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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[D.I.C.E. summit rolling to Singapore in September]]></title><link>http://www.joystiq.com/2009/07/29/d-i-c-e-summit-rolling-to-singapore-in-september/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/29/d-i-c-e-summit-rolling-to-singapore-in-september/</guid><comments>http://www.joystiq.com/2009/07/29/d-i-c-e-summit-rolling-to-singapore-in-september/#comments</comments><description><![CDATA[<div align="center"><a href="http://news.prnewswire.com/ViewContent.aspx?ACCT=109&amp;STORY=/www/story/07-28-2009/0005067079&amp;EDATE="><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/580_368087022_556b4f4830.jpg" alt="" /></a></div>
The Academy of Interactive Arts &amp; Sciences has <a href="http://news.prnewswire.com/ViewContent.aspx?ACCT=109&amp;STORY=/www/story/07-28-2009/0005067079&amp;EDATE=">announced today</a> that its annual <a href="http://www.joystiq.com/tag/dice-summit">D.I.C.E. Summit</a> will be going global. For the first time, the summit with be held in Asia, at Singapore's Suntec Center -- the same venue for <a href="http://www.gc-asia.sg/">Games Convention Asia</a>. D.I.C.E. and GC Asia will open together on September 17.<br /><br />Among those in the industry planning to head out to the Lion City for D.I.C.E. are <a href="http://www.joystiq.com/tag/masaya-matsuura">Masaya Matsuura</a> of <em>PaRappa the Rapper</em> fame and Chris Taylor, founder and creative director of <a href="http://www.joystiq.com/tag/gas-powered-games">Gas Powered Games</a>. With both events running at the same time, it would seem like a rather good idea for regional game designers to stop by the Suntec Center this year.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/29/d-i-c-e-summit-rolling-to-singapore-in-september/">D.I.C.E. summit rolling to Singapore in September</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 29 Jul 2009 02:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.prnewswire.com/ViewContent.aspx?ACCT=109&amp;STORY=/www/story/07-28-2009/0005067079&amp;EDATE=>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/29/d-i-c-e-summit-rolling-to-singapore-in-september/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19112076/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/29/d-i-c-e-summit-rolling-to-singapore-in-september/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>academy-of-interactive-arts-and-sciences</category><category>asia</category><category>dice</category><category>dice-asia</category><category>dice-summit</category><category>games-convention-asia</category><category>gc-asia</category><category>singapore</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Wed, 29 Jul 2009 02:30:00 EST</pubDate></item><item><title><![CDATA[64K signature petition delays German govt's game-banning bill]]></title><link>http://www.joystiq.com/2009/07/28/64k-signature-petition-delays-german-govts-game-banning-bill/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/28/64k-signature-petition-delays-german-govts-game-banning-bill/</guid><comments>http://www.joystiq.com/2009/07/28/64k-signature-petition-delays-german-govts-game-banning-bill/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.gamezine.co.uk/news/game-industry/german-petition-against-violent-video-game-ban-must-now-be-heard-in-parliament-$1312727.htm"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/580_bonn_bundestag_plenarsaal1.jpg" alt="" /></a></div>
There has been a string of <a href="http://www.joystiq.com/2009/04/04/bavarian-minister-compares-violent-games-to-drugs-child-pornogr/">unrest</a> in <a href="http://www.joystiq.com/2009/03/19/german-social-affairs-minister-suggests-making-addictive-games/">Germany</a> over <a href="http://www.joystiq.com/2009/03/23/chief-of-germanys-national-police-union-wants-to-ban-violent-ga/">violence</a> in video games as of late, which is why the government there is working on a bill to ban violent games from the country. While <span style="font-style: italic;">the man </span>in the Bundestag has plans of censorship, German gamers are fighting back with a petition. And not just any old petition, mind you; the one already submitted contains 64,824 signatures, which means there's enough cause (by German law) for the government to open a public hearing. <br /><br />In specifics, the government is looking to ban any software "where the main part is to realistically play the killing of people or other cruel or un-human acts of violence against humans or manlike characters." Basically, kiss all those lovely shooters goodbye -- that is, if the delay spurred by the petition won't change the government's mind. <br /><br />Considering Germany is a place that enjoys the sound of the banhammer falling (examples: coked up <a href="http://www.dailymail.co.uk/news/worldnews/article-1187275/Red-Bull-Cola-banned-Germany--traces-cocaine-it.html">Red Bull</a>, <a href="http://www.dw-world.de/dw/article/0,,4176790,00.html">genetically modified corn</a> products and even 26 years of its own history have all been outlawed), there's no guarantee the bill will be deterred. In fact, the source <a href="http://www.gamezine.co.uk/news/game-industry/german-petition-against-violent-video-game-ban-must-now-be-heard-in-parliament-$1312727.htm">Gamezine</a> notes Germany passed the <a href="http://www.theinquirer.net/inquirer/news/1356941/german-parliament-passes-internet-censorship">internet censorship bill</a> (which was a similar case that had double the petitioners) earlier this year. <br /><br />[Via <a href="http://gamepolitics.com/2009/07/27/german-government-consider-petition-filed-gamers">Game Politics</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/28/64k-signature-petition-delays-german-govts-game-banning-bill/">64K signature petition delays German govt's game-banning bill</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Jul 2009 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamezine.co.uk/news/game-industry/german-petition-against-violent-video-game-ban-must-now-be-heard-in-parliament-$1312727.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/28/64k-signature-petition-delays-german-govts-game-banning-bill/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19111254/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/28/64k-signature-petition-delays-german-govts-game-banning-bill/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ban</category><category>banhammer</category><category>game-politics</category><category>germany</category><category>government</category><category>politics</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Tue, 28 Jul 2009 02:00:00 EST</pubDate></item><item><title><![CDATA[Steam deals: Up to 50% off family-friendly titles]]></title><link>http://www.joystiq.com/2009/07/21/steam-deals-up-to-50-off-family-friendly-titles/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/21/steam-deals-up-to-50-off-family-friendly-titles/</guid><comments>http://www.joystiq.com/2009/07/21/steam-deals-up-to-50-off-family-friendly-titles/#comments</comments><description><![CDATA[<div align="center"><a href="http://store.steampowered.com/family/"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/ffriendlysalesteam.jpg" /></a></div>
Dude, we're telling you, this is the perfect time to start collecting the <a href="http://www.joystiq.com/tag/nancy-drew"><em>Nancy Drew</em></a> titles. <a href="http://www.joystiq.com/tag/steam">Steam</a> has tons of family-friendly games on sale with up to 50% slashed off the regular price. It doesn't take a young, amateur detective to see the deal in this one.<br /><br />Seriously though, if you've got a kid who loves PC games or just have a hankering for some simple time-wasters, then you might want to have a look. Jump right in <a href="http://store.steampowered.com/family/">here</a> for the sale.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/21/steam-deals-up-to-50-off-family-friendly-titles/">Steam deals: Up to 50% off family-friendly titles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 21 Jul 2009 03:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://store.steampowered.com/family/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/21/steam-deals-up-to-50-off-family-friendly-titles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19103848/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/21/steam-deals-up-to-50-off-family-friendly-titles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bargains</category><category>sale</category><category>steam</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Tue, 21 Jul 2009 03:15:00 EST</pubDate></item><item><title><![CDATA[ECA president encourages action against negative gaming stereotypes]]></title><link>http://www.joystiq.com/2009/07/21/eca-president-encourages-action-against-negative-gaming-stereotypes/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/21/eca-president-encourages-action-against-negative-gaming-stereotypes/</guid><comments>http://www.joystiq.com/2009/07/21/eca-president-encourages-action-against-negative-gaming-stereotypes/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.industrygamers.com/news/perception-is-everything/"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/full-metal-jacket.jpg" /></a></div>
Let's take a step back from all the hard hitting news for just a moment and listen to some conventional wisdom from Hal Halpin -- ECA president and certified defender of gamers everywhere. Over at <a href="http://www.industrygamers.com/news/perception-is-everything/">IndustryGamers</a>, Halpin wrote a touching (and personal) editorial piece about the perception of gamers, the perpetual stigmas we (all of us gamers) allow to be placed on us and what we should do about it.<br /><br />Essentially, the article tells gamers not to just sit idly when being slapped with negative stereotypes. Our cherished culture is just a bit misunderstood, but it's up to you to make others understand it -- define it for them. So ... get off your fat lazy asses, read Halpin's editorial, and keep in mind the next time someone slurs you because you're a gamer.<br /><br />[Thanks, Jack!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/21/eca-president-encourages-action-against-negative-gaming-stereotypes/">ECA president encourages action against negative gaming stereotypes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 21 Jul 2009 02:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.industrygamers.com/news/perception-is-everything/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/21/eca-president-encourages-action-against-negative-gaming-stereotypes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19103722/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/21/eca-president-encourages-action-against-negative-gaming-stereotypes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>culture</category><category>eca</category><category>editorial</category><category>gamer-culture</category><category>hal-halpin</category><category>perception</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Tue, 21 Jul 2009 02:50:00 EST</pubDate></item><item><title><![CDATA[PaRappa creator raps about Natal's musical possibilities]]></title><link>http://www.joystiq.com/2009/07/20/parappa-creator-raps-about-natals-musical-possibilities/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/20/parappa-creator-raps-about-natals-musical-possibilities/</guid><comments>http://www.joystiq.com/2009/07/20/parappa-creator-raps-about-natals-musical-possibilities/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.videogamer.com/news/parappa_creator_is_thinking_about_natal_ideas.html"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/pnatal_e309.jpg" /></a></div>
Masaya Matsuura (creator of <a href="http://www.joystiq.com/tag/parappa">PaRappa the Rapper</a> and <a href="http://www.joystiq.com/tag/major-minors-majestic-march"><em>Major Minor's Majestic March</em></a>) says he and his posse over at NanaOn-Sha are interested in making a music game for Microsoft's <a href="http://www.joystiq.com/tag/natal">Project Natal</a>. "We are thinking about ideas," said Matsuura to <a href="http://www.videogamer.com/news/parappa_creator_is_thinking_about_natal_ideas.html">Videogamer.com</a> at the UK Develop Conference. " I think any kind of interaction with a camera will be good for music games, but the important thing will be how we can find the new breed of gameplay."<br /><br />Matsuura thinks he can create something fresh -- something other than the rock genre, which he points out <a href="http://www.joystiq.com/tag/guitar-hero"><em>Guitar Hero</em></a> and <a href="http://www.joystiq.com/tag/rock-band"><em>Rock Band</em></a> cover quite well. Instead, he thinks there's room to grow for other sounds: "There is other attractive music, so please try to find another style, another interaction, another gameplay with another type of music." <br /><br />Activision is breaking out with <a href="http://www.joystiq.com/tag/dj-hero"><em>DJ Hero</em></a>. So, what could Matsuura work on? Wait a minute... <em>breaking</em>. How about a pure break dance title? <em>Baraver the Breakdancing Beaver</em>? No?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/20/parappa-creator-raps-about-natals-musical-possibilities/">PaRappa creator raps about Natal's musical possibilities</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 20 Jul 2009 09:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.videogamer.com/news/parappa_creator_is_thinking_about_natal_ideas.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/20/parappa-creator-raps-about-natals-musical-possibilities/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19103669/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/20/parappa-creator-raps-about-natals-musical-possibilities/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>develop-conference</category><category>major-minors-majestic-march</category><category>masaya-matsuura</category><category>Microsoft</category><category>natal</category><category>parappa</category><category>project-natal</category><category>Xbox-360</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Mon, 20 Jul 2009 09:15:00 EST</pubDate></item><item><title><![CDATA[Games are making more money than all other electronics in Japan]]></title><link>http://www.joystiq.com/2009/07/13/games-are-making-more-money-than-all-other-electronics-in-japan/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/13/games-are-making-more-money-than-all-other-electronics-in-japan/</guid><comments>http://www.joystiq.com/2009/07/13/games-are-making-more-money-than-all-other-electronics-in-japan/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://campaign.constantcontact.com/render?v=001x-UkwuaPPNgfWqERx1oJN_b_WQH1dFgD7BrhEvZiwAiPgn3IWF4N3_dfnZ3YuSBLmoHfruOjwDby3NO4Clw8Ed0RFoo5NlqJImcy1qmawrCZlnVQqjJkfA%3D%3D"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/580_cc20090711_ele_game_inc.jpg" /></a></div>
