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Ludwig Kietzmann

Editor-in-Chief - ludwig@joystiq.com

email: ludwig@joystiq.com
twitter: ludwigk

 Ludwig serves as Joystiq's editor-in-chief and has ten years of professional video games writing experience. Ludwig is the chief editor of Joystiq's published content, in addition to being one of the site's most valuable contributors, having reported on numerous gaming events and news developments. His reviews have also featured in South African publication GEAR magazine.

Ludwig Kietzmann's Latest Posts

Editorial: How the Concessions Stand in Battlefield 4

EA seized an entire movie theater in San Francisco in the midst of GDC 2013 to demonstrate nearly 20 minutes of Battlefield 4, which is also a video game. The venue was large and loud enough to encapsulate the shooter's cinematic aspirations, and flaunt every extravagant detail manifested in the ...

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TMNT: Out of the Shadows, Away From the Comforter

You kids and your rainy rooftop anti-heroes. Back in my day, we had to make do with the Teenage Mutant 'Hero' Turtles, a tubular gang of brightly drawn crime fighters that spread dude-lingo across comics, cartoons and - if you were lucky - curtains. In Europe and Africa we got 'hero' instead of ...

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PSN Tuesday: Persona sale, Dead or Alive 5 Plus, The Walking Dead

This week's PlayStation Store update is notable for its substantial subtractions, particularly to the price of the Persona series. The three PSP games are each discounted by $10 or more, while the massive Persona 4 Golden for PlayStation Vita is marked down from its regular $40 to $30. If you ...

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Castlevania: Lords of Shadow - Mirror of Fate review: Symphony of the Fight

If the multi-tiered title didn't make it clear, "Castlevania: Lords of Shadow - Mirror of Fate" is a heavy thing. A glut of gothic gravitas manifests in a huge quest that peels out of its handheld frame, even while anchored by burly protagonists and sullen environments. It's a fine action game ...

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Microsoft cancels Gore Verbinski's 'Matter' for Kinect

Matter, a Kinect game expected to launch on Xbox Live Arcade in 2013, has been cancelled by Microsoft. It was to be the first game developed in partnership with film director Gore Verbinski (Pirates of the Caribbean: Curse of the Black Pearl, Rango) and Blind Wink Games. "Microsoft Studios is no ...

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PSN Store update: Tomb Raider, MGR: Revengeance, Runner2

This week's PlayStation Store update is truly conducive to the reclusive, enabling downloadable versions of Tomb Raider, Metal Gear Rising: Revengeance and MLB The Show 13 . There's no need to leave your cave, cut your way through other consumers and then do some kind of baseball thing. Bit.Trip's ...

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Assassin's Creed 4: Black Flag 'pushing hard' for more assassinations, less hand-holding

It has become necessary to ask about the prevalence of assassination in a series called Assassin's Creed. Ubisoft's massive franchise has grown to encompass different developers, protagonists, historical contexts, and design ideals. The central thrust of the hidden blade has been obscured by an ...

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Assassin's Creed 4: Black Flag confirmed for PS4

As the prior week's leaks suggested, Assassin's Creed 4: Black Flag will boast next-generation ports ... rendered by the PlayStation 4. (Here you go.) Speaking to Joystiq in San Francisco last month, Assassin's Creed 4 game director Ashraf Ismail said the AnvilNext engine, which powers Ubisoft's ...

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Assassin's Creed 4: Black Flag hoists new hero onto PS3, 360, Wii U, PC

Ubisoft has announced Assassin's Creed 4: Black Flag, which introduces a new coarse heir to the century-spanning action series. As you can gather from the artwork, the sequel shifts to the Caribbean in an era of piracy and formidable pistol-to-hand ratios. The game is so far confirmed for PS3, Xbox ...

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