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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Joystiq Top 10 of 2011: Saints Row: The Third]]></title><link>http://www.joystiq.com/2012/01/02/joystiq-top-10-of-2011-saints-row-the-third/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/02/joystiq-top-10-of-2011-saints-row-the-third/</guid><comments>http://www.joystiq.com/2012/01/02/joystiq-top-10-of-2011-saints-row-the-third/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2012/01/02/joystiq-top-10-of-2011-saints-row-the-third/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/goty-2011-saints-row.jpg" vspace="4" /></a></div>
If there's hope for mainstream video games, it's represented by <a href="http://www.joystiq.com/game/saints-row-the-third"><em>Saints Row: The Third</em></a>.<br />
<br />
Yes, I know, it has dildo bats and treats women like objects and maybe leans a bit too hard on gags aimed squarely at Fratty McKegbeer, but look just beneath the surface and you'll find a game that loves and respects its player.<br />
<br />
<em>Saints Row: The Third</em> plays fast and loose with the standards of good taste, but it's never willing to be reckless with your time.<p><a href="http://www.joystiq.com/2012/01/02/joystiq-top-10-of-2011-saints-row-the-third/" rel="bookmark">Continue reading <em>Joystiq Top 10 of 2011: Saints Row: The Third</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/02/joystiq-top-10-of-2011-saints-row-the-third/">Joystiq Top 10 of 2011: Saints Row: The Third</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 Jan 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/02/joystiq-top-10-of-2011-saints-row-the-third/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20137757/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/02/joystiq-top-10-of-2011-saints-row-the-third/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>joystiq-best-of-2011</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>saints-row-the-third</category><category>thq</category><category>volition</category><category>xbox</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 02 Jan 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[Best of the Rest: Justin's picks of 2011]]></title><link>http://www.joystiq.com/2012/01/01/best-of-the-rest-justins-picks-of-2011/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/01/best-of-the-rest-justins-picks-of-2011/</guid><comments>http://www.joystiq.com/2012/01/01/best-of-the-rest-justins-picks-of-2011/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/game/the-gunstringer"><em><strong><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/gunconept.jpg" style="width: 530px; height: 298px; " /></strong></em></a></div>
<a href="http://www.joystiq.com/game/the-gunstringer"><em><strong>The Gunstringer</strong></em></a><br />
As much as I enjoyed the actual game (and I did, make no mistake) it forever sold me with Wavy Tube Man Chronicles, a fully FMV campaign inspired by <em>Mad Dog McCree</em>. The Long Winters sing a song called "Honest," about a girl who loves a singer, that includes the lyric "for him to say so plainly / what your heart can vouch is true / means something is connecting you / something is connecting you."<br />
<br />
If you can believe that a single mission in a video game gave me that exact feeling, you can easily see how it made my list. They made it <em>just for me</em>.<p><a href="http://www.joystiq.com/2012/01/01/best-of-the-rest-justins-picks-of-2011/" rel="bookmark">Continue reading <em>Best of the Rest: Justin's picks of 2011</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/01/best-of-the-rest-justins-picks-of-2011/">Best of the Rest: Justin's picks of 2011</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 01 Jan 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/01/best-of-the-rest-justins-picks-of-2011/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20137856/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/01/best-of-the-rest-justins-picks-of-2011/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>best-of-the-rest-2011</category><category>ios</category><category>ipad</category><category>iphone</category><category>kinect</category><category>microsoft</category><category>mobile</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Sun, 01 Jan 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[EA PC games are rather cheap on Amazon today]]></title><link>http://www.joystiq.com/2011/12/29/ea-pc-games-are-rather-cheap-on-amazon-today/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/29/ea-pc-games-are-rather-cheap-on-amazon-today/</guid><comments>http://www.joystiq.com/2011/12/29/ea-pc-games-are-rather-cheap-on-amazon-today/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/12/29/ea-pc-games-are-rather-cheap-on-amazon-today/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/ds2reviewscreens01_530x298.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; width: 530px; height: 298px; " /></a></div>
You tried to be grateful, you really did. But with every Snuggie, Slanket and Opiate-Laced Cuddle Cocoon you opened, it became abundantly clear that you were getting none of the EA PC games you asked Santa for this Christmas.<br />
<br />
Luckily, Amazon is there to set this sad situation right, with deeply discounted, digitally delivered diversions like <em>Dead Space 2</em> ($4.99), <em>Dragon Age 2</em> ($5.99), <em>Mass Effect 2</em> ($4.99) and more. See the <a href="http://thriftynerd.com/2011/12/save-up-to-75-on-electronic-arts-game-downloads/">full list right here</a>, and try to cut Santa some slack, okay? He always gets depressed this week.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/29/ea-pc-games-are-rather-cheap-on-amazon-today/">EA PC games are rather cheap on Amazon today</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Dec 2011 15:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/29/ea-pc-games-are-rather-cheap-on-amazon-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20137089/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/29/ea-pc-games-are-rather-cheap-on-amazon-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amazon</category><category>dead-space-2</category><category>digital-distribution</category><category>ea</category><category>pc</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 29 Dec 2011 15:15:00 EST</pubDate></item><item><title><![CDATA[Hot Shots Golf is best selling Vita game in Japanese launch]]></title><link>http://www.joystiq.com/2011/12/22/hot-shots-golf-is-best-selling-vita-game-in-japanese-launch/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/22/hot-shots-golf-is-best-selling-vita-game-in-japanese-launch/</guid><comments>http://www.joystiq.com/2011/12/22/hot-shots-golf-is-best-selling-vita-game-in-japanese-launch/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/12/22/hot-shots-golf-is-best-selling-vita-game-in-japanese-launch/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/vitasales.jpg" vspace="4" /></a></div>
Though they may live very far away, our friends in Japan aren't so different from us in the West. Sure, they most commonly mark Christmas with a <a href="http://abcnews.go.com/Business/World/move-santa-claus-kfcs-colonel-sanders-signals-christmas/story?id=12437818#.TvNwGkrp7kY">visit to KFC</a> over a ham or turkey, but at least Col. Sanders and Santa both have white facial hair, and isn't that all that matters?<br />
<br />
Look at the Japanese Vita launch sales chart we've placed after the break (courtesy of Media Create), numbered according to their position in the total sales chart. There you'll discover that those in Japan love Nathan Drake just as much as you, making <a href="http://www.joystiq.com/game/uncharted-golden-abyss"><em>Uncharted: Golden Abyss</em></a> the second biggest Vita game with 48,224 sold. What's more American than Nathan Drake skipping across the globe and killing the people he meets there? Nothing, that's what.<br />
<br />
Of course, when you see that the most popular game is the adorably animated action of <em>Hot Shots Golf: World Invitational</em>, and that the hostess simulator <em>Dream Club Zero Portable</em> beat out the Katamari Damacy game -- well let's just say you'd be forgiven for eyeing that bucket of Original Recipe with some extra suspicion.<p><a href="http://www.joystiq.com/2011/12/22/hot-shots-golf-is-best-selling-vita-game-in-japanese-launch/" rel="bookmark">Continue reading <em>Hot Shots Golf is best selling Vita game in Japanese launch</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/22/hot-shots-golf-is-best-selling-vita-game-in-japanese-launch/">Hot Shots Golf is best selling Vita game in Japanese launch</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 22 Dec 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/22/hot-shots-golf-is-best-selling-vita-game-in-japanese-launch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20133794/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/22/hot-shots-golf-is-best-selling-vita-game-in-japanese-launch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hot-shots-golf-6</category><category>hot-shots-golf-wold-invitational</category><category>playstation</category><category>playstation-vita</category><category>ps-vita</category><category>vita</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 22 Dec 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Last Guardian removed from GameStop's release schedule, but not canceled [update]]]></title><link>http://www.joystiq.com/2011/12/22/last-guardian-apparently-removed-from-gamestops-release-schedul/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/22/last-guardian-apparently-removed-from-gamestops-release-schedul/</guid><comments>http://www.joystiq.com/2011/12/22/last-guardian-apparently-removed-from-gamestops-release-schedul/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/js20090620012851_530x330.jpg" style="width: 530px; height: 330px;" /></div>
According to several GameStop customers and employees, <em><a href="http://www.joystiq.com/game/the-last-guardian">The Last Guardian</a></em> has been removed from GameStop's computer system and possibly canceled. Clerks at several stores confirmed that the game was no longer listed among titles that were coming soon and several customers of the store have received calls telling them that the game had been canceled. Blogger Darren Hupke even <a href="http://darrenhupke.tumblr.com/post/14629308032/the-last-guardian-is-cancelled-terrible-news">recorded the message</a>. A search of the retailer's web site also shows no trace of the game.<br />
<br />
For the moment we're without official confirmation, so we've got our fingers crossed that this is just a clerical error. <strike>Of course, with the <a href="http://www.joystiq.com/2011/12/13/sony-confirms-uedas-departure-the-last-guardian-to-be-complete/">recent departure</a> of Fumito Ueda, we can't say this would come as a complete surprise (despite Ueda being "committed to completing" the game).<br />
<br />
We've reached out to Sony and will let you know what we hear.</strike><br />
<br />
<em>Update:</em> You still can't pre-order <em>The Last Guardian </em>at Gamestop, but SCEA's Senior Director of Corporate Communications, Patrick Seybold, <a href="http://kotaku.com/5870565/">says</a> reports of the game's cancellation are "not true." So, why has it disappeared from a major retailer?<br />
<br />
<em>Update 2</em>: This just in from GameStop: "<em>The Last Guardian</em> has not been cancelled by Sony as we incorrectly stated in an automated call to reservation customers. Because the game did not have a specific release date, GameStop made the decision to remove the game from our system.  <em>The Last Guardian</em> will be reinstated for pre-order when a firm launch date is known."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/22/last-guardian-apparently-removed-from-gamestops-release-schedul/">Last Guardian removed from GameStop's release schedule, but not canceled [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 22 Dec 2011 15:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/22/last-guardian-apparently-removed-from-gamestops-release-schedul/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20134023/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/22/last-guardian-apparently-removed-from-gamestops-release-schedul/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fumito-ueda</category><category>playstation</category><category>ps3</category><category>The-Last-Guardian</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 22 Dec 2011 15:31:00 EST</pubDate></item><item><title><![CDATA[DC Universe Online invites Orange Lanterns for the holidays]]></title><link>http://www.joystiq.com/2011/12/20/dc-universe-online-invites-orange-lanterns-for-the-holidays/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/20/dc-universe-online-invites-orange-lanterns-for-the-holidays/</guid><comments>http://www.joystiq.com/2011/12/20/dc-universe-online-invites-orange-lanterns-for-the-holidays/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/12/19/dc-universe-online-invites-orange-lanterns-for-the-holidays/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/dcuoxmas.jpg" vspace="4" /></a></div>
