www.joystiq.com/2013/05/10/wrup-where-do-sims-go-from-here/#comments</comments><description><![CDATA[<div style="text-align: center;">
<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/10/wrup-where-do-sims-go-from-here/"><img alt="EA The Sims 4 is a 'singleplayer offline experience'" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/thesimslogoblue.jpg" /></a></div>
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<em><a href="http://www.joystiq.com/tag/the-sims-4">The SIms 4</a></em> was announced this week for early 2014. With <em>The Sims 3</em> such a <a href="http://en.wikipedia.org/wiki/The_Sims_3">robust</a> experience and still going <a href="http://www.joystiq.com/tag/the-sims-3">full steam ahead</a>, what type of original expansions can the next installment in mega franchise come up with? <em>The Sims 4: Arctic Surviva</em>l? <em>Lunar Expedition</em>? <em>Noir Detective</em>?<br />
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What's everyone playing this weekend?<p><a href="http://www.joystiq.com/2013/05/10/wrup-where-do-sims-go-from-here/" rel="bookmark">Continue reading <em>WRUP: Where do Sims go from here?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/10/wrup-where-do-sims-go-from-here/">WRUP: Where do Sims go from here?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 10 May 2013 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/10/wrup-where-do-sims-go-from-here/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20564778/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/10/wrup-where-do-sims-go-from-here/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>what-are-you-playing</category><category>wrup</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 10 May 2013 22:00:00 EST</pubDate></item><item><title><![CDATA[Command &amp; Conquer hoping to 'wash the stain of C&amp;C 4 away']]></title><link>http://www.joystiq.com/2013/05/10/command-and-conquer-hoping-to-wash-the-stain-of-candc-4-away/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/10/command-and-conquer-hoping-to-wash-the-stain-of-candc-4-away/</guid><comments>http://www.joystiq.com/2013/05/10/command-and-conquer-hoping-to-wash-the-stain-of-candc-4-away/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/10/command-and-conquer-hoping-to-wash-the-stain-of-candc-4-away/"><img alt="Command &amp; Conquer Generals 2 gets singleplayer after EA backtracks" class="hidden" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/ccg2.jpg" /></a>

<center><a href="http://www.joystiq.com/2012/09/10/command-and-conquer-generals-2-gets-single-player-after-ea-backtra/"><iframe frameborder="0" height="357" id="viddler-3618656c" mozallowfullscreen="true" src="http://www.viddler.com/embed/3618656c/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=43481113&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="599"></iframe></a></center>
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Electronic Arts and developer Victory Games really, <em>really</em> want you to know that the upcoming, free-to-play <em><a href="http://www.joystiq.com/tag/command-and-conquer-2013">Command &amp; Conquer</a></em> is a legit game. To get back to the roots of what made <em>C&amp;C</em> the franchise it was, the new game is doing its best to make us forget the last ... <em>five years</em>.<p><a href="http://www.joystiq.com/2013/05/10/command-and-conquer-hoping-to-wash-the-stain-of-candc-4-away/" rel="bookmark">Continue reading <em>Command &amp; Conquer hoping to 'wash the stain of C&amp;C 4 away'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/10/command-and-conquer-hoping-to-wash-the-stain-of-candc-4-away/">Command &amp; Conquer hoping to 'wash the stain of C&amp;C 4 away'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 10 May 2013 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/10/command-and-conquer-hoping-to-wash-the-stain-of-candc-4-away/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20565339/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/10/command-and-conquer-hoping-to-wash-the-stain-of-candc-4-away/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>command-and-conquer-2013</category><category>command-and-conquer-generals-2</category><category>ea</category><category>electronic-arts</category><category>victory-games</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 10 May 2013 21:00:00 EST</pubDate></item><item><title><![CDATA[Report: Silicon Knights closes office, unloads assets]]></title><link>http://www.joystiq.com/2013/05/10/report-silicon-knights-closes-office-unloads-assets/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/10/report-silicon-knights-closes-office-unloads-assets/</guid><comments>http://www.joystiq.com/2013/05/10/report-silicon-knights-closes-office-unloads-assets/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/10/report-silicon-knights-closes-office-unloads-assets/"><img alt="Report Silicon Knights closes office, unloads assets" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/toohumanforhuman530.jpg" /></a></div>
