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Ludwig Kietzmann

Editor-in-Chief - ludwig@joystiq.com

email: ludwig@joystiq.com
twitter: ludwigk

 Ludwig serves as Joystiq's editor-in-chief and has ten years of professional video games writing experience. Ludwig is the chief editor of Joystiq's published content, in addition to being one of the site's most valuable contributors, having reported on numerous gaming events and news developments. His reviews have also featured in South African publication GEAR magazine.

Ludwig Kietzmann's Latest Posts

PlayStation 4 sales exceed 7 million so far

Sales of Sony's PlayStation 4 have exceeded 7 million worldwide, the manufacturer announced today. Games are going along with them, according to internal estimates from Sony Computer Entertainment, selling to the tune of over 20.5 million copies as of early April. This figure includes retail sales...

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Games so bad they're good: Far Cry 2

I was invited to be on the "Games So Bad They're Good" panel at PAX East, but a scheduling conflict prevented me from taking part. Fortunately, my Editor in Chief, Ludwig Kietzmann, was ready and willing to take my place. His selection, Far Cry 2, took more than a few people by surprise - the...

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Trials Fusion review: Lean to live

We've all had our secret victories in the war against wobble: freely standing in the shower on one foot while washing the other, or rejecting the easy-mode handrails of a jostling train. Trials Fusion is about those quick, instinctual corrections you make – or fail to make – when...

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Just rolling with the apocalypse in Mushroom 11

In the aftermath of global annihilation, Mushroom 11 gives rise to a bioluminescent blob that looks like someone made radioactive jello in a murky swimming pool. It expands, contracts, squeezes and climbs through dilapidated nooks and crannies, never losing its total mass while the player prods it...

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Butt-stomp the moon in Borderlands: The Pre-Sequel

Borderlands is in the wonderful business of providing goods and guns to insatiable looters. Dubbed the best-selling game in publisher 2K's history, Borderlands 2 refines a gaming bear trap of Diablo-esque questing and shooting, sending up to four friends across the craggy planet of Pandora in...

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Video preview: Ubisoft's open-world racer The Crew

Even the long, flat, dull, utterly unentertaining drive from downtown San Francisco to Salt Lake City is bearable in Ubisoft's The Crew, a new open-world racing game that draws its roads and racing tracks from the entire United States. It's a compressed, embellished America, allowing you to drive...

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Get your own private Spaceteam in new funding 'experiment'

The developer of Spaceteam is creating a funding club, of sorts, for fans sucked in by the game's exuberant blend of starship management and verbal gibberish. The iOS and Android hit hinges on loud cooperation, with players getting just a section of the ship's control panel on their screens and...

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No Halo movie in sight, but a 'digital feature' is coming this year

Microsoft's monolithic Halo franchise has yet to make it to movie theaters, but that hasn't stopped protagonist Master Chief from stomping onto other, shorter pieces of film. Microsoft and 343 Industries have vaguely announced a new Halo "digital feature project" to be released in 2014, and...

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PSN Tuesday: Mercenary Kings on PS4, Batman busts out of Blackgate

Take a side-scrolling stroll through this week's PlayStation Store update, which adds Mercenary Kings and a Batman Arkham spin-off to the aisles. Mercenary Kings, a thick-set Metal Slug-esque shooter with wild animation, comes to the PlayStation 4 in the same footsteps as survival game Don't...

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When executives apologize for April Fools potshots

EA Chief Operating Officer Peter Moore has tweeted a necessarily brief apology to Nintendo of America and its fans, distancing all parties from an unapproved, "unacceptable" and "stupid" joke that made the rounds earlier today. The handlers of an official Twitter account for Frostbite, the...

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