It's a bit surprising to hear positive news regarding Japan's game industry -- in light of the general negative atmosphere that surrounds it. While some reports focus on the <a href="http://www.joystiq.com/2009/07/08/japanese-games-market-shrinks-24-in-first-half-of-2009/">perpetual shrinking</a> of the Japanese market, other reports, such as the latest from analysts <a href="http://campaign.constantcontact.com/render?v=001x-UkwuaPPNgfWqERx1oJN_b_WQH1dFgD7BrhEvZiwAiPgn3IWF4N3_dfnZ3YuSBLmoHfruOjwDby3NO4Clw8Ed0RFoo5NlqJImcy1qmawrCZlnVQqjJkfA%3D%3D">Eurotechnology Japan KK</a>, point out that the industry is doing much better than other electronic goods in this current economic climate.<br /><br />Pitting the combined net annual income of the top nine gaming companies against the top 19 electronics companies, Eurotech Japan has found out that games have provided a more stable stream of revenue. Looking at the chart above, it would appear the global recession hasn't affected gaming as it has other electronics industries (giving more credence to the <a href="http://www.joystiq.com/2008/12/18/the-economist-examines-recession-proof-games-industry/">recession proof theory</a>). Although, the chart also seems to indicate, in contrary to previous reports, that Japan's game industry isn't in decline but is rather in stagnation. Does that then mean if there was no recession, we'd be seeing healthier growth? Or does being "recession proof" also work in reverse? <br /> <br />[Via <a href="http://news.cnet.com/8301-13846_3-10284963-62.html?part=rss&amp;subj=news&amp;tag=2547-1_3-0-5">Cnet</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/13/games-are-making-more-money-than-all-other-electronics-in-japan/">Games are making more money than all other electronics in Japan</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 13 Jul 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://campaign.constantcontact.com/render?v=001x-UkwuaPPNgfWqERx1oJN_b_WQH1dFgD7BrhEvZiwAiPgn3IWF4N3_dfnZ3YuSBLmoHfruOjwDby3NO4Clw8Ed0RFoo5NlqJImcy1qmawrCZlnVQqjJkfA%3D%3D>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/13/games-are-making-more-money-than-all-other-electronics-in-japan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19096103/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/13/games-are-making-more-money-than-all-other-electronics-in-japan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business</category><category>eurotech</category><category>eurotechnology-japan</category><category>industry</category><category>japan</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Mon, 13 Jul 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[UFC president confirms war with EA, blacklisting fighters]]></title><link>http://www.joystiq.com/2009/07/13/ufc-president-confirms-war-with-ea-blacklisting-fighters/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/13/ufc-president-confirms-war-with-ea-blacklisting-fighters/</guid><comments>http://www.joystiq.com/2009/07/13/ufc-president-confirms-war-with-ea-blacklisting-fighters/#comments</comments><description><![CDATA[<div align="center"><a href="http://mmajunkie.com/news/15490/ufc-president-dana-white-says-ea-sports-responsible-for-current-mma-video-game-war.mma"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/290_john-riccitiello.jpg" /></a></div>
UFC President Dana White threw off the gloves at Saturday's UFC 100 event, making heated comments about Electronic Arts and its upcoming title, <a href="http://www.joystiq.com/2009/03/16/ea-keeping-a-very-close-eye-on-mixed-martial-arts/"><em>MMA</em></a>. White stated that he was literally "at war" with the game company and confirmed <a href="http://www.joystiq.com/2009/07/01/rumor-ufc-to-ban-fighters-that-sign-on-for-eas-mma/">the rumored plan</a> to ban/blacklist fighters from UFC if they choose to make appearances in EA's new game.<br /><br />White's anger toward EA stems from accusations that the gaming giant was originally "disgusted" with the thought of making a mixed martial arts title. Said White to <a href="http://mmajunkie.com/news/15490/ufc-president-dana-white-says-ea-sports-responsible-for-current-mma-video-game-war.mma">MMAJunkie.com</a>: "EA Sports told us, <em>you're not a real sport. We wouldn't touch this thing. We want nothing to do with this</em>." According to White, EA's reversal and attempt at an MMA game is a huge slap in his face and to the fans. "You know what the difference is?" White rhetorically asked. "I'm in the mixed martial arts business. EA isn't. EA doesn't give a [expletive] about mixed martial arts. They made that very clear."<br /> <br />It sounds to us like UFC 101 will get an extra match on the card. EA's <a href="http://www.joystiq.com/tag/john-riccitiello">John Riccitiello</a> versus UFC's Dana White. We'd pay top dollar for that.<br /><br />[Via <a href="http://kotaku.com/5313131/ufc-ea-doesnt-give-a--about-mixed-martial-arts">Kotaku</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/13/ufc-president-confirms-war-with-ea-blacklisting-fighters/">UFC president confirms war with EA, blacklisting fighters</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 13 Jul 2009 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://mmajunkie.com/news/15490/ufc-president-dana-white-says-ea-sports-responsible-for-current-mma-video-game-war.mma>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/13/ufc-president-confirms-war-with-ea-blacklisting-fighters/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19096283/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/13/ufc-president-confirms-war-with-ea-blacklisting-fighters/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dana-white</category><category>ea</category><category>Electronic-Arts</category><category>mixed-martial-arts</category><category>mma</category><category>sports</category><category>ufc</category><category>ufc-undisputed-2009</category><category>ultimate-fighting-championship</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Mon, 13 Jul 2009 14:00:00 EST</pubDate></item><item><title><![CDATA[Games accounted for one fourth of HMV's sales last year]]></title><link>http://www.joystiq.com/2009/07/01/games-accounted-for-one-fourth-of-hmvs-sales-last-year/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/01/games-accounted-for-one-fourth-of-hmvs-sales-last-year/</guid><comments>http://www.joystiq.com/2009/07/01/games-accounted-for-one-fourth-of-hmvs-sales-last-year/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.gamesindustry.biz/articles/hmv-sales-up-to-GBP1-95-billion"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/580_hmv_merry_hill_store_front.jpg" alt="" /></a></div>
British-based retailer <a href="http://playstation.joystiq.com/tag/hmv/">HMV</a> is happy to report it has made over &pound;1.95 billion ($3.21 billion) in sales last year (ending April 25, 2009), making an easy profit of &pound;63 million ($103 million). HMV saw profits rise 4.4%, up from &pound;56.6 million ($93.1 million) in the previous year. Gaming, <a href="http://www.gamesindustry.biz/articles/hmv-sales-up-to-GBP1-95-billion">GamesIndustry.biz</a> notes, played a big part in boosting the retailer's overall figures, thanks to the introduction of <a href="http://www.joystiq.com/2008/07/03/hmv-finally-embraces-used-game-sales/">used games sales</a> -- which is a tactic that has <a href="http://www.joystiq.com/2009/03/05/amazon-testing-trade-in-program/">become</a> quite <a href="http://www.joystiq.com/2009/05/20/analyst-wal-mart-game-trade-in-kiosks-are-no-threat-to-gamestop/">popular</a> as <a href="http://www.joystiq.com/2009/06/23/best-buy-tests-used-game-trade-in-kiosks/">of late</a>.<br /><br />24% of all HMV's sales in the UK &amp; Ireland were accounted to video games. This number is an increase of 4% over the previous year and also raises HMV's market share for gaming by 0.4%. HMV International also saw 12% of its total sales go to gaming and related technologies. <br /><br />Overall, it seems HMV is pleased with how its new strategy with gaming is panning out. If this keeps up, the <a href="http://www.joystiq.com/2008/09/09/games-overtaking-music-sales-at-hmv/">HMV logo change</a> we've discussed before just might happen for real.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/01/games-accounted-for-one-fourth-of-hmvs-sales-last-year/">Games accounted for one fourth of HMV's sales last year</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 Jul 2009 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/hmv-sales-up-to-GBP1-95-billion>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/01/games-accounted-for-one-fourth-of-hmvs-sales-last-year/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19082884/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/01/games-accounted-for-one-fourth-of-hmvs-sales-last-year/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business</category><category>hmv</category><category>retail</category><category>retailers</category><category>sales</category><category>uk</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Wed, 01 Jul 2009 02:00:00 EST</pubDate></item><item><title><![CDATA[Pachter: PlayStation software sales will account for 31% of all games sold worldwide in 2009]]></title><link>http://www.joystiq.com/2009/07/01/pachter-playstation-software-sales-will-account-for-31-of-all/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/01/pachter-playstation-software-sales-will-account-for-31-of-all/</guid><comments>http://www.joystiq.com/2009/07/01/pachter-playstation-software-sales-will-account-for-31-of-all/#comments</comments><description><![CDATA[<div align="center"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/580_playstation_3_ps3.jpg" alt="" /></div>
Although Wedbush Morgan analyst, Michael Pachter, predicts PS2 will become somewhat <a href="http://www.joystiq.com/2009/06/30/pachter-ps2-software-sales-to-become-almost-irrelevant-in-200/">irrelevant in 2009</a>, he doesn't discount the combined strength of the PlayStation brand. He remains optimistic for the entire PlayStation family as he expects "software sales for Sony consoles to account for 31% of all game software sold worldwide."<br /><br />Pachter indicated in Wedbush's annual Interactive Industry Report that, while the numbers have been dwindling for PS2, overall worldwide software sales for PS3 titles have more than doubled within the last year. In 2008, 62.4 million units of PS3 software titles have been sold -- a huge step up from the 29.6 million units sold in 2007. The momentum of this growth will carry into 2009, according to Pachter, who believes PS3 and PSP titles (the latter of which only saw a 15% increase in worldwide sales last year) will pick up PS2's slack. <br /><br />PS3 titles will be the top sellers, despite the fact that Pachter predicts Sony won't "secure significant third party exclusivity" as it continues "to focus its internal development efforts on blockbuster games." It's interesting to note, <a href="http://playstation.joystiq.com/2009/06/29/analysis-gamesetwatch-looks-at-the-strength-of-scea-ip/">in light of another report</a>, this strategy hasn't really worked out for Sony.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/01/pachter-playstation-software-sales-will-account-for-31-of-all/">Pachter: PlayStation software sales will account for 31% of all games sold worldwide in 2009</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 Jul 2009 01:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/07/01/pachter-playstation-software-sales-will-account-for-31-of-all/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19082954/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/01/pachter-playstation-software-sales-will-account-for-31-of-all/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>michael-pachter</category><category>scea</category><category>sony</category><category>Sony-Computer-Entertainment-America</category><category>wedbush-morgan</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Wed, 01 Jul 2009 01:30:00 EST</pubDate></item><item><title><![CDATA[Analysis: GameSetWatch looks at the strength of SCEA IP]]></title><link>http://www.joystiq.com/2009/06/29/analysis-gamesetwatch-looks-at-the-strength-of-scea-ip/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/29/analysis-gamesetwatch-looks-at-the-strength-of-scea-ip/</guid><comments>http://www.joystiq.com/2009/06/29/analysis-gamesetwatch-looks-at-the-strength-of-scea-ip/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.gamesetwatch.com/2009/06/analysis_was_using_original_ip_1.php"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/sony-exclusives-by-units-v3.png" /></a></div>
