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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Suikoden title trademarked, but will it appear on PSP?]]></title><link>http://www.joystiq.com/2008/08/07/suikoden-title-trademarked-but-will-it-appear-on-psp/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/07/suikoden-title-trademarked-but-will-it-appear-on-psp/</guid><comments>http://www.joystiq.com/2008/08/07/suikoden-title-trademarked-but-will-it-appear-on-psp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://www.siliconera.com/2008/08/06/is-this-the-name-of-a-new-suikoden-game/"><img hspace="12" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/suwhathi.jpg" /></a></center>Normally, we'd slap a <em>Suikoden</em> story under the main PlayStation console, since all the other games have hit there. However, if you remember a while back, we caught wind that <a href="http://www.joystiq.com/2008/07/01/suikoden-vi-listed-then-removed-as-a-psp-title/"><em>Suikoden VI</em> was listed and removed as a PSP title</a>. Now it appears Konami <a href="http://www.siliconera.com/2008/08/06/is-this-the-name-of-a-new-suikoden-game/">has trademarked a new title for a <em>Suikoden</em> game</a> -- <em>Tierkreis</em>. This is German for "Zodiac", but it is unknown if this has any bearing to the game itself. Is this <em>Suikoden VI</em>? Is it the same one listed as for the PSP? Or is it the oft-rumored <em>Suikoden 1 and 2</em> collection on its way to the PSP? Time will tell, but until we have more than a trademarked name, this is all speculation.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/07/suikoden-title-trademarked-but-will-it-appear-on-psp/">Suikoden title trademarked, but will it appear on PSP?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Aug 2008 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.siliconera.com/2008/08/06/is-this-the-name-of-a-new-suikoden-game/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/07/suikoden-title-trademarked-but-will-it-appear-on-psp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1277275/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/07/suikoden-title-trademarked-but-will-it-appear-on-psp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>konami</category><category>suikoden</category><category>suikoden-vi</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Thu, 07 Aug 2008 08:00:00 EST</pubDate></item><item><title><![CDATA[Race the dirt roads with your friends in this Baja video]]></title><link>http://www.joystiq.com/2008/08/07/race-the-dirt-roads-with-your-friends-in-this-baja-video/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/07/race-the-dirt-roads-with-your-friends-in-this-baja-video/</guid><comments>http://www.joystiq.com/2008/08/07/race-the-dirt-roads-with-your-friends-in-this-baja-video/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="425" height="359">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=37926"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=37926" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="359"></embed> </object></center>There's nothing quite like driving in dirty environments with a rugged vehicle. We imagine. But driving in said environments with three other friends? Now that'd make a good multiplayer video, which is exactly <a href="http://www.gametrailers.com/player/37926.html?r=1&amp;type=wmv">what we have here for the upcoming racing title <em>Baja</em></a> due out in September. The environments are cool, the framerate is solid even with four players, and you apparently have the option of choosing between a horizontal or vertical screen split for two-player action. Hope you enjoy!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/07/race-the-dirt-roads-with-your-friends-in-this-baja-video/">Race the dirt roads with your friends in this Baja video</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Aug 2008 06:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/37926.html?r=1&amp;type=wmv>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/07/race-the-dirt-roads-with-your-friends-in-this-baja-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1277526/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/07/race-the-dirt-roads-with-your-friends-in-this-baja-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2xl-games</category><category>baja</category><category>thq</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Thu, 07 Aug 2008 06:15:00 EST</pubDate></item><item><title><![CDATA[Check out some battles from Valhalla Knights 2 in this video]]></title><link>http://www.joystiq.com/2008/08/07/check-out-some-battles-from-valhalla-knights-2-in-this-video/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/07/check-out-some-battles-from-valhalla-knights-2-in-this-video/</guid><comments>http://www.joystiq.com/2008/08/07/check-out-some-battles-from-valhalla-knights-2-in-this-video/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><embed width="425" height="353" type="application/x-shockwave-flash" flashvars="object_ID=961991&amp;downloadURL=http://pspmovies.ign.com/psp/video/article/896/896995/VK2_battle_gameplay_080608_flvlowwide.flv&amp;allownetworking="all%"" src="http://videomedia.ign.com/ev/ev.swf"></embed></center>Nothing can beat a battle montage. This trailer for <em>Valhalla Knights 2</em> <a href="http://media.psp.ign.com/media/961/961991/vids_1.html?RSSwhen2008-08-06_143400&amp;RSSid=896995">shows off several different battles</a> with several different types of characters. The action seems very fast-paced and confusing, but it probably becomes second nature after playing for just a few minutes. Of course, the characters in the trailer seem way overpowered as well, but the game might be that easy. We'll find out when the title launches near the end of September.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/07/check-out-some-battles-from-valhalla-knights-2-in-this-video/">Check out some battles from Valhalla Knights 2 in this video</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Aug 2008 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://media.psp.ign.com/media/961/961991/vids_1.html?RSSwhen2008-08-06_143400&amp;RSSid=896995>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/07/check-out-some-battles-from-valhalla-knights-2-in-this-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1277689/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/07/check-out-some-battles-from-valhalla-knights-2-in-this-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>k2</category><category>valhalla-knights-2</category><category>xseed</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Thu, 07 Aug 2008 00:00:00 EST</pubDate></item><item><title><![CDATA[I Am Alive will not make its debut at Leipzig, says Ubisoft]]></title><link>http://www.joystiq.com/2008/08/07/i-am-alive-will-not-make-its-debut-at-leipzig-says-ubisoft/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/07/i-am-alive-will-not-make-its-debut-at-leipzig-says-ubisoft/</guid><comments>http://www.joystiq.com/2008/08/07/i-am-alive-will-not-make-its-debut-at-leipzig-says-ubisoft/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://www.computerandvideogames.com/article.php?id=194775"><img vspace="4" hspace="12" border="1"  src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/jadeisacoolpersonb.jpg" alt="" /></a></center>While it was rumored Ubisoft and Jade Raymond would <a href="http://www.joystiq.com/2008/07/11/rumor-ubisoft-and-jade-raymond-to-reveal-i-am-alive-at-e3/">reveal their new title, <em>I Am Alive</em>, at E3</a>, it turned out they did no such thing. Now <a href="http://www.computerandvideogames.com/article.php?id=194775">CVG got word that they have no plans to reveal the title at Leipzig</a>, either. There's no reason behind the decision, so it's most likely too early in development to show anything substantial. If that's true, then we probably won't see it at the Tokyo Game Show, but we ought to hear something before the end of the year. This is shaping up to be a holiday '09 release!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/07/i-am-alive-will-not-make-its-debut-at-leipzig-says-ubisoft/">I Am Alive will not make its debut at Leipzig, says Ubisoft</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Aug 2008 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=194775>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/07/i-am-alive-will-not-make-its-debut-at-leipzig-says-ubisoft/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1277348/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/07/i-am-alive-will-not-make-its-debut-at-leipzig-says-ubisoft/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>i-am-alive</category><category>jade-raymond</category><category>ubisoft</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Thu, 07 Aug 2008 00:00:00 EST</pubDate></item><item><title><![CDATA[Sony answers some questions you may have about Qore]]></title><link>http://www.joystiq.com/2008/08/06/sony-answers-some-questions-you-may-have-about-qore/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/06/sony-answers-some-questions-you-may-have-about-qore/</guid><comments>http://www.joystiq.com/2008/08/06/sony-answers-some-questions-you-may-have-about-qore/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/psn/" rel="tag">PlayStation Network</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://blog.us.playstation.com/2008/08/06/qore-episode-3-hits-psn-tomorrow/"><img vspace="4" hspace="12" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/qorevoreveryone.png" /></a></center>The third episode of <em>Qore</em> hits the PSN tomorrow and the PlayStation Blog has updated their site to let you know what's on it. While that's all well and good, they also take the time to <a href="http://blog.us.playstation.com/2008/08/06/qore-episode-3-hits-psn-tomorrow/">answer several questions</a> readers have had about the service. We thought we'd bring their answers to your attention.<br /><br />You can re-download <em>Qore</em>, but if you delete a particular episode and re-download it later, you won't be privy to time-sensitive content like exclusive demos and betas. As new episodes come out, they say they will not overwrite old episodes so you can keep them all individually. Just don't delete them if you're a collector. As for remote play, they are currently evaluating the PSP as a medium for viewing <em>Qore</em> -- we're sure piracy is some kind of an issue there. New annual subscribers may someday get access to older PSN titles are bonuses for signing up. Advertisers are allowed 15 seconds of advertisement per run of <em>Qore</em>, meaning you are forced to watch the ads once while the episode is active, but can skip it after that. We'll all get to enjoy the third episode tomorrow with the PS Store update.<br /><br />[<em>Update: fixed a misinterpretation in the post. Sorry!</em>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/06/sony-answers-some-questions-you-may-have-about-qore/">Sony answers some questions you may have about Qore</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Aug 2008 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2008/08/06/qore-episode-3-hits-psn-tomorrow/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/06/sony-answers-some-questions-you-may-have-about-qore/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1277691/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/06/sony-answers-some-questions-you-may-have-about-qore/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>qore</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Wed, 06 Aug 2008 23:30:00 EST</pubDate></item><item><title><![CDATA[Sony may bring Rocketboom onto the PlayStation Network]]></title><link>http://www.joystiq.com/2008/08/06/sony-may-bring-rocketboom-onto-the-playstation-network/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/06/sony-may-bring-rocketboom-onto-the-playstation-network/</guid><comments>http://www.joystiq.com/2008/08/06/sony-may-bring-rocketboom-onto-the-playstation-network/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/WgGR6DC2YJs&amp;hl=en&amp;fs=1"></param><param name="wmode" value="transparent"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/WgGR6DC2YJs&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" wmode="transparent" width="425" height="344"></embed></object></center>Structured as a distribution and advertising deal, the daily video blog Rocketboom was <a href="http://www.washingtonpost.com/wp-dyn/content/article/2008/08/05/AR2008080501352.html">bought by Sony Pictures Television for an undisclosed amount</a> recently. Normally, we'd shrug it off as just another offbeat video blog getting shuffled around the interwebs, but Sony is going to distribute this rather entertaining video blog on the PS3 as well as the PSP. We've embedded a video of what Rocketboom is like -- think you'd watch this on the PS3 or PSP?