Not only is <a href="http://www.joystiq.com/game/dc-universe-online"><em>DC Universe Online</em></a> already giving you the greatest gift of all (being free), but it's currently doubling down on the generosity with a bonus holiday event called "Season's Greedings." Not only will you find some festive decorations around the world, but Larfleeze, leader of the greedy Orange Lanterns, is stealing all the Christmas presents for himself.<br />
<br />
Now, you have to team with Rudolph, Baby New Year, John McClane, Scut Farkas and Kevin from <em>Home Alone </em>to get them back. OK, so we're making the guest stars up, but we figured as long as SOE is cribbing plots from a Rankin-Bass stop-motion special, the rest of us could get in on the act.<br />
<br />
"Seasons Greedings" will continue until January.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/20/dc-universe-online-invites-orange-lanterns-for-the-holidays/">DC Universe Online invites Orange Lanterns for the holidays</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Dec 2011 01:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/20/dc-universe-online-invites-orange-lanterns-for-the-holidays/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20130994/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/20/dc-universe-online-invites-orange-lanterns-for-the-holidays/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DC-Universe-Online</category><category>holiday</category><category>pc</category><category>playstation</category><category>ps3</category><category>seasons-greedings</category><category>soe</category><category>Sony-Online-Entertainment</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 20 Dec 2011 01:45:00 EST</pubDate></item><item><title><![CDATA[BioWare looking into Star Wars: The Old Republic server queues]]></title><link>http://www.joystiq.com/2011/12/19/bioware-looking-into-star-wars-the-old-republic-server-queues/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/19/bioware-looking-into-star-wars-the-old-republic-server-queues/</guid><comments>http://www.joystiq.com/2011/12/19/bioware-looking-into-star-wars-the-old-republic-server-queues/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/screen-shot-2011-12-19-at-10.41.22-am.png" style="border-width: 0px; border-style: solid; margin: 4px;" /></div>
If you're tired of being denied in your attempts to boldly go where no man has gone before in <em><a href="http://www.joystiq.com/game/star-wars-the-old-republic">Star Wars: The Old Republic</a></em>, take heart! BioWare has done the Vulcan mind-meld with you, heard your distress and is trying to figure how where they need to jam more dilithium crystals to solve the problem.<br />
<br />
"While we can't promise that there won't ever be queues, we can promise you that we are taking this matter seriously and constantly reviewing them to make sure that they are manageable and reasonable," said Jeff Hickman, executive producer of live services.<br />
<br />
Sounds like BioWare is concerned, though not necessarily able to make a sweeping fix. In other words, they're givin' it all she's got, captain!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/19/bioware-looking-into-star-wars-the-old-republic-server-queues/">BioWare looking into Star Wars: The Old Republic server queues</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 Dec 2011 11:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/19/bioware-looking-into-star-wars-the-old-republic-server-queues/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20130946/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/19/bioware-looking-into-star-wars-the-old-republic-server-queues/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>ea</category><category>electronic-arts</category><category>jeff-hickman</category><category>pc</category><category>servers</category><category>star-wars</category><category>Star-Wars-The-Old-Republic</category><category>The-Old-Republic</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 19 Dec 2011 11:10:00 EST</pubDate></item><item><title><![CDATA[Just Cause movie gets some traction with (re)writer, subtitle]]></title><link>http://www.joystiq.com/2011/12/16/just-cause-movie-gets-some-traction-with-re-writer-subtitle/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/16/just-cause-movie-gets-some-traction-with-re-writer-subtitle/</guid><comments>http://www.joystiq.com/2011/12/16/just-cause-movie-gets-some-traction-with-re-writer-subtitle/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/12/15/just-cause-movie-gets-some-traction-with-re-writer-subtitle/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/gamjustcause2choppercling530.jpg" style="width: 530px; height: 259px; border-width: 0px; border-style: solid; margin: 0px;" /></a></div>
When we <a href="http://www.joystiq.com/2009/08/11/hollywood-producer-snags-rights-to-just-cause/">first heard</a> about a film adaptation of the Just Cause franchise, we relegated it to the same part of our head where we store <a href="http://www.joystiq.com/2008/06/07/leonardo-dicaprio-to-star-in-nolan-bushnell-biopic/">the Leonardo DiCaprio/Nolan Bushnell biopic</a>: A fine idea with no shot of happening. Now it seems to be getting a bit more real with a subtitle -- "Scorpion Rising" -- and a rewrite by comics' Bryan Edward Hill, the man behind <em>Broken Trinity: Pandora's Box</em> (a Witchblade mini-series) and Dolph Lungren picture <em>The Mechanik</em>.<br />
<br />
Perhaps more interesting is The Hollywood Reporter's assertion that a third Just Cause game is also in the works, something that's <a href="http://www.joystiq.com/2010/03/30/you-shouldnt-be-surprised-if-just-cause-3-is-announced/">already been alluded to</a> by developer Snowblind. Could that be the secret identity of previously announced <a href="http://www.joystiq.com/2011/11/17/avalanche-studios-opens-nyc-studio-working-on-project-mamba-f/">Project Mamba</a>, an Avalanche project due in ... 2014? Oh, we can't be that far off, can we?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/16/just-cause-movie-gets-some-traction-with-re-writer-subtitle/">Just Cause movie gets some traction with (re)writer, subtitle</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 16 Dec 2011 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/16/just-cause-movie-gets-some-traction-with-re-writer-subtitle/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20129117/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/16/just-cause-movie-gets-some-traction-with-re-writer-subtitle/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bryan-edward-hill</category><category>just-cause</category><category>just-cause-3</category><category>just-cause-scorpion-rising</category><category>scorpion-rising</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 16 Dec 2011 07:00:00 EST</pubDate></item><item><title><![CDATA[Get your Blacklight Retribution beta key!]]></title><link>http://www.joystiq.com/2011/12/16/get-your-blacklight-retribution-beta-key/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/16/get-your-blacklight-retribution-beta-key/</guid><comments>http://www.joystiq.com/2011/12/16/get-your-blacklight-retribution-beta-key/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img border="1" hspace="4"  src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/blacklightbeta.jpg" vspace="4" /></div>
You know the classic scene in <em>A Christmas Story</em> when Flick gets his tongue frozen to a flagpole? Sure, we all do. But many (including some top film historians) are unaware that Flick performs the stunt on the promise that he'll be rewarded with entry into the PC <em>Blacklight Retribution</em> closed beta. It's true!<br />
<br />
You remember when the Grinch stole all the gifts from Whoville? New research shows that the only one he was really trying to nab was a <em>Blacklight Retribution</em> beta invite, the rest were just a smokescreen.<br />
<br />
Oh, and had he not arrived so late as to not be included in the Christian Bible, you'd know that the fourth king from the East brought unto the baby Jesus ... OK, so we're making this one up, but you get the idea.<br />
<br />
Here's the great news: You PC owners don't have to steal from a village of diminutive pure-hearts or lick <em>anything</em> to start playing the <em>Blacklight Retribution</em> beta. Just <a href="http://www.joystiq.com/game/blacklight-retribution/betakeys">claim your code</a> and <a href="https://register.perfectworld.com/account/betakey">redeem it here</a>!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/16/get-your-blacklight-retribution-beta-key/">Get your Blacklight Retribution beta key!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 16 Dec 2011 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/16/get-your-blacklight-retribution-beta-key/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20129196/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/16/get-your-blacklight-retribution-beta-key/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>beta-key-giveaway</category><category>blacklight-retribution</category><category>pc</category><category>perfect-world</category><category>zombie-studios</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 16 Dec 2011 00:00:00 EST</pubDate></item><item><title><![CDATA[Heroes Mode revealed for Resident Evil: Operation Raccoon City]]></title><link>http://www.joystiq.com/2011/12/15/heroes-mode-revealed-for-resident-evil-operation-raccoon-city/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/15/heroes-mode-revealed-for-resident-evil-operation-raccoon-city/</guid><comments>http://www.joystiq.com/2011/12/15/heroes-mode-revealed-for-resident-evil-operation-raccoon-city/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/screen-shot-2011-12-15-at-1.02.47-pm.png" style="border-width: 0px; border-style: solid; margin: 4px;display:none" /><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" height="318" id="viddler_575469bb" width="530"><param name="movie" value="http://www.viddler.com/simple/575469bb/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed allowfullscreen="true" allowscriptaccess="always" height="318" name="viddler_575469bb" src="http://www.viddler.com/simple/575469bb/" type="application/x-shockwave-flash" width="530"></embed></object></div>
<br />
When you're in a city overrun by zombies, the most welcome sight (that isn't attached the top of a gun barrel, at least) is a friendly face. In this spirit, Capcom has just unveiled <em><a href="http://www.joystiq.com/game/resident-evil-operation-raccoon-city">Resident Evil: Operation Raccoon City</a></em>'s Heroes Mode in which two teams of beloved franchise stalwarts, like <span lang="EN-GB">Leon. S Kennedy, Jill Valentine, Hunk and Ada Wong, will square off.<br />
<br />
Of course, since they'll be pitted both against each other and zombies and bio-organic weapons, "square off" doesn't really cut it. So get your first look at this trapezoid-off in the video above.</span><br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/resident-evil-operation-raccoon-city-heroes-mode/">Resident Evil: Operation Raccoon City (Heroes Mode)</a></strong></p><a href="http://www.joystiq.com/photos/resident-evil-operation-raccoon-city-heroes-mode/#4682669"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/reorcadaclose_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resident-evil-operation-raccoon-city-heroes-mode/#4682670"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/reorccarloszombieshield_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resident-evil-operation-raccoon-city-heroes-mode/#4682671"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/reorcclaireaction_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resident-evil-operation-raccoon-city-heroes-mode/#4682672"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/reorchunkclose_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resident-evil-operation-raccoon-city-heroes-mode/#4682673"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/reorchunkzombie_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/15/heroes-mode-revealed-for-resident-evil-operation-raccoon-city/">Heroes Mode revealed for Resident Evil: Operation Raccoon City</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 15 Dec 2011 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/15/heroes-mode-revealed-for-resident-evil-operation-raccoon-city/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20128898/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/15/heroes-mode-revealed-for-resident-evil-operation-raccoon-city/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>heroes-mode</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>resident-evil-operation-raccoon-city</category><category>xbox</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 15 Dec 2011 13:30:00 EST</pubDate></item><item><title><![CDATA[Uncharted series has shipped 13 million worldwide]]></title><link>http://www.joystiq.com/2011/12/07/uncharted-series-has-shipped-13-million-worldwide/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/07/uncharted-series-has-shipped-13-million-worldwide/</guid><comments>http://www.joystiq.com/2011/12/07/uncharted-series-has-shipped-13-million-worldwide/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/12/07/uncharted-series-sales-at-13-million-worldwide/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/richdrake.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