It's no surprise that the PS3 is seeing a great amount of support with a strong lineup of original first-party titles, but some see this strategy as a problem that might actually be hurting the PS3, not helping it. According to an in-depth piece over at <a href="http://www.gamesetwatch.com/2009/06/analysis_was_using_original_ip_1.php">GameSetWatch</a>, Sony's strategy for the PS3 over-emphasizes new properties and its first-party titles as system sellers, but is ultimately not doing enough to pull in consumers when compared to the other consoles. <br /><br />Look at the chart above and compare SCEA-published titles to the exclusives for other consoles like <em>Halo 3</em> (which sold more than 4.8 million copies in its first year) and <em>Mario Kart Wii </em>(which has sold over 6 million units). Cleary, SCEA isn't anywhere near Nintendo's or Microsoft's numbers (all figures excluding bundle sales), but why can't SCEA games achieve that sort of level of sales? GSW points out it's mainly because of Sony's focus on risky new IP instead of safe bets (like sequels), noting third-party franchises like <em>Call of Duty: World at War</em> (1.1 million), <em>Grand Theft Auto IV</em> (1.7 million) and <a href="http://www.joystiq.com/tag/metal-gear-solid-4"><em>Metal Gear Solid 4</em></a> (1.1 million) have all sold better. <br /><br />It's all a rather interesting interpretation of the NPD sales data, and there's even further analysis to be read over at GameSetWatch. Head over there for the <a href="http://www.gamesetwatch.com/2009/06/analysis_was_using_original_ip_1.php">full read</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/29/analysis-gamesetwatch-looks-at-the-strength-of-scea-ip/">Analysis: GameSetWatch looks at the strength of SCEA IP</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 29 Jun 2009 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesetwatch.com/2009/06/analysis_was_using_original_ip_1.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/29/analysis-gamesetwatch-looks-at-the-strength-of-scea-ip/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19081849/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/29/analysis-gamesetwatch-looks-at-the-strength-of-scea-ip/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>analysis</category><category>business</category><category>first-party</category><category>sales</category><category>scea</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Mon, 29 Jun 2009 22:00:00 EST</pubDate></item><item><title><![CDATA[PS3 Serious Sam HD could happen if consumers want it]]></title><link>http://www.joystiq.com/2009/06/29/ps3-serious-sam-hd-could-happen-if-consumers-want-it/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/29/ps3-serious-sam-hd-could-happen-if-consumers-want-it/</guid><comments>http://www.joystiq.com/2009/06/29/ps3-serious-sam-hd-could-happen-if-consumers-want-it/#comments</comments><description><![CDATA[<div align="center"><a href="http://g4tv.com/thefeed/blog/post/696954/Serious-Sam-HD-Could-Hit-PlayStation-3-Later-But-Croteam-Asks-Would-You-Buy-It.html"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/580_2009-06-25_14-20-06.jpg" alt="" /></a></div>
Speaking to <a href="http://g4tv.com/thefeed/blog/post/696954/Serious-Sam-HD-Could-Hit-PlayStation-3-Later-But-Croteam-Asks-Would-You-Buy-It.html">G4</a>, Croteam CEO Roman Ribaric said the company originally also wanted to do a PSN version of <a href="http://www.joystiq.com/tag/serious-sam-hd/"><em>Serious Sam HD</em></a> alongside the PC and XBLA releases, but cited time constraints as the major factor holding it back. "[We] couldn't get additional financing to support [the] extra development time needed," said Ribaric. "It was either to do PSN by the same date or forget about it." <br /><br />Luckily, Croteam hasn't gone with the latter and hasn't completely ruled out releasing a PSN port sometime after the PC and XBLA versions. The Croteam CEO says he's heard from different offices in the industry that consumers are disenchanted with late ports; however, he's still interested in listening to what PS3 owners think. Is it worthwhile for Croteam to pursue? Would you wait for the PSN version? Send Croteam an <a href="http://mailto:webmaster@croteam.com">e-mail</a> or maybe start a petition online -- this might be one of the few times developers will actually listen.<br /><p><a href="http://www.joystiq.com/2009/06/29/ps3-serious-sam-hd-could-happen-if-consumers-want-it/#poll31422">View Poll</a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/29/ps3-serious-sam-hd-could-happen-if-consumers-want-it/">PS3 Serious Sam HD could happen if consumers want it</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 29 Jun 2009 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://g4tv.com/thefeed/blog/post/696954/Serious-Sam-HD-Could-Hit-PlayStation-3-Later-But-Croteam-Asks-Would-You-Buy-It.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/29/ps3-serious-sam-hd-could-happen-if-consumers-want-it/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19081772/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/29/ps3-serious-sam-hd-could-happen-if-consumers-want-it/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>croteam</category><category>fps</category><category>psn</category><category>roman-ribaric</category><category>serious-sam</category><category>serious-sam-hd</category><category>shooter</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Mon, 29 Jun 2009 17:15:00 EST</pubDate></item><item><title><![CDATA[Half-Minute Hero was based off a side project Flash game]]></title><link>http://www.joystiq.com/2009/06/29/half-minute-hero-was-based-off-a-side-project-flash-game/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/29/half-minute-hero-was-based-off-a-side-project-flash-game/</guid><comments>http://www.joystiq.com/2009/06/29/half-minute-hero-was-based-off-a-side-project-flash-game/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.psphyper.com/psp/famitsu-interview-yuusha-30s-aka-half-minute-hero-flash-origin-development-process/"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/hero30fvnefve.jpg" alt="" /></a></div>
<a href="http://www.joystiq.com/tag/hero-for-30-sec"><em>Half-Minute Hero</em></a> wasn't always meant to be a commercial title; it was originally just an ordinary flash game until producer Kenichiro Takaki saw its potential. Takaki, along with the game's director Kotaro Yoshida, explained in the latest issue of Famitsu PSP+PS3 (via <a href="http://www.psphyper.com/psp/famitsu-interview-yuusha-30s-aka-half-minute-hero-flash-origin-development-process/">PSP Hyper</a>) that <em>Half-Minute Hero</em> was inspired by some of Yoshida's work he had done during his spare time, specifically a Flash game that only took him a day to make.<br />
<br />
Takaki was amused with the concept and pitched the idea of making a retro game for PSP, liking the fast-paced gameplay and old-school art style most of all. From there, the rest was history. If you've yet to see <em>Half-Minute Hero</em>, be sure to check out our <a href="http://www.joystiq.com/2009/05/11/devil-king-mode-of-yuusha-30-is-still-strange/">gameplay</a> <a href="http://www.joystiq.com/2009/03/13/hero-for-30-seconds-princess-gameplay-video/">clips</a>. We instantly <a href="http://www.joystiq.com/2009/02/13/joystiq-hands-on-hero-for-30sec/">fell in love</a> with it and we think you just might, too.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/29/half-minute-hero-was-based-off-a-side-project-flash-game/">Half-Minute Hero was based off a side project Flash game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 29 Jun 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.psphyper.com/psp/famitsu-interview-yuusha-30s-aka-half-minute-hero-flash-origin-development-process/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/29/half-minute-hero-was-based-off-a-side-project-flash-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19081710/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/29/half-minute-hero-was-based-off-a-side-project-flash-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>half-minute-hero</category><category>Hero-For-30-Sec</category><category>marvelous</category><category>Marvelous-Interactive</category><category>rpg</category><category>x-seed</category><category>XSEED</category><category>yuusha-30</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Mon, 29 Jun 2009 16:00:00 EST</pubDate></item><item><title><![CDATA[Iranian government blocking all online activity except gaming]]></title><link>http://www.joystiq.com/2009/06/26/iranian-government-blocking-all-online-activity-except-gaming/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/26/iranian-government-blocking-all-online-activity-except-gaming/</guid><comments>http://www.joystiq.com/2009/06/26/iranian-government-blocking-all-online-activity-except-gaming/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.gamepolitics.com/2009/06/25/so-far-iranian-censors-not-blocking-online-game-traffic"><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/580_mahmoud_ahmadinejad.png" alt="" /></a></div>
The internet has played a big part in the drama of Iran's recent presidential elections, disseminating information about the re-election of controversial leader Mahmoud Ahmadinejad faster than most major news outlets. Fearful of this powerful resource fueling further unrest, the Iranian government has cut off all online activity -- all but gaming.<br /><br />Apparently, Ahmadinejad's government is not afraid of protesters communicating via <em>World of Warcraft</em> to plan the next protest rally, as noted by <a href="http://asert.arbornetworks.com/2009/06/a-deeper-look-at-the-iranian-firewall/">Security to the Core</a> and <a href="http://www.gamepolitics.com/2009/06/25/so-far-iranian-censors-not-blocking-online-game-traffic">GamePolitics</a>. Also, Ahmadinejad has not yet downloaded <a href="http://www.joystiq.com/2009/03/10/joystiq-review-prince-of-persia-epilogue-dlc/"><em>Prince of Persia's Epilogue</em></a> and is just dying to know how it all ends.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/26/iranian-government-blocking-all-online-activity-except-gaming/">Iranian government blocking all online activity except gaming</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 26 Jun 2009 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamepolitics.com/2009/06/25/so-far-iranian-censors-not-blocking-online-game-traffic>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/26/iranian-government-blocking-all-online-activity-except-gaming/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19078459/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/26/iranian-government-blocking-all-online-activity-except-gaming/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>iran</category><category>online</category><category>online-gaming</category><category>politics</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Fri, 26 Jun 2009 02:00:00 EST</pubDate></item><item><title><![CDATA[Sony: Downloadable PSP titles will average around 700MB]]></title><link>http://www.joystiq.com/2009/06/25/sony-downloadable-psp-titles-will-average-around-700mb/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/25/sony-downloadable-psp-titles-will-average-around-700mb/</guid><comments>http://www.joystiq.com/2009/06/25/sony-downloadable-psp-titles-will-average-around-700mb/#comments</comments><description><![CDATA[<div align="center"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/580_psp-go-closeup-1.jpg" /></div>
As PlayStation Portable morphs into the all-digital <a href="http://www.joystiq.com/tag/psp-go">PSP Go</a> system, many consumers might be wondering just how much space they will need to set aside for each future downloadable title. Sony representative Al de Leon spoke to Joystiq recently at an event in NYC about the storage issue, saying most titles will average around "600-800MB in size." This means, de Leon further added, that the PSP Go's 16GB capacity -- without any additional memory unit -- could hold up to an "average of 17-18 games." Considering the Go can handle an extra 16GB of M2 storage, the number of games could easily be doubled.<br /><br />Although 700MB is the point we should be expecting most games to gravitate towards, there will still be other titles that will be far below this mark or even way above it. Smaller scale titles like <em>Patapon 2</em> (which is less than 400MB) for example, could take as little as half the average footprint. Others, like the recently released PSOne classic <em>Final Fantasy VII</em> (takes up 1.3GB), could be nearly double this number.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/25/sony-downloadable-psp-titles-will-average-around-700mb/">Sony: Downloadable PSP titles will average around 700MB</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 Jun 2009 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/06/25/sony-downloadable-psp-titles-will-average-around-700mb/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19078142/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/25/sony-downloadable-psp-titles-will-average-around-700mb/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>digital-distribution</category><category>memory</category><category>psn</category><category>psp-go</category><category>storage</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Thu, 25 Jun 2009 14:30:00 EST</pubDate></item><item><title><![CDATA[Bethesda says first Fallout 3 PS3 DLC almost done]]></title><link>http://www.joystiq.com/2009/06/25/bethesda-says-first-fallout-3-ps3-dlc-almost-done/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/25/bethesda-says-first-fallout-3-ps3-dlc-almost-done/</guid><comments>http://www.joystiq.com/2009/06/25/bethesda-says-first-fallout-3-ps3-dlc-almost-done/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.eurogamer.net/articles/ps3-fallout-3-dlc-is-nearly-done"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/580_generalchase-fo3.jpg" alt="" /></a></div>