<br /><br />[Via <a href="http://www.maxconsole.net/?mode=news&amp;newsid=30193">MaxConsole</a> -- Thanks, Joe!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/06/sony-may-bring-rocketboom-onto-the-playstation-network/">Sony may bring Rocketboom onto the PlayStation Network</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Aug 2008 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.washingtonpost.com/wp-dyn/content/article/2008/08/05/AR2008080501352.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/06/sony-may-bring-rocketboom-onto-the-playstation-network/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1276643/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/06/sony-may-bring-rocketboom-onto-the-playstation-network/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>rocketboom</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Wed, 06 Aug 2008 07:00:00 EST</pubDate></item><item><title><![CDATA[Sony may bring Rocketboom to your PSP]]></title><link>http://www.joystiq.com/2008/08/06/sony-may-bring-rocketboom-to-your-psp/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/06/sony-may-bring-rocketboom-to-your-psp/</guid><comments>http://www.joystiq.com/2008/08/06/sony-may-bring-rocketboom-to-your-psp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/WgGR6DC2YJs&amp;hl=en&amp;fs=1"></param><param name="wmode" value="transparent"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/WgGR6DC2YJs&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" wmode="transparent" width="425" height="344"></embed></object></center>Structured as a distribution and advertising deal, the daily video blog Rocketboom was <a href="http://www.washingtonpost.com/wp-dyn/content/article/2008/08/05/AR2008080501352.html">bought by Sony Pictures Television for an undisclosed amount</a> recently. Normally, we'd shrug it off as just another offbeat video blog getting shuffled around the interwebs, but Sony is going to distribute this rather entertaining video blog on the PSP as well as the PS3. We've embedded a video of what Rocketboom is like -- think you'd watch this on the PSP or PS3?<br /><br />[Via <a href="http://www.maxconsole.net/?mode=news&amp;newsid=30193">MaxConsole</a> -- Thanks, Joe!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/06/sony-may-bring-rocketboom-to-your-psp/">Sony may bring Rocketboom to your PSP</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Aug 2008 06:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.washingtonpost.com/wp-dyn/content/article/2008/08/05/AR2008080501352.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/06/sony-may-bring-rocketboom-to-your-psp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1276642/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/06/sony-may-bring-rocketboom-to-your-psp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>rocketboom</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Wed, 06 Aug 2008 06:00:00 EST</pubDate></item><item><title><![CDATA[Listen to Quentin Sands in this Blitz: The League II video]]></title><link>http://www.joystiq.com/2008/08/05/listen-to-quentin-sands-in-this-blitz-the-league-ii-video/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/05/listen-to-quentin-sands-in-this-blitz-the-league-ii-video/</guid><comments>http://www.joystiq.com/2008/08/05/listen-to-quentin-sands-in-this-blitz-the-league-ii-video/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a></p><center><embed width="425" height="353" type="application/x-shockwave-flash" flashvars="object_ID=14207331&amp;downloadURL=http://ps3movies.ign.com/ps3/video/article/896/896710/LT_VO_Session_080508_flvlowwide.flv&amp;allownetworking="all%"" src="http://videomedia.ign.com/ev/ev.swf"></embed></center>Just a warning: there's some foul language in this video, so listen at an acceptable volume! Football is an American past-time, but we don't really get to hear the voices behind the masks -- especially when it comes to video game characters of their likeness. So that's why <a href="http://media.ps3.ign.com/media/142/14207331/vids_1.html?RSSwhen2008-08-05_161800&amp;RSSid=896710">we found this <em>Blitz: The League II</em> video so interesting</a> -- it offers a perspective we don't get to see in these styles of games that often. Here you get to listen to Lawrence Taylor, voicing the character of Quentin Sands in the game. He gives you some insight into the character, how he approached the voice, and how the story will be much larger than the first. Cool stuff.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/05/listen-to-quentin-sands-in-this-blitz-the-league-ii-video/">Listen to Quentin Sands in this Blitz: The League II video</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 05 Aug 2008 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://media.ps3.ign.com/media/142/14207331/vids_1.html?RSSwhen2008-08-05_161800&amp;RSSid=896710>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/05/listen-to-quentin-sands-in-this-blitz-the-league-ii-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1276484/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/05/listen-to-quentin-sands-in-this-blitz-the-league-ii-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blitz</category><category>blitz-the-league-2</category><category>midway</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Tue, 05 Aug 2008 23:30:00 EST</pubDate></item><item><title><![CDATA[Team ICO boss not feeling pressured to show new title]]></title><link>http://www.joystiq.com/2008/08/05/team-ico-boss-not-feeling-pressured-to-show-new-title/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/05/team-ico-boss-not-feeling-pressured-to-show-new-title/</guid><comments>http://www.joystiq.com/2008/08/05/team-ico-boss-not-feeling-pressured-to-show-new-title/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://www.videogaming247.com/2008/08/05/team-ico-boss-my-ps3-game-hasnt-hit-critical-development-yet/"><img vspace="4" hspace="12" border="1"  src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/fumiiiitoropped.jpg" alt="" /></a></center>The early stages of development mean a lot of different things for a lot of different developers. Speaking with UK magazine gamesTM and <a href="http://www.videogaming247.com/2008/08/05/team-ico-boss-my-ps3-game-hasnt-hit-critical-development-yet/">brought to our attention by videogaming247</a>, Fumito Ueda said "production has not reached the critical stage. The company is very reasonable thanks to my achievements in the past. So, although I do get pressurised, that's not happened yet [on the current project], and that's something I feel gratitude for, that the company gives us the opportunity to focus by giving us time."<br /><br />What does this mean? Simply put, Ueda isn't getting pressured to show off his game yet because Sony knows brilliance takes time. The game is too young, too early in production stages, to really show off. We're willing to wait because we're sure when Ueda is ready to show the world, the world will watch.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/05/team-ico-boss-not-feeling-pressured-to-show-new-title/">Team ICO boss not feeling pressured to show new title</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 05 Aug 2008 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.videogaming247.com/2008/08/05/team-ico-boss-my-ps3-game-hasnt-hit-critical-development-yet/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/05/team-ico-boss-not-feeling-pressured-to-show-new-title/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1276104/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/05/team-ico-boss-not-feeling-pressured-to-show-new-title/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fumito-ueda</category><category>team-ico</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Tue, 05 Aug 2008 20:30:00 EST</pubDate></item><item><title><![CDATA[Skate 2 interview talks about keeping skateboarding games realistic]]></title><link>http://www.joystiq.com/2008/08/05/skate-2-interview-talks-about-keeping-skateboarding-games-realis/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/05/skate-2-interview-talks-about-keeping-skateboarding-games-realis/</guid><comments>http://www.joystiq.com/2008/08/05/skate-2-interview-talks-about-keeping-skateboarding-games-realis/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="425" height="359">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=37912"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=37912" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="359"></embed> </object></center>If you played the first <em>Skate</em> title, you're probably familiar with how they attempted to switch up the control scheme that was standard in most skateboarding games. You used the analog sticks to pull off tricks -- it worked fairly well. It wasn't a blockbuster or a perfect title, but it did what it set out to do and now it's planning to do it again. This time, it might correct all the little flaws and become that great title. That said, <a href="http://www.gametrailers.com/player/37912.html?r=1&amp;type=wmv">this interview</a> explains how <span style="font-style: italic;">Skate 2</span> plans to keep the skateboarding as realistic as possible, along with some footage. It's nice.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/05/skate-2-interview-talks-about-keeping-skateboarding-games-realis/">Skate 2 interview talks about keeping skateboarding games realistic</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 05 Aug 2008 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/37912.html?r=1&amp;type=wmv>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/05/skate-2-interview-talks-about-keeping-skateboarding-games-realis/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1275315/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/05/skate-2-interview-talks-about-keeping-skateboarding-games-realis/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>electronic-arts</category><category>skate</category><category>skate-2</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Tue, 05 Aug 2008 01:00:00 EST</pubDate></item><item><title><![CDATA[Scott Steinberg answers some tasty interview questions]]></title><link>http://www.joystiq.com/2008/08/04/scott-steinberg-answers-some-tasty-interview-questions/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/04/scott-steinberg-answers-some-tasty-interview-questions/</guid><comments>http://www.joystiq.com/2008/08/04/scott-steinberg-answers-some-tasty-interview-questions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.gamesindustry.biz/articles/scott-steinberg-part-two"><img vspace="4" hspace="12" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/steinderburgerberg.jpg"  alt="" /></a>Since Scott Steinberg sat down with GamesIndustry.biz for a long, long time, they split their interview into two chewable parts for us to digest and the second part has been released. We'll truncate the important bits, but there's plenty of information for you if you <a href="http://www.gamesindustry.biz/articles/scott-steinberg-part-two">care to read the entire interview</a>.<br /><br />Steinberg says it's just as important to get the PS2 safety foods (we're hungry) like <em>SOCOM</em> and <em>Gran Turismo</em> as it is to bring in more exotic and fresh cuisine like <em>LittleBigPlanet</em> and many of the PlayStation Network downloadable titles. In fact, Steinberg thinks "the reality is that we will win hands-down if we convert the PS2 owners to PS3 ... we salivate at the notion of converting our existing PS2 universe." This said, he says Sony isn't attempting to sway the senior citizen market like Nintendo, just the PS2 users. What do you guys think? Will most PS2 users eventually jump onto the PS3, or are the consoles different enough to swap brands?