Sounds like the $5 footlongs should be Nathan Drake's treat the next time we pull into our <a href="http://www.joystiq.com/2011/09/11/subway-serves-cold-hard-uncharted-3-promotion-details-not-to/">participating Subway restaurant</a>. Sony's Asad Quizilbash tells Industry Gamers that over 13 million Uncharted games have been shipped to stores worldwide. What's more, the series is on a big upward trajectory, with week-one sales for <em><a href="http://www.joystiq.com/game/uncharted-3-drakes-deception">Uncharted 3</a></em> doubling those of <em>Uncharted 2</em>.<br />
<br />
Just think: For all the time Drake has spent shooting dudes and climbing around in pursuit of riches, the answer was there all along: Make a video game about yourself.<br />
<br />
Of course, then he would just be making a game about a guy making a video game about a guy making a video game about a guy making a video game ... and so on into infinity. The snake would eat itself and the universe would collapse from the weight the endless feedback loop of cause and effect.<br />
<br />
So ... maybe he should just stick to the shooting dudes and climbing. Yeah. That's best.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/07/uncharted-series-has-shipped-13-million-worldwide/">Uncharted series has shipped 13 million worldwide</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 07 Dec 2011 11:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/07/uncharted-series-has-shipped-13-million-worldwide/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20121935/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/07/uncharted-series-has-shipped-13-million-worldwide/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>sony</category><category>uncharted-3</category><category>uncharted-3-drakes-deception</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 07 Dec 2011 11:25:00 EST</pubDate></item><item><title><![CDATA[Mike Capps: New IP is 'radically different' for Epic]]></title><link>http://www.joystiq.com/2011/12/07/mike-capps-new-ip-is-radically-different-for-epic/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/07/mike-capps-new-ip-is-radically-different-for-epic/</guid><comments>http://www.joystiq.com/2011/12/07/mike-capps-new-ip-is-radically-different-for-epic/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/epiclogo.jpg" vspace="4" /></div>
When Epic finally pulls the cover off its big VGA debut this Saturday, don't be surprised if what's underneath looks nothing like a muscly space marine. Epic's Mike Capps tells <a href="http://www.gamesindustry.biz/articles/2011-12-07-epic-win-interview?page=2">GamesIndustry.biz</a> that the <a href="http://www.joystiq.com/2011/12/05/epics-cliffy-b-teases-fresh-new-experience-to-be-revealed-at/">recently teased IP</a> is "radically different" for the company's internal Cary, NC team.<br />
<br />
"So this is going to be one of those projects where we try something totally different, and it just went 'boom,' because everyone had this pent up energy to do something new," Capps told the site.<br />
<br />
Exciting! So, how does Capps and Co. plan to harness this new wave of intense funnovation? You'll never guess. "I can't wait for [the team] to get back to something like Gears in the future," he continued, "because it's sort of our bread and butter, and they're going to be more energized for it."<br />
<br />
Hooray for video games!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/07/mike-capps-new-ip-is-radically-different-for-epic/">Mike Capps: New IP is 'radically different' for Epic</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 07 Dec 2011 10:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/07/mike-capps-new-ip-is-radically-different-for-epic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20122585/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/07/mike-capps-new-ip-is-radically-different-for-epic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>epic</category><category>mike-capps</category><category>vga-2011</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 07 Dec 2011 10:25:00 EST</pubDate></item><item><title><![CDATA[Come and get your free Starhawk beta keys [update: we're out!]]]></title><link>http://www.joystiq.com/2011/12/06/come-and-get-your-free-starhawk-beta-keys/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/06/come-and-get-your-free-starhawk-beta-keys/</guid><comments>http://www.joystiq.com/2011/12/06/come-and-get-your-free-starhawk-beta-keys/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/scroogehawk.jpg" vspace="4" /></div>
We had the weirdest night.<br />
<br />
Typical Monday, we hassled Tom the Soup Salesman about those two shillings he owed us until he slipped us some free broth and gave Cratchit some grief about Christmas. No big. But no sooner had we drifted off to sleep then we were visited by <em>three</em> spirits. They showed us how callous we'd been to our fellow man through an increasingly elaborate set of what we can only assume were broth-induced hallucinations.<br />
<br />
This morning, we awoke to find that not only had we not missed Christmas, we hadn't even missed the series premiere of <em>Storage Wars: Texas</em>. To show the spirits our gratitude and that we're serious about our new commitment to generosity, we're giving away <em>one thousand</em> codes good for entrance into the closed <a href="http://www.joystiq.com/game/starhawk"><em>Starhawk</em></a> beta.<br />
<br />
What? ... No, they didn't cost us anything, Sony gave them to us for free. But if you think about it, isn't gifting something you got for free <em>double</em> generous?<br />
<br />
... Alright, funny guy, just <a href="http://www.joystiq.com/game/starhawk/betakeys">shut up and get your key</a>.<br />
<br />
[<strong>Update: </strong>And just like that, our generosity dries up. No more keys, paupers! Back to your ... you know, pauper caves!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/06/come-and-get-your-free-starhawk-beta-keys/">Come and get your free Starhawk beta keys [update: we're out!]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 06 Dec 2011 17:14:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/06/come-and-get-your-free-starhawk-beta-keys/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20122177/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/06/come-and-get-your-free-starhawk-beta-keys/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta-keys</category><category>joyswage</category><category>playstation</category><category>ps3</category><category>sony</category><category>starhawk</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 06 Dec 2011 17:14:00 EST</pubDate></item><item><title><![CDATA[Portabliss: Superman (iOS)]]></title><link>http://www.joystiq.com/2011/12/06/portabliss-superman-ios/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/06/portabliss-superman-ios/</guid><comments>http://www.joystiq.com/2011/12/06/portabliss-superman-ios/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<div style="text-align: left;">
		<font color="#808080">Did you know that you can download handheld games now? That's <em>amazingly</em> convenient! The only inconvenient part of it is finding the right games to buy -- and that's where we come in, with our <a href="http://joystiq.com/tag/portabliss">Portabliss</a> column. In each installment, we'll tell you about a downloadable game on the iPhone, iPad, Android device, DSi, 3DS, PSP, etc. Today: <span style="font-style: italic;">Superman.</span></font></div>
	<hr size="2" style="padding-left: 5px; " width="100%" />
	<div style="text-align: center;">
		<a href="http://www.joystiq.com/2011/12/06/portabliss-superman-ios/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/iphonesupes.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
	<div style="text-align: left;">
		You have to give a little credit to anyone willing to put "Superman" in the title of a game, considering The Man of Steel's history with interactive entertainment is ... suspect at best.</div>
	<div style="text-align: left;">
		<br />
		But for Chillingo to have that be the <em>only </em>word in the title of its new mobile release? You could smash a mirror over the head of a black cat that lives in a haunted asylum built on an ancient Native American burial ground, and still not be risking that much peril.</div>
</div><p><a href="http://www.joystiq.com/2011/12/06/portabliss-superman-ios/" rel="bookmark">Continue reading <em>Portabliss: Superman (iOS)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/06/portabliss-superman-ios/">Portabliss: Superman (iOS)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 06 Dec 2011 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/06/portabliss-superman-ios/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20121326/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/06/portabliss-superman-ios/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chillingo</category><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><category>portabliss</category><category>superman</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 06 Dec 2011 12:30:00 EST</pubDate></item><item><title><![CDATA[Mustard: Infinity Blade success didn't stall Shadow Complex 2]]></title><link>http://www.joystiq.com/2011/12/01/mustard-infinity-blade-success-didnt-stall-shadow-complex-2/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/01/mustard-infinity-blade-success-didnt-stall-shadow-complex-2/</guid><comments>http://www.joystiq.com/2011/12/01/mustard-infinity-blade-success-didnt-stall-shadow-complex-2/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/12/01/mustard-infinity-blade-success-didnt-stall-shadow-complex-2/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/gamshadowmask530.jpg" style="border-width: 0px; border-style: solid; width: 530px; height: 298px;" /></a></div>
Chair creative director Donald Mustard was nice enough to sit for a few moments with us to talk <a href="http://www.joystiq.com/game/infinity-blade-2"><em>Infinity Blade 2</em></a> so, naturally, we took advantage of his generosity to grill him about the long-discussed (and apparently "<a href="http://www.joystiq.com/2011/09/17/bleszinski-shadow-complex-2-is-largely-designed-and-sitting/">largely designed</a>") <em>Shadow Complex 2.</em><br />
<br />
We asked if the runaway success of <em>Infinity Blade</em> is what's kept the follow-up to the side-scrolling action-adventure off of Chair's radar.<br />
<br />
"No, I think that's a complete misnomer," Mustard said. "When we sat down to figure out what we wanted to do after <em>Infinity Blade</em>, and we started to wonder 'Do we want to do <em>Infinity Blade 2</em>?', it wasn't about 'Do we want to make more money?' it was about 'Do we have more to say in this genre?' 'Can we push this gameplay somewhere meaningful?' Those are the questions we ask ourselves.<br />
<br />
"Now that we've made the first <em>Shadow Complex</em> we kind of know what we're doing and we feel like we can really bring a lot to the Metroidvania genre and <em>Shadow Complex</em> franchise. We want it to be amazing, we want it to be perfect, and we want it to be delivered on the right platforms. It's really about finding the right opportunity for <em>Shadow Complex</em>, not that we've been diverted in any way.<br />
<br />
"Everyone on our team at Chair will be dead long before we run out of games we want to make. So we try to be very careful about where we spend our time."<br />
<br />
