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Ludwig Kietzmann

Editor-in-Chief - ludwig@joystiq.com

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 Ludwig serves as Joystiq's editor-in-chief and has ten years of professional video games writing experience. Ludwig is the chief editor of Joystiq's published content, in addition to being one of the site's most valuable contributors, having reported on numerous gaming events and news developments. His reviews have also featured in South African publication GEAR magazine.

Ludwig Kietzmann's Latest Posts

Far Cry 4: Crouching tiger, hidden Blood Dragon

If there's one game that doesn't quite fit into Far Cry's exotic zoo of flammable locales, it's Far Cry 3: Blood Dragon. The standalone spinoff (often confused for DLC) dragged the franchise's jungle-stalking into a neon cyber-parody of 1980s action, stripping off a serious face to reveal a toothy...

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Halo: is it the TV you're looking for?

The custodians of Halo have considered "what it means to move television forward," says executive producer Kiki Wolfkill. It's an unusual line coming from 343 Industries, maker of Halo 4, but it shows a more practical streak than Microsoft's own (and now defunct) Xbox Entertainment Studios. ...

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Assassin's Creed doubles down on stealth and sailing in 2014

The Assassin's Creed franchise has an established, successful record of major annualized releases, but hooded prowlers will have two notable targets this year: Assassin's Creed Rogue, which will sail chilled seas on the Xbox 360 and PS3, and Assassin's Creed Unity, a return to scaling European...

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Smaller games 'great candidates' for Xbox Games with Gold

Above: Goat Simulator, coming to Xbox One When mind-bender Braid came to Xbox Live Arcade in 2008, it felt emblematic of a curated platform: a boutique in which unique concepts and independent developers could gain exposure. Now the boutique is long gone and independent games are plentiful,...

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You booze, you snooze in Sunset Overdrive

There's little time for rest in Sunset Overdrive, a ridiculous game that whizzes by like a rock star drinking espresso on a skateboard. You must, must remain in motion – bouncing, sliding, flipping, grinding, hurtling and weaving through a rain of rockets and a gauntlet of gnarled mutants....

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Emotions rise as Tomb Raider goes to Xbox

"The recent decision to release the upcoming Rise of the Tomb Raider as an Xbox One exclusive alienates the majority of the fan base and will ultimately lead to the demise of the franchise." For a vocal group of fans it's not just a business move, but a killing blow. Microsoft's claim to Rise of...

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EA Gamescom '14 Liveblog on Joystiq

The EA presentation at this year's E3 reflected an unexpected turn for the publisher, almost as if the powers that be had hit the reset button on multiple projects. Star Wars: Battlefront, Mirror's Edge and Mass Effect were shown only in early stages – far from being completed. The snippets...

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PlayStation Gamescom '14 Liveblog on Joystiq

Glum anti-heroes and glamorous automobiles could come together at Sony's PlayStation briefing in Germany later today. Sony has Evolution's glossy new racer, Driveclub, coming up in October, with several more exclusives – LittleBigPlanet 3, The Order: 1886, Uncharted 4: A Thief's End –...

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Xbox Gamescom '14 Liveblog on Joystiq

With Sunset Overdrive, Forza Horizon 2 and Halo: The Master Chief Collection en route to the Xbox One in 2014, Microsoft is set to have a packed media briefing in Germany today. A focus on AAA exclusives is to be expected, though Microsoft may also strike a balance – much like the new and...

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The futuristic perks of Call of Duty: Advanced Warfare

When Call of Duty first leapt forward in time, barreling out of World War II and into a contemporary theater, we got a new benchmark for the shooter series. Call of Duty 4: Modern Warfare isn't just praised because it has better guns, newer cities and cell phones, however; it rises in...

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