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/04/scott-steinberg-answers-some-tasty-interview-questions/">Scott Steinberg answers some tasty interview questions</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 04 Aug 2008 23:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/scott-steinberg-part-two>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/04/scott-steinberg-answers-some-tasty-interview-questions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1274436/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/04/scott-steinberg-answers-some-tasty-interview-questions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>scott-steinberg</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Mon, 04 Aug 2008 23:45:00 EST</pubDate></item><item><title><![CDATA[Optional 8-bit glitches to reappear in MegaMan 9]]></title><link>http://www.joystiq.com/2008/08/04/optional-8-bit-glitches-to-reappear-in-megaman-9/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/04/optional-8-bit-glitches-to-reappear-in-megaman-9/</guid><comments>http://www.joystiq.com/2008/08/04/optional-8-bit-glitches-to-reappear-in-megaman-9/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/psn/" rel="tag">PlayStation Network</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://www.gamasutra.com/php-bin/news_index.php?story=19696"><img vspace="4" hspace="12" border="1"  src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/whattheawesome_3.jpg" alt="" /></a></center>Capcom has admitted they are letting in a few optional features for the upcoming downloadable <em>MegaMan 9</em> that cause us to scratch our heads. Hironobu Takeshita sat down for an <a href="http://www.gamasutra.com/view/feature/3752/he_is_8bit_capcoms_hironobu_.php">in-depth interview with Gamasutra</a>, but we're going to focus on the added features <a href="http://www.gamasutra.com/php-bin/news_index.php?story=19696">relevant to the game itself</a>.<br /><br />The old <em>MegaMan</em> games didn't allow more than three enemies on-screen at once without the sprites starting to flicker to support them ... this also resulted in slow-down. While we're not sure if the slowdown will be an option to turn on, Takeshita said "you can adjust [sprite flicker], unlike the old games. We purposely put some of those old-school bugs into this game, so it does recreate that feel." At least the sprite flicker option is just that -- an option. We're not sure why you'd want it on, but it's there just in case.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/04/optional-8-bit-glitches-to-reappear-in-megaman-9/">Optional 8-bit glitches to reappear in MegaMan 9</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 04 Aug 2008 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=19696>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/04/optional-8-bit-glitches-to-reappear-in-megaman-9/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1274938/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/04/optional-8-bit-glitches-to-reappear-in-megaman-9/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>mega-man</category><category>mega-man-9</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Mon, 04 Aug 2008 16:30:00 EST</pubDate></item><item><title><![CDATA[PS3 Poll Police: Have you tried the PixelJunk Eden demo?]]></title><link>http://www.joystiq.com/2008/07/27/ps3-poll-police-have-you-tried-the-pixeljunk-eden-demo/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/27/ps3-poll-police-have-you-tried-the-pixeljunk-eden-demo/</guid><comments>http://www.joystiq.com/2008/07/27/ps3-poll-police-have-you-tried-the-pixeljunk-eden-demo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/polls-and-surveys/" rel="tag">Polls and Surveys</a>, <a href="http://www.joystiq.com/category/community/" rel="tag">Community</a></p><center><img vspace="4" hspace="12" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/edenttt004.jpg" alt="" /></center>It's another week for the Poll Police to roll into town and get your take on a random, but relevant, issue that has come up over the past few days. While there are tons of new things on the PlayStation Store, we're most interested to see if you've tried the new offering from Q Games, the folks who brought the acclaimed <em>PixelJunk Monsters</em>. Their new title, <em>PixelJunk Eden</em>, has a demo up on the store right now that allows for a surprising amount of play. Have you tried it?<br /><center><script type="text/javascript" language="javascript" src="http://pollsb.com/wd/2034235"></script>
<div class="pollsbcom_site"><br /></div>
</center>Our opinion? We've tried it out and we're pretty sure it's going to be a fun game. It's simple to pick up and play, has an excellent musical feel to it, and just plain makes us smile. Even though the full game isn't out yet, we're very excited to see what Q Games has in store for us after this game. You can check out the results from <a href="http://www.joystiq.com/2008/07/20/ps3-poll-police-e3-is-over-was-it-good-for-you-too/">last week's poll</a> after the cut.<p><a href="http://www.joystiq.com/2008/07/27/ps3-poll-police-have-you-tried-the-pixeljunk-eden-demo/" rel="bookmark">Continue reading <em>PS3 Poll Police: Have you tried the PixelJunk Eden demo?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/27/ps3-poll-police-have-you-tried-the-pixeljunk-eden-demo/">PS3 Poll Police: Have you tried the PixelJunk Eden demo?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 27 Jul 2008 21:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/27/ps3-poll-police-have-you-tried-the-pixeljunk-eden-demo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1268125/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/27/ps3-poll-police-have-you-tried-the-pixeljunk-eden-demo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>poll-police</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Sun, 27 Jul 2008 21:15:00 EST</pubDate></item><item><title><![CDATA[Characters galore appear in this Cross Edge trailer]]></title><link>http://www.joystiq.com/2008/07/25/characters-galore-appear-in-this-cross-edge-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/25/characters-galore-appear-in-this-cross-edge-trailer/</guid><comments>http://www.joystiq.com/2008/07/25/characters-galore-appear-in-this-cross-edge-trailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a></p><center> <object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/QL-eCj24NOU&amp;fs=1"></param><param name="wmode" value="transparent"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/QL-eCj24NOU&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" wmode="transparent" width="425" height="344"></embed></object> </center>
<p>It's time to get your translating hats on, everyone. A <a href="http://www.youtube.com/watch?v=QL-eCj24NOU">Japanese trailer for <span style="font-style: italic;">Cross Edge</span></a> has hit the airwaves and we have no idea what it's saying. We see a ton of cast members, from <span style="font-style: italic;">Darkstalkers</span>, <span style="font-style: italic;">Disgaea</span>, the <span style="font-style: italic;">Atelier</span> series (including <span style="font-style: italic;">Mana Khemia</span>) as well as <span style="font-style: italic;">Ar Tonelico</span>, doling out some voice-acting skills and massive damage. <br /></p>
<p>We're not quite sure what the game is about or how all these characters end up fighting alongside the main characters of the game, but the battles seem frenetic and entertaining. We're itching to see more because 2D is far from dead.<br /></p>
<p>[Via <a href="http://www.siliconera.com/2008/07/25/cross-edge-trailer-showcases-crossovers-we-already-know-about/">Siliconera</a>]<br /></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/25/characters-galore-appear-in-this-cross-edge-trailer/">Characters galore appear in this Cross Edge trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 25 Jul 2008 23:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=QL-eCj24NOU>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/25/characters-galore-appear-in-this-cross-edge-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1267297/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/25/characters-galore-appear-in-this-cross-edge-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ar-tonelico</category><category>atelier-lise</category><category>atelier-marie</category><category>compile-heart</category><category>cross-edge</category><category>darkstalkers</category><category>disgaea</category><category>gust</category><category>idea-factory</category><category>mana-khemia</category><category>nippon-ichi</category><category>nippon-ichi-software</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Fri, 25 Jul 2008 23:45:00 EST</pubDate></item><item><title><![CDATA[Hirai claims Home's release date doesn't really matter]]></title><link>http://www.joystiq.com/2008/07/24/hirai-claims-homes-release-date-doesnt-really-matter/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/24/hirai-claims-homes-release-date-doesnt-really-matter/</guid><comments>http://www.joystiq.com/2008/07/24/hirai-claims-homes-release-date-doesnt-really-matter/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://www.mcvuk.com/news/31340/Sony-PS3-Home-launch-date-doesnt-matter"><img vspace="4" hspace="12" border="1"  src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/emokidsareinhome024-1.jpg" alt="" /></a></center>Let's not take the subject line without some context, okay? Kaz Hirai stated that <em>Home</em> will truly resonate with consumers and they will love its online services. In that respect, its release date really doesn't matter. He said in an<a href="http://www.mcvuk.com/news/31340/Sony-PS3-Home-launch-date-doesnt-matter"> interview with MCV</a>: "I'd much rather make sure we take the time to have a great service rather than rush something into the market ... If we have the right service, it doesn't matter when we launch - so long as it's in a reasonable timeframe." That said, <em>Home </em>is still scheduled to launch this Fall.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/24/hirai-claims-homes-release-date-doesnt-really-matter/">Hirai claims Home's release date doesn't really matter</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 24 Jul 2008 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mcvuk.com/news/31340/Sony-PS3-Home-launch-date-doesnt-matter>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/24/hirai-claims-homes-release-date-doesnt-really-matter/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1266455/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/24/hirai-claims-homes-release-date-doesnt-really-matter/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>home</category><category>kaz-hirai</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Thu, 24 Jul 2008 23:00:00 EST</pubDate></item><item><title><![CDATA[The heartwarming tale of a child's brand switch to PlayStation 3]]></title><link>http://www.joystiq.com/2008/07/23/the-heartwarming-tale-of-a-childs-brand-switch-to-playstation-3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/23/the-heartwarming-tale-of-a-childs-brand-switch-to-playstation-3/</guid><comments>http://www.joystiq.com/2008/07/23/the-heartwarming-tale-of-a-childs-brand-switch-to-playstation-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/rants/" rel="tag">Rants</a>, <a href="http://www.joystiq.com/category/community/" rel="tag">Community</a></p><center><a href="http://www.cnbc.com/id/25782540"><img vspace="4" hspace="12" border="1"  src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/hooraykeni.jpg" alt="" /></a></center>Looking for a sickly-sweet bedtime story? How's this for you: Jane Wells over at CNBC offers up her "ultimate proof" that Sony is winning this 'console war'. You could <a href="http://www.cnbc.com/id/25782540">read her story if you'd like</a>, or if you're in a hurry, read our truncated version. Wells' 16-year-old son is an Xbox Fanboy. He had a PS-One, but when the Xbox came out, he stuck with the Microsoft console ever since. We don't blame him -- he was the perfect age to grow up with <em>Halo</em> and the like. <br /><br />To him, Sony didn't have the great games. Until he watched the Sony Press Conference from E3. He heard about what's coming up and finally got a good look at <em>Metal Gear Solid 4</em>. That was enough. He packed up his 360 and all his games and traded them at Gamestop for the PS3 and a copy of <em>MGS4</em>. An Xbox fanboy actually dumped his favorite line of consoles because of a single press conference. Has anyone else experienced, personally or through a friend, a complete brand switch like this?