That's right, that's the answer: Mustard is choosy about projects because he's worried about his own mortality. We may not know when <em>Shadow Complex 2</em> will arrive, but at least we know the source of the shadows: Donald Mustard's gloomy bummer clouds.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/01/mustard-infinity-blade-success-didnt-stall-shadow-complex-2/">Mustard: Infinity Blade success didn't stall Shadow Complex 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 01 Dec 2011 14:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/01/mustard-infinity-blade-success-didnt-stall-shadow-complex-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20118847/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/01/mustard-infinity-blade-success-didnt-stall-shadow-complex-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chair</category><category>Chair-Entertainment</category><category>donald-mustard</category><category>infinity-blade</category><category>Shadow-Complex</category><category>shadow-complex-2</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 01 Dec 2011 14:20:00 EST</pubDate></item><item><title><![CDATA[MotorStorm devs saved from Apocalypse by Sony]]></title><link>http://www.joystiq.com/2011/11/30/motorstorm-devs-saved-from-apocalypse-by-sony/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/30/motorstorm-devs-saved-from-apocalypse-by-sony/</guid><comments>http://www.joystiq.com/2011/11/30/motorstorm-devs-saved-from-apocalypse-by-sony/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/11/30/motorstorm-devs-saved-from-apocalypse-by-sony/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/motorstorm1122.jpg" style="width: 530px; height: 349px; border-width: 0px; border-style: solid;" /></a></div>
After the well-reviewed <em><a href="http://www.joystiq.com/game/motorstorm-apocalypse">MotorStorm Apocalypse</a></em> failed to move the sales needle in the states and Europe (it wasn't even released in Japan, following the March tsunami) Evolution Studios boss Matt Southern worried it would be the death of the studio. "We made a game we're really proud of and for some really heartbreaking reasons things didn't go so well," he told <a href="http://www.eurogamer.net/articles/2011-11-30-motorstorm-boss-feared-apocalypse-failure-might-be-the-end-of-evolution">Eurogamer</a>.<br />
<br />
But like a late-race turbo boost saving a car from elimination, Southern said that Sony has given the studio a shot in the arm with the Vita-bound mini-racer, <a href="http://www.joystiq.com/game/motorstorm-rc"><em>MotorStorm RC</em></a>. "We split the company up into three teams, one making <em>RC</em>, one supporting <em>MotorStorm Apocalypse</em> post-launch with DLC and multiplayer, and another bunch of guys just brainstorming new ideas. In a climate like the one we've had this year, that is rare."<br />
<br />
It's great to hear about any studio staying in business for whatever reason, but if the last <em>MotorStorm</em> sold poorly despite its quality, isn't yet another <em>MotorStorm</em> game an odd choice for a follow-up?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/30/motorstorm-devs-saved-from-apocalypse-by-sony/">MotorStorm devs saved from Apocalypse by Sony</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 Nov 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/30/motorstorm-devs-saved-from-apocalypse-by-sony/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20117755/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/30/motorstorm-devs-saved-from-apocalypse-by-sony/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>evolution-studios</category><category>motorstorm</category><category>motorstorm-apocalypse</category><category>motorstorm-rc</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>vita</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 30 Nov 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[Portabliss: Infinity Blade 2 (iOS)]]></title><link>http://www.joystiq.com/2011/11/30/portabliss-infinity-blade-2-ios/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/30/portabliss-infinity-blade-2-ios/</guid><comments>http://www.joystiq.com/2011/11/30/portabliss-infinity-blade-2-ios/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<div style="text-align: left;">
		<font color="#808080">Did you know that you can download handheld games now? That's <em>amazingly</em> convenient! The only inconvenient part of it is finding the right games to buy -- and that's where we come in, with our <a href="http://joystiq.com/tag/portabliss">Portabliss</a> column. In each installment, we'll tell you about a downloadable game on the iPhone, iPad, Android device, DSi, 3DS, PSP, etc. Today: <span style="font-style: italic;">Infinity Blade 2.</span></font></div>
	<hr size="2" style="padding-left: 5px; " width="100%" />
	<img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/infintylogo.jpg" vspace="4" /></div>
<div>
	"Hey Marjorie, thanks so much for bringing the kids by for the holidays, we've had such a wonderful week. I'm just sorry your husband couldn't come along."</div>
<br />
"But Michael ... he did come. He's just ... been in your bathroom since we got here."<br />
<br />
"Ahh, <a href="http://www.joystiq.com/game/infinity-blade-2"><em>Infinity Blade 2</em></a>?"<br />
<br />
"... <em>Infinity Blade 2</em>."<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/infinity-blade-2/">Infinity Blade 2</a></strong></p><a href="http://www.joystiq.com/photos/infinity-blade-2/#4500349"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/ib2screensaydhisestate_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/infinity-blade-2/#4500350"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/ib2screensirisvsnoc_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/infinity-blade-2/#4500351"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/ib2screensirisvswretch_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/infinity-blade-2/#4500378"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/ib2logoblack_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/11/30/portabliss-infinity-blade-2-ios/" rel="bookmark">Continue reading <em>Portabliss: Infinity Blade 2 (iOS)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/30/portabliss-infinity-blade-2-ios/">Portabliss: Infinity Blade 2 (iOS)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 Nov 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/30/portabliss-infinity-blade-2-ios/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20117016/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/30/portabliss-infinity-blade-2-ios/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chair</category><category>epic</category><category>infinity-blade-2</category><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><category>portabliss</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 30 Nov 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[Desert Bus comes to a stop, raises nearly $400K for Child's Play]]></title><link>http://www.joystiq.com/2011/11/29/desert-bus-comes-to-a-stop-raises-nearly-400k-for-childs-play/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/29/desert-bus-comes-to-a-stop-raises-nearly-400k-for-childs-play/</guid><comments>http://www.joystiq.com/2011/11/29/desert-bus-comes-to-a-stop-raises-nearly-400k-for-childs-play/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img  src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/screen-shot-2011-11-28-at-11.46.03-am.png" style="border-width: 0px; border-style: solid; margin: 4px;display:none" /><iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/SrNzp-BiuV0" width="530"></iframe></div>
<br />
In perhaps the most compelling proof yet that we humans will happily donate money to see other humans suffer, the team at <a href="http://loadingreadyrun.com/">LoadingReadyRun</a> announced that this year's <a href="http://desertbus.org/">Desert Bus for Hope</a> marathon earned a whopping $378,895 for the Child's Play charity. All it cost the crew was 150 hours (a little over <em>six days</em>) of playing the stupifyingly boring "Desert Bus" minigame from unreleased Sega CD game <em>Penn and Teller's Smoke and Mirrors</em>.<br />
<br />
So LRR gets nearly $400K for playing a dull game, yet we listened to Great Uncle Jerry's post-Thanksgiving lecture on the ethical failings of the BCS system, and nobody gives us a <em>dime</em>? Where's the justice?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/29/desert-bus-comes-to-a-stop-raises-nearly-400k-for-childs-play/">Desert Bus comes to a stop, raises nearly $400K for Child's Play</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 Nov 2011 02:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/29/desert-bus-comes-to-a-stop-raises-nearly-400k-for-childs-play/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20115652/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/29/desert-bus-comes-to-a-stop-raises-nearly-400k-for-childs-play/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>childs-play</category><category>desert-bus-for-hope</category><category>loadingreadyrun</category><category>lrr</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 29 Nov 2011 02:40:00 EST</pubDate></item><item><title><![CDATA[You don't need to get pepper sprayed for these Walmart 'Cyber Monday' deals]]></title><link>http://www.joystiq.com/2011/11/25/you-dont-need-to-get-pepper-sprayed-for-these-walmart-cyber-mo/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/25/you-dont-need-to-get-pepper-sprayed-for-these-walmart-cyber-mo/</guid><comments>http://www.joystiq.com/2011/11/25/you-dont-need-to-get-pepper-sprayed-for-these-walmart-cyber-mo/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/walmartlogo.jpg" style="width: 530px; height: 139px; border-width: 0px; border-style: solid;" /></div>
As we watch the Black Friday madness from our geodesic hoverdome, we're increasingly happy we waited to do our holiday shopping online. The one retailer to rule them all has just unveiled a few of the bargains it'll boast after the weekend, including an "Xbox 360 Holiday Gamer Bundle with choice of select game plus bonus <em>Halo Reach</em>, <em>Fable 3</em> and 3-month Xbox Live card" for $319. The 250 online-only deals will technically be in effect all week beginning Sunday, but we don't imagine most will last too far into the week.<br />
<br />
The e-savings will be delectable, even more so because no one will <a href="http://www.latimes.com/news/nationworld/nation/wire/la-fiw-wal-mart-chaos-20111126,0,3572272.story"><em>pepper spray you in the face</em></a> for partaking in them.<p><a href="http://www.joystiq.com/2011/11/25/you-dont-need-to-get-pepper-sprayed-for-these-walmart-cyber-mo/" rel="bookmark">Continue reading <em>You don't need to get pepper sprayed for these Walmart 'Cyber Monday' deals</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/25/you-dont-need-to-get-pepper-sprayed-for-these-walmart-cyber-mo/">You don't need to get pepper sprayed for these Walmart 'Cyber Monday' deals</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 25 Nov 2011 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/25/you-dont-need-to-get-pepper-sprayed-for-these-walmart-cyber-mo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20114514/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/25/you-dont-need-to-get-pepper-sprayed-for-these-walmart-cyber-mo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>microsoft</category><category>walmart</category><category>xbox</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 25 Nov 2011 19:30:00 EST</pubDate></item><item><title><![CDATA[Sony doesn't want to drop PS4 too long after Wii U and next Xbox]]></title><link>http://www.joystiq.com/2011/11/25/sony-doesnt-want-to-drop-ps4-too-long-after-wii-u-and-next-xbox/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/25/sony-doesnt-want-to-drop-ps4-too-long-after-wii-u-and-next-xbox/</guid><comments>http://www.joystiq.com/2011/11/25/sony-doesnt-want-to-drop-ps4-too-long-after-wii-u-and-next-xbox/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/11/25/sony-doesnt-want-to-drop-ps4-too-long-after-wii-u-and-next-xbox/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/psddd4.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
<div>
	Showing up late to a party is just the pits. All the good bits of the Chex Mix have been picked out, everybody already watched <em>The Room</em> and you're often the only one sober enough to go right back out and buy more alcohol. In much the same way, Sony says it learned its lesson after letting a year go by after the start of the current generation before launching the PS3.</div>
<br />
Speaking to Eurogamer, SCEE chief Jim Ryan, said: "I think we would consider it undesirable to be significantly later than the competition [with the next PlayStation]."<br />
<br />
With Wii U slated for next year and the next Xbox <em>possibly</em> in 2012 (that is, if you believe the rumors), it looks like we could be in for a <em>very </em>interesting 12 months. Well, a very interesting 12 months capped off on Dec. 21 with the return of Quetzalcoatl, and ensuing end of human civilization.<br />
