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On The Fringe, Part Two: Robin Arnott's 'Deep Sea' and Anna Anthropy

On The Fringe is a two-part series from freelance contributor Danielle Riendeau that focuses on games designed to push beyond established boundaries in the video game industry. Read part one now! On top of being Antichamber's audio designer, Robin Arnott is the mad scientist behind Deep Sea, which...

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On The Fringe, Part One: Alexander Bruce's Antichamber

On The Fringe is a two-part series from freelance contributor Danielle Riendeau that focuses on games designed to push beyond established boundaries in the video game industry. No matter what the video game industry would have you believe, games don't all fit into neat, simple categories. They...

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