Bethesda has already released several DLC packages on other platforms hosting its post-apocalyptic RPG, <a href="http://www.joystiq.com/tag/fallout-3"><em>Fallout 3</em></a>, but not yet on PS3. Bethesda's Peter Hines, speaking to <a href="http://www.eurogamer.net/articles/ps3-fallout-3-dlc-is-nearly-done">Eurogamer</a>, says this will all change very soon as the company is nearly done coding <a href="http://www.joystiq.com/tag/operation-anchorage"><em>Operation: Anchorage</em></a> for PS3 usage. Unfortunately, Hines did not reveal a specific release date for the DLC.<br /><br />It's interesting to note that, while Xbox 360 and PC owners have already enjoyed <em>Operation: Anchorage</em> and other such DLC, these DLC packs have encountered <a href="http://www.joystiq.com/2009/04/03/bethesda-releases-yet-another-fix-for-fallout-3s-the-pitt-dlc/">numerous</a> <a href="http://www.joystiq.com/2009/05/05/fallout-3-broken-steel-dlc-is-yes-broken-on-pc/">problems</a> in the past. Hopefully, these issues will not arise again in the PS3 versions, given the extra amount of time put into them.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/fallout-3-operation-anchorage-1/">Fallout 3: Operation Anchorage</a></strong></p><a href="http://www.joystiq.com/photos/fallout-3-operation-anchorage-1/#1219867"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/chimera_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3-operation-anchorage-1/#1219868"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/pipe_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3-operation-anchorage-1/#1219869"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/guns_01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3-operation-anchorage-1/#1219870"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/tent_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3-operation-anchorage-1/#1219871"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/gauss_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/25/bethesda-says-first-fallout-3-ps3-dlc-almost-done/">Bethesda says first Fallout 3 PS3 DLC almost done</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 Jun 2009 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/ps3-fallout-3-dlc-is-nearly-done>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/25/bethesda-says-first-fallout-3-ps3-dlc-almost-done/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19078284/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/25/bethesda-says-first-fallout-3-ps3-dlc-almost-done/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda-softworks</category><category>dlc</category><category>fallout</category><category>fallout-3</category><category>operation-anchorage</category><category>peter-hines</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Thu, 25 Jun 2009 14:00:00 EST</pubDate></item><item><title><![CDATA[More Monster Hunter bundles hit Japan]]></title><link>http://www.joystiq.com/2009/06/23/more-monster-hunter-bundles-hit-japan/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/23/more-monster-hunter-bundles-hit-japan/</guid><comments>http://www.joystiq.com/2009/06/23/more-monster-hunter-bundles-hit-japan/#comments</comments><description><![CDATA[<a href="http://www.scei.co.jp/corporate/release/090623e.html"><img vspace="0" hspace="0" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/225_090623_b.jpg" class="imagepadding" /></a>Perhaps there's no real point to releasing these new bundled sets, considering just about every person in Japan already has a copy of <em>Monster Hunter Portable 2nd G</em> (aka <a href="http://www.joystiq.com/tag/monster-hunter-freedom-unite"><em>Freedom Unite</em></a>). If, by some off chance, they don't have one (or even a PSP), then, sure, this looks like a pretty good way of getting into the <a href="http://www.joystiq.com/2009/05/20/real-gathering-hall-set-to-cure-londons-monster-hunter-fever/">addicting craze</a>. The new bundles, which include either a radiant red or vibrant blue PSP Brite (both with a copy of <em>Freedom Unite</em> packaged inside), will hit Japanese retailers on July 23 for &yen;21,000 ($220).<br /><br />These <a href="http://www.joystiq.com/tag/carnival-colors">carnival color</a> PSPs seen in the bundles are not all-new; they've been available in Asia for some time now. Technically, a customer could pick up both a copy of the game and either PSP color (or another) <em>right now</em>, get the same value as next month's bundle and only spend a trivial sum more. Also, it's not as intricate and wonderful as the one that <a href="http://www.joystiq.com/2008/01/16/capcom-announces-new-monster-hunter-psp/">appeared at launch</a>. Why'd SCEI even bother?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/23/more-monster-hunter-bundles-hit-japan/">More Monster Hunter bundles hit Japan</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Jun 2009 12:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.scei.co.jp/corporate/release/090623e.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/23/more-monster-hunter-bundles-hit-japan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19075595/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/23/more-monster-hunter-bundles-hit-japan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>carnival-colors</category><category>freedom-unite</category><category>monster-hunter</category><category>psp-bundle</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Tue, 23 Jun 2009 12:15:00 EST</pubDate></item><item><title><![CDATA[Sonic turns 18 tomorrow, Sega giving you all his presents]]></title><link>http://www.joystiq.com/2009/06/22/sonic-turns-18-tomorrow-sega-giving-you-all-his-presents/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/22/sonic-turns-18-tomorrow-sega-giving-you-all-his-presents/</guid><comments>http://www.joystiq.com/2009/06/22/sonic-turns-18-tomorrow-sega-giving-you-all-his-presents/#comments</comments><description><![CDATA[<div align="center"><a href="http://blogs.sega.com/sonic/2009/06/22/sonic-citys-sonic-birthday-giveaway-tuesday-june-23rd-2009/"><img hspace="0" vspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/580_segasonicgive.jpg" /></a></div>
It's Sonic's birthday tomorrow. He's turning 18 and leaving the awkwardness of puberty behind to become an adult hedgehog. To celebrate this special time in every blue speed-demon's life, Sega is going to hold a bash and give away many Sonic-related gifts to all of his fans. On Tuesday, June 23 (that's tomorrow), keep your eyes glued to both <a href="http://twitter.com/sonicgames">@sonicgames</a> on Twitter and <a href="http://www.facebook.com/Sonic">Sonic</a> on Facebook for a chance to win any one of the 15 prize packs up for grabs (see after the break for deets). <br /><br />All prizes are available to win worldwide -- there's no silly regional restrictions it would seem (except for Quebec because you're <em>too good</em> for foreign goods*). The <a href="http://blogs.sega.com/sonic/2009/06/22/sonic-citys-sonic-birthday-giveaway-tuesday-june-23rd-2009/">Sega Blognik</a> has the full rules on how (and when) to enter the contests, so make sure you hit that up.<br /><br /><small>*<em>Not an actual restriction</em></small><p><a href="http://www.joystiq.com/2009/06/22/sonic-turns-18-tomorrow-sega-giving-you-all-his-presents/" rel="bookmark">Continue reading <em>Sonic turns 18 tomorrow, Sega giving you all his presents</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/22/sonic-turns-18-tomorrow-sega-giving-you-all-his-presents/">Sonic turns 18 tomorrow, Sega giving you all his presents</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Jun 2009 23:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blogs.sega.com/sonic/2009/06/22/sonic-citys-sonic-birthday-giveaway-tuesday-june-23rd-2009/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/22/sonic-turns-18-tomorrow-sega-giving-you-all-his-presents/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19074823/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/22/sonic-turns-18-tomorrow-sega-giving-you-all-his-presents/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>contes</category><category>facebook</category><category>sega</category><category>sonic</category><category>sonic-the-hedgehog</category><category>twitter</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Mon, 22 Jun 2009 23:59:00 EST</pubDate></item><item><title><![CDATA[Gamestop: Digital distribution not a threat for another five years]]></title><link>http://www.joystiq.com/2009/06/22/gamestop-digital-distribution-not-a-threat-for-another-five-yea/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/22/gamestop-digital-distribution-not-a-threat-for-another-five-yea/</guid><comments>http://www.joystiq.com/2009/06/22/gamestop-digital-distribution-not-a-threat-for-another-five-yea/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.industrygamers.com/news/gamestop-says-addressable-market-for-digital-distribution-wont-exist-until-2014/"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/580_gamestop-store.jpg"  alt="" /></a></div>
According to Gamestop's Sterne Agee analyst, Arvind Bhatia, retailers have nothing to fear from digital distribution -- not for the next five years, anyhow. Speaking to <a href="http://www.industrygamers.com/news/gamestop-says-addressable-market-for-digital-distribution-wont-exist-until-2014/">Industrygamers</a>, Bhatia disclosed that Gamestop management has been conducting thorough studies on the capabilities of digital downloads and its potential adoption for several years now and that the findings are still in favor of brick-and-mortar establishments. Bhatia predicts that a market for downloadable titles won't put serious pressure on retailers until 2014, which he proclaims will be a time when "25% of the population" will have easy access to download technology and when price and storage capacity won't be such a concern. <br /><br />Although Gamestop's study might sound like it's trying to combat digital distribution, Bhatia states it's not about competition but more on adaptation and learning how to profit from the changing distribution channels. We can already see retailers taking a slice, stocking <a href="http://xbox.joystiq.com/tag/xbox-live-gold/">network</a> <a href="http://playstation.joystiq.com/tag/psn-cards/">prepaid cards</a> in stores and <a href="http://www.joystiq.com/2009/02/16/gta-iv-the-lost-and-damned-dlc-unboxing-video/">offering DLC</a> and <a href="http://playstation.joystiq.com/2009/04/20/patapon-2s-retail-box-revealed/">full game codes stuffed inside retail boxes</a>. If this is how digital distribution is already affecting retailers, how much moreso in 2014?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/22/gamestop-digital-distribution-not-a-threat-for-another-five-yea/">Gamestop: Digital distribution not a threat for another five years</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Jun 2009 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.industrygamers.com/news/gamestop-says-addressable-market-for-digital-distribution-wont-exist-until-2014/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/22/gamestop-digital-distribution-not-a-threat-for-another-five-yea/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19074629/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/22/gamestop-digital-distribution-not-a-threat-for-another-five-yea/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>analyst</category><category>arvind-bhatia</category><category>business</category><category>gamestop</category><category>industry</category><category>retailers</category><category>sterne-agee</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Mon, 22 Jun 2009 18:30:00 EST</pubDate></item><item><title><![CDATA[Castle Crashers reached one million players today]]></title><link>http://www.joystiq.com/2009/06/22/castle-crashers-reached-one-million-players-today/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/22/castle-crashers-reached-one-million-players-today/</guid><comments>http://www.joystiq.com/2009/06/22/castle-crashers-reached-one-million-players-today/#comments</comments><description><![CDATA[<div align="center"><a href="http://devblog.thebehemoth.com/?p=1315"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/580_1000000.jpg" /></a></div>
The developers of <a href="http://www.joystiq.com/tag/castle-crashers"><em>Castle Crashers</em></a> must have been ecstatic when its XBLA baby grew to house over <a href="http://xbox.joystiq.com/2009/05/13/castle-crashers-hits-900-000-players-behemoth-offers-prize-for/">900,000 users</a> last month, but this probably doesn't compare to the excitement felt today. At 12:57pm, The Behemoth diligently verified via its Leaderboard numbers that its <em>behemoth</em> of a game has broken the seven-digit barrier, becoming host to exactly 1 million players.<br /><em><br />Castle Crashers</em> has reached this momentous milestone rather quickly, having been out on the market for only 10 months (hey, that's an average of 100,000 new players a month) and to celebrate, The Behemoth gave away a set of <a href="http://devblog.thebehemoth.com/?p=1315">uber-fantastic stuff</a>. If you <a href="http://devblog.thebehemoth.com/?p=1255">signed up</a> previously, you could've won a bag of prizes which included a custom <em>Castle Crashers</em> Xbox 360 Elite. Congrats to whoever won, and to The Behemoth!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/22/castle-crashers-reached-one-million-players-today/">Castle Crashers reached one million players today</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Jun 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://devblog.thebehemoth.com/?p=1315>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/22/castle-crashers-reached-one-million-players-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19074752/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/22/castle-crashers-reached-one-million-players-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castle-crashers</category><category>Microsoft</category><category>the-behemoth</category><category>xbla</category><category>Xbox-360</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Mon, 22 Jun 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[Here's an early look at StarCraft II's battle report 3]]></title><link>http://www.joystiq.com/2009/06/19/heres-an-early-look-at-starcraft-iis-battle-report-3/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/19/heres-an-early-look-at-starcraft-iis-battle-report-3/</guid><comments>http://www.joystiq.com/2009/06/19/heres-an-early-look-at-starcraft-iis-battle-report-3/#comments</comments><description><![CDATA[<div align="center"><a href="http:// http://www.gamez.nl/pc/nieuws/27329/nieuwe-starcraft-ii-trailer-exclusief-op-gamez-nl.html"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/580_starcraft2dec293.jpg" alt="" /></a></div>