<br />
But you can't start thinking that way. Yet.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/25/sony-doesnt-want-to-drop-ps4-too-long-after-wii-u-and-next-xbox/">Sony doesn't want to drop PS4 too long after Wii U and next Xbox</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 25 Nov 2011 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/25/sony-doesnt-want-to-drop-ps4-too-long-after-wii-u-and-next-xbox/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20114595/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/25/sony-doesnt-want-to-drop-ps4-too-long-after-wii-u-and-next-xbox/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>microsoft</category><category>nintendo</category><category>playstation</category><category>ps3</category><category>ps4</category><category>wii-u</category><category>xbox</category><category>xbox-720</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 25 Nov 2011 14:15:00 EST</pubDate></item><item><title><![CDATA[Full list of Amazon Black Friday Lightning Deals (now with times!)]]></title><link>http://www.joystiq.com/2011/11/25/full-list-of-amazon-black-friday-lightning-deals-now-with-times/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/25/full-list-of-amazon-black-friday-lightning-deals-now-with-times/</guid><comments>http://www.joystiq.com/2011/11/25/full-list-of-amazon-black-friday-lightning-deals-now-with-times/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/amazon1122.jpg" style="width: 530px; height: 226px; border-width: 0px; border-style: solid;" /></div>
If you're planning your Black Friday around time-sensitive deals popping up at Amazon today, you can find the full schedule over at <a href="http://thriftynerd.com/2011/11/amazon-lightning-deals-for-black-friday-are-here/">Thrifty Nerd</a>. Some of the list is guesswork, but all the deals look pretty reasonable to us ... that is, except for for<span style="font-style: italic;"> Rayman Origins</span> which you should feel guilty about buying that cheaply.<br />
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Any in particular you're looking to grab?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/25/full-list-of-amazon-black-friday-lightning-deals-now-with-times/">Full list of Amazon Black Friday Lightning Deals (now with times!)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 25 Nov 2011 12:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/25/full-list-of-amazon-black-friday-lightning-deals-now-with-times/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20114564/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/25/full-list-of-amazon-black-friday-lightning-deals-now-with-times/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amazon</category><category>black-friday</category><category>ds</category><category>kinect</category><category>lightning-deals</category><category>microsoft</category><category>nintendo</category><category>playstation</category><category>ps3</category><category>wii</category><category>xbox</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 25 Nov 2011 12:15:00 EST</pubDate></item><item><title><![CDATA[Elder Scrolls V: Skyrim apparently contains much of Tamriel]]></title><link>http://www.joystiq.com/2011/11/22/elder-scrolls-v-skyrim-apparently-contains-much-of-tamriel/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/22/elder-scrolls-v-skyrim-apparently-contains-much-of-tamriel/</guid><comments>http://www.joystiq.com/2011/11/22/elder-scrolls-v-skyrim-apparently-contains-much-of-tamriel/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/alloftamriel.jpg" vspace="4" /></div>
You might have thought the world of <a href="http://www.joystiq.com/game/skyrim"><em>Skyrim</em></a> was big, but we can guarantee that, until now, you had absolutely no idea. As discovered by a Finnish blogger, Bethesda not only modeled the Nordic playground of Skyrim for the game, but much of the Elder Scrolls world of Tamriel. Why is it all in there? Your guess is as good as ours.<br />
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Here <a href="http://ppsh-41.tumblr.com/post/13145143504/entire-tamriel-landmass-built-into-skyrim">on PPSh-41</a>, you'll see that the scale is a bit off, and some details are awry, but the lands of Morrowind and Cyrodiil are right there available to those willing to do a little no-clip exploration. Your guide, 19-year-old Jesse, assumes that the other major landmasses are in there too, but he lacked the patience to check for himself.<br />
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It's a shame too, because if he'd traveled just a bit further, he would have discovered 3D models of the Mushroom Kingdom, Seaman's tank and <em>his own home</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/22/elder-scrolls-v-skyrim-apparently-contains-much-of-tamriel/">Elder Scrolls V: Skyrim apparently contains much of Tamriel</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 Nov 2011 14:28:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/22/elder-scrolls-v-skyrim-apparently-contains-much-of-tamriel/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20112360/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/22/elder-scrolls-v-skyrim-apparently-contains-much-of-tamriel/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>elder-scrolls-5</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>skyrim</category><category>the-elder-scrolls-v-skyrim</category><category>xbox</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 22 Nov 2011 14:28:00 EST</pubDate></item><item><title><![CDATA[Excerpt: Behind-the-app book Buttonless explores Broken Sword]]></title><link>http://www.joystiq.com/2011/11/17/excerpt-behind-the-app-book-buttonless-explores-broken-sword/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/17/excerpt-behind-the-app-book-buttonless-explores-broken-sword/</guid><comments>http://www.joystiq.com/2011/11/17/excerpt-behind-the-app-book-buttonless-explores-broken-sword/#comments</comments><description><![CDATA[<small>You'll be able to pick up Ryan Rigney's <em>Buttonless: Incredible iPhone and iPad Games and the Stories Behind Them</em> (<a href="http://www.amazon.com/Buttonless-Incredible-iPhone-Stories-Behind/dp/1439895856/ref=pd_rhf_ee_p_t_1">available for pre-order now</a>) on Dec. 13. To tide you over until then, we've got the sample below, just one of the dozens of fascinating stories you'll find in the book. In this chapter, Rigney explores the creation of adventure classic <em>Broken Sword</em> and how it made the leap to iOS.</small>
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	<img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/brokenlogo.jpg" vspace="4" /></div>
All Charles Cecil wants to do is create fantastic adventure games. After founding Revolution Software in 1990, Cecil led his team in the creation of two of the most critically acclaimed point-and-click adventure games ever: <em>Lure of the Temptress</em> in 1992 and the beloved <em>Beneath a Steel Sky </em>in 1994. Both were published by (the now defunct) Virgin Interactive. After both games found success, Virgin approached Revolution with demands for another, even bigger game. "Virgin said that it wanted to up the ante," says Cecil. "It wanted a game that was really cutting edge."<p><a href="http://www.joystiq.com/2011/11/17/excerpt-behind-the-app-book-buttonless-explores-broken-sword/" rel="bookmark">Continue reading <em>Excerpt: Behind-the-app book Buttonless explores Broken Sword</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/17/excerpt-behind-the-app-book-buttonless-explores-broken-sword/">Excerpt: Behind-the-app book Buttonless explores Broken Sword</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 Nov 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/17/excerpt-behind-the-app-book-buttonless-explores-broken-sword/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20108821/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/17/excerpt-behind-the-app-book-buttonless-explores-broken-sword/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>broken-sword</category><category>buttonless</category><category>excerpt</category><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 17 Nov 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[Metal Gear Solid: Rising gets new producer]]></title><link>http://www.joystiq.com/2011/11/17/metal-gear-solid-rising-gets-new-producer/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/17/metal-gear-solid-rising-gets-new-producer/</guid><comments>http://www.joystiq.com/2011/11/17/metal-gear-solid-rising-gets-new-producer/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/11/17/metal-gear-solid-rising-gets-new-producer/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/rising113.jpg" /></a></div>
Team members at Kojima Productions continue to play Hot Potato with poor Raiden's emotions. After Kojima announced in June of 2010 that he was passing the reigns of <em><a href="http://www.joystiq.com/game/metal-gear-solid-rising">Metal Gear Solid: Rising</a></em> to Shigenobu Matsuyama, control has now passed to Yuji Korekado (who's also working on <a href="http://www.joystiq.com/game/zone-of-the-enders-hd"><em>Zone of the Enders HD</em></a>). The news was confirmed via <a href="http://twitter.com/#!/Ken1555/status/137000002881990658">the Twitter feed</a> of Kojima Productions producer Kenichiro Imaizumi.<br />
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The announcement raises a lot of pressing questions, not the least of which are these: "Joystiq, how did you spell all those names correctly on the first try and without any sort of reference material?" Please, please. We appreciate the flattery, but we're professionals. This is what we do.<br />
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With any luck, we'll have a better idea of the direction Korekado is taking the game when it's shown off at this year's VGAs.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/17/metal-gear-solid-rising-gets-new-producer/">Metal Gear Solid: Rising gets new producer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 Nov 2011 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/17/metal-gear-solid-rising-gets-new-producer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20108762/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/17/metal-gear-solid-rising-gets-new-producer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Kojima-Productions</category><category>konami</category><category>metal-gear-solid-rising</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>Shigenobu-Matsuyama</category><category>xbox</category><category>Yuji-Korekado</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 17 Nov 2011 10:15:00 EST</pubDate></item><item><title><![CDATA[PETA targets Mario, we challenge the facts]]></title><link>http://www.joystiq.com/2011/11/16/peta-targets-mario-we-challenge-the-facts/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/16/peta-targets-mario-we-challenge-the-facts/</guid><comments>http://www.joystiq.com/2011/11/16/peta-targets-mario-we-challenge-the-facts/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/11/16/peta-targets-mario-we-challenge-the-facts/"><img  src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/mario-tanooki-peta.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 288px; " /></a></div>
Look, we like seeing an organization desperately flailing in an ill-fated attempt at relevance as much as the next site, but this time PETA has gone too far. The organization has created <em>Mario Kills Tanooki</em>, a 2D platformer that has a skinned tanuki (or raccoon dog, if you prefer) trying to retrieve its outer layer from a flying, blood-spattered Mario.<br />
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Taking a swipe at the world's favorite plumber is pretty low, but it's worse in this case because PETA is <em>blatantly lying</em>. As <em>everyone</em> knows from reading the Nintendo Comics System (specifically the "Tanooki Suits Me" story from the <em>Super Mario Bros</em>. line) the Tanooki suit was hand-crafted by a tailor <em>named</em> Tanooki rather than any animal the material was lifted from.<br />
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Mario's not an animal abuser, PETA. He's a furry. And for the record, when you manage to make even <a href="http://www.nma.tv/super-mario-peta-group-targets-video-game/">NMA look sane</a>, you know something's wrong.<br />
