Xav de Matos
Feature Content Director -
Xav de Matos serves as Feature Content Director for Joystiq. Responsible for the management, acquisition, and creation of feature-length content and previews.
Xav holds a degree in Public Relations. In his the nearly seven years he has worked in the industry, Xav has contributed to GamePro Magazine during the 'Davison Era' and previously held a Senior Editor position at Shacknews, and is a regular guest of Weekend Confirmed.
Xav de Matos's Latest Posts
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Project Spark is an evolution of Kodu's programming language
Microsoft Studios manager Michael Saxs Persson tells Joystiq that Project Spark is a natural evolution of the programming language found in Kodu Game Lab, the game building software released on Xbox 360 and PC in 2009. "The project architect from Kodu is working on the language for this game," ...
Precursor on Shadow of the Eternals and its failure to connect
Precursor Games Chief Creative Officer Denis Dyack tells Joystiq that the "noise" surrounding his involvement in Shadow of the Eternals added to an already unclear message in the company's crowdfunding campaigns. Earlier this month, the crowdfunding drives on the Precursor website and via ...
Twitch SDK could allow games to be streamed from any platform
Though one of Microsoft's biggest announcements to grow Xbox Live's social community was an exclusive partnership with video game broadcaster Twitch, the service could potentially be found on any platform, Twitch VP of Marketing Matthew DiPietro told Joystiq. "The strategy for Twitch is twofold ...
Seen@E3: A console war joke, in Wi-Fi form
(To be fair, both networks were closed to the public.) ...
Quantum Break live-action series comes with the game
The symbiotic live-action series produced as part of the Xbox One-exclusive "time travel mystery" Quantum Break will be included with the game when it ships, Remedy Creative Director Sam Lake has confirmed. Quantum Break continues Remedy's trend of using other forms of media – in its ...
PlayStation 4 has 'no restrictions' on used games, no always-on connectivity
A smiling Jack Tretton revealed that the PlayStation 4 will have "no restrictions" on used games - as well as reiterating the system will not require an always-on internet connection for single-player games. In a slide detailing Sony's policies on used games and connectivity, Tretton ...
Outlast, indie horror from Red Barrels, coming to PlayStation 4
The Unreal-powered, first-person indie horror title Outlast from developer Red Barrels is coming to the PlayStation 4. Outlast was first announced as a PC title in October 2012. Montreal-based Red Barrels, which is composed of Ubisoft and Naughty Dog veterans, told Joystiq in October that the ...
Secret Ponchos from Switchblade Monkeys coming to PS4
In a block of time dedicated to indie games, Sony revealed the Switchblade Monkeys-developed spaghetti western Secret Ponchos is coming to the PlayStation 4. Switchblade Monkeys was founded by Yousuf Mapara, former Art Director at Radical Entertainment. Sony's Adam Boyes noted that all indies ...
Infamous: Second Son coming to PS4 in Q1 2014 [Update]
Update: A press release from Sony clarifies that Infamous: Second Son won't be available on launch day, but rather prior to March 31, 2014 in the first quarter of next year. Original: Sony has confirmed that Infamous: Second Son - the third title in the open-world series from developer Sucker ...
Saving the land one blast at a time in South Park: The Stick of Truth
South Park: The Stick of Truth is a fantastical universe built on a foundation of realism: "In terms of a fourth-grade boy, magic really is farting," producer Nathan Davis proclaims. In the Obsidian-developed, now Ubisoft published role-playing game, that foundation is the essence of your ...
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Earth Defense Force 2025 adds another cheesy chapter to D3's bug book
Posted on Jun 18th 2013 2:00PM