Another <a href="http://joystiq.com/tag/starcraft-ii"><em>StarCraft II</em></a> battle report just hit the interwebs. This one is out a little early, as you won't find it anywhere on the <a href="http://eu.starcraft2.com/features/battlereports/1.xml">official site</a> just yet. Blizzard's third battle report (as obtained by <a href="http://www.gamez.nl/pc/nieuws/27329/nieuwe-starcraft-ii-trailer-exclusief-op-gamez-nl.html">Gamez.nl</a>) shows off some new units, a new map called Scrap Yard and also features over 17 minutes of Zerg vs. Protoss action. <br /><br />While 17 minutes may not be enough to completely satiate a decade-long deficit of <em>StarCraft</em> goodness, it sure does leave us smiling and gets us excited about playing it <a href="http://www.joystiq.com/2009/06/01/starcraft-ii-targeting-an-09-release/">later this year</a>. Get briefed on the full battle report right after the break.<br /><br />[Via <a href="http://starcraft.incgamers.com/blog/battle-report-3-out/#When:11:17:48Z">Incgamers</a>]<p><a href="http://www.joystiq.com/2009/06/19/heres-an-early-look-at-starcraft-iis-battle-report-3/" rel="bookmark">Continue reading <em>Here's an early look at StarCraft II's battle report 3</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/19/heres-an-early-look-at-starcraft-iis-battle-report-3/">Here's an early look at StarCraft II's battle report 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Jun 2009 14:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamez.nl/pc/nieuws/27329/nieuwe-starcraft-ii-trailer-exclusief-op-gamez-nl.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/19/heres-an-early-look-at-starcraft-iis-battle-report-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19072550/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/19/heres-an-early-look-at-starcraft-iis-battle-report-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>rts</category><category>starcraft</category><category>starcraft-2</category><category>starcraft-ii</category><category>video</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Fri, 19 Jun 2009 14:05:00 EST</pubDate></item><item><title><![CDATA[Metal Slug 7 ain't shooting up XBLA until 2010]]></title><link>http://www.joystiq.com/2009/06/19/metal-slug-7-aint-shooting-up-xbla-until-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/19/metal-slug-7-aint-shooting-up-xbla-until-2010/</guid><comments>http://www.joystiq.com/2009/06/19/metal-slug-7-aint-shooting-up-xbla-until-2010/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.siliconera.com/2009/06/18/what-happened-to-metal-slug-7-for-xbox-live-arcade/"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/580_slug06270801.jpg" /></a></div>
<a href="http://www.joystiq.com/tag/metal-slug-7"><em>Metal Slug 7</em></a> on XBLA was <a href="http://www.joystiq.com/2008/10/08/king-of-fighters-98-arkanoid-space-invaders-extreme-metal-sl/">originally slated</a> as a 2009 title; however, the latest reports say it'll be pushed back to 2010. Speaking to <a href="http://www.siliconera.com/2009/06/18/what-happened-to-metal-slug-7-for-xbox-live-arcade/">Siliconera</a>, Ignition Entertainment's acquisitions manager, Robert Macchiaverna, says the side-scrolling shmup won't make it out this year.<br /><br />"It is still happening," said Macchiaverna. "But, I believe that's scheduled to be a 2010 title." Instead, Ignition will be working on <em>The King of Fighters Ultimate Match '98</em>. On the bright side, you <em>can </em>play <em>Metal Slug 7</em> right now ... just, unfortunately, <a href="http://nintendo.joystiq.com/2008/11/28/ds-fanboy-review-metal-slug-7/">not on your 360</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/19/metal-slug-7-aint-shooting-up-xbla-until-2010/">Metal Slug 7 ain't shooting up XBLA until 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Jun 2009 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.siliconera.com/2009/06/18/what-happened-to-metal-slug-7-for-xbox-live-arcade/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/19/metal-slug-7-aint-shooting-up-xbla-until-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19072426/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/19/metal-slug-7-aint-shooting-up-xbla-until-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delay</category><category>ignition-entertainment</category><category>metal-slug</category><category>metal-slug-7</category><category>shmup</category><category>snk</category><category>xbla</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Fri, 19 Jun 2009 13:30:00 EST</pubDate></item><item><title><![CDATA[Gaming consoles lead in web-to-TV streaming]]></title><link>http://www.joystiq.com/2009/06/17/gaming-consoles-lead-in-web-to-tv-streaming/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/17/gaming-consoles-lead-in-web-to-tv-streaming/</guid><comments>http://www.joystiq.com/2009/06/17/gaming-consoles-lead-in-web-to-tv-streaming/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.businesswire.com/portal/site/google/?ndmViewId=news_view&amp;newsId=20090615005063&amp;newsLang=en"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/gam_netflix360_580.jpg" /></a></div>
<a href="http://www.businesswire.com/portal/site/google/?ndmViewId=news_view&amp;newsId=20090615005063&amp;newsLang=en">In-Stat</a>, a market analysis group, published a report this week which takes a look at how online video-to-television streaming is putting pressure on traditional cable providers and will eventually restructure "today's video distribution ecosystem." As noted by In-Stat, gaming consoles are at the forefront of this new direction, leading in web-based video streaming and beating other devices like digital media adapters, set top boxes (<a href="http://www.engadget.com/tag/AppleTV/">Apple TV</a>), Blu-ray players, web-connected HDTVs and even PC media-centers. <br /><br />Indeed, current gen consoles hold many advantages over the competition, seeing as they're relatively inexpensive and serve multiple purposes. The Xbox 360 has supported <a href="http://www.joystiq.com/tag/netflix">Netflix</a> streaming since late last year, and both PS3 and Wii feature internet browsers (additionally, the PS3 allows for <a href="http://playstation.joystiq.com/2008/05/15/mainichi-issho-integrates-in-game-video-capture-with-youtube/">YouTube uploads</a> on some software). In-Stat claims 29% of US console owners between the ages of 25 and 34 currently use their consoles to stream video to their televisions. <br /><br />In-Stat expects consoles to stay as the top device for at least the next five years. As long as people know they can still stream <em>pr0n </em>on their consoles, we're sure it will.<br /><br />[Via <a href="http://www.gamespot.com/news/6212118.html">Gamespot</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/17/gaming-consoles-lead-in-web-to-tv-streaming/">Gaming consoles lead in web-to-TV streaming</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Jun 2009 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.businesswire.com/portal/site/google/?ndmViewId=news_view&amp;newsId=20090615005063&amp;newsLang=en>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/17/gaming-consoles-lead-in-web-to-tv-streaming/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19070326/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/17/gaming-consoles-lead-in-web-to-tv-streaming/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>analyst</category><category>in-stat</category><category>video-streaming</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Wed, 17 Jun 2009 22:00:00 EST</pubDate></item><item><title><![CDATA[MAG dev diary takes a look into the Shadow War]]></title><link>http://www.joystiq.com/2009/06/17/mag-dev-diary-takes-a-look-into-the-shadow-war/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/17/mag-dev-diary-takes-a-look-into-the-shadow-war/</guid><comments>http://www.joystiq.com/2009/06/17/mag-dev-diary-takes-a-look-into-the-shadow-war/#comments</comments><description><![CDATA[<div align="center"><a href="http://blog.eu.playstation.com/2009/06/17/mag-developer-diary-episode-1/"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/580_mag_e3_02.jpg" alt="" /></a></div>
By now, you must have heard about <a href="http://www.joystiq.com/tag/mag"><em>MAG</em></a> -- an ambitious 256-player online shooter. We've seen it in action and have even <a href="http://www.joystiq.com/2009/04/29/joystiq-hands-on-mag/">tried it out for ourselves</a>, but what's it all about, and what's this <a href="http://www.joystiq.com/2009/04/30/joystiq-interview-zipper-interactives-russ-phillips-on-mag/">Shadow War</a> we keep hearing of? Luckily, this developer video diary (posted after the break) gives us a look into the storyline of <em>MAG</em> and its fictional Shadow War backdrop and answers all those questions.<br /><br />We get a closer look at the maps, weapons and characters seen in the game, while Zipper details the various PMC groups vying for power in the Shadow War. The clip also shows off some all-new gameplay footage, so make sure you don't miss it.<p><a href="http://www.joystiq.com/2009/06/17/mag-dev-diary-takes-a-look-into-the-shadow-war/" rel="bookmark">Continue reading <em>MAG dev diary takes a look into the Shadow War</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/17/mag-dev-diary-takes-a-look-into-the-shadow-war/">MAG dev diary takes a look into the Shadow War</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Jun 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.eu.playstation.com/2009/06/17/mag-developer-diary-episode-1/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/17/mag-dev-diary-takes-a-look-into-the-shadow-war/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19070266/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/17/mag-dev-diary-takes-a-look-into-the-shadow-war/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mag</category><category>massive-action-game</category><category>multiplayer</category><category>online</category><category>shooter</category><category>zipper</category><category>zipper-interactive</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Wed, 17 Jun 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[Majesco revenues up 60% for second quarter (Thanks, Jillian Michaels, Cooking Mama ... again)]]></title><link>http://www.joystiq.com/2009/06/16/majesco-revenues-up-60-for-second-quarter-thanks-jillian-micha/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/16/majesco-revenues-up-60-for-second-quarter-thanks-jillian-micha/</guid><comments>http://www.joystiq.com/2009/06/16/majesco-revenues-up-60-for-second-quarter-thanks-jillian-micha/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.majescoentertainment.com/news/display_news.php?id=392"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/580_jillian-michaels-wii.jpg" alt="" /></a></div>