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For the record, yes, this is a grab for attention and we're making it rain eyeballs. But this is Mario we're talking about. We'd hope that when <em>we're </em>inevitably targeted by a crazy group, you'd leap to our defense too.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/16/peta-targets-mario-we-challenge-the-facts/">PETA targets Mario, we challenge the facts</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Nov 2011 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/16/peta-targets-mario-we-challenge-the-facts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20107792/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/16/peta-targets-mario-we-challenge-the-facts/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mario</category><category>nintendo</category><category>peta</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 16 Nov 2011 11:45:00 EST</pubDate></item><item><title><![CDATA[Watch My Intro, Touch My Katamari]]></title><link>http://www.joystiq.com/2011/11/15/watch-my-intro-touch-my-katamari/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/15/watch-my-intro-touch-my-katamari/</guid><comments>http://www.joystiq.com/2011/11/15/watch-my-intro-touch-my-katamari/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/screen-shot-2011-11-15-at-10.09.05-am.png" style="border-width: 0px; border-style: solid; margin: 4px;display:none" /><iframe allowfullscreen="" frameborder="0" height="334" src="http://www.youtube.com/embed/Q-S5GlbB7FI" width="599"></iframe></div>
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	There are two things you're never too old for: Eating the stick from your Lik-M-Aid Fun Dip before the powder, and the world of Katamari. So go on: Treat yourself to the above nostalgic madness from PS Vita launch title <a href="http://www.joystiq.com/game/touch-my-katamari"><em>Touch My Katamari</em></a> as you meditate on just what a fantastic name that really is.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/15/watch-my-intro-touch-my-katamari/">Watch My Intro, Touch My Katamari</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 Nov 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/15/watch-my-intro-touch-my-katamari/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20106703/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/15/watch-my-intro-touch-my-katamari/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>intro</category><category>katamari-damacy-vita</category><category>playstation</category><category>playstation-vita</category><category>touch-my-katamari</category><category>vita</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 15 Nov 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[This FuncoLand training video is taking us on a journey]]></title><link>http://www.joystiq.com/2011/11/15/this-funcoland-training-video-is-taking-us-on-a-journey/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/15/this-funcoland-training-video-is-taking-us-on-a-journey/</guid><comments>http://www.joystiq.com/2011/11/15/this-funcoland-training-video-is-taking-us-on-a-journey/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/funcotrain.jpg" style="border-width: 0px; border-style: solid; margin: 4px;display:none" /><iframe allowfullscreen="" frameborder="0" height="436" src="http://www.youtube.com/embed/HurVjLqQIg8" width="599"></iframe></div>
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We couldn't live with ourselves knowing that some of you may not have seen this (frankly) batshit FuncoLand training video, which features a demonic manager tormenting a beleaguered employee by sucking him into an alternate universe. Seriously, grab a coffee and get ready to lose your mind.<p><a href="http://www.joystiq.com/2011/11/15/this-funcoland-training-video-is-taking-us-on-a-journey/" rel="bookmark">Continue reading <em>This FuncoLand training video is taking us on a journey</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/15/this-funcoland-training-video-is-taking-us-on-a-journey/">This FuncoLand training video is taking us on a journey</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 Nov 2011 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/15/this-funcoland-training-video-is-taking-us-on-a-journey/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20106719/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/15/this-funcoland-training-video-is-taking-us-on-a-journey/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>funcoland</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 15 Nov 2011 10:30:00 EST</pubDate></item><item><title><![CDATA[See some of our favorite half-tucks from the Joystiq community]]></title><link>http://www.joystiq.com/2011/11/14/see-some-of-our-favorite-half-tucks-from-the-joystiq-community/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/14/see-some-of-our-favorite-half-tucks-from-the-joystiq-community/</guid><comments>http://www.joystiq.com/2011/11/14/see-some-of-our-favorite-half-tucks-from-the-joystiq-community/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/halftuckad.jpg" style="width: 530px; height: 333px; border-width: 0px; border-style: solid;" /></div>
Hey, have we said lately how much we love you guys and gals? All we do <a href="http://www.joystiq.com/2011/11/04/half-tuck-and-win-a-3d-tv-and-ps3-uncharted-3-bundle/">is mention</a> we need pictures of Uncharted devotees rocking Nathan Drake's signature look and in a matter of days our Facebook group is filled with pictures of nearly 200 of you sporting a half-tuck.<br />
<br />
While only Joshua Foster is walking away with a PS3 Uncharted 3 bundle and the PlayStation 3D Display, we wanted to show you a few of our favorite looks in the gallery below (and there are even more <a href="https://www.facebook.com/media/set/?set=o.93716346764&amp;type=3">right here</a>).<br />
<br />
Just to say it again: Seriously, you're all just the best.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/uncharted-3-half-tuck-contest/">Uncharted 3 Half-Tuck Contest</a></strong></p><a href="http://www.joystiq.com/photos/uncharted-3-half-tuck-contest/#4608538"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/2967491166882617759011000030418413591132901538874794n_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/uncharted-3-half-tuck-contest/#4608539"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/2980171845974116261181000022758212094039741760979668n_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/uncharted-3-half-tuck-contest/#4608540"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/3024781015090494386010673027510521523729750465674n_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/uncharted-3-half-tuck-contest/#4608541"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/3051281015039217881889859745389781746421673805060n_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/uncharted-3-half-tuck-contest/#4608542"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/30519758255706055717360038532048695748471816n_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/14/see-some-of-our-favorite-half-tucks-from-the-joystiq-community/">See some of our favorite half-tucks from the Joystiq community</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 Nov 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/14/see-some-of-our-favorite-half-tucks-from-the-joystiq-community/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20106158/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/14/see-some-of-our-favorite-half-tucks-from-the-joystiq-community/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>naughty-dog</category><category>playstation</category><category>ps3</category><category>uncharted-3</category><category>uncharted-3-drakes-deception</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 14 Nov 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Modern Warfare 3 sells 6.5M in biggest day-one ever]]></title><link>http://www.joystiq.com/2011/11/11/modern-warfare-3-sells-6-5m-in-biggest-day-one-ever/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/11/modern-warfare-3-sells-6-5m-in-biggest-day-one-ever/</guid><comments>http://www.joystiq.com/2011/11/11/modern-warfare-3-sells-6-5m-in-biggest-day-one-ever/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/11/11/modern-warfare-3-sells-6-5m-in-biggest-day-one-ever/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/mw3standard530.jpg" /></a></div>
We all need some extra cash in the holiday season, and if you're looking for someone to hit up for a loan, we'd recommend your rich Uncle Activision. The company just announced <a href="http://www.joystiq.com/game/call-of-duty-modern-warfare-3"><em>Call of Duty: Modern Warfare 3</em></a> sold 6.5 million units in the US and UK on its first day, good for <em>$400 million. </em>To put it in perspective, that's the biggest day-one for any entertainment product ever in history. This tops previous records set by <em>Modern Warfare 2</em>: a paltry $310 million and <em>Black Ops</em>, estimated to have made $360 million in its first day.<br />
<br />
Of course, analysts had <a href="http://www.joystiq.com/2011/11/08/modern-warfare-3-pre-orders-near-9-million-analyst-says/">pre-orders pegged at roughly 9 million</a>, so you know what that means to <em>Battlefield 3</em> fans. Yes, <em>Modern Warfare 3</em> is a huge disappointment falling well short of expectations. See, internet? Everybody wins!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/11/modern-warfare-3-sells-6-5m-in-biggest-day-one-ever/">Modern Warfare 3 sells 6.5M in biggest day-one ever</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 Nov 2011 09:09:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/11/modern-warfare-3-sells-6-5m-in-biggest-day-one-ever/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20103841/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/11/modern-warfare-3-sells-6-5m-in-biggest-day-one-ever/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>call-of-duty-modern-warfare-3</category><category>infinity-ward</category><category>microsoft</category><category>modern-warfare-3</category><category>pc</category><category>playstation</category><category>ps3</category><category>sales</category><category>sledgehammer-games</category><category>xbox</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 11 Nov 2011 09:09:00 EST</pubDate></item><item><title><![CDATA[Live activity last week: Battlefield 3 fails to topple Black Ops]]></title><link>http://www.joystiq.com/2011/11/10/live-activity-last-week-battlefield-3-fails-to-topple-black-ops/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/10/live-activity-last-week-battlefield-3-fails-to-topple-black-ops/</guid><comments>http://www.joystiq.com/2011/11/10/live-activity-last-week-battlefield-3-fails-to-topple-black-ops/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/11/10/live-activity-last-week-battlefield-3-fails-to-topple-black-ops/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/heroguy.jpg" style="width: 530px; height: 334px; border-width: 1px; border-style: solid;" /></a></div>
In a game industry where "We sold this many!" can mean "We put this many in a box and sent them to people!" hard comparisons of popularity can be tough. So even though it's not an ideal metric, we thought it at least worth mentioning that <a href="http://www.joystiq.com/game/battlefield-3"><em>Battlefield 3</em></a> failed to take the top spot in the Xbox Live activity charts from <em><a href="http://www.joystiq.com/game/call-of-duty-black-ops">Call of Duty: Black Ops</a></em> in the week of Oct. 31.<br />
<br />
Of course, <em>Battlefield 3</em> was plagued by a multitude of technical problems in its opening week, which can't have helped its standing. We're far more interested in how it'll fair this week, when we'll also see if <em>Modern Warfare 3</em> can bring down its predecessor in a way that <em>Battlefield 3</em> failed to.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/10/live-activity-last-week-battlefield-3-fails-to-topple-black-ops/">Live activity last week: Battlefield 3 fails to topple Black Ops</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 Nov 2011 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/10/live-activity-last-week-battlefield-3-fails-to-topple-black-ops/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20103503/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/10/live-activity-last-week-battlefield-3-fails-to-topple-black-ops/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>battlefield-3</category><category>dice</category><category>ea</category><category>microsoft</category><category>xbox</category><category>xbox-live-activity</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 10 Nov 2011 15:30:00 EST</pubDate></item><item><title><![CDATA[The Elder Scrolls V: Skyrim review: Paths of desire]]></title><link>http://www.joystiq.com/2011/11/10/skyrim-review/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/10/skyrim-review/</guid><comments>http://www.joystiq.com/2011/11/10/skyrim-review/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/skyrimlogo.jpg" vspace="4" /><br />
