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Ludwig Kietzmann

Editor-in-Chief - ludwig@joystiq.com

email: ludwig@joystiq.com
twitter: ludwigk

 Ludwig serves as Joystiq's editor-in-chief and has ten years of professional video games writing experience. Ludwig is the chief editor of Joystiq's published content, in addition to being one of the site's most valuable contributors, having reported on numerous gaming events and news developments. His reviews have also featured in South African publication GEAR magazine.

Ludwig Kietzmann's Latest Posts

(Delayed) Reaction Time: An addendum to 2012's best games

You're reading Reaction Time, a weekly column that claims to examine recent events, games and trends in the industry, but is really just looking for an excuse to use the word "zeitgeist." Now that the Joystiq staff has recuperated from the verbal immolation and bizarre "hipster" categorization of ...

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Injustice: Gods Among Us plots Superman's ascendance

Two men are fighting in space, as is often the case. The Earth, beautiful in blue, watches through a massive window while the two brawlers scuff and smash the sleek interior of a space station. I'm rooting for Batman, but my health bar's on the wane. According to NetherRealms Studios Producer ...

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PSN Tuesday: Sly Cooper demo, Bayonetta, Hitman HD

The PlayStation Store is now host to a sliver of Sly Cooper with the Thieves in Time demo, a bout of Bayonetta's insanity and, in stark contrast to the titular witch's all-hair outfit, the Hitman Trilogy HD. Grand Theft Auto: Vice City joins the lineup of downloadable PS2 classics for $9.99, while ...

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The Cave review: Seven spelunkers, none decent

The Cave is an adventure game, obviously. It's littered with puzzles and pieces of junk destined to become the only objects in the world worth having. The cave itself is a sentient, subterranean narrator, enveloping seven different explorers in a patchwork of dream-like environments that not only ...

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J.J. Abrams and Gabe Newell to duel in DICE 2013 opening keynote

J.J. Abrams, prolific film director and dual-wielder of beloved franchises, will headline the opening keynote of the 2013 D.I.C.E. (Design, Innovate, Communicate, Entertain) Summit alongside Valve co-founder Gabe Newell. The Star Wars/Star Trek director will bring his cinematic perspective and ...

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Joystiq Top 10 of 2012: Journey

Watchmen, the monumental graphic novel by Alan Moore and Dave Gibbons, was once deemed "unfilmable." So entrenched were the creators in the structure and language of their chosen medium, that no interpretation, even if faithful to the plot and characters, could truly convey as intended this study ...

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Joystiq Top 10 of 2012: Super Hexagon

Super Hexagon is about an insignificant speck squeezing through gaps in a concentric, never-ending sequence of ever-shrinking shapes. In other words, Super Hexagon is about: 1. Escaping debt in a constrictive economy 2. Escaping a prison made of lasers 3. The inevitability of death and the hope of ...

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Joystiq Top 10 of 2012: Dishonored

Dishonored is a convoluted work, and key in reclaiming the word "convoluted" for the purposes of praise. Simplicity has a place in the finest games, but sometimes you just want to get wrapped up in things. A scarf metaphor might have gone here, had it not come from the paranoia induced by ...

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Chunky Spelunky update eliminates unintended ordeals

A new title update for Spelunky on Xbox Live Arcade aims to eradicate the ignominious, agonizing fates caused by errant programming. This brings the brutal cave exploration game more in line with designer Derek Yu's vision, which is basically a die-o-rama of ignominious, agonizing fates caused by ...

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Far Cry 3 review: The slippery corpse

Far Cry 3 likes holding your hand, but not in the clingy, clammy way committed by worrywart games. A more pedantic guide would have dragged you through a clockwork jungle, crushing the chaos that lies beneath brilliant moments of discovery and sudden warfare. What you get on the pirate-infested ...

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