Majesco <strike>announced</strike> <a href="http://www.majescoentertainment.com/news/display_news.php?id=392">gloated yesterday</a> about its earnings for the second quarter of 2009 (ending April 30, 2009). The company reported net revenues increased 60.8% to $20.5 million over the $12.8 million earned in the same period last year. Majesco attributes the massive increase of revenue to strong software sales for <em><a href="http://www.joystiq.com/tag/jillian-michaels">Jillian Michaels' Fitness Ultimatum 2009</a></em>, <a href="http://www.joystiq.com/tag/cooking-mama"><em>Cooking Mama</em></a> titles and <a href="http://www.joystiq.com/tag/gardening-mama"><em>Gardening Mama</em></a>, which hit retailers in March.<br /><br />Last quarter, Majesco's revenues <a href="http://www.joystiq.com/2009/03/12/majesco-revenues-shoot-up-75-thanks-cooking-mama-and-jillian-mi/">kicked up 75%</a> with its good fortunes also attributed to the same games with <em>Jillian Michaels' Ultimatum</em> selling more than half a million copies. It's then not surprising that Majesco is expanding the brand, bringing out <a href="http://nintendo.joystiq.com/2009/06/09/jillian-michaels-fitness-ultimatum-2010-not-just-last-years-ga/"><em>Ultimatum 2010</em></a> for Wii and <em>Jillian Michaels Pocket Trainer 2010</em> on DS next year.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/16/majesco-revenues-up-60-for-second-quarter-thanks-jillian-micha/">Majesco revenues up 60% for second quarter (Thanks, Jillian Michaels, Cooking Mama ... again)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 16 Jun 2009 17:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.majescoentertainment.com/news/display_news.php?id=392>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/16/majesco-revenues-up-60-for-second-quarter-thanks-jillian-micha/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19068965/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/16/majesco-revenues-up-60-for-second-quarter-thanks-jillian-micha/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cooking-mama</category><category>DS</category><category>gardening-mama</category><category>jillian-michaels</category><category>majesco</category><category>Nintendo</category><category>Wii</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Tue, 16 Jun 2009 17:40:00 EST</pubDate></item><item><title><![CDATA[SCEE renews UEFA sponsorship to last until 2012]]></title><link>http://www.joystiq.com/2009/06/16/scee-renews-uefa-sponsorship-to-last-until-2012/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/16/scee-renews-uefa-sponsorship-to-last-until-2012/</guid><comments>http://www.joystiq.com/2009/06/16/scee-renews-uefa-sponsorship-to-last-until-2012/#comments</comments><description><![CDATA[<a href="http://www.mcvuk.com/news/34743/SCEE-extends-Champions-League-sponsorship"><img hspace="0" border="0" align="right" vspace="0" class="imagepadding" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/225_uefa-champions-league.jpg" /></a>According to <a href="http://www.mcvuk.com/news/34743/SCEE-extends-Champions-League-sponsorship">MCV</a>, Sony Computer Entertainment Europe has renewed its contract to continue sponsoring the UEFA Champions League until 2012. SCEE has been with the European football league for over nine years, bringing PlayStation products to footy fans.<br /><br />For all the Americans reading this, wondering: <em>wait, they play football in Europe?</em>, here's a <a href="http://www.youtube.com/watch?v=B5Rt2_mjp6Q">little clip</a> to get you up to speed. Oh, <em>that</em> football.<br /><br />[Via <a href="http://www.vg247.com/2009/06/16/scee-continues-uefa-champions-league-sponsorship-to-2012/">VG247</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/16/scee-renews-uefa-sponsorship-to-last-until-2012/">SCEE renews UEFA sponsorship to last until 2012</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 16 Jun 2009 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mcvuk.com/news/34743/SCEE-extends-Champions-League-sponsorship>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/16/scee-renews-uefa-sponsorship-to-last-until-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19069073/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/16/scee-renews-uefa-sponsorship-to-last-until-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>football</category><category>scee</category><category>soccer</category><category>sponsorship</category><category>uefa</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Tue, 16 Jun 2009 15:45:00 EST</pubDate></item><item><title><![CDATA[Dark Sector half-priced on Steam, console versions also going for cheap]]></title><link>http://www.joystiq.com/2009/06/16/dark-sector-half-priced-on-steam-console-versions-also-going-fo/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/16/dark-sector-half-priced-on-steam-console-versions-also-going-fo/</guid><comments>http://www.joystiq.com/2009/06/16/dark-sector-half-priced-on-steam-console-versions-also-going-fo/#comments</comments><description><![CDATA[<div align="center"><a href="http://store.steampowered.com/news/2581/"><img hspace="0" vspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/580_darksector.jpg" /></a></div>
Having only been on the market for <a href="http://www.joystiq.com/2009/02/05/dark-sector-pc-port-coming-to-us/">three months</a>, the PC version of <a href="http://www.joystiq.com/tag/dark-sector"><em>Dark Sector</em></a> will already be going on sale for half price <a href="http://store.steampowered.com/news/2581/">on Steam</a>. The third-person shooter will stay at the slashed price of $9.99 throughout the week and up until next Monday, June 22.<br /><br />If you're strictly a PC gamer and looking to dive into <em>Dark Sector</em>, then this appears to be a good time to pick it up. Those with consoles should hit Amazon. The site lists the <a href="http://www.amazon.com/Dark-Sector-Playstation-3/dp/B000KLNLUK/ref=sr_1_1?ie=UTF8&amp;s=videogames&amp;qid=1245102902&amp;sr=8-1">PS3 version</a> at only $6, and the <a href="http://www.amazon.com/Dark-Sector-Xbox-360/dp/B000KLNLV4/ref=sr_1_3?ie=UTF8&amp;s=videogames&amp;qid=1245102902&amp;sr=8-3">Xbox 360 version</a> is going for an acceptable $1.49. The PC software of <em>Dark Sector</em> is a direct port of the original console game released last year, so the only difference you'll notice between versions is the price.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/16/dark-sector-half-priced-on-steam-console-versions-also-going-fo/">Dark Sector half-priced on Steam, console versions also going for cheap</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 16 Jun 2009 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://store.steampowered.com/news/2581/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/16/dark-sector-half-priced-on-steam-console-versions-also-going-fo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19068023/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/16/dark-sector-half-priced-on-steam-console-versions-also-going-fo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dark-sector</category><category>digital-extremes</category><category>shooters</category><category>steam</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Tue, 16 Jun 2009 02:00:00 EST</pubDate></item><item><title><![CDATA[Nintendo wins yet another patent infringement case ]]></title><link>http://www.joystiq.com/2009/06/15/nintendo-wins-yet-another-patent-infringement-case/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/15/nintendo-wins-yet-another-patent-infringement-case/</guid><comments>http://www.joystiq.com/2009/06/15/nintendo-wins-yet-another-patent-infringement-case/#comments</comments><description><![CDATA[<div align="center"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/580_ban_001.jpg" /></div>
Nintendo seems to be on a streak as of late, laying down a good old Mario stomp over any patent infringement case thrown its way. Back in March, Nintendo <a href="http://www.joystiq.com/2009/03/17/nintendo-waggles-out-of-wii-patent-lawsuit/">won a case</a> filed in Texas by Fenner Investments Ltd, and now Nintendo has won another one filed by Guardian Media Technologies, Ltd. On June 8th, only six months after the lawsuit was filed in California, Judge Manuel Real ruled in favor of Nintendo and dismissed the case.<br /><br />Nintendo's VP of legal and general counsel, Rick Flamm, is jovial over the court's decision. He said that the case was dismissed because Nintendo convinced the court that "Guardian's patent had nothing to do with Nintendo's products." Mr. Flamm must be keeping one of those glittery stars in his pocket, because it looks like Nintendo's legal game is invincible.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/15/nintendo-wins-yet-another-patent-infringement-case/">Nintendo wins yet another patent infringement case </a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 15 Jun 2009 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/06/15/nintendo-wins-yet-another-patent-infringement-case/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19067839/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/15/nintendo-wins-yet-another-patent-infringement-case/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>court</category><category>infringement</category><category>law</category><category>patent</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Mon, 15 Jun 2009 17:15:00 EST</pubDate></item><item><title><![CDATA[Home's Xi ARG is now complete]]></title><link>http://www.joystiq.com/2009/06/11/homes-xi-arg-is-now-complete/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/11/homes-xi-arg-is-now-complete/</guid><comments>http://www.joystiq.com/2009/06/11/homes-xi-arg-is-now-complete/#comments</comments><description><![CDATA[<div align="center"><a href="http://blog.us.playstation.com/2009/06/11/xi-the-secret-is-out/"><img hspace="0" vspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/mysteriousxiwth.jpg" /></a></div>
<a href="http://www.joystiq.com/tag/xi"><em>Xi</em></a> is done; it's finished. The alternative reality game found within <a href="http://www.joystiq.com/tag/home">PlayStation Home</a> is now complete with an ending. Some of you may have already discovered the super secret finish to <em>Xi</em>, but some of you haven't yet. This doesn't mean those of you who haven't won't ever get to -- there's still time.<br /><br />As detailed by the <a href="http://blog.us.playstation.com/2009/06/11/xi-the-secret-is-out/">PlayStation Blog</a>, all <em>Xi</em>-related spaces in Home will still remain active "for a few weeks." It looks like all you latecomers have some time to catch up. So get out there and start searching!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/11/homes-xi-arg-is-now-complete/">Home's Xi ARG is now complete</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Jun 2009 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2009/06/11/xi-the-secret-is-out/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/11/homes-xi-arg-is-now-complete/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19064969/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/11/homes-xi-arg-is-now-complete/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arg</category><category>home</category><category>playstation-home</category><category>xi</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Thu, 11 Jun 2009 19:30:00 EST</pubDate></item><item><title><![CDATA[Video: Let the hand puppets explain Katamari Forever]]></title><link>http://www.joystiq.com/2009/06/11/video-let-the-hand-puppets-explain-katamari-forever/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/11/video-let-the-hand-puppets-explain-katamari-forever/</guid><comments>http://www.joystiq.com/2009/06/11/video-let-the-hand-puppets-explain-katamari-forever/#comments</comments><description><![CDATA[<div align="center"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="420" id="viddler_b40aabd"><param name="movie" value="http://www.viddler.com/simple/b40aabd/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/b40aabd/" width="580" height="420" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_b40aabd"></embed></object></div>
Utilizing the most epic form of storytelling -- the hand puppet -- this new commercial from Japan sheds some light on the upcoming <a href="http://www.joystiq.com/tag/katamari-forever"><em>Katamari Forever</em></a> game. Two animal puppets guide us through a series of gameplay clips, showing off some more of <em>KF's </em>classic levels (most seem to come from <em>We Love Katamari</em>, such as the Snowman and Race Track levels).<br /><br /><em>Katamari Forever </em>will hit Japan on the 23rd of next month, while a worldwide release hasn't yet been determined. But don't worry, it shouldn't be too long before the game <em>rolls</em> our way.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/11/video-let-the-hand-puppets-explain-katamari-forever/">Video: Let the hand puppets explain Katamari Forever</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Jun 2009 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.famitsu.com/game/news/1224912_1124.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/11/video-let-the-hand-puppets-explain-katamari-forever/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19064945/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/11/video-let-the-hand-puppets-explain-katamari-forever/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>katamari</category><category>katamari-damacy</category><category>katamari-damacy-tribute</category><category>katamari-forever</category><category>namco</category><category>namco-bandai</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Thu, 11 Jun 2009 18:30:00 EST</pubDate></item><item><title><![CDATA[New firmware readies PSP for VidZone content]]></title><link>http://www.joystiq.com/2009/06/11/new-firmware-readies-psp-for-vidzone-content/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/11/new-firmware-readies-psp-for-vidzone-content/</guid><comments>http://www.joystiq.com/2009/06/11/new-firmware-readies-psp-for-vidzone-content/#comments</comments><description><![CDATA[<div align="center"><a href="http://blog.eu.playstation.com/2009/06/11/psp-firmware-v551-update/"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/580_dsc_0001.jpg" alt="" /></a></div>
A minor firmware update for PSP arrived this morning. This brings the portable handheld up to firmware version 5.51. The <a href="http://blog.eu.playstation.com/2009/06/11/psp-firmware-v551-update/">EU PlayStation blog</a> notes this new update "improves PSP System software stability during use of some features," though doesn't provide any further details. We here at Joystiq hypothesize this quick little fix is readying PSP for the <em><a href="http://www.joystiq.com/tag/vidzone">VidZone</a></em> service which just launched today.<br /><br />The firmware is roughly 27MB, which is a file size close to the <em>VidZone</em> update on PS3 (23MB). For those unfamiliar with <em>VidZone</em>, it's a service that gives PSP and PS3 users free access to music videos via PSN. It's currently only available in specific European countries, so don't go rushing out to download all at once.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/11/new-firmware-readies-psp-for-vidzone-content/">New firmware readies PSP for VidZone content</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Jun 2009 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.eu.playstation.com/2009/06/11/psp-firmware-v551-update/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/11/new-firmware-readies-psp-for-vidzone-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19064866/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/11/new-firmware-readies-psp-for-vidzone-content/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>firmware</category><category>update</category><category>vidzone</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Thu, 11 Jun 2009 17:30:00 EST</pubDate></item><item><title><![CDATA[SCEA's Koller calls PS3 slim rumors frustrating]]></title><link>http://www.joystiq.com/2009/06/09/sceas-koller-calls-ps3-slim-rumors-frustrating/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/09/sceas-koller-calls-ps3-slim-rumors-frustrating/</guid><comments>http://www.joystiq.com/2009/06/09/sceas-koller-calls-ps3-slim-rumors-frustrating/#comments</comments><description><![CDATA[<div align="center"><a href="http://arstechnica.com/gaming/news/2009/06/sonys-john-koller-talks-about-ps3-slim-rumors.ars"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/ps3slim051409.jpg" /></a></div>