	<em>"Do not follow where the path may lead. Go instead where there is no path and leave a trail" - </em><small>Ralph Waldo Emerson</small></div>
<div>
	<br />
	We live in a world of pre-blazed trails, of Google Maps and endless shelves of travel books detailing every motel, every restaurant. The most amazing discovery most of us are likely to make is a great new burrito place, and even that we would have heard about if we checked Yelp more often.<br />
	<br />
	Whether or not you know it, that same wanderlust that whispered into the ears of your ancestors and led them into the forests, into the oceans, still calls out to you. In those moments when all seems at peace, all seems safe, it's that persistent, ceaseless call of "Yes, but <em>what else</em>?"<br />
	<br />
	<em>The Elder Scrolls V: Skyrim </em>is the answer to that call.<br />
	<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/the-elder-scrolls-v-skyrim-11-10-11/">The Elder Scrolls V: Skyrim (11/10/11)</a></strong></p><a href="http://www.joystiq.com/photos/the-elder-scrolls-v-skyrim-11-10-11/#4599566"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/windhelmthrone_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-elder-scrolls-v-skyrim-11-10-11/#4599567"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/windhelminn_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-elder-scrolls-v-skyrim-11-10-11/#4599568"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/windhelmdocks_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-elder-scrolls-v-skyrim-11-10-11/#4599569"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/windhelm_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-elder-scrolls-v-skyrim-11-10-11/#4599570"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/whiteruntundra_thumbnail.jpg" alt="" title="" /></a></div></div><p><a href="http://www.joystiq.com/2011/11/10/skyrim-review/" rel="bookmark">Continue reading <em>The Elder Scrolls V: Skyrim review: Paths of desire</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/10/skyrim-review/">The Elder Scrolls V: Skyrim review: Paths of desire</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 Nov 2011 08:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/10/skyrim-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20101245/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/10/skyrim-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bethesda-Softworks</category><category>elder-scrolls-5</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>skyrim</category><category>the-elder-scrolls-v-skyrim</category><category>xbox</category><category>zenimax-media</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 10 Nov 2011 08:01:00 EST</pubDate></item><item><title><![CDATA[Bigpoint bringing A Game of Thrones to yet another genre: Free-to-play MMOs]]></title><link>http://www.joystiq.com/2011/11/09/bigpoint-bringing-a-game-of-thrones-to-yet-another-genre-free-t/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/09/bigpoint-bringing-a-game-of-thrones-to-yet-another-genre-free-t/</guid><comments>http://www.joystiq.com/2011/11/09/bigpoint-bringing-a-game-of-thrones-to-yet-another-genre-free-t/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/stupidgotpic.jpg" vspace="4" /></div>
2012 is going to present so many opportunities to pretend to live in George R.R. Martin's Song of Ice and Fire universe, we're not sure you'll still have time to larp. We knew that after releasing the RTS, <a href="http://www.joystiq.com/game/a-game-of-thrones-genesis"><em>A Game of Thrones: Genesis</em></a>, Cyanide Studios turned its focus to a <a href="http://www.joystiq.com/2011/03/25/report-cyanide-also-working-on-game-of-thrones-rpg/">Game of Thrones RPG</a> to be published by Atlus. Now, USA Today reports Bigpoint is also working on a free-to-play MMO. Though the article doesn't specify, we'd assume it'll be browser-based like Bigpoint's <em>Battlestar Galactica</em> game.<br />
<br />
USA Today also brings word of a social networking, <em>FarmVille</em>-esque take on Game of Thrones, which is the one we're <em>really</em> excited about. Really. "The gold's not hot enough to kill anyone yet! Try pouring on someone's head again in 14 minutes, or pay 7 ThroneBux to speed it up!"<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/09/bigpoint-bringing-a-game-of-thrones-to-yet-another-genre-free-t/">Bigpoint bringing A Game of Thrones to yet another genre: Free-to-play MMOs</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 Nov 2011 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/09/bigpoint-bringing-a-game-of-thrones-to-yet-another-genre-free-t/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20102317/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/09/bigpoint-bringing-a-game-of-thrones-to-yet-another-genre-free-t/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-game-of-thrones</category><category>A-Game-of-Thrones-Genesis</category><category>Bigpoint</category><category>cyanide-studios</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 09 Nov 2011 11:30:00 EST</pubDate></item><item><title><![CDATA[Rockstar's Dan Houser still cold on 3D]]></title><link>http://www.joystiq.com/2011/11/09/rockstars-dan-houser-still-cold-on-3d/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/09/rockstars-dan-houser-still-cold-on-3d/</guid><comments>http://www.joystiq.com/2011/11/09/rockstars-dan-houser-still-cold-on-3d/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/screen-shot-2011-11-08-at-12.16.03-pm.png" style="border-width: 0px; border-style: solid; margin: 4px;" /></div>
As Max Payne reinvents himself for the modern generation, don't expect him to lean too hard into the brave new world of 3D. Rockstar's Dan Houser told Variety he's still unimpressed with the tech (even if it's possible <a href="http://www.joystiq.com/game/max-payne-3"><em>Max Payne 3</em></a> will include it on PC).<br />
<br />
"I don't think anyone has solved the riddle of how you make 3D an integral part of the gaming experience," he told the publication.<br />
<br />
We'd like to take a moment here to take a firm stance in favor of utterly non-integral gaming innovations. Isn't that the whole point of 3D, sort of a George Mallory on Everest "Because it's there" type thing? We want to say here and now that the moment 3D has a purpose, we're gonna start pushing for 4D, and just <em>wait</em> until you see the glasses you'll need for that.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/09/rockstars-dan-houser-still-cold-on-3d/">Rockstar's Dan Houser still cold on 3D</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 Nov 2011 05:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/09/rockstars-dan-houser-still-cold-on-3d/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20101486/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/09/rockstars-dan-houser-still-cold-on-3d/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dan-houser</category><category>Max-Payne-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>rockstar</category><category>variety</category><category>xbox</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 09 Nov 2011 05:00:00 EST</pubDate></item><item><title><![CDATA[Minecraft hits 4 million, growing as fast as ever]]></title><link>http://www.joystiq.com/2011/11/07/minecraft-hits-4-million-growing-as-fast-as-ever/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/07/minecraft-hits-4-million-growing-as-fast-as-ever/</guid><comments>http://www.joystiq.com/2011/11/07/minecraft-hits-4-million-growing-as-fast-as-ever/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/11/07/minecraft-hits-4-million-growing-as-fast-as-ever/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/schaal.jpg" style="width: 530px; height: 290px; border-width: 0px; border-style: solid;" /></a></div>
Since we're not writing about <em><a href="http://www.joystiq.com/game/minecraft">Minecraft</a></em> three or four times a day like we used to, we'd kind of assumed the love affair between Mojang's world builder and the internet was waning. But judging by the fact that the game just broke <em>four million sold</em>, it may not be time to call in Dr. Phil just yet.<br />
<br />
In fact, the game got from three to four million in three months, which is a full month <em>faster</em> than it got from two to three million. Well-respected researchers (who actually exist) say that if growth continues at this rate, 2012 doomsday prophecies will be fulfilled as every human in existence is buried underneath a digital copy of <em>Minecraft</em>. It will be a grim, blocky landscape and <a href="http://www.joystiq.com/2011/10/08/kristen-schaal-wants-you-to-build-her-a-shrine-in-minecraft/">Kristen Schaal</a> will be its sole lord and conqueror. All hail Schall.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/07/minecraft-hits-4-million-growing-as-fast-as-ever/">Minecraft hits 4 million, growing as fast as ever</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 Nov 2011 10:16:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/07/minecraft-hits-4-million-growing-as-fast-as-ever/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20100211/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/07/minecraft-hits-4-million-growing-as-fast-as-ever/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>microsoft</category><category>Minecraft</category><category>mobile</category><category>Mojang-Specifications</category><category>pc</category><category>sales</category><category>xbox</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 07 Nov 2011 10:16:00 EST</pubDate></item><item><title><![CDATA[Half-tuck and win a PlayStation 3D Display and PS3 Uncharted 3 bundle!]]></title><link>http://www.joystiq.com/2011/11/04/half-tuck-and-win-a-3d-tv-and-ps3-uncharted-3-bundle/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/04/half-tuck-and-win-a-3d-tv-and-ps3-uncharted-3-bundle/</guid><comments>http://www.joystiq.com/2011/11/04/half-tuck-and-win-a-3d-tv-and-ps3-uncharted-3-bundle/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/halftuckad.jpg" vspace="4" /></div>
Those of you who <a href="http://twitter.com/#!/JustinMcElroy">follow me</a> on Twitter know I hold an annual holiday called "Nathan Drake Half-Tuck Day" where otherwise average dudes and ladydudes are encouraged to take a picture of themselves copping the world's trendiest semi-style.<br />
<br />
This year, we've teamed up with Sony to actually reward you for making a goofball of yourself. Someone who submits a picture of themselves with a half-tuck to <a href="https://www.facebook.com/joystiq">our Facebook page</a> is going to win the <a href="http://www.joystiq.com/2011/10/19/sonys-3d-display-available-on-nov-13/">PlayStation 3D Display</a> and a PS3 <em>Uncharted 3</em> bundle, an almost $800 value!<br />
<br />
The only rules? You can only enter once, it has to be you in the picture, half your shirt has to be tucked in (<a href="http://www.blogcdn.com/www.joystiq.com/media/2011/11/43645422452c5378efe5b.jpg">like this!</a>), and you have to post it to our Facebook page by 12 p.m. EST on Nov. 10. We'll randomly select one person for the big prize and send them a message through Facebook. Good luck!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/04/half-tuck-and-win-a-3d-tv-and-ps3-uncharted-3-bundle/">Half-tuck and win a PlayStation 3D Display and PS3 Uncharted 3 bundle!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 Nov 2011 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/04/half-tuck-and-win-a-3d-tv-and-ps3-uncharted-3-bundle/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20099297/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/04/half-tuck-and-win-a-3d-tv-and-ps3-uncharted-3-bundle/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>playstation</category><category>ps3</category><category>sony</category><category>uncharted-3</category><category>uncharted-3-drakes-deception</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 04 Nov 2011 17:30:00 EST</pubDate></item><item><title><![CDATA[Somebody bid $1,725 for Modern Warfare 3 on eBay]]></title><link>http://www.joystiq.com/2011/11/04/somebody-bid-1-725-for-modern-warfare-3-on-ebay/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/04/somebody-bid-1-725-for-modern-warfare-3-on-ebay/</guid><comments>http://www.joystiq.com/2011/11/04/somebody-bid-1-725-for-modern-warfare-3-on-ebay/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/11/04/somebody-bid-1-725-for-modern-warfare-3-on-ebay/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/codmw3.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Those Kmart copies of <em><a href="http://www.joystiq.com/game/call-of-duty-modern-warfare-3">Modern Warfare 3</a></em> that <a href="http://www.joystiq.com/2011/11/03/kmart-sold-modern-warfare-3-early-copies-wind-up-on-ebay/">slipped off store shelves</a> have been doing big business on eBay, but none bigger than <a href="http://www.ebay.com/itm/Call-Duty-Modern-Warfare-3-HAND-READY-SHIP-/250923688676?pt=Video_Games_Games&amp;hash=item3a6c37a2e4#ht_500wt_1122">this copy</a> which sold -- four days before its retail release -- <em>for $1,725</em>. Though the buyer's identity is a mystery, considering their abundance of free time, love of the franchise and inability to judge the value of everyday objects, we have to assume it's the either a prankster with too much time on their hands, or the World's Richest Juggalo.<br />
