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S. Prell

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Sam Prell serves as weekend editor for Joystiq. His previous work has appeared on Destructoid, G4, Dorkly, and the Penny Arcade Report. He holds both a Columbia Scholastic Press Gold Circle Award and Hearst Journalism Award.

S. Prell's Latest Posts

Epic working to bring Unreal Engine 4 to Windows Phone, Windows RT

Windows Phone and Windows RT, the Microsoft operating systems for the company's smartphones and tablets respectively, could be getting a little more ... epic in the future. Epic Games co-founder and CEO Tim Sweeney told forum-goers that the company is working on implementing its Unreal Engine 4 on...

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Titanfall free updates bringing 2v2 Last Titan Standing, Titan burn cards

Titanfall developer Respawn announced at their PAX East panel today that they'll be bringing new modes, among various other tweaks, to their heartwarming game about soldiers and the robots they so dearly love. One such mode will be a 2v2 variant of Last Titan Standing, where all players begin with...

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Get to know the Phil Spencer Xbox wants you to know

Phil Spencer is the new head of Xbox, and as he said multiple times last month, he's all about the games. But what does that mean? Where did Phil "Gaming" Spencer get his start at Microsoft? What's his favorite game? Gamer game gaming. Games? Games. Xbox spokesman Larry "Major Nelson" Hryb...

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The Internet is your storytelling campfire in Storium [Update]

Ever tell ghost stories around a campfire? Or recount your life's adventures at a party? Storium by Stephen Hood aims to recreate those experiences, with the Internet acting not only as your audience, but your collaborators. You begin by choosing a world with a unique setting and history, and...

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Spearhead Games hosting first Project Cyber tourney at PAX East

Are you at PAX East this weekend? If so, you might want to stop over at the Unreal Engine Epic Booth #1447 to check out the first ever tournament for Tiny Brains developer Spearhead Games' upcoming Project Cyber. The game is a 3-on-3 take on soccer, with a distinct cyberpunk flair and...

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'Awful,' 'intimidating,' 'complicated': Indie devs on the guilt of success

It's said that money can't buy happiness. In fact, for some indie game developers, an influx of money can mean just the opposite. In a New Yorker feature, developers like Rami Ismail of Vlambeer (Ridiculous Fishing, Luftrausers), Edmund McMillen of Team Meat (Super Meat Boy) and Davey Wreden of...

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Skyrim-inspired engagement takes a marriage proposal to the knee

Life in the province of Skyrim may be harsh and brief, but that doesn't mean that gamers inspired by the land of dragons, daedra and frost trolls (oh my!) can't have soft, warm hearts. One gamer's sweetheart proved this when he proposed to her using a real-life Amulet of Mara, which unlocks the...

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Chris Roberts reacts to Facebook Oculus acquisition, says Star Citizen won't be bought

The fear of a crowdfunded project being bought up by a larger company - whose motives may not necessarily be in line with those of backers - has become something of a trending topic ever since Facebook's acquisition of Oculus VR. Chris Roberts, creator of the super-mega-crowdfunded Star Citizen,...

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Wreck-It Ralph composer says sequel is in the works

Movies based on video games are notoriously awful, but every now and then a quality film manages to slip through the cracks. Disney gave us the lovable Wreck-It Ralph in the fall of 2012, and now, that film's composer tells Collider that a sequel is in development. Henry Jackman, who has also...

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Luftrausers dev responds to criticisms over Nazi-esque imagery

Luftrausers from Vlambeer is full of fiction. Its name is a made up word, and the game takes place in an alternate history, set some 10 to 15 years after World War II. The game's imagery, however, from its maniacal scientists and sharp-dressed military officers to its skull-emblazoned logo, are...

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