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/23/the-heartwarming-tale-of-a-childs-brand-switch-to-playstation-3/">The heartwarming tale of a child's brand switch to PlayStation 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 Jul 2008 03:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cnbc.com/id/25782540>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/23/the-heartwarming-tale-of-a-childs-brand-switch-to-playstation-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1263083/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/23/the-heartwarming-tale-of-a-childs-brand-switch-to-playstation-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>metal-gear-solid-4</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Wed, 23 Jul 2008 03:30:00 EST</pubDate></item><item><title><![CDATA[David Reeves likens PS3 to airplanes, explains 80GB SKU acceptance]]></title><link>http://www.joystiq.com/2008/07/22/david-reeves-likens-ps3-to-airplanes-explains-80gb-sku-acceptan/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/22/david-reeves-likens-ps3-to-airplanes-explains-80gb-sku-acceptan/</guid><comments>http://www.joystiq.com/2008/07/22/david-reeves-likens-ps3-to-airplanes-explains-80gb-sku-acceptan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://www.eurogamer.net/article.php?article_id=200134&amp;page=1"><img vspace="4" hspace="12" border="1"  src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/reevesmicrooopfffonyrpack.jpg" alt="" /></a></center>Over at Sony Computer Entertainment Europe, a man known as David Reeves is in charge. Since E3 has ended, Eurogamer thought it would be nice to catch up with Reeves and grill him with several questions that many consumers are curious about. We'll go ahead and summarize the interview, but if you'd like to read it in full, <a href="http://www.eurogamer.net/article.php?article_id=200134&amp;page=1">you're very welcome to do so</a>.<br /><br />SCEE has only now accepted the 80GB SKU for European territories because it finally reached a price they thought would be acceptable to consumers. This bodes well for the 'console war', but even more importantly, Reeves declares, it can only serve to grow the market even more for everybody. He makes an airplane analogy, too. It's pretty awesome and weaves itself into the rest of the interview. For example, first-party titles are the "landing lights" for the PS3.<br /><br />European launches, like titles for the PlayStation Network, generally don't release at the same time in the UK and, say, Australia. Reeves says they are working on that and some titles coming up will have much closer releases between the European and Australian areas. Things like <em>Home</em>, he said, are coming along nicely now that they have a more realistic and less idealistic view of how the application should play. All in all, he's got faith that the PS3 is going to see a great second half of the year, it seems. Do you?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/22/david-reeves-likens-ps3-to-airplanes-explains-80gb-sku-acceptan/">David Reeves likens PS3 to airplanes, explains 80GB SKU acceptance</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 Jul 2008 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=200134&amp;page=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/22/david-reeves-likens-ps3-to-airplanes-explains-80gb-sku-acceptan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1263963/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/22/david-reeves-likens-ps3-to-airplanes-explains-80gb-sku-acceptan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-reeves</category><category>home</category><category>scee</category><category>sony-computer-entertainment-europe</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Tue, 22 Jul 2008 23:00:00 EST</pubDate></item><item><title><![CDATA[PS3 is well-positioned for the first time, says Signal Hill analyst]]></title><link>http://www.joystiq.com/2008/07/22/ps3-is-well-positioned-for-the-first-time-says-signal-hill-anal/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/22/ps3-is-well-positioned-for-the-first-time-says-signal-hill-anal/</guid><comments>http://www.joystiq.com/2008/07/22/ps3-is-well-positioned-for-the-first-time-says-signal-hill-anal/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://www.edge-online.com/news/ps3-%E2%80%9Cwell-positioned-first-time%E2%80%9D-says-analyst"><img vspace="4" hspace="12" border="1"  src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/pssuu0.jpg" alt="" /></a></center>Signal Hill analyst Tom Greenwald commented positively on the pricing strategy of the PlayStation 3, <a href="http://www.edge-online.com/news/ps3-%E2%80%9Cwell-positioned-first-time%E2%80%9D-says-analyst">according to Edge Online</a>. He said that "Sony [is] well-positioned for first time since launch" thanks to the 80GB PS3 selling at $399 and "Sony's biggest announcement was a strong counter-punch to Microsoft's $50 price cut on the 360." <br /><br />Greenwald also mentions what he feels is another advantage Sony holds over the competition: a strong game lineup. He also says that the $399 price point is a great advantage over the competition's similarly priced model, since it comes standard with so many more features. In the end, he's just one analyst -- your personal opinions are always the ones that count the most. Do you think he's got a point?<br /><br />[Via <a href="http://www.computerandvideogames.com/article.php?id=193697">CVG</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/22/ps3-is-well-positioned-for-the-first-time-says-signal-hill-anal/">PS3 is well-positioned for the first time, says Signal Hill analyst</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 Jul 2008 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.edge-online.com/news/ps3-%E2%80%9Cwell-positioned-first-time%E2%80%9D-says-analyst>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/22/ps3-is-well-positioned-for-the-first-time-says-signal-hill-anal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1263264/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/22/ps3-is-well-positioned-for-the-first-time-says-signal-hill-anal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>signal-hill</category><category>tom-greenwald</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Tue, 22 Jul 2008 18:30:00 EST</pubDate></item><item><title><![CDATA[Sackboy knight rescues his princess in LittleBigPlanet trailer]]></title><link>http://www.joystiq.com/2008/07/22/sackboy-knight-rescues-his-princess-in-littlebigplanet-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/22/sackboy-knight-rescues-his-princess-in-littlebigplanet-trailer/</guid><comments>http://www.joystiq.com/2008/07/22/sackboy-knight-rescues-his-princess-in-littlebigplanet-trailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="425" height="359">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=37307"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=37307" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="359"></embed> </object></center>Sackboy wants to be a hero. In this <a href="http://www.gametrailers.com/player/37307.html?r=1&amp;type=wmv">infuriatingly cute trailer</a> (yes, we're so bombarded by cuteness we're angry) you see the regular sackboy dreaming about becoming a knight rescuing his princess. It's another trailer showing how free you are to create your worlds and this is another success in our eyes, even if sackboy doesn't get his kiss. It's also got a great musical number going on in the background. October cannot arrive soon enough!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/22/sackboy-knight-rescues-his-princess-in-littlebigplanet-trailer/">Sackboy knight rescues his princess in LittleBigPlanet trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 Jul 2008 01:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/37307.html?r=1&amp;type=wmv>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/22/sackboy-knight-rescues-his-princess-in-littlebigplanet-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1263070/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/22/sackboy-knight-rescues-his-princess-in-littlebigplanet-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>lbp</category><category>little-big-planet</category><category>littlebigplanet</category><category>media-molecule</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Tue, 22 Jul 2008 01:30:00 EST</pubDate></item><item><title><![CDATA[Rescue that damsel in distress with this Fat Princess video]]></title><link>http://www.joystiq.com/2008/07/22/rescue-that-damsel-in-distress-with-this-fat-princess-video/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/22/rescue-that-damsel-in-distress-with-this-fat-princess-video/</guid><comments>http://www.joystiq.com/2008/07/22/rescue-that-damsel-in-distress-with-this-fat-princess-video/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a>, <a href="http://www.joystiq.com/category/psn/" rel="tag">PlayStation Network</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="425" height="359">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=37308"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=37308" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="359"></embed> </object></center>It's a short video, but it gets its point across -- <em>Fat Princess</em> will involve cartoon soldiers <a href="http://www.gametrailers.com/player/37308.html?r=1&amp;type=wmv">brutally slicing one another to pieces</a> whilst a rotund princess is carried out of imprisonment and into her home territory. There's a pretty good scene around the :22 mark where you can really get a feel for how bloody the overly cute game can get. We'll await more details on this PSN title, as no release date as been announced yet.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/22/rescue-that-damsel-in-distress-with-this-fat-princess-video/">Rescue that damsel in distress with this Fat Princess video</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 Jul 2008 00:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/37308.html?r=1&amp;type=wmv>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/22/rescue-that-damsel-in-distress-with-this-fat-princess-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1263064/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/22/rescue-that-damsel-in-distress-with-this-fat-princess-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fat-princess</category><category>psn</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Tue, 22 Jul 2008 00:30:00 EST</pubDate></item><item><title><![CDATA[Konami apologizes for Metal Gear Online problems, has no solution yet]]></title><link>http://www.joystiq.com/2008/07/21/konami-apologizes-for-metal-gear-online-problems-has-no-solutio/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/21/konami-apologizes-for-metal-gear-online-problems-has-no-solutio/</guid><comments>http://www.joystiq.com/2008/07/21/konami-apologizes-for-metal-gear-online-problems-has-no-solutio/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://www.gamesindustry.biz/articles/konami-no-permanent-solutions-for-metal-gear-online-problems"><img vspace="4" hspace="12" border="1"  src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/mohboyboyoh17.jpg" alt="" /></a></center>Have you been playing <em>Metal Gear Online</em>? Experiencing some major technical difficulties, login problems, or getting overcharged on the <em>MGO</em> shop? Konami has <a href="http://www.gamesindustry.biz/articles/konami-no-permanent-solutions-for-metal-gear-online-problems">apologized for all of these hiccups</a>, not expecting the game to get such overwhelming traffic on a regular basis. The "Gene Expansion Pack" is the cause of many issues and those overcharged in the shop have had their money refunded. <br /><br />Konami, however, has "no permanent solutions we can announce at this present moment" in regards to the technical snafus the game has run into. They are working on it, and plan to resolve the issues in the quickest amount of time possible. So, if you're having troubles, don't worry. A patch will come, but no date is set.