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Speaking of record-setters, did you know that the final bidding price technically makes this copy of <em>Modern Warfare 3</em> the most valuable thing ever sold at Kmart? It's true! Look it up!<br />
<br />
[Thanks, Prince.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/04/somebody-bid-1-725-for-modern-warfare-3-on-ebay/">Somebody bid $1,725 for Modern Warfare 3 on eBay</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 Nov 2011 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/04/somebody-bid-1-725-for-modern-warfare-3-on-ebay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20098684/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/04/somebody-bid-1-725-for-modern-warfare-3-on-ebay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>call-of-duty-modern-warfare-3</category><category>ebay</category><category>microsoft</category><category>modern-warfare-3</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 04 Nov 2011 09:30:00 EST</pubDate></item><item><title><![CDATA[PSN game sharing to become more exclusive]]></title><link>http://www.joystiq.com/2011/11/04/psn-game-sharing-to-become-more-exclusive/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/04/psn-game-sharing-to-become-more-exclusive/</guid><comments>http://www.joystiq.com/2011/11/04/psn-game-sharing-to-become-more-exclusive/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/psn-store.jpg" vspace="4" /></div>
There were five of you: Timbit, Stan, Rickyface, Darla D and Phillipe. The five of you didn't have anything in common, unless you count not wanting to pay a lot for downloadable games. For years, your little club split the cost of every PSN game that's come down the pike, but now the PS3 Game Buddiez may be on their last legs.<br />
<br />
Beginning on Nov. 18, PSN licenses can be tied to only two PS3s or two PSPs, a policy change that only affects games purchased after the start date. While you'll be able to deactivate and reactivate consoles online, the days of five friends sharing an account are over.<br />
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While the news came via the EU PlayStation Blog we have every reason to think a policy shift this big will be shutting down PS3 Game Buddiez clubs all over the planet, <strike>an assumption we're currently trying to confirm with Sony.</strike> [Update: The <a href="http://blog.us.playstation.com/2011/11/04/upcoming-change-to-playstation-3-and-psp-game-content-on-playstation-network/">US PlayStation Blog</a> confirms that this is a worldwide policy.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/04/psn-game-sharing-to-become-more-exclusive/">PSN game sharing to become more exclusive</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 Nov 2011 09:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/04/psn-game-sharing-to-become-more-exclusive/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20098664/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/04/psn-game-sharing-to-become-more-exclusive/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eu</category><category>game-sharing</category><category>playstation</category><category>ps3</category><category>psn</category><category>psp</category><category>sony</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 04 Nov 2011 09:05:00 EST</pubDate></item><item><title><![CDATA[Grand Theft Auto V trailer is here!]]></title><link>http://www.joystiq.com/2011/11/02/gta-5-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/02/gta-5-trailer/</guid><comments>http://www.joystiq.com/2011/11/02/gta-5-trailer/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/grand-theft-auto-v-image.jpg" style="width: 530px; height: 435px; border-width: 0px; border-style: solid;display:none" /> <!--[if IE]><object width="530" height="318" id="viddlerOuter-10f56b3d" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/10f56b3d/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-10f56b3d"><video id="viddlerVideo-10f56b3d" src="//www.viddler.com/file/10f56b3d/html5mobile/" type="video/mp4" width="530" height="318" poster="//www.viddler.com/thumbnail/10f56b3d/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/10f56b3d/" height="318" id="viddlerOuter-10f56b3d" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/10f56b3d/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-10f56b3d"><video controls="controls" height="318" id="viddlerVideo-10f56b3d" poster="//www.viddler.com/thumbnail/10f56b3d/" src="//www.viddler.com/file/10f56b3d/html5mobile/" tabindex="0" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div>
<br />
So there you have it, the first trailer for <em><a href="http://www.joystiq.com/game/grand-theft-auto-5">Grand Theft Auto V</a></em>. Can you believe it actually loaded? We noticed a lot of disparate environments, but all centered around Vinewood, a stand-in for Los Angeles. We're definitely getting back into some of the <em>GTA: San Andreas</em> stomping grounds.<br />
<br />
Our hero is a dad who says he's trying to be a good guy, but, well, it's a Grand Theft Auto game, so you can guess how well that works out. There are also a lot of images of financial ruin, so we're guessing the current economic crisis is going to play a big role. What'd you notice?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/02/gta-5-trailer/">Grand Theft Auto V trailer is here!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 02 Nov 2011 12:06:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/02/gta-5-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20095889/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/02/gta-5-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>grand-theft-auto-5</category><category>gta5</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>rockstar-games</category><category>rockstar-north</category><category>take-two</category><category>xbox</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 02 Nov 2011 12:06:00 EST</pubDate></item><item><title><![CDATA[Volition staffer: Red Faction: Armageddon's problem was 'consistency']]></title><link>http://www.joystiq.com/2011/10/31/volition-staffer-red-faction-armageddons-problem-was-consist/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/31/volition-staffer-red-faction-armageddons-problem-was-consist/</guid><comments>http://www.joystiq.com/2011/10/31/volition-staffer-red-faction-armageddons-problem-was-consist/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/10/31/volition-staffer-red-faction-armageddons-had-lack-of-consist/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/redfarctionnecro.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
Those in the UK with a strong stomach may want to pick up the new issue of Play Magazine which features Volition team members testifying on the death of the now-defunct Red Faction series. Specifically, staffers like environmental artist Wayne Adams detail where series swan song <a href="http://www.joystiq.com/game/red-faction-armageddon"><em>Red Faction: Armageddon</em></a> went wrong.<br />
<br />
"In the end hard decisions had to be made and what could have been was restructured into what the team could do with the amount of time they had," Adams told the magazine. "I can't say whether or not the original ideas would have been better but I think consistency was lost in all of the turmoil of change."<br />
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We're sure the full article is equally interesting/depressing and, after all, if Halloween isn't the day to visit the scene of the grisly murder of a franchise, what is?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/31/volition-staffer-red-faction-armageddons-problem-was-consist/">Volition staffer: Red Faction: Armageddon's problem was 'consistency'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 31 Oct 2011 12:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/31/volition-staffer-red-faction-armageddons-problem-was-consist/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20094550/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/31/volition-staffer-red-faction-armageddons-problem-was-consist/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>microsoft</category><category>playstation</category><category>ps3</category><category>Red-Faction-Armageddon</category><category>thq</category><category>volition</category><category>xbox</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 31 Oct 2011 12:25:00 EST</pubDate></item><item><title><![CDATA[A Very Joystiq Podcast Holiday Special: Terrifically Spooky IV]]></title><link>http://www.joystiq.com/2011/10/28/a-very-joystiq-podcast-holiday-special-terrifically-spooky-iv/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/28/a-very-joystiq-podcast-holiday-special-terrifically-spooky-iv/</guid><comments>http://www.joystiq.com/2011/10/28/a-very-joystiq-podcast-holiday-special-terrifically-spooky-iv/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/podcasts/" rel="tag">Podcasts</a></p><div style="text-align: center;">
	<img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/jczdo.jpg" vspace="4" /></div>
Hey, you like spooky scares and freaky creep-outs, right? Well then you're going to love this very special holiday ... special featuring your old buddies Chris, Justin and Ludwig. You like Brushes With Fame? News? <em>Dark Souls</em>? Batmans? It's all here.<br />
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We hope you love this terrifically spooky time capsule, which kicks off with this lovely Alan Black photochop. See you at Christmas!<br />
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<strong>Get the podcast:</strong><br />
[<a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=215055576" style="">iTunes</a>] Subscribe to the Joystiq Podcast in iTunes<br />
[<a href="http://social.zune.net/my/ContentRedirect.ashx?mtype=Podcast&amp;mid=9a0cee12-b8f0-45dd-99b7-b49c4e3c4c2b">Zune</a>] Subscribe to the Joystiq Podcast directly in the Zune Marketplace<br />
[<a href="http://podcasts.joystiq.com/rss.xml">RSS</a>] Add the Joystiq Podcast feed to your RSS aggregator<br />
[<a href="http://serve.castfire.com/audio/769839/769839_2011-10-28-120139.128.mp3">MP3</a>] Download the MP3 directly<br />
<br />
<strong>Hosts:</strong> Justin McElroy (<a href="http://twitter.com/Justinmcelroy">@justinmcelroy</a>), Chris Grant (<a href="http://twitter.com/chrisgrant">@chrisgrant</a>), and Ludwig Kietzmann (<a href="http://twitter.com/ludwigk">@LudwigK</a>)<br />
<strong>Music:</strong> "Get Ready for Love" by Nick Cave, "Red Eye" by Ben Kweller<a href="http://www.acnewman.net/"><br />
</a> <span style="font-weight: bold;">For fans: </span><a href="http://jpagtwo.ning.com">JPAG Two</a><br />
<strong>New to the show?: </strong>Listen to <a href="http://www.joystiq.com/2010/03/16/joystiq-podcast-episode-zero/">Episode Zero</a><br />
<br />
<strong>See all of this week's links </strong><strong>after the break.</strong><p><a href="http://www.joystiq.com/2011/10/28/a-very-joystiq-podcast-holiday-special-terrifically-spooky-iv/" rel="bookmark">Continue reading <em>A Very Joystiq Podcast Holiday Special: Terrifically Spooky IV</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/28/a-very-joystiq-podcast-holiday-special-terrifically-spooky-iv/">A Very Joystiq Podcast Holiday Special: Terrifically Spooky IV</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 28 Oct 2011 12:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/28/a-very-joystiq-podcast-holiday-special-terrifically-spooky-iv/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20091936/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/28/a-very-joystiq-podcast-holiday-special-terrifically-spooky-iv/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>joystiq-podcast</category><category>podcasts</category><enclosure url="http://www.joystiq.com/audio/769839/769839_2011-10-28-120139.mp3" length="82142569" type="audio/mpeg"/><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 28 Oct 2011 12:25:00 EST</pubDate><itunes:subtitle>A Very Joystiq Podcast Holiday Special: Terrifically Spooky IV</itunes:subtitle><itunes:author>Joystiq</itunes:author><itunes:duration>1:25:34</itunes:duration><itunes:keywords>podcasts</itunes:keywords></item></channel></rss>
