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The weirdest booth attractions of Gamescom 2010

While most booths at Gamescom relied on the games themselves to attract visitor attention, there were plenty of booths that went to some ridiculous lengths to stand out from the crowd. Take the above picture, which was set up to promote some sort of tractor simulation that's apparently popular in...

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Confirmed: PlayStation Move is trampoline compatible

Because we know you were wondering. Seriously, this odd setup for a Sports Champions demo unit at Gamescom 2010 made us do a definite double take. Is this now the official, Sony-recommended way to play the game?...

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The Cosplayers of Gamescom 2010

Given the hundreds of thousands of people who turned out for Gamescom 2010, the number of cosplayers in attendance was surprisingly small. Or maybe it wasn't surprising, given that this year's show didn't even encourage the costumed patrons with a feeble world record attempt or anything. As you...

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What Killzone looked like before it was Killzone

The E3 2005 trailer for Killzone 2 quickly became well-known (infamous, even) for its supposedly unatainable levels of in-game graphical prowess. But the initial trailer for the game that would become the original Killzone has been much less well known ... until this past week at GDC Europe. ...

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Preview: Fighters Uncaged

First, the good news: Fighters Uncaged Prodcuer Luc Verdier recognizes that there have been too many casual, family-oriented games announced for the Kinect thus far, and says the game is his attempt to fix this. Now the bad news: based on a recent demo of the game at Gamescom, Fighters Uncaged...

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Nintendo support was crucial to uDraw's creation

THQ may be the company publicly pushing the recently announced uDraw tablet controller for the Wii, but a presentation of the new technology at Gamescom this week emphasized just how important Nintendo's support was to the device's creation. "When we came to [Nintendo] in the beginning with the...

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Redspotgames looking to continue publishing for Dreamcast

Redspotgames, the small publisher behind relatively recent Dreamcast releases such as Last Hope, Rush Rush Rally Racing and Wind and Water: Puzzle Battles, says they are looking to continue publishing games for the long-dead system into next year. "We have seen some stuff on the PC, and we...

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Overheard @ Gamescom: A development house divided

Like many Wii games before it, the upcoming revival of Goldeneye 007 supports a number of different controllers. You'll be able to play with the Wii Remote and Nunchuk, the Classic Controller, a GameCube controller or even the Wii Zapper. But surely one of these myriad methods must be the preferred...

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Overheard @ Gamescom: Competitive Kinect fighting is dangerous

Since shortly after the Wii Remote first brought motion control to the masses, we've known that over-enthusiastic use (and slippery hands) can lead to controllers (and other things) getting broken. So what happens when Kinect's 3D camera turns your entire body into the controller? Well, not...

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Preview: Goldeneye 007 (single player)

We already said this when we talked about the multiplayer gameplay in the upcoming Wii version of Goldeneye 007, but it bears repeating: This is not your Goldeneye N64 game all prettied up. In fact, an eyes-on walkthrough of the game's Jungle level at Gamescom this week showed off just how much...

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