"I'd love to live in a world with fewer leaks and more meat," said SCEA's head of hardware marketing, John Koller, to <a href="http://arstechnica.com/gaming/news/2009/06/sonys-john-koller-talks-about-ps3-slim-rumors.ars">Ars Technica</a> on the circulating murmurs of a <a href="http://www.joystiq.com/tag/ps3-slim">PS3 slim model</a>. Koller admits Sony has had "a certain amount of frustration" with rumors that a slim-lined PS3 will <a href="http://www.joystiq.com/2009/05/28/ars-mole-says-slimmer-ps3-coming-in-august-or-sept/">hit retailers in the fall</a> and he thinks it's more important to focus on the certainty of the present than the possibilities of the future. <br /><br />Koller calls it a matter of what "may or may not happen," which is interesting, since he's not flat out denying it nor is he outright laying down the "does not comment on rumor/speculations" angle. Could it be that the slim model is real, though now with the beans spilled, Sony will postpone its release plans? Surmountable evidence <a href="http://www.joystiq.com/2009/05/30/rumored-psp-go-box-bares-striking-resemblance-to-rumored-slim-ps/">suggests</a> that it is, and even Koller's wording in the interview (read: use of "leak," not "rumor") fuels this thought.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/09/sceas-koller-calls-ps3-slim-rumors-frustrating/">SCEA's Koller calls PS3 slim rumors frustrating</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Jun 2009 20:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://arstechnica.com/gaming/news/2009/06/sonys-john-koller-talks-about-ps3-slim-rumors.ars>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/09/sceas-koller-calls-ps3-slim-rumors-frustrating/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19062452/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/09/sceas-koller-calls-ps3-slim-rumors-frustrating/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hardware</category><category>john-koller</category><category>ps3-slim</category><category>scea</category><category>Sony-Computer-Entertainment-America</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Tue, 09 Jun 2009 20:35:00 EST</pubDate></item><item><title><![CDATA[New Monster Hunter PSP bundle hitting Europe]]></title><link>http://www.joystiq.com/2009/06/09/new-monster-hunter-psp-bundle-hitting-europe/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/09/new-monster-hunter-psp-bundle-hitting-europe/</guid><comments>http://www.joystiq.com/2009/06/09/new-monster-hunter-psp-bundle-hitting-europe/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.electronictheatre.co.uk/index.php/playstation-portable/playstation-portable-news/2232-monster-hunter-freedom-unite-special-edition-psp-console-revealed"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/58dd0_monsterhunterfreedomunitepspbu.jpg" /></a></div>
In two weeks time, <a href="http://www.joystiq.com/tag/monster-hunter-freedom-unite"><em>Monster Hunter Freedom Unite</em></a> will make its way to North America and Europe. For Europe at least, the release of this new <em>Monster Hunter</em> title will be marked with a special PSP bundle. Arriving day-and-date with the regular software, the bundle will include a copy of the game, a silver PSP-3000, a <em>Monster Hunter</em>-branded carrying pouch, screen wipe and a branded skin cover. <br /><br />Expect to see this bundle on June 26 -- the official European release date. As for North America, the game will arrive three days earlier on June 23, although no special bundle has been mentioned.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/09/new-monster-hunter-psp-bundle-hitting-europe/">New Monster Hunter PSP bundle hitting Europe</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Jun 2009 17:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.electronictheatre.co.uk/index.php/playstation-portable/playstation-portable-news/2232-monster-hunter-freedom-unite-special-edition-psp-console-revealed>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/09/new-monster-hunter-psp-bundle-hitting-europe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19062563/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/09/new-monster-hunter-psp-bundle-hitting-europe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bundle</category><category>capcom</category><category>europe</category><category>monster-hunter</category><category>monster-hunter-freedom-unite</category><category>psp-bundle</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Tue, 09 Jun 2009 17:45:00 EST</pubDate></item><item><title><![CDATA[Empire's remaining stockpile to be sold off this week]]></title><link>http://www.joystiq.com/2009/06/09/empires-remaining-stockpile-to-be-sold-off-this-week/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/09/empires-remaining-stockpile-to-be-sold-off-this-week/</guid><comments>http://www.joystiq.com/2009/06/09/empires-remaining-stockpile-to-be-sold-off-this-week/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.mcvuk.com/news/34635/Administrator-sells-off-Empire-stock"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/580_raiders_of_the_lost_ark_government_warehouse_new.jpg"  alt="" /></a></div>
<a href="http://www.joystiq.com/2009/05/07/empire-interactives-catalog-sold-to-zoo/">Zoo Publishing</a> may already own the rights to Empire Interactive's IP (<a href="http://www.joystiq.com/2009/05/07/empire-interactives-catalog-sold-to-zoo/">having bought</a> the <a href="http://www.joystiq.com/2009/05/05/empire-interactive-officially-in-administration/">fallen company's</a> catalog last month), but it doesn't own any of the company's current physical stock. This means there's a warehouse somewhere in Birmingham, England filled with the defunct company's retail software (212,000 boxes, to be exact) just sitting idly, collecting dust. <a href="http://www.kpmg.com/Global/Pages/default.aspx">KPMG</a> is looking to liquidate these former Empire assets, hoping to sell everything altogether for a 15% premium this week and finally let Empire fade into history.<br /><br />Of course, only those with pockets lined with gold and don't mind swimming in multiple copies of <a href="http://www.joystiq.com/tag/pipemania"><em>Pipemania</em></a>, could afford to take up the offer. As <a href="http://www.mcvuk.com/news/34635/Administrator-sells-off-Empire-stock">MCV</a> sadly notes, none of the proceeds will go to the 40 ex-Empire staff who were laid off and unpaid for their final eight weeks at the company.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/09/empires-remaining-stockpile-to-be-sold-off-this-week/">Empire's remaining stockpile to be sold off this week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Jun 2009 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mcvuk.com/news/34635/Administrator-sells-off-Empire-stock>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/09/empires-remaining-stockpile-to-be-sold-off-this-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19061108/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/09/empires-remaining-stockpile-to-be-sold-off-this-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business</category><category>empire-interactive</category><category>lay-offs</category><category>recession</category><category>uk</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Tue, 09 Jun 2009 03:00:00 EST</pubDate></item><item><title><![CDATA[New SCEE head thinks Wii owners will eventually 'upgrade' to PS3]]></title><link>http://www.joystiq.com/2009/06/08/new-scee-head-thinks-wii-owners-will-eventually-upgrade-to-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/08/new-scee-head-thinks-wii-owners-will-eventually-upgrade-to-ps3/</guid><comments>http://www.joystiq.com/2009/06/08/new-scee-head-thinks-wii-owners-will-eventually-upgrade-to-ps3/#comments</comments><description><![CDATA[<div align="left"><a href="http://www.edge-online.com/news/scee-wii-owners-will-upgrade-to-ps3"><img hspace="0" border="0" align="right" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/225_andrewhouse_0001.jpg" alt="" class="imagepadding" /></a>The new president of SCEE, Andrew House, isn't wasting any time taking over the reins from David Reeves and causing a stir. After having been in his new office for only <a href="http://www.joystiq.com/2009/04/15/andrew-house-replaces-david-reeves-as-president-of-scee/">a little over a month</a>, House is already making daring statements, telling <a href="http://www.edge-online.com/news/scee-wii-owners-will-upgrade-to-ps3">Edge-Online</a> that he believes Wii owners will eventually 'upgrade' to PS3. His logic is based off prior figures that pit the lifecycle of PS2 against that of N64 (he probably meant GameCube), citing Nintendo's console as the "entry level gaming device" and that data suggested consumers planned to "upgrade to a more powerful machine [read: PS2] later in the lifecycle when the price point was right for them."<br /></div>
<br />That's a rather interesting thing to say because, frankly, for most people, the price of the PlayStation 3 isn't anywhere near <em>right</em> just yet. Of course, House's scope is for the long-term and about inevitable future price cuts, but there's one thing he forgot to factor in: Microsoft. What's stopping people from upgrading to the Xbox 360, especially since Microsoft has drastically taken up a bigger share of the market since the last generation?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/08/new-scee-head-thinks-wii-owners-will-eventually-upgrade-to-ps3/">New SCEE head thinks Wii owners will eventually 'upgrade' to PS3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Jun 2009 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.edge-online.com/news/scee-wii-owners-will-upgrade-to-ps3>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/08/new-scee-head-thinks-wii-owners-will-eventually-upgrade-to-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19061356/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/08/new-scee-head-thinks-wii-owners-will-eventually-upgrade-to-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>andrew-house</category><category>business</category><category>scee</category><category>Sony-Computer-Entertainment-Europe</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Mon, 08 Jun 2009 21:30:00 EST</pubDate></item><item><title><![CDATA[Video: Jak &amp; Daxter travel to the Lost Frontier]]></title><link>http://www.joystiq.com/2009/06/04/video-jak-and-daxter-travel-to-the-lost-frontier/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/04/video-jak-and-daxter-travel-to-the-lost-frontier/</guid><comments>http://www.joystiq.com/2009/06/04/video-jak-and-daxter-travel-to-the-lost-frontier/#comments</comments><description><![CDATA[<div align="center"> <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="353" id="viddler_7aa3ae5b"><param name="movie" value="http://www.viddler.com/simple/7aa3ae5b/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/7aa3ae5b/" width="580" height="353" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_7aa3ae5b"></embed></object>  </div>
Jak and Daxter are going where no .... green-haired dude and weasel thing have gone before. They're heading off to some place called the "Lost Frontier" in their new portable adventure for PSP (also available on PS2).<br /><br /><em>Jak &amp; Daxter: The Lost Frontier</em> looks like a standard <em>Jak</em> title with some added flying game mechanics. Check out the vid and see it in action. Maybe you'll want to brush up on those piloting skills.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/jak-and-daxter-the-lost-frontier-1/">Jak &amp; Daxter: The Lost Frontier</a></strong></p><a href="http://www.joystiq.com/photos/jak-and-daxter-the-lost-frontier-1/#2354616"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/3996030964_89406efd80_o_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/jak-and-daxter-the-lost-frontier-1/#2174692"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/2009-07-17_10-19-56_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/jak-and-daxter-the-lost-frontier-1/#2174691"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/2009-07-17_10-19-50_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/jak-and-daxter-the-lost-frontier-1/#2174690"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/2009-07-17_10-20-06_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/jak-and-daxter-the-lost-frontier-1/#2174689"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/2009-07-17_10-19-06_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/04/video-jak-and-daxter-travel-to-the-lost-frontier/">Video: Jak &amp; Daxter travel to the Lost Frontier</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Jun 2009 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/06/04/video-jak-and-daxter-travel-to-the-lost-frontier/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19057092/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/04/video-jak-and-daxter-travel-to-the-lost-frontier/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>jak-and-daxter</category><category>jak-and-daxter-the-lost-frontier</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Thu, 04 Jun 2009 02:00:00 EST</pubDate></item><item><title><![CDATA[Video: echochrono certainly isn't like echochrome]]></title><link>http://www.joystiq.com/2009/06/04/video-echochrono-certainly-isnt-like-echochrome/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/04/video-echochrono-certainly-isnt-like-echochrome/</guid><comments>http://www.joystiq.com/2009/06/04/video-echochrono-certainly-isnt-like-echochrome/#comments</comments><description><![CDATA[<div align="center"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="353" id="viddler_247adf02"><param name="movie" value="http://www.viddler.com/simple/247adf02/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/247adf02/" width="580" height="353" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_247adf02"></embed></object></div>