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/21/konami-apologizes-for-metal-gear-online-problems-has-no-solutio/">Konami apologizes for Metal Gear Online problems, has no solution yet</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 21 Jul 2008 23:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/konami-no-permanent-solutions-for-metal-gear-online-problems>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/21/konami-apologizes-for-metal-gear-online-problems-has-no-solutio/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1262370/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/21/konami-apologizes-for-metal-gear-online-problems-has-no-solutio/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>kojima-productions</category><category>konami</category><category>metal-gear-online</category><category>metal-gear-solid</category><category>metal-gear-solid-4</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Mon, 21 Jul 2008 23:15:00 EST</pubDate></item><item><title><![CDATA[Buy 'Hakufu's milk' to celebrate the release of Ikki Tousen]]></title><link>http://www.joystiq.com/2008/07/21/buy-hakufus-milk-to-celebrate-the-release-of-ikki-tousen/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/21/buy-hakufus-milk-to-celebrate-the-release-of-ikki-tousen/</guid><comments>http://www.joystiq.com/2008/07/21/buy-hakufus-milk-to-celebrate-the-release-of-ikki-tousen/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><center><a href="http://www.curemaid.jp/index.php?page_id=403"><img hspace="12" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/wowseriously1.jpg" /></a></center>Are you thinking of importing the <a href="http://www.joystiq.com/2008/07/09/ikki-tousen-website-shows-why-it-will-never-come-to-the-us/">upcoming PSP fighting game <em>Ikki Tousen</em></a>? While that is all well and good, we thought we'd bring to your attention some other <em>Ikki Tousen</em> goodies you'll miss out on unless you live in Japan. In celebration of the game's arrival, the <a href="http://curemaid.jp/">Cure Maid Cafe</a> have added a milk pudding dessert to their menu dubbed "Hakufu's milk pudding". The attention to detail is impressive -- there's even a small bulge in the middle of these, er, milk pudding globs. Has anyone been able to try this out? Whatever the case, <em>Ikki Tousen</em> is coming out October 2nd in Japan.<br /><br />[Via <a href="http://otakuinternational.com/2008/07/ikki-tousen-breast-shaped-dessert/">Otaku International</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/21/buy-hakufus-milk-to-celebrate-the-release-of-ikki-tousen/">Buy 'Hakufu's milk' to celebrate the release of Ikki Tousen</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 21 Jul 2008 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.curemaid.jp/index.php?page_id=403>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/21/buy-hakufus-milk-to-celebrate-the-release-of-ikki-tousen/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1261704/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/21/buy-hakufus-milk-to-celebrate-the-release-of-ikki-tousen/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cure-maid-cafe</category><category>ikki-tousen</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Mon, 21 Jul 2008 23:00:00 EST</pubDate></item><item><title><![CDATA[PS3 Poll Police: E3 is over. Was it good for you, too?]]></title><link>http://www.joystiq.com/2008/07/20/ps3-poll-police-e3-is-over-was-it-good-for-you-too/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/20/ps3-poll-police-e3-is-over-was-it-good-for-you-too/</guid><comments>http://www.joystiq.com/2008/07/20/ps3-poll-police-e3-is-over-was-it-good-for-you-too/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/polls-and-surveys/" rel="tag">Polls and Surveys</a>, <a href="http://www.joystiq.com/category/community/" rel="tag">Community</a></p><center><img vspace="4" hspace="12" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/itskazdsc_2005.jpg" alt="" /></center>It's over. E3 has come to an end and the Sony camp has stolen the show. To some people. To others, they did nothing. Still others claim their opinion lies somewhere in the middle. Today, the Poll Police are putting these different opinions to the test: will more people think back on E3 positively or negatively? How did you feel about this year's E3 for Sony?<br /><center>
<form method="post" action="http://poll.pollcode.com/C7ur">
    <table width="425" height="235" cellspacing="0" cellpadding="2" border="0" bgcolor="#eeeeee">
        <tbody>
            <tr>
                <td colspan="2"><font size="-1" face="Verdana" color="#000000"><strong>E3 is over. Was it good for you, too?</strong></font></td>
            </tr>
            <tr>
                <td width="5"><input type="radio" name="answer" value="1" /></td>
                <td><font size="-1" face="Verdana" color="#000000">Yeah, it was a great show.</font></td>
            </tr>
            <tr>
                <td width="5"><input type="radio" name="answer" value="2" /></td>
                <td><font size="-1" face="Verdana" color="#000000">I thought it was okay.</font></td>
            </tr>
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                <td width="5"><input type="radio" name="answer" value="3" /></td>
                <td><font size="-1" face="Verdana" color="#000000">It wasn't anything special.</font></td>
            </tr>
            <tr>
                <td width="5"><input type="radio" name="answer" value="4" /></td>
                <td><font size="-1" face="Verdana" color="#000000">Really, it was sort of bad.</font></td>
            </tr>
            <tr>
                <td width="5"><input type="radio" name="answer" value="5" /></td>
                <td><font size="-1" face="Verdana" color="#000000">Worst. E3. Ever.</font></td>
            </tr>
            <tr>
                <td width="5"><input type="radio" name="answer" value="6" /></td>
                <td><font size="-1" face="Verdana" color="#000000">I've got an opinion different from these choices.</font></td>
            </tr>
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                <td colspan="2"><center><input type="submit" value="Vote" /> <input type="submit" name="view" value="View" /></center></td>
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                <td bgcolor="white" align="right" colspan="2"><font size="-2" face="Verdana" color="black">pollcode.com <a href="http://pollcode.com/"><font color="navy">free polls</font></a></font></td>
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        </tbody>
    </table>
</form>
</center>We looked back at everything that was announced or displayed at the Sony press conference and there actually was quite a bit worthwhile mentioned. However, did the <em>Final Fantasy XIII</em> announcement overshadow a smattering of decently good things? Were the Sony offerings not your cup of tea? Whatever your reason, it is justified simply because it is <span style="font-style: italic;">your</span> opinion. That's what matters. <a href="http://www.joystiq.com/2008/07/06/ps3-poll-police-did-you-have-firmware-2-40-troubles/">Our last poll</a> relied on your opinions, too, and look how that turned out.<br /><br /><em>[Update: we had a snafu where two polls were displayed. The error has been corrected and we apologize for any inconvenience and confusion.]</em><p><a href="http://www.joystiq.com/2008/07/20/ps3-poll-police-e3-is-over-was-it-good-for-you-too/" rel="bookmark">Continue reading <em>PS3 Poll Police: E3 is over. Was it good for you, too?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/20/ps3-poll-police-e3-is-over-was-it-good-for-you-too/">PS3 Poll Police: E3 is over. Was it good for you, too?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 20 Jul 2008 19:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/20/ps3-poll-police-e3-is-over-was-it-good-for-you-too/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1261538/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/20/ps3-poll-police-e3-is-over-was-it-good-for-you-too/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>poll-police</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Sun, 20 Jul 2008 19:15:00 EST</pubDate></item><item><title><![CDATA[The Last Remnant roundtable discussion: still no PS3 release date]]></title><link>http://www.joystiq.com/2008/07/18/the-last-remnant-roundtable-discussion-still-no-ps3-release-dat/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/18/the-last-remnant-roundtable-discussion-still-no-ps3-release-dat/</guid><comments>http://www.joystiq.com/2008/07/18/the-last-remnant-roundtable-discussion-still-no-ps3-release-dat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/new-releases/" rel="tag">New Releases</a></p><center><a href="http://www.1up.com/do/newsStory?cId=3168867"><img vspace="4" hspace="12" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/geenicewingssire.jpg" /></a></center>Don't let the subject line fool you -- while there's still no firm release date set for <em>The Last Remnant</em> on the PS3, it's coming and it's about time we learned a little more about the game. A bunch of press members sat down with the game's producer, Nobuyuki Ueda, then tried to get some information about the game's battle system and storyline. We'll summarize the important bits and let you decide if you want to <a href="http://www.1up.com/do/newsStory?cId=3168867">read the whole thing</a>.<br /><br />The game is supposed to appease both Western and Japanese gamers. English development is ahead of Japanese, so the English dub is proceeding along smoothly, Ueda says. The battles are as large-scale or as small-scale as you'd like. You have control over five "unions" with five members in each union, but it seems like you directly control either one at a time or the leader of each union during battles. <br /><br />Once battle starts, a timer is in place that'll signify when more enemy units will join in the brawl. The greater the number of enemies you choose to encounter, the greater the reward. Think of the DS title <em>The World Ends With You</em> to get an idea what they're going for. The morale meter does not indicate rewards; it helps you see how well other units will pay attention to your orders. While the game sounds like it keeps many traditional RPG elements, it also sounds like it may be more hands-off than expected. We don't know for sure, so we'll not make any judgments until we play it for ourselves.