Xav de Matos
Feature Content Director -
Xav de Matos serves as Feature Content Director for Joystiq. Responsible for the management, acquisition, and creation of feature-length content and previews.
Xav holds a degree in Public Relations. In his the nearly seven years he has worked in the industry, Xav has contributed to GamePro Magazine during the 'Davison Era' and previously held a Senior Editor position at Shacknews, and is a regular guest of Weekend Confirmed.
Xav de Matos's Latest Posts
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Super Joystiq Podcast 049 Live: Splinter Cell Blacklist, Don't Starve, Metro Last Light
Update: The live show is over. Watch the replay above! This week on the Super Joystiq Podcast, the team tackles the hard subjects to the ground and interrogates them. Dave discusses going hands-on with Spies vs. Mercs multiplayer in Splinter Cell: Blacklist, Xav dives into the war-torn ...
NHL 14 cover vote goes to the sweet sixteen
EA Sports has announced the final sixteen players that have advanced to the next round of voting for NHL 14's cover. Each of the remaining players are lumped into a bracket format, competing head-to-head until the final match-up is decided and revealed during the 2013 Stanley Cup Final. ...
Pacific Rim game tie-in takes one more giant step toward launch
Japanese developer Yuke's is one step closer to providing the world with a behemoth brawler based on Guillermo del Toro's coming film Pacific Rim. On Friday, Australia's Office of Film and Literature Classification rated the game for release, listing moderate impact themes and violence, as well as ...
Heads-off display: Oculus Rift experiment puts players in a guillotine
An Oculus Rift-enabled experiment to come out of the Exile Game Jam in Vallekilde, Denmark, puts players on the chopping block of a guillotine in a title dubbed Disunion. Developed in two days by the warped and creative trio of Erkki Trummal, André Berlemont and Morten Burnjberg, ...
Report: Internal Microsoft memo outlines 'always-on' connectivity for next Xbox
An internal Microsoft memo regarding the "always-on" connectivity of the next-generation Xbox reveals the hardware manufacturer's plans for modern connectivity issues, Ars Technica reports. Microsoft's primary focus: specific console functions will "just work" regardless of connection status. ...
Call of Duty: Ghosts announced; next-gen powered by new engine
Confirming rumors, Activision has revealed the next game in its billion-dollar shooter franchise, titled Call of Duty: Ghosts. The military-based FPS will arrive on the PC, Xbox 360 and PlayStation 3 on November 5, and on "next-generation platforms" on an unspecified date. No Wii U version was ...
Seven-day FPS challenger Receiver now out on Steam
Receiver, a detailed first-person shooter developed as part of a seven-day challenge for PC and Mac, has found its way on Steam. In the game players explore a minimalist world in search of clues to unravel a conspiracy. Well, if you survive an onslaught of deadly turrets and drones, that ...
Kentucky Route Zero 'Act 2' delayed to mid-May
"Our goal for Act 2 has been to release it by the end of April," a monthly newsletter sent to Kentucky Route Zero players notes, before announcing the second episode of the five-part series has been pushed to mid-May. No exact release date has been specified. Developer Cardboard Computer says ...
Hackers claim to have developed Wii U mod chip, Nintendo aware and prepared
A hacker group claims they have designed a modification chip that circumvents security measures on Nintendo's Wii U. In a post on the group's website – which Joystiq has decided against linking to – the modders say they have "completely reversed the Wii U drive authentication, disk ...
Wii U system update 3.0 released, adds automatic background installing and more
Nintendo has launched a system software update for the Wii U, adding a new standby function to "download and install software while the system is powered off" and automatic background installation of eShop downloads. The new software – bringing the Wii U to version 3.0 – also makes ...