Were you thinking <em>echochrono</em> was just going to be more of same old puzzles? Well, think again. The follow up to the original Escher puzzler looks like it's taking things to a whole different <em>dimension</em>. <br /><br />Judging from this trailer, players won't have to alter perspective anymore as the game appears to be fixed on a 2D plain; however, this doesn't mean things will be any easier -- it just means it's a whole new way to play the game. What else is new? Color. Seriously, who thought of that one!<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/echochrono/">echochrono</a></strong></p><a href="http://www.joystiq.com/photos/echochrono/#2056012"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/090_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/echochrono/#2056011"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/088_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/echochrono/#2056010"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/087_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/echochrono/#2056009"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/098_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/echochrono/#2056008"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/096_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/04/video-echochrono-certainly-isnt-like-echochrome/">Video: echochrono certainly isn't like echochrome</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Jun 2009 00:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/06/04/video-echochrono-certainly-isnt-like-echochrome/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19057068/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/04/video-echochrono-certainly-isnt-like-echochrome/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>artoon</category><category>echochrono</category><category>puzzles</category><category>scea</category><category>Sony-Computer-Entertainment-America</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Thu, 04 Jun 2009 00:30:00 EST</pubDate></item><item><title><![CDATA[Video: Meet the various faces of Heavy Rain]]></title><link>http://www.joystiq.com/2009/06/03/video-meet-the-various-faces-of-heavy-rain/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/03/video-meet-the-various-faces-of-heavy-rain/</guid><comments>http://www.joystiq.com/2009/06/03/video-meet-the-various-faces-of-heavy-rain/#comments</comments><description><![CDATA[<div align="center"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="353" id="viddler_498cdd9c"><param name="movie" value="http://www.viddler.com/simple/498cdd9c/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/498cdd9c/" width="580" height="353" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_498cdd9c"></embed></object></div>
Pole dancers, zebra suits and hanging crosses, oh my! These are just some of the sights to spot in this new <a href="http://www.joystiq.com/tag/heavy-rain"><em>Heavy Rain</em></a> trailer from E3. Take a very close look at some of those new faces; any one of them could be one of the four mysterious playable characters that were <a href="http://www.1up.com/do/newsStory?cId=3174281">hinted at</a> previously. We've already met <a href="http://www.joystiq.com/2009/05/27/hands-on-heavy-rain/">Jayden</a>, <a href="http://www.joystiq.com/photos/heavy-rain/2029349/">Mad Jack</a> and <a href="http://www.joystiq.com/photos/heavy-rain/2053616/">Madison</a>, but who are all the others? <br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/heavy-rain/">Heavy Rain</a></strong></p><a href="http://www.joystiq.com/photos/heavy-rain/#2053607"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/madjack_screenshot19_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/heavy-rain/#2053608"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/screenshot7_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/heavy-rain/#2053609"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/screenshot9_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/heavy-rain/#2053610"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/screenshot11_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/heavy-rain/#988695"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/heavyrain_logo_0008_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/03/video-meet-the-various-faces-of-heavy-rain/">Video: Meet the various faces of Heavy Rain</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 03 Jun 2009 03:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/06/03/video-meet-the-various-faces-of-heavy-rain/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19055713/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/03/video-meet-the-various-faces-of-heavy-rain/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2009</category><category>heavy-rain</category><category>Interactive-Drama</category><category>quantic-dream</category><category>SCE</category><category>SCEA</category><category>scee</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Sony-Computer-Entertainment-America</category><category>Sony-Computer-Entertainment-Europe</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Wed, 03 Jun 2009 03:05:00 EST</pubDate></item><item><title><![CDATA[This is what Final Fantasy XIV looks like]]></title><link>http://www.joystiq.com/2009/06/02/this-is-what-final-fantasy-xiv-looks-like/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/02/this-is-what-final-fantasy-xiv-looks-like/</guid><comments>http://www.joystiq.com/2009/06/02/this-is-what-final-fantasy-xiv-looks-like/#comments</comments><description><![CDATA[<div align="center"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="353" id="viddler_62fb0a1b"><param name="movie" value="http://www.viddler.com/simple/62fb0a1b/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/62fb0a1b/" width="580" height="353" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_62fb0a1b"></embed></object></div>
<em>Final Fantasy XIV</em> was quite a big shocker to come out of <a href="http://www.joystiq.com/2009/06/02/joystiq-live-from-sonys-e3-2009-keynote/">Sony's press conference</a> today. In fact, it drew out some gasps from the crowd and it got them thinking SCEA's Jack Tretton made a mistake with his numbers. But no, Jack knew exactly what he was talking about, as he presented this debut trailer with a wily grin across his face. The MMO from Square Enix is <a href="http://www.joystiq.com/2009/06/02/final-fantasy-xiv-online-is-due-out-in-2010/">very much real</a> and will be going to both PS3 and PC (a press release confirmed the PC version later today).<br /><br />So, enjoy the trailer and make sure you take a gander at the 14 screen shots in the gallery below. 14, eh? What an interesting number. <br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/final-fantasy-xiv/">Final Fantasy XIV</a></strong></p><a href="http://www.joystiq.com/photos/final-fantasy-xiv/#2192715"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/[stand8]miqote_final_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fantasy-xiv/#2053059"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/ffxiv07_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fantasy-xiv/#2192716"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/[close4]lalafellm_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fantasy-xiv/#2053060"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/ffxiv08_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fantasy-xiv/#2192717"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/bg001_thumbnail.png" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/02/this-is-what-final-fantasy-xiv-looks-like/">This is what Final Fantasy XIV looks like</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Jun 2009 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/06/02/this-is-what-final-fantasy-xiv-looks-like/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19055696/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/02/this-is-what-final-fantasy-xiv-looks-like/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>final-fantasy</category><category>final-fantasy-xiv</category><category>mmo</category><category>square-enix</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Tue, 02 Jun 2009 21:00:00 EST</pubDate></item><item><title><![CDATA[Dress up as Liquid Snake ... for $360]]></title><link>http://www.joystiq.com/2009/06/02/dress-up-as-liquid-snake-for-360/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/02/dress-up-as-liquid-snake-for-360/</guid><comments>http://www.joystiq.com/2009/06/02/dress-up-as-liquid-snake-for-360/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.abbyshot.com/products/ps-foxhound-coat.php"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/mgsliquidcoat.jpg" alt="" /></a></div>
Style doesn't come cheap, especially if your name is Liquid Snake -- or if you just want to pretend you're him. For $360 ($400 Canadian) you too can dress up like Solid Snake's villainous brother. The coat he wore in the first <em>MGS</em> has been tailored for real-life wear by <a href="http://www.abbyshot.com/products/ps-foxhound-coat.php">AbbyShot</a> and can be purchased off its online store.<br /><br />The coat is full-length and features Liquid's signature shoulder pads. Perfect for a night out in the 80s, we think. Still, buying this may make you <em>look</em> like Liquid, but it won't make you as bad-ass as Liquid.<br /><br />[Via <a href="http://kotaku.com/5273193/at-400-metal-gear-coat-is-liquid-gold">Kotaku</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/02/dress-up-as-liquid-snake-for-360/">Dress up as Liquid Snake ... for $360</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Jun 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.abbyshot.com/products/ps-foxhound-coat.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/02/dress-up-as-liquid-snake-for-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19055307/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/02/dress-up-as-liquid-snake-for-360/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abbyshot</category><category>apparel</category><category>konami</category><category>metal-gear-solid</category><category>mgs</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Tue, 02 Jun 2009 17:00:00 EST</pubDate></item><item><title><![CDATA[Homebrew: This is what Patapon on DS looks like]]></title><link>http://www.joystiq.com/2009/06/02/homebrew-this-is-what-patapon-on-ds-looks-like/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/02/homebrew-this-is-what-patapon-on-ds-looks-like/</guid><comments>http://www.joystiq.com/2009/06/02/homebrew-this-is-what-patapon-on-ds-looks-like/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://tinycartridge.com/post/115863708/patapon-dss-first-level-homebrew-developer"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/patapondshome.jpg" /></a></div>
Anyone who has heard of PSP knows of <a href="http://www.joystiq.com/tag/patapon"><span style="font-style: italic;">Patapon</span></a>. It's one of the most popular titles on that platform and is quite a unique and engaging experience. But, what if you're a DS owner; how will you get in on the action? Well, seeing as <span style="font-style: italic;">Patapon</span> is a first-party Sony title, you won't ever see it on DS ... not without the help of the homebrew community, anyhow.<br /><br />Apparently, someone called E-eragon is working on a DS version of <span style="font-style: italic;">Patapon</span>, looking to upgrade the original title to include stylus controls. <a href="http://tinycartridge.com/post/115863708/patapon-dss-first-level-homebrew-developer">Tiny Cartridge</a> discovered a clip of E-eragon's work (posted after the break), and though it doesn't look as smooth as the original, it is by far a rather good-looking copy. Check out the game before Sony slams the law book on this one.<br /><p><a href="http://www.joystiq.com/2009/06/02/homebrew-this-is-what-patapon-on-ds-looks-like/" rel="bookmark">Continue reading <em>Homebrew: This is what Patapon on DS looks like</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/02/homebrew-this-is-what-patapon-on-ds-looks-like/">Homebrew: This is what Patapon on DS looks like</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Jun 2009 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://tinycartridge.com/post/115863708/patapon-dss-first-level-homebrew-developer>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/02/homebrew-this-is-what-patapon-on-ds-looks-like/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19055273/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/02/homebrew-this-is-what-patapon-on-ds-looks-like/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>homebrew</category><category>patapon</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Tue, 02 Jun 2009 16:30:00 EST</pubDate></item></channel></rss>