Follow us on:

Interview: Bungie's Lars Bakken on Halo: Reach and the franchise

Following my extensive hands-on preview of the Halo: Reach multiplayer beta at Bungie's Seattle area offices last week, I spoke with Lars Bakken, lead multiplayer designer, to discuss how Reach fits into the studio's long term strategy, how community feedback affects design decisions and the future...

Continue Reading

Hands-on: Halo: Reach Multiplayer Beta

Compared to the clamor and congestion of downtown Seattle, Bungie's Kirkland offices are peaceful and serene. There's little outside distraction and certainly no incessant honking. It's a beautiful day. No one would ever guess that, in two unadorned conference rooms on the third floor, people are...

Continue Reading


Featured Stories

Image

Ska Studios shifts to Sony after 6 years on Xbox

Posted on Aug 28th 2014 4:00PM

Image

Madden NFL 15 review: Getting defensive

Posted on Aug 28th 2014 3:30PM

Image

Infamous: First Light review: Burnout

Posted on Aug 28th 2014 12:15PM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW