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Born for Wii: Grim Fandango (page 2)

Grim Fandango's story takes place over the course of four years on El Dia De Los Muertos. Our hero, Manny Calavera, works for the Department of Death and is responsible for helping guide the recently deceased into the underworld. Unfortunately, Manny is stuck in the Land of the Dead, the Eighth...

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Born for Wii: Grim Fandango

If spending your existence selling travel packages to the dregs of society sounds like a peculiar form of Hell, that's because it is -- quite literally. For Manny Calavera, life-after-death in the Land of the Dead is little more than a series of disappointing clients and missed opportunities. But...

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Born for Wii: Eternal Darkness (page 3)

The servants of the Ancients aren't particularly scary or hard to kill, but Eternal Darkness still boasts a fairly unique combat system. By holding down the R trigger on the GameCube controller, it's possible to target the arms, torso or head of any enemy. Did somebody say strategic dismemberment?...

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Born for Wii: Eternal Darkness (page 2)

When a game begins by quoting Edgar Allen Poe's "The Raven," you know it's going to be something different. The Lovecraftian tale begins with our heroine, Alex Roivas, who gets a phone call at 3:33 AM (see? It's getting creepy already!) with some bad news: her beloved grandfather is dead. She soon...

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Born for Wii: Eternal Darkness

It's almost Halloween, gamers: are you ready? For most of us, the approach of Halloween signifies a few things: a chill in the air as winter crawls ever closer, overdosing on candy, and concerned parents fretting over how many razor blades they're going to find lodged in seemingly innocent candy...

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Born for Wii: Discs of Tron (page 3)

The original arcade game had a fairly novel and cool control system for its time -- in addition to a joystick for movement, a knob could be rotated to control the angle at which discs were thrown. It could even be pushed down or pulled up to change the height in later levels. This design was pretty...

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Born for Wii: Discs of Tron (page 2)

As you may expect of an arcade game predating the great videogame crash, Discs of Tron is a little barebones when it comes to...well, everything. You'll find your blue avatar standing defiantly on a floating platform in the foreground, facing off against the evil Sark in the distance. The goal is to...

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Born for Wii: Discs of Tron

The year is 1982, and your mind has just been blown straight out of the back of your head into an alternate reality of endless imagination and gripping fantasy. Why? Because you just saw Tron. The iconic Disney film, which was one of the first movies in history to use computer graphics, cemented...

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Born for Wii: Cosmic Smash (page 3)

Unfortunately, Cosmic Smash does have one weakness -- it's a little feature-bare. The lack of options arguably expresses the game's clean, minimalist and futuristic aesthetic, much like how Shadow of the Colossus's vast, empty world emphasizes the sense of isolation and loneliness. On the...

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Born for Wii: Cosmic Smash (page 2)

Like many arcade games before it, Cosmic Smash passes up on a story and gets right to the gameplay. "3D Breakout" pretty accurately sums up what Cosmic Smash is all about. A translucent character takes the place of the oh-so-boring 2D paddle, though his movement is still relegated to a 2D plane in...

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