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/18/the-last-remnant-roundtable-discussion-still-no-ps3-release-dat/">The Last Remnant roundtable discussion: still no PS3 release date</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 18 Jul 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/newsStory?cId=3168867>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/18/the-last-remnant-roundtable-discussion-still-no-ps3-release-dat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1259686/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/18/the-last-remnant-roundtable-discussion-still-no-ps3-release-dat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2008</category><category>e308</category><category>last-remnant</category><category>square-enix</category><category>the-last-remnant</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Fri, 18 Jul 2008 16:00:00 EST</pubDate></item><item><title><![CDATA[Kaz Hirai: PS3 operations to turn profit by March '09]]></title><link>http://www.joystiq.com/2008/07/18/kaz-hirai-ps3-operations-to-turn-profit-by-march-09/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/18/kaz-hirai-ps3-operations-to-turn-profit-by-march-09/</guid><comments>http://www.joystiq.com/2008/07/18/kaz-hirai-ps3-operations-to-turn-profit-by-march-09/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://www.gamasutra.com/php-bin/news_index.php?story=19463"><img vspace="4" hspace="12" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/whatakazuoconversation.jpg" /></a></center>As many Sony fans know, the PlayStation 3 hasn't exactly been a financial success for Sony quite yet. Every console sold has not necessarily led to profits for the company, but that trend is to change soon if you believe what <a href="http://www.gamasutra.com/php-bin/news_index.php?story=19463">Sony head honcho Kaz Hirai had to say</a>. He believes that overall PS3 operations will start to bring in a profit by the end of this fiscal year -- that's the end of March, 2009. <br /><br />Keep in mind "overall" PS3 operations means more than simply selling the console. This means peripherals, software, and downloadable titles will contribute as well. It might not seem like something important to the gamer population, but unless the PS3 can do this, shareholders and other decision-makers may start to question the longevity of the console. We're not worried, though.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/18/kaz-hirai-ps3-operations-to-turn-profit-by-march-09/">Kaz Hirai: PS3 operations to turn profit by March '09</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 18 Jul 2008 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=19463>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/18/kaz-hirai-ps3-operations-to-turn-profit-by-march-09/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1259223/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/18/kaz-hirai-ps3-operations-to-turn-profit-by-march-09/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>kaz-hirai</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Fri, 18 Jul 2008 14:00:00 EST</pubDate></item><item><title><![CDATA[Sony is disappointed, but unsurprised, by the FFXIII announcement]]></title><link>http://www.joystiq.com/2008/07/17/sony-is-disappointed-but-unsurprised-by-the-ffxiii-announcemen/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/17/sony-is-disappointed-but-unsurprised-by-the-ffxiii-announcemen/</guid><comments>http://www.joystiq.com/2008/07/17/sony-is-disappointed-but-unsurprised-by-the-ffxiii-announcemen/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://kotaku.com/5026033/tretton-says-no-360-final-fantasy-xiii-coming-to-japan"><img vspace="4" hspace="12" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/okaythatsfine3_large.jpg" /></a></center>At a <a href="http://kotaku.com/5026033/tretton-says-no-360-final-fantasy-xiii-coming-to-japan">conference with game writers</a> at E3, SCEA boss Jack Tretton spoke about Sony's feelings toward the announcement that a flagship title, <em>Final Fantasy XIII</em>, will also see a simultaneous release on the Xbox 360. His feelings: "Am I disappointed by it? Yes ... Am I surprised? No." We suppose we shouldn't be too surprised either. With the cost of game development growing as it is, holding onto third-party franchises is much more difficult. The game is still PS3-only in Japan, but we should really expect this generation to revolve around first-party developers. Everything else will more likely than not see release on more than one platform.<br /><br />[Via <a href="http://www.computerandvideogames.com/article.php?id=193468">CVG</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/17/sony-is-disappointed-but-unsurprised-by-the-ffxiii-announcemen/">Sony is disappointed, but unsurprised, by the FFXIII announcement</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 Jul 2008 16:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://kotaku.com/5026033/tretton-says-no-360-final-fantasy-xiii-coming-to-japan>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/17/sony-is-disappointed-but-unsurprised-by-the-ffxiii-announcemen/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1259335/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/17/sony-is-disappointed-but-unsurprised-by-the-ffxiii-announcemen/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2008</category><category>e308</category><category>final-fantasy</category><category>final-fantasy-xiii</category><category>jack-tretton</category><category>scea</category><category>square-enix</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Thu, 17 Jul 2008 16:45:00 EST</pubDate></item><item><title><![CDATA[Developer walkthrough on Home shows off neat diversions]]></title><link>http://www.joystiq.com/2008/07/17/developer-walkthrough-on-home-shows-off-neat-diversions/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/17/developer-walkthrough-on-home-shows-off-neat-diversions/</guid><comments>http://www.joystiq.com/2008/07/17/developer-walkthrough-on-home-shows-off-neat-diversions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="425" height="359">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=36632"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=36632" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="359"></embed> </object></center>You may have read about our E3 coverage regarding <em>Home</em> -- specifically learning the virtual world <a href="http://www.joystiq.com/2008/07/16/home-will-be-region-locked/">will be region locked</a>. Even so, there are plenty of things to do in <em>Home</em> as this <a href="http://www.gametrailers.com/player/36632.html?r=1&amp;type=flv">developer walkthrough video</a> shows. Fun activities for all, but regrettably, we won't be able to enjoy said diversions with our pals across the ocean. Any ocean. You can invite them into your personal apartment, though. Maybe down the line an option will be added for you to place an arcade machine, chess board, or more in your apartment. We'll see.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/17/developer-walkthrough-on-home-shows-off-neat-diversions/">Developer walkthrough on Home shows off neat diversions</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 Jul 2008 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/36632.html?r=1&amp;type=flv>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/17/developer-walkthrough-on-home-shows-off-neat-diversions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1258292/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/17/developer-walkthrough-on-home-shows-off-neat-diversions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2008</category><category>e308</category><category>home</category><category>psn</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Thu, 17 Jul 2008 14:30:00 EST</pubDate></item><item><title><![CDATA[Yep, Mana Khemia is making its way to PSP's outside of Japan]]></title><link>http://www.joystiq.com/2008/07/16/yep-mana-khemia-is-making-its-way-to-psps-outside-of-japan/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/16/yep-mana-khemia-is-making-its-way-to-psps-outside-of-japan/</guid><comments>http://www.joystiq.com/2008/07/16/yep-mana-khemia-is-making-its-way-to-psps-outside-of-japan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://www.rpgfan.com/news/2008/1285.html"><img vspace="4" hspace="12" border="1"  src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/manakhoooo.jpg" alt="" /></a></center>Even though it saw release on the PlayStation 2 a few months ago, <a href="http://www.rpgfan.com/news/2008/1285.html">NIS America has confirmed the rumors</a> that <em>Mana Khemia</em> is making its way onto PSP's in the US. This enhanced port will feature the core game, plus some new multiplayer support options. You can also choose to install portions of the game onto a memory stick to reduce load times. This enhanced port will make its appearance this September.<br /><br />[Via <a href="http://www.psphyper.com/psp/nis-america-confirms-mana-khemia-for-psp/">PSPHyper</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/16/yep-mana-khemia-is-making-its-way-to-psps-outside-of-japan/">Yep, Mana Khemia is making its way to PSP's outside of Japan</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Jul 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rpgfan.com/news/2008/1285.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/16/yep-mana-khemia-is-making-its-way-to-psps-outside-of-japan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1258192/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/16/yep-mana-khemia-is-making-its-way-to-psps-outside-of-japan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mana-khemia</category><category>nippon-ichi</category><category>nippon-ichi-software</category><category>nis-america</category><category>nisa</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Wed, 16 Jul 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[More LittleBigPlanet levels to look at, minus the audio]]></title><link>http://www.joystiq.com/2008/07/16/more-littlebigplanet-levels-to-look-at-minus-the-audio/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/16/more-littlebigplanet-levels-to-look-at-minus-the-audio/</guid><comments>http://www.joystiq.com/2008/07/16/more-littlebigplanet-levels-to-look-at-minus-the-audio/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a></p><center><embed width="425" height="357" type="application/x-shockwave-flash" flashvars="object_ID=856680&amp;downloadURL=http://ps3movies.ign.com/ps3/video/article/890/890521/little_big_planet_noaudio_flvlow.flv&amp;allownetworking="all%"" src="http://videomedia.ign.com/ev/ev.swf"></embed></center>Here's another <a href="http://ps3.ign.com/dor/objects/856680/media-molecule-ps3-game-/videos/little_big_planet_noaudio.html">gameplay video of <em>LittleBigPlanet</em></a>. Pull up your favorite song to play alongside the video, since this footage decided to leave out any audio. It's possible there was a lot of background noise going on, so if that's the case, we're grateful for the silence. We're always impressed by the level designs that keep popping up and this video is no exception. Hopefully, you all agree!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/16/more-littlebigplanet-levels-to-look-at-minus-the-audio/">More LittleBigPlanet levels to look at, minus the audio</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Jul 2008 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ps3.ign.com/dor/objects/856680/media-molecule-ps3-game-/videos/little_big_planet_noaudio.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/16/more-littlebigplanet-levels-to-look-at-minus-the-audio/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1258029/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/16/more-littlebigplanet-levels-to-look-at-minus-the-audio/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>lbp</category><category>little-big-planet</category><category>media-molecule</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Wed, 16 Jul 2008 18:30:00 EST</pubDate></item><item><title><![CDATA[Alternate Resident Evil 5 trailer focuses on supposed villains]]></title><link>http://www.joystiq.com/2008/07/16/alternate-resident-evil-5-trailer-focuses-on-supposed-villains/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/16/alternate-resident-evil-5-trailer-focuses-on-supposed-villains/</guid><comments>http://www.joystiq.com/2008/07/16/alternate-resident-evil-5-trailer-focuses-on-supposed-villains/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="425" height="359">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=36581"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=36581" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="359"></embed> </object></center>It's called an <a href="http://www.gametrailers.com/player/36581.html?r=1&amp;type=wmv">alternate trailer</a>, but really its a trailer with the same intro and then a completely different focus. Instead of staring at Chris Redfield's hair for two minutes, you see a woman dressed like a Greek goddess and a guy who took his wardrobe right from the <em>Xenogears</em> and <em>Xenosaga</em> dressing rooms. Then, around the one minute mark, it's the same ol' trailer from before. Enjoy!