Something shady is going on in the province of Ontario with Silicon Knights and the full story is still shaking out. Yesterday it was reported that Precursor Games, which is working on the <a href="http://www.joystiq.com/2013/05/06/psa-shadow-of-the-eternals-funding-drive-is-live-has-its-own-r/">curiously funded</a> <a href="http://www.joystiq.com/game/shadow-of-the-eternals"><em>Shadow of the Eternals</em></a> - a "spiritual successor" to Silicon Knights' <em><a href="http://www.joystiq.com/tag/silicon-knights">Eternal Darkness: Sanity's Requiem</a> - </em> bought and implemented Silicon Knights' assets into their new project.<br />
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 <a href="http://www.polygon.com/2013/5/9/4316936/silicon-knights-epic-games-precursor-games?utm_source=feedly">Polygon</a> also reported late yesterday that Silicon Knights' offices are now empty (stopping just short of closing), and that despite there being "no connection to Silicon Knights" according to Precursor Games' CEO Paul Caporicci, former SK head Dennis Dyack confirmed that he had left SK and was now chief creative officer at Precursor. Polygon has <a href="http://www.polygon.com/2013/5/9/4316936/silicon-knights-epic-games-precursor-games?utm_source=feedly">way, way more on this</a>.<br />
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Silicon Knights lost a <a href="http://www.joystiq.com/2012/11/09/silicon-knights-v-epic-games-judgment/">multi-million, multi-year lawsuit against Epic Games</a> last year and there's still questions about the money the company <a href="http://www.joystiq.com/2012/03/28/silicon-knights-we-never-received-any-of-canadas-money/">may or may not have gotten</a> <a href="http://www.joystiq.com/2011/07/15/silicon-knights-receives-canadian-gov-grant-to-hire-80-self-pu/">from the Ontario government</a>. More on this is sure to be revealed in its time.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/10/report-silicon-knights-closes-office-unloads-assets/">Report: Silicon Knights closes office, unloads assets</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 10 May 2013 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/10/report-silicon-knights-closes-office-unloads-assets/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20564849/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/10/report-silicon-knights-closes-office-unloads-assets/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>canada</category><category>ontario</category><category>Precursor-Games</category><category>silicon-knights</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 10 May 2013 11:30:00 EST</pubDate></item><item><title><![CDATA[Civilization 5 digs up 'Brave New World' Cliff's Notes video]]></title><link>http://www.joystiq.com/2013/05/10/civilization-5-digs-up-up-the-brave-new-world-cliffs-notes/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/10/civilization-5-digs-up-up-the-brave-new-world-cliffs-notes/</guid><comments>http://www.joystiq.com/2013/05/10/civilization-5-digs-up-up-the-brave-new-world-cliffs-notes/#comments</comments><description><![CDATA[<div style="text-align: center;"><img alt="Alexander's Civ video mini" class="hidden" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/civ5box530.jpg" /></div>

<center><iframe allowfullscreen="" frameborder="0" height="337" src="http://www.youtube.com/embed/HrpTNs7pxps?rel=0&amp;wmode=opaque" width="599"></iframe></center>
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If reading isn't your thing, and really, who could blame you? Words, words, words. Anyway, here's the audio/visual version of what you'll find in the Civilization 5 "Brave New World" expansion <a href="http://www.joystiq.com/2013/03/23/civilization-5-brave-new-world-launches-in-july/">out this July</a>. Alas, despite our hopes, there don't appear to be "no scope headshots."<p><a href="http://www.joystiq.com/2013/05/10/civilization-5-digs-up-up-the-brave-new-world-cliffs-notes/" rel="bookmark">Continue reading <em>Civilization 5 digs up 'Brave New World' Cliff's Notes video</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/10/civilization-5-digs-up-up-the-brave-new-world-cliffs-notes/">Civilization 5 digs up 'Brave New World' Cliff's Notes video</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 10 May 2013 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/10/civilization-5-digs-up-up-the-brave-new-world-cliffs-notes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20564826/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/10/civilization-5-digs-up-up-the-brave-new-world-cliffs-notes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>civilization-5</category><category>pc</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 10 May 2013 08:30:00 EST</pubDate></item></channel></rss>