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/16/alternate-resident-evil-5-trailer-focuses-on-supposed-villains/">Alternate Resident Evil 5 trailer focuses on supposed villains</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Jul 2008 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/36581.html?r=1&amp;type=wmv>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/16/alternate-resident-evil-5-trailer-focuses-on-supposed-villains/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1258021/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/16/alternate-resident-evil-5-trailer-focuses-on-supposed-villains/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>e3-2008</category><category>e308</category><category>resident-evil</category><category>resident-evil-5</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Wed, 16 Jul 2008 17:30:00 EST</pubDate></item><item><title><![CDATA[Divineo's new 5-in-1 charger stand for PSP does it all]]></title><link>http://www.joystiq.com/2008/07/11/divineos-new-5-in-1-charger-stand-for-psp-does-it-all/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/11/divineos-new-5-in-1-charger-stand-for-psp-does-it-all/</guid><comments>http://www.joystiq.com/2008/07/11/divineos-new-5-in-1-charger-stand-for-psp-does-it-all/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><a href="http://www.divineo.cn/cgi-bin/div-cn/psp-cs5.html"><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/psp-cs5.jpg" alt="" /></a>There aren't usually a lot of devices who can follow through on their claim that they can 'do it all'. Sure, being able to vacuum <em>and</em> cook up a delicious waffle is interesting, but then your carpet smells like a waffle, too. This is why we're pretty interested in the potential of <a href="http://www.divineo.cn/cgi-bin/div-cn/psp-cs5.html">this new PSP charger stand</a> -- it does it all! <br /><br />While your PSP charges on the stand, you can listen to music and even play stuff on your TV. It comes with built-in headphone jacks and multi-card slots. It's essentially got all the functionality of a non-charging PSP, and it's just under $17. If you're looking for a charging solution, this might be your cup of tea.<br /><br />[Via <a href="http://www.dcemu.co.uk/vbulletin/showthread.php?t=119330">DCEmu</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/11/divineos-new-5-in-1-charger-stand-for-psp-does-it-all/">Divineo's new 5-in-1 charger stand for PSP does it all</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 Jul 2008 23:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.divineo.cn/cgi-bin/div-cn/psp-cs5.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/11/divineos-new-5-in-1-charger-stand-for-psp-does-it-all/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1252052/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/11/divineos-new-5-in-1-charger-stand-for-psp-does-it-all/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>charger</category><category>divineo</category><category>peripheral</category><category>peripherals</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Fri, 11 Jul 2008 23:25:00 EST</pubDate></item><item><title><![CDATA[Far Cry 2 video interview discusses day/night system]]></title><link>http://www.joystiq.com/2008/07/11/far-cry-2-video-interview-discusses-day-night-system/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/11/far-cry-2-video-interview-discusses-day-night-system/</guid><comments>http://www.joystiq.com/2008/07/11/far-cry-2-video-interview-discusses-day-night-system/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a></p><center><embed width="425" height="356" id="mymovie" flashvars="playerMode=embedded&amp;movieAspect=4.3&amp;flavor=EmbeddedPlayerVersion&amp;skin=http://image.com.com/gamespot/images/cne_flash/production/media_player/proteus/one/skins/gamespot.png&amp;paramsURI=http%3A%2F%2Fwww.gamespot.com%2Fpages%2Fvideo_player%2Fxml.php%3Fid%3D6193598%26mode%3Dembedded%26width%3D432%26height%3D362" wmode="transparent" allowscriptaccess="always" quality="high" name="mymovie" style="" src="http://image.com.com/gamespot/images/cne_flash/production/media_player/proteus/one/proteus2.swf" type="application/x-shockwave-flash"></embed></center>In this video interview with the developers of <em>Far Cry 2</em>, Ubisoft gives you a brief rundown of the story: track down an arms dealer supplying goods to both sides of some warring factions. There's also a <a href="http://www.gamespot.com/ps3/action/farcry2/media.html?sid=6193598&amp;autoplay=6193598">lot of different ways to approach the game</a>: there's a night and day system in place and depending on your actions during the day or night, the game will play out differently. Of course, the time of day will have coinciding strategies that will work to your advantage, whether you want to sneak <em>Metal Gear Solid</em> style or run in with guns blazing. It sounds interesting and we hope to hear more as the game nears completion.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/11/far-cry-2-video-interview-discusses-day-night-system/">Far Cry 2 video interview discusses day/night system</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 Jul 2008 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/ps3/action/farcry2/media.html?sid=6193598&amp;autoplay=6193598>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/11/far-cry-2-video-interview-discusses-day-night-system/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1252049/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/11/far-cry-2-video-interview-discusses-day-night-system/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>far-cry</category><category>far-cry-2</category><category>farcry</category><category>farcry-2</category><category>ubisoft</category><category>ubisoft-montreal</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Fri, 11 Jul 2008 18:30:00 EST</pubDate></item><item><title><![CDATA[PS3 Soulcalibur IV pre-orders trumping competition]]></title><link>http://www.joystiq.com/2008/07/11/ps3-soulcalibur-iv-pre-orders-trumping-competition/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/11/ps3-soulcalibur-iv-pre-orders-trumping-competition/</guid><comments>http://www.joystiq.com/2008/07/11/ps3-soulcalibur-iv-pre-orders-trumping-competition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://news.punchjump.com/article.php?id=6309"><img hspace="12" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/sc4_puodhufg01-copy.jpg" /></a></center>According to online retailer <a href="http://www.amazon.com/gp/product/B0017U08X6/102-5777777-4084119?ie=UTF8&amp;tag=prey0f&amp;linkCode=xm2&amp;camp=1789&amp;creativeASIN=B0017U08X6">amazon.com</a> (data collected by <a href="http://news.punchjump.com/article.php?id=6309">PunchJump</a>), Namco Bandai's upcoming fighter, <em>Soulcalibur IV</em> has been far more popular on PS3 than on the Xbox 360. Pre-orders for the fighter have been impressive on Sony's console. The PS3 versions of the game have amassed 72% of sales (52% premium, 20% regular edition) compared to the 360 versions' combined 28%.<br /><br />Such impressive numbers show that a third-party title can perform just as well, if not better, on PS3 than on Xbox 360. What can account for such an impressive showing by PlayStation fans? Could it be the series regulars from the PS2, the superior D-Pad, or the dark allure of Darth Vader over Yoda?<br /><br />[Via <a href="http://www.n4g.com/ps3/News-167974.aspx">N4G</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/11/ps3-soulcalibur-iv-pre-orders-trumping-competition/">PS3 Soulcalibur IV pre-orders trumping competition</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 Jul 2008 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.punchjump.com/article.php?id=6309>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/11/ps3-soulcalibur-iv-pre-orders-trumping-competition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1252050/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/11/ps3-soulcalibur-iv-pre-orders-trumping-competition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amazon</category><category>amazon.com</category><category>namco</category><category>namco-bandai</category><category>soul-calibur</category><category>soul-calibur-iv</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Fri, 11 Jul 2008 10:15:00 EST</pubDate></item><item><title><![CDATA[Rumor: Ubisoft and Jade Raymond may reveal I Am Alive at E3]]></title><link>http://www.joystiq.com/2008/07/11/rumor-ubisoft-and-jade-raymond-to-reveal-i-am-alive-at-e3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/11/rumor-ubisoft-and-jade-raymond-to-reveal-i-am-alive-at-e3/</guid><comments>http://www.joystiq.com/2008/07/11/rumor-ubisoft-and-jade-raymond-to-reveal-i-am-alive-at-e3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><center><a href="http://www.gamekyo.com/news28224_jade-raymond-working-on-i-am-alive.html"><img vspace="4" hspace="12" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/capt9.jpg" /></a></center>Ubisoft has a new project up their sleeves -- this one's believed to be called <em>I Am Alive</em> and <a href="http://www.gamekyo.com/news28224_jade-raymond-working-on-i-am-alive.html">produced by Jade Raymond</a>, of <em>Assassin's Creed</em> fame. The game may come out as soon as Spring of 2009 and has been in work at Ubisoft's Parisian studio for three years.<br /><br />But what exactly <em>is</em> this game? Why has it been kept secret for so long? <em>I Am Alive</em> is rumored to be a first-person action title set in Chicago after a massive earthquake. Your character survived and it's up to you to make sure he or she continues surviving. An announcement may come at E3 and a playable demo may be available in August at Leipzig, but it's all hearsay at this point. We'll keep you posted.<br /><br />[Via <a href="http://www.eurogamer.net/article.php?article_id=176244">Eurogamer</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/11/rumor-ubisoft-and-jade-raymond-to-reveal-i-am-alive-at-e3/">Rumor: Ubisoft and Jade Raymond may reveal I Am Alive at E3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 Jul 2008 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamekyo.com/news28224_jade-raymond-working-on-i-am-alive.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/11/rumor-ubisoft-and-jade-raymond-to-reveal-i-am-alive-at-e3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1251736/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/11/rumor-ubisoft-and-jade-raymond-to-reveal-i-am-alive-at-e3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>i-am-alive</category><category>jade-raymond</category><category>ubisoft</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Fri, 11 Jul 2008 07:00:00 EST</pubDate></item><item><title><![CDATA[Crush developer Zoe Mode opening new office in London]]></title><link>http://www.joystiq.com/2008/07/11/crush-developer-zoe-mode-opening-new-office-in-london/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/11/crush-developer-zoe-mode-opening-new-office-in-london/</guid><comments>http://www.joystiq.com/2008/07/11/crush-developer-zoe-mode-opening-new-office-in-london/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://www.zoemode.com/jobs.html"><img vspace="4" hspace="12" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/crushedexpectations24.jpg" /></a></center>Did you play the game <em>Crush</em>? We did -- <a href="http://www.joystiq.com/2007/06/05/psp-fanboy-review-crush/">and we loved it</a>. Now the developers, Zoe Mode (previously Kuju Brighton), are expanding their offices into London and are <a href="http://www.zoemode.com/jobs.html">seeking new faces to help their staff grow</a>. They've got two projects lined up already for their new office opening in September. It's not like this new studio is full of empty faces -- the office already has their current Zoe Mode executive producer, Nick Rodriguez, as well as a core team from their Brighton office. If you're in the London area and are qualified for the positions of producer, art manager, or senior programmer, <a href="http://www.zoemode.com/jobs.html">check out their website</a>.<br />
<br />
[Via <a href="http://www.gamespot.com/news/6193508.html">Gamespot</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/11/crush-developer-zoe-mode-opening-new-office-in-london/">Crush developer Zoe Mode opening new office in London</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 Jul 2008 02:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.zoemode.com/jobs.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/11/crush-developer-zoe-mode-opening-new-office-in-london/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1251963/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/11/crush-developer-zoe-mode-opening-new-office-in-london/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Crush</category><category>Platformer</category><category>Puzzle</category><category>Sega</category><category>Zoe-Mode</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Fri, 11 Jul 2008 02:30:00 EST</pubDate></item><item><title><![CDATA[Mirror's Edge video interview teases multiple play modes]]></title><link>http://www.joystiq.com/2008/07/10/mirrors-edge-video-interview-teases-multiple-play-modes/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/10/mirrors-edge-video-interview-teases-multiple-play-modes/</guid><comments>http://www.joystiq.com/2008/07/10/mirrors-edge-video-interview-teases-multiple-play-modes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="425" height="359">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=35991"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=35991" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="359"></embed> </object></center>You saw the <a href="http://www.joystiq.com/2008/07/10/mirrors-edge-story-trailer/">animated story trailer earlier today</a>, but now you get to <a href="http://www.gametrailers.com/player/35991.html?r=1&amp;type=wmv">listen to a little more behind-the-scenes information</a> about <em>Mirror's Edge</em> and Faith from the developers. For example, did you know that for combat scenarios, you'll be limited to just an "attack" and "disarm" button? It sounds too simple, but the mechanics ebb and flow with your momentum and how you are moving Faith around. Simple to execute, difficult to master is the theme, you could say. There's also more to the game than the story mode -- but mum's the word until Summer.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/10/mirrors-edge-video-interview-teases-multiple-play-modes/">Mirror's Edge video interview teases multiple play modes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 Jul 2008 23:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/35991.html?r=1&amp;type=wmv>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/10/mirrors-edge-video-interview-teases-multiple-play-modes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1251949/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/10/mirrors-edge-video-interview-teases-multiple-play-modes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dice</category><category>ea</category><category>electronic-arts</category><category>mirrors-edge</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Thu, 10 Jul 2008 23:15:00 EST</pubDate></item><item><title><![CDATA[Midway's PS3 lineup for E3 revealed]]></title><link>http://www.joystiq.com/2008/07/10/midways-ps3-lineup-for-e3-revealed/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/10/midways-ps3-lineup-for-e3-revealed/</guid><comments>http://www.joystiq.com/2008/07/10/midways-ps3-lineup-for-e3-revealed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><img hspace="12" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/mkvsdc_062608_04.jpg" /></center>In an official press release, Midway listed the titles that will make an appearance at E3. The PS3 titles are all multi-platform, but are also multi-genre. They'll be showing off <em>Mortal Kombat vs. DC Universe</em>, <em>Wheelman</em>, <em>TNA iMPACT!</em>, <em>Blitz The League 2</em>, and <em>This is Vegas</em> -- most are due out this Fall, but <em>This is Vegas</em> has been pushed into 2009. <br /><br />As Midway CEO Matthew Booty put it, "these games truly reflect our product strategy to develop top quality titles in a wide range of genres that appeal to all segments of the market." This is a fair statement: we've got a fantasy fighting game, an intense driving/action title, wrestling, football, and a sandbox-style simulation game. It's a wide spread, so we'll see if they get any thumbs up at E3 next week.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/10/midways-ps3-lineup-for-e3-revealed/">Midway's PS3 lineup for E3 revealed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 Jul 2008 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/10/midways-ps3-lineup-for-e3-revealed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1251946/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/10/midways-ps3-lineup-for-e3-revealed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blitz</category><category>blitz-the-league-2</category><category>e3-2008</category><category>e308</category><category>midway</category><category>mortal-kombat-vs-dc</category><category>mortal-kombat-vs-dc-...</category><category>this-is-vegas</category><category>tna-impact</category><category>wheelman</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Thu, 10 Jul 2008 22:00:00 EST</pubDate></item><item><title><![CDATA['What we know so far' about Final Fantasy XIII]]></title><link>http://www.joystiq.com/2008/07/10/what-we-know-so-far-about-final-fantasy-xiii/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/10/what-we-know-so-far-about-final-fantasy-xiii/</guid><comments>http://www.joystiq.com/2008/07/10/what-we-know-so-far-about-final-fantasy-xiii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a></p><center><object width="425" height="271">	<param name="allowfullscreen" value="true" />	<param name="allowscriptaccess" value="always" />	<param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=1311133&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" />	<embed src="http://www.vimeo.com/moogaloop.swf?clip_id=1311133&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="425" height="271"></embed></object></center>
<p>The fansite <a href="http://finalfantasyxiii.net/index.php?subaction=showfull&amp;id=1215642969&amp;archive=&amp;start_from=&amp;ucat=&amp;">FinalFantasyXIII.net</a> has posted a pretty good summary of all the known details regarding <em>Final Fantasy XIII</em> in a ten-minute video. It is commonly believed there's almost nothing known about the game since its first showing two years ago. This is mostly true, but the video makes a few connections you may have missed out on. Still, if you need a refresher course, this video does the job and gives you another look at some of the cinematics you may have missed out on. Perhaps a new video will appear in the coming months, but for now, this is all that is known about <em>Final Fantasy XIII</em>. Enjoy!<br /><br />[Via <a href="http://www.ps3forums.com/showthread.php?t=152095">PS3Forums</a>]<br /><br /></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/10/what-we-know-so-far-about-final-fantasy-xiii/">'What we know so far' about Final Fantasy XIII</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 Jul 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://finalfantasyxiii.net/index.php?subaction=showfull&amp;id=1215642969&amp;archive=&amp;start_from=&amp;ucat=&amp;>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/10/what-we-know-so-far-about-final-fantasy-xiii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1250845/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/10/what-we-know-so-far-about-final-fantasy-xiii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>final-fantasy</category><category>final-fantasy-xiii</category><category>square-enix</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Thu, 10 Jul 2008 18:00:00 EST</pubDate></item><item><title><![CDATA[Resident Evil 5 welcomes Sheva Alomar into its fold]]></title><link>http://www.joystiq.com/2008/07/09/resident-evil-5-welcomes-sheva-alomar-into-its-fold/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/09/resident-evil-5-welcomes-sheva-alomar-into-its-fold/</guid><comments>http://www.joystiq.com/2008/07/09/resident-evil-5-welcomes-sheva-alomar-into-its-fold/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://www.gamekyo.com/images0_4_28203.html"><img vspace="4" hspace="12" border="1"  src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/4325620080709_083445_0_big.jpg" alt="" /></a></center>It seems <a href="http://www.gamekyo.com/images0_4_28203.html">Gamekyo got a hold of a magazine scan</a> that reveals a small detail for those keeping up with <em>Resident Evil 5</em>. It's nothing groundbreaking or any sort of news landmark, but it's still something worth knowing. Either wow your friends or yourself by knowing the name of Chris Redfield's new partner -- revealed in the scan as Sheva Alomar. Not sure what else the scan talks about -- Japanese-fluent readers, help us out! Chris and Sheva, alongside some other cast members, will be popping some mutated enemies early next year. Look forward to it!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/09/resident-evil-5-welcomes-sheva-alomar-into-its-fold/">Resident Evil 5 welcomes Sheva Alomar into its fold</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 Jul 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamekyo.com/images0_4_28203.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/09/resident-evil-5-welcomes-sheva-alomar-into-its-fold/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1250303/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/09/resident-evil-5-welcomes-sheva-alomar-into-its-fold/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>resident-evil-5</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Wed, 09 Jul 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[Admit yourself to Sarah's Emergency Room]]></title><link>http://www.joystiq.com/2008/07/08/admit-yourself-to-sarahs-emergency-room/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/08/admit-yourself-to-sarahs-emergency-room/</guid><comments>http://www.joystiq.com/2008/07/08/admit-yourself-to-sarahs-emergency-room/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/psn/" rel="tag">PlayStation Network</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://ps3.ign.com/articles/887/887161p1.html"><img vspace="4" hspace="12" border="1"  src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/house_scene-35_9716_f.jpg" alt="" /></a></center>Finally, a time-management style of game that doesn't revolve around the culinary arts. Developers Gameinvest have created <em>Sarah's Emergency Room</em> and are <a href="http://ps3.ign.com/articles/887/887161p1.html">attempting to move it onto the PlayStation Network</a>, among other places, boasting that the game "revives the time management genre with fun, challenging levels and a frenetic pace with simulation management skills." We'll just see about that.<br /><br />The game is just what it sounds like -- you're a poor college student and you've landed a gig as a nurse. Take care of every patient as they come into the hospital with the correct tools and such. It's most likely <em>Diner Dash</em> with less food and more needles. Gameinvest is seeking a publisher and distributor, so when they find one, expect more details to emerge.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/08/admit-yourself-to-sarahs-emergency-room/">Admit yourself to Sarah's Emergency Room</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 08 Jul 2008 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ps3.ign.com/articles/887/887161p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/08/admit-yourself-to-sarahs-emergency-room/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1249429/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/08/admit-yourself-to-sarahs-emergency-room/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gameinvest</category><category>sarahs-emergency-room</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Tue, 08 Jul 2008 23:30:00 EST</